The accurate Warden semi-automatic battle rifle is effective at stopping infantry far past the typical LMG or carbine.
ADS Move Speed Multiplier:
250 before 15m
225 after 75m
Bloom per Shot:
First Shot Recoil Multiplier:
Warden semi-automatic battle rifle is effective at stopping infantry far past the typical LMG or carbine. The Warden functions much like the semiautomatic Scout Rifles, which function at medium ranges but can be used at close range as well. All Battle Rifles have the same stats.
The weapon can kill in four shots to the body, three at close range, or three headshots. It can fire off rounds quickly but the recoil will make it difficult to fire quickly at long-range targets. A laser sight can be affixed to the weapon to make it more accurate in close quarters battles, and for the price of higher recoil the weapon can use high-velocity ammunition.
HS/NV Scope (1X)
Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
TekLyte Reflex (1x)
TekLyte's standard reflex sight allows for superior close-range target acquisition over traditional iron sights. More reticles for this scope available, see full article.
GD RefleXR (2x)
The RefleXR from Genudine Dynamics includes 2x magnification, making it the preferred sight for urban combat scenarios. More reticles for this scope available, see full article.
LX Tacti-Eye (3.4x)
Featuring 3.4x magnification and a simple crosshair, OcuLuxx's Tacti-Eye owes its success to its simplicity and ease of use.
Utilizing a holographic red dot and 3.4x magnification, the NC's Laser-Assisted Combat Optics has significant flexibility over other mid-range scopes.
The TrueShot makes use of a simple crosshair and 4x magnification. Its lightweight 'box' housing obscures less than typical scopes of its class.
LX Mark IV (4x)
OcuLuxx's sturdy Mark IV scope features 4x magnification and a triple chevron reticle, allowing the user to compensate for bullet drop.
The New Conglomerate's versatile Bolt Driver Standard uses a mil-dot reticle and 6x magnification.
The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
A flash suppressor makes the shooter less visible to the enemy, but will increase the range at which you'll appear on enemy minimaps.
A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show on the minimap from farther away, and increased weapon bulk reduces accuracy when firing from the hip.
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.
A laser sight increases the user's hipfire accuracy by 25%.
A forward grip increases control of the weapon, reducing horizontal recoil by 25%.
A single-shot grenade launcher attachment; increases the equip time of the attached weapon. Pressing Gear Slot 1 hotkey will toggle the attachment.
Underbarrel smoke grenade launcher attachment; increases the equip time of the attached weapon. Pressing Gear Slot 1 hotkey will toggle the attachment.
High Velocity Ammunition
High Velocity Ammunition increases the weapon's projectile velocity by 5% and minimum damage range by 20 meters, but reduces the weapon's maximum damage range by 2 meters.
Ribbons and Medals Edit
It is possible to get both Ribbons and Medals for using the Warden. Each Ribbon is a standard reward for achieving a set amount of kills with the Warden. Medals relate to how many overall kills you have with the Warden.
Warden Service Ribbon
See more available ribbons on the
Service Ribbons page.
Battle Rifle Review (AMR-66, Eidolon, Warden) by Wrel (2014.01.03)