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Page Contents Current As of Patch: 2022-04-05
XM98
XM98
The bolt-action XM98's dialed-in power core interface draws allows for a remarkably versatile plasma sniper rifle.
Costs
Auto Granted
General Info
Empire: Icon VS
Can Use: Icon Infiltrator
Weapon Type: Sniper Rifles
Fire Rate: 49 RPM
Chamber Time: 1.225s
Muzzle Velocity: 550m/s
Effective Range: Very Long
Fire Modes: Bolt Action
Headshot Multiplier: 2.1x
ADS Move Speed Multiplier: 0.5x
Damage[?]
Max Damage: 650 before 10m
Min Damage: 400 after 350m
Damage Type: Sniper Rifles
Reload Speed
Short Reload: 2.8s
Long Reload: 4s
Ammunition
Magazine Size: 5
Ammunition Pool: 40
Accuracy[?]
Hip Aim
Crouch Still: 4.5 0
Move: 5 0.2
Stand Still: 5 0
Move: 6 0.55
Bloom per Shot: 1 1
Recoil[?]
Vertical: 0.4
Horizontal, Min/Max: 0.1/0.1
Horizontal Tolerance: 0.2
Angle Min/Max: 0°/0°
Bias: ← = →
Recoil Decrease: 5
First Shot Recoil Multiplier: 1x
Data Sources?
Census DBG API source:

XM98 API Data

Census LF API source: XM98 API Data

The XM98 is a sniper rifle available to the Vanu Sovereignty. It is unlocked by default.

The XM98 serves as the balanced option in the long-range sniper rifle arsenal. It can neither boast the raw damage of the Parallax VX3 or the ammo capacity of the V10, nor does it bring the velocity of either, but instead offers a relatively fast rechamber time and a fast reload speed, giving it the least downtime of all long-range rifles.

As with most bolt-action sniper rifles, the XM98 deals 210% damage on a headshot, rather than only 200%, increasing the range at which the rifle is able to kill standard infantry with one headshot.

The XM98, Icon TR M77-B, and Icon NC NC14 Bolt Driver are statistically identical.

Damage Fall-off[]

Damage drop-off is linear, below stats only represent damage tiers fall-off.
The two intermediate ranges listed are the ranges at which two bodyshots or one headshot, respectively, no longer kill a standard infantry target.

  • 650 before 10 meters
  • 500 at 214 meters
  • 477 at 245 meters
  • 400 after 350 meters

Attachments[]

Attachments
Optic
TriGon-6 (6x)
TriGon-6 (Default)
Built-in
If no optic is chosen, this scope is attached.
The TriGon-6 won the Vanu Sovereignty's bid as their standard sniper scope. It features 6x magnification and standard mil-dot sighting.
TSO (7x)
TSO (7x)
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 30
The 7x magnification on the TSO gives it an edge over the typical standard-issue sniper optics. It uses mil-dot sighting inside of its triangular body.
TriGon-8 (8x)
TriGon-8 (8x)
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 30
Designed as a longer range option to the standard TriGon, the TG-8 features increased 8x magnification and mil-dot sighting.
Mach-10 (10x)
Mach-10 (10x)
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 30
The Mach-10 scope was designed by the Vanu Sovereignty's internal AdvMat labs. It possesses 10x magnification and mil-dot sighting inside of its circular housing.
Mach-12 (12x)
Mach-12 (12x)
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 30
Created by VS's AdvMat labs, the Mach-12's extreme 12x magnification and mil-dot sighting provides the user with clear shots at distant targets.
Barrel
Suppressor
Suppressor (VS)
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 100
The weapon's muzzle flash and noise generation is reduced, and the player no longer appears on the minimap when firing. In exchange, the weapon's damage falls off 20 meters sooner and bullet velocity is reduced by 15%.
Rail
Comfort Grip
Comfort Grip (VS)
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 100
A comfort grip reduces the time it takes to swap to the weapon by 30%, reduces horizontal recoil by 20%, but increases vertical recoil by 20%.
Darklight Flashlight
Darklight Flashlight
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 100
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.
The light can be turned on and off with Toggle Attachment hotkey.
Straight-Pull Bolt
Supercooled Coil
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 100
The straight-pull bolt allows the sniper to chamber another round while aiming down sights.
This weapon does not have any ammo type attachments.

Effectiveness[]

Versus Infantry
Infantry Body part Shots to Kill
0-10m10-214m214-245m245-350m
Icon Light AssaultInfantry Head 1112
Torso 2(2)2(3)3(3)3(4)
Legs 2(3)3(3)3(3)3(4)
Icon InfiltratorInfiltrator Head 1112
Torso 2(2)2(3)2(3)3(3)
Legs 2(2)2(3)3(3)3(4)
Icon Heavy AssaultHeavy Assault Overshield Head 2222
Torso 3(3)3(4)4(4)4(5)
Legs 3(3)4(4)4(4)5(5)
Icon MAXMAX Head 8101012
Torso 16(20)20(25)21(27)25(32)
Legs 18(22)23(28)24(30)28(35)
Versus Vehicles
Vehicle Armor Facing Shots to Kill
Before 10m After 350m
Link=FlashFlash - 12 (on fire @ 10) 19 (on fire @ 15)
Composite Armor 4 - 15 (on fire @ 12) 25 (on fire @ 20)
Link=HarasserHarasser - 30 (on fire @ 24) 49 (on fire @ 39)
Composite Armor 4 - 36 (on fire @ 29) 58 (on fire @ 47)
Sunderer DiagramSunderer - Immune
Blockade Armor 4 - Immune
Deployment Shield 4 - Immune
ANT DiagramANT - Immune
Lightning DiagramLightning Front/Top Immune
Side
Rear
Prowler DiagramProwler/
Magrider DiagramMagrider
Front/Top Immune
Side
Rear
Chimera DiagramChimera Front/Top Immune
Side
Rear
Vanguard DiagramVanguard Front/Top Immune
Side
Rear
Mosquito DiagramReaver DiagramScythe DiagramESF - 19 (on fire @ 15) 30 (on fire @ 24)
Composite Armor 4 - 21 (on fire @ 17) 33 (on fire @ 27)
Valkyrie DiagramValkyrie Front/Side/Top/Rear 47 (on fire @ 37) 75 (on fire @ 60)
Bottom 93 (on fire @ 74) 150 (on fire @ 120)
Composite Armor 4 Front/Side/Top/Rear 54 (on fire @ 43) 87 (on fire @ 69)
Bottom 107 (on fire @ 85) 173 (on fire @ 138)
Dervish DiagramDervish - 36 (on fire @ 29) 59 (on fire @ 47)
Composite Armor 4 - 40 (on fire @ 32) 65 (on fire @ 52)
Liberator DiagramLiberator - Immune
Composite Armor 4 - Immune
Galaxy DiagramGalaxy - Immune
Composite Armor 4 - Immune
Bastion Fleet Carrier DiagramBastion Weak Point - Immune

Ribbons and Medals[]

It is possible to earn both Ribbons and Medals while using the XM98. Each ribbon is a standard reward for achieving a set amount of kills with the rifle. Medals are awarded upon reaching kill milestones with the weapon.

Ribbon(s)[]

Ribbon Icon Requirements
XM98
Service Ribbon
Sniper Rifle Ribbon
10 kills
Find out more on the Service Ribbons article.


Medals[]

Medal Icon Requirement Award
No Medal
Medal Empty
0 kills N/A
Copper Medal
Medal Copper
10 kills Certification Points
Silver Medal
Medal Silver
60 kills 10 Certification Points
Gold Medal
Medal Gold
160 kills 20 Certification Points
Auraxium Medal
Medal Auraxium
1,160 kills 200 Certification Points
Medals earned with the XM98 contribute towards the Sniper Rifles directive tree.

Media[]

History[]

  • October 24, 2016 Update
    • Reload speed from 3sec./4.6sec. to 2.8sec./4sec.
  • September 15, 2021 Update (A New Player Experience)
  • March 30, 2022 Update (The Arsenal Update)
    • Anti-infantry sniper rifles now use a separate Sniper Rifles resistance (type 20).
    • Being struck by a sniper rifle now has more prominent audio.
    • Dev Note: The damage values for this new resistance are equivalent to small arms. This change will allow us to do is modify the bodyshot damage output from Nanoweave, as mentioned above.
    • Most Shotguns, Sniper Rifles, and Scout Rifles now use Comfort Grips, instead of Forward Grips.
    • Dev Note: Traditional Forward Grips offered no functional benefits to slow firing semi-auto weapons, so swapping them for Comfort Grips (which reduce the equip and unequip time of a weapon,) can be interpreted as a buff in almost all cases.
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