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Vanguard Side View Icon
Vanguard
Type: MBT
Empire: Icon NC
Cost: 450Icon resource nanites 128
Health: 4000
For Armor and Damage resistance details see this article.
Decay: 5 Minutes
Primary Weapons: Titan-150 HEAT,
Titan-150 AP,
Titan-150 HE
Secondary Weapons: G30 Walker,
G40-F Ranger,
M12 Kobalt,
M20 Basilisk,
E540 Halberd,
Enforcer ML85,
C85 Canister,
M96 Mjolnir


The Vanguard is a sturdy tank used exclusively by the New Conglomerate. The Vanguard favors heavier front, side, and top armor compared to other tanks, but this comes at the cost of speed and acceleration.

Vanguard Diagram

Certifications Edit

Vanguard Vehicle Certifications
Category Certification Name Levels and Cost
Utility Slot Vanguard Shield
100Lasts for 6 seconds when activated. Can be activated again after 60 seconds..
200Lasts for 6 seconds when activated. Can be activated again after 55 seconds.
500Lasts for 6 seconds when activated. Can be activated again after 50 seconds.
1000Lasts for 6 seconds when activated. Can be activated again after 45 seconds.
Smoke Screen
50Creates a smoke screen around the vehicle which prevents you and nearby allied vehicles from automatically showing on minimap radar, and prevents lock-on attempts for 8 seconds. Can be used every 40 seconds.
100Creates a smoke screen around the vehicle which prevents you and nearby allied vehicles from automatically showing on minimap radar, and prevents lock-on attempts for 8 seconds. Can be used every 35 seconds.
200Creates a smoke screen around the vehicle which prevents you and nearby allied vehicles from automatically showing on minimap radar, and prevents lock-on attempts for 8 seconds. Can be used every 32 seconds.
500Creates a smoke screen around the vehicle which prevents you and nearby allied vehicles from automatically showing on minimap radar, and prevents lock-on attempts for 8 seconds. Can be used every 30 seconds.
Fire Suppression System
30Activate to repair 3% of the vehicle over 5 seconds. If the vehicle is on fire when activated, it will also extinguish the fire. Can be activated once every 60 seconds.
100Activate to repair 6% of the vehicle over 5 seconds. If the vehicle is on fire when activated, it will also extinguish the fire. Can be activated once every 55 seconds.
200Activate to repair 9% of the vehicle over 5 seconds. If the vehicle is on fire when activated, it will also extinguish the fire. Can be activated once every 50 seconds.
500Activate to repair 12% of the vehicle over 5 seconds. If the vehicle is on fire when activated, it will also extinguish the fire. Can be activated once every 45 seconds.
Defense Slot Nanite Auto Repair System
30Repairs 3.75% damage every 5 seconds. Damage disables repairs for 12 seconds.
50Repairs 4.38% damage every 5 seconds. Damage disables repairs for 12 seconds.
100Repairs 5.00% damage every 5 seconds. Damage disables repairs for 12 seconds.
200Repairs 5.63% damage every 5 seconds. Damage disables repairs for 12 seconds.
500Repairs 6.25% damage every 5 seconds. Damage disables repairs for 12 seconds.
Vehicle Stealth
30Increases lock-on time by 0.25 seconds and also reduces the auto-detect range of the vehicle to 75 meters.
100Increases lock-on time by 0.5 seconds and also reduces the auto-detect range of the vehicle to 50 meters.
200Increases lock-on time by 0.75 seconds and also reduces the auto-detect range of the vehicle to 25 meters.
1000Increases lock-on time by 1 seconds and also completely prevents the vehicle from being auto-detected.
Mine Guard
30Reduces damages taken from anti-tank mines by 25%
50Reduces damages taken from anti-tank mines by 37%
100Reduces damages taken from anti-tank mines by 50%
150Reduces damages taken from anti-tank mines by 62%
Reinforced Front Armor
100Damage from impacts striking the front of the Vanguard are reduced by an additional 5%.
Reinforced Side Armor
100Damage from impacts striking the sides of the Vanguard are reduced by an additional 10%.
Reinforced Top Armor
100Damage from impacts striking the top of the Vanguard are reduced by an additional 10%.
Proximity Radar
100Increases the range of the Proximity Radar to 30 meters.
200Increases the range of the Proximity Radar to 35 meters.
400Increases the range of the Proximity Radar to 40 meters.
500Increases the range of the Proximity Radar to 50 meters.
Performance Slot Rival Combat Chassis
100Improved tank rotation, brakes and reverse speed.
200Improved tank rotation, brakes and reverse speed.
(More effective than previous rank)
400Improved tank rotation, brakes and reverse speed.
(More effective than previous rank)
Racer High Speed Chassis
100Improved speed and acceleration.
200Improved speed and acceleration.
(More effective than previous rank)
400Improved speed and acceleration.
(More effective than previous rank)

Vanguard Strategy LinksEdit

  • Tech Plant Advanced Offensive Strategy
    1. Use this main battle tank to take out turrets and vehicles defending the tech plant.
  • Bio Lab Advanced Offensive Strategies
    1. When assaulting a Bio Lab in this vehicle, clear the way for your team to reach the outposts surrounding the main dome.
  • Amp Station Basic Base Strategies
    1. When attacking the Amp Station, look out for enemy MBTs and Turrets and take those out fast.
  • Amp Station Defensive Strategy
    1. When defending the Amp Station, use your MBT to secure common Sunderer Deploy spots and enemy hotspots.
  • C4 Strategy
    1. One brick of C4 will heavily damage your tank and set it on fire and two bricks will destroy it instantly. Any class, except the Infiltratror and the MAX, can carry C4, so watch out for infantry coming too close to your tank! When you see an enemy close to your tank and fear that he has already stuck C4 to your tank, you can activate your Vanguard shield to dodge the attack, but be aware: One brick of C4 will disable the shield when exploding and cause a near insignifigant amount of damage. Two bricks will disable the shield and leave the Vanguard in a burning state.
  • Engineer Class Strategy
    1. One of the main Engineer roles is to repair your tank. Try not to back over them!

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