The accurate Warden semi-automatic battle rifle is effective at stopping infantry far past the typical LMG or carbine. The Warden functions much like the semiautomatic Scout Rifles, which function at medium ranges but can be used at close range as well. All Battle Rifles have the same stats.
The weapon can kill in four shots to the body, three at close range, or three headshots. It can fire off rounds quickly but the recoil will make it difficult to fire quickly at long-range targets. A laser sight can be affixed to the weapon to make it more accurate in close quarters battles, and for the price of higher recoil the weapon can use high-velocity ammunition.
A flash suppressor makes the shooter less visible to the enemy without affecting muzzle velocity or damage. A very small reduction in full-auto accuracy makes burst control necessary for extremely long ranges.
A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show on the minimap from farther away, and increased weapon bulk reduces accuracy when firing from the hip.
It is possible to get both Ribbons and Medals for using the Warden. Each Ribbon is a standard reward for achieving a set amount of kills with the Warden. Medals relate to how many overall kills you have with the Warden.