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The World

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AuraxisEdit

Planetside 2 takes place on the planet Auraxis. Currently accessible continents are Indar, Esamir and Amerish. The war on Auraxis is fought over large facilities and outposts.

Base Types and Resources Edit

Bases Techplant Bases Biolab Bases Ampstation
Tech Plant Bio Lab Amp Station
Bases Outpost Bases Warpgate Bases Resources
Outpost Warp Gate Resources


Continental Capture BonusEdit

Capturing all contested territories in a continent will provide a temporary bonus to the controlling empire:

  • Indar - Reduction of cost for items purchased with Infantry resources.
  • Esamir - Reduction of cost for vehicles purchased with Mechanized resources.
  • Amerish - Reduction of cost for aircraft purchased with Aerospace resources.
  • Hossin - Not Implemented yet.


See Base Capture Mechanics for capturing individual territories.

Map SystemEdit

IndarEdit

IndarMedium

Map of Indar: Composed of 3 Warp Gates and 74 regions with building resources. 29 regions with  Infantry resource. 23 regions with Mechanized resources. 22 regions with  Aerospace resources.

Esamir Edit

EsamirMedium

Map of Esamir: Composed of 3 Warp Gates, 29 regions with building resources. 9 regions with  Infantry resources. 12 regions with the Mechanized resources. 8 regions with Aerospace resources.

AmerishEdit

AmerishMedium


Map of Amerish: Composed of 3 Warp Gates and 39 regions with building resources. 9 regions with  Infantry resource. 19 regions with the Mechanized resources, 11 regions with  Aerospace resources.

FutureEdit

Alert bell
Spoiler warning!

This article may contain details about possible future PlanetSide 2 updates.

Alert bell

HossinEdit

HossinMedium

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