After a short lock-on period, the Tomcat A2AM platform fires missiles which carry an explosive payload, melting the armor of heavy aircraft, while being less effective against smaller ones.
Max Indirect Damage:
500 before 1m
Min Indirect Damage:
1 after 8m
Tomcat A2AM Pods are a secondary wing mount weapon for the New Conglomerate Reaver and the Terran Republic Mosquito.
Tomcats are air-to-air lock-on fire-and-forget type missiles capable of dealing high damage to large aircraft like
Liberator and Galaxy, but less effective than Coyote Missiles against smaller ones.
Zoom Optics (1.25x)
Unlocks the 1.25x Zoom attachment.
Zoom Optics (1.5x)
Unlocks the 1.5x Zoom attachment.
Zoom Optics (1.75x)
Unlocks the 1.75x Zoom attachment.
Zoom Optics (2x)
Unlocks the 2x Zoom attachment.
Night Vision Optics
Illuminates low light levels up to 1000 meters in a green monochrome display.
Threat Detection Optics
Highlights vehicular threats in low light conditions up to 350 meters.
Reload Speed 1
Decreases the time taken to reload weapon by 0.12 seconds.
Reload Speed 2
Decreases the time taken to reload weapon by 0.24 seconds.
Reload Speed 3
Decreases the time taken to reload weapon by 0.36 seconds.
Reload Speed 4
Decreases the time taken to reload weapon by 0.48 seconds.
Reload Speed 5
Decreases the time taken to reload weapon by 0.6 seconds.
Lock on Range
Lock on Range 1
Increases the lock on range of the missile launcher by 16 meters.
Lock on Range 2
Increases the lock on range of the missile launcher by 32 meters.
Lock on Range 3
Increases the lock on range of the missile launcher by 48 meters.
Lock on Range 4
Increases the lock on range of the missile launcher by 64 meters.
Lock on Range 5
Increases the lock on range of the missile launcher by 80 meters.
Lock on Time
Lock on Time 1
Reduces the lock on time of the missile launcher by 5%.
Lock on Time 2
Reduces the lock on time of the missile launcher by 10%.
Lock on Time 3
Reduces the lock on time of the missile launcher by 15%.
Lock on Time 4
Reduces the lock on time of the missile launcher by 20%.
Maximum Ammo Capacity
Maximum Ammo Capacity 1
Increases the maximum ammo capacity of the weapon by 2 rounds.
Maximum Ammo Capacity 2
Increases the maximum ammo capacity of the weapon by 4 rounds.
Maximum Ammo Capacity 3
Increases the maximum ammo capacity of the weapon by 6 rounds.
Maximum Ammo Capacity 4
Increases the maximum ammo capacity of the weapon by 8 rounds.
Maximum Ammo Capacity 5
Increases the maximum ammo capacity of the weapon by 10 rounds.
Effectiveness versus Aircraft Edit
The following table indicates the number of direct hits required from a Tomcat A2AM Pod missile to destroy a stock version of an appropriate vehicle from full health. The number of missiles required to set a stock opponent on fire is listed in brackets.
Shots to Kill
7 (on fire @ 6)
10 (on fire @ 9)
5 (on fire @ 4)
5 (on fire @ 4)
Ribbons and Medals Edit
It is possible to get both Ribbons and Medals for using the Tomcat A2AM Pods. Each Ribbon is a standard reward for achieving a set amount of kills with a Tomcat. Medals relate to how many overall kills you have with the Tomcat.
Tomcat A2AM Pod Service Ribbon
See more available ribbons on the
Service Ribbons page.
July 7, 2016 Update
No longer requires the pilot to maintain the lock
Direct damage from 850 to 750
Placed on new resistance type
Ammo capacity from 6 to 11
Ammo provided from Ammo Capacity cert line from 1 ammo per rank to 2 ammo per rank
Scythe, Mosquito, Reaver = 10% resistance
Valkyrie = 15% resistance
Liberator = -5% resistance
Galaxy = 0% resistance
Shots to kill Scythe, Mosquito, Reaver from 3 (1083.75dmg) to 5 (675dmg)
Shots to kill Valkyrie from 5 (714dmg) to 6 (552.5dmg)
Shots to kill Liberator from 9 (573.75dmg) to 7 (787.5dmg)
Shots to kill Galaxy from 19 (382.5dmg) to 10 (750dmg)
September 7, 2016 Update
Air to Air (Tomcat/Photon Pods) range increase certification line from 10m per rank to 16m per rank.
Stock Mosquito with Tomcat A2AM Pods equipped.
Stock Reaver with Tomcat A2AM Pods equipped.
See Also Edit