mNo edit summary Tag: rte-source |
mNo edit summary Tag: rte-source |
||
Line 19: | Line 19: | ||
|Reload Speed = 2.1s/3.22s |
|Reload Speed = 2.1s/3.22s |
||
|Ammunition = 8/56 |
|Ammunition = 8/56 |
||
− | |Pellets = 6/3.5 |
+ | |Pellets = 6/3.5/2 |
|Hip Accuracy = 1/1.5/1.5/2/0 |
|Hip Accuracy = 1/1.5/1.5/2/0 |
||
|Aim Accuracy = 0.1/0.35/0.1/0.9/0 |
|Aim Accuracy = 0.1/0.35/0.1/0.9/0 |
Revision as of 00:32, 18 January 2017
Page Contents Current As of Patch: | 2017-01-12 |
The Brawler | |||
Exemplary of NC ingenuity and their utter disdain for rules, the aftermarket parts welded into the Brawler not only make it more accurate than typical shotguns, but also illegal to possess in the Terran Republic. Not that they care. | |||
Costs | |||
Cert Cost: | Unavailable | ||
DC Cost: | Unavailable | ||
General Info | |||
Empire: | |||
Can Use: | |||
Weapon Type: | Shotguns | ||
Fire Rate: | 225 RPM | ||
Muzzle Velocity: | 300m/s | ||
Effective Range: | Short | ||
Fire Modes: | Semi-Auto | ||
Headshot Multiplier: | 1.5x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Damage[?] | |||
Max Damage: | 100x6
600
| ||
Min Damage: | 84x6
504
| ||
Reload Speed | |||
Short Reload: | 2.1s | ||
Long Reload: | 3.22s | ||
Ammunition | |||
Magazine Size: | 8 | ||
Ammunition Pool: | 56 | ||
Pellet Count: | 6 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 1 | 0.1 |
Move: | 1.5 | 0.35 | |
Stand | Still: | 1.5 | 0.1 |
Move: | 2 | 0.9 | |
Bloom per Shot: | 0 | 0 | |
Pellets Spread: | 3.5 | 2 | |
Recoil[?] | |||
Vertical: | 2.8 | ||
Horizontal, Min/Max: | 0.5/0.5 | ||
Horizontal Tolerance: | 1.5 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 8 | ||
First Shot Recoil Multiplier: | 1x | ||
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | The Brawler API Data |
The The Brawler is a directives variant of Mauler S6, that comes with preinstalled Underbarrel Shotgun and Smart-choke. It's available for completing directives shotgun category.
In comparison to Mauler S6, The Brawler has worse pellet spread when hipfiring, but better pellet spread when ADSing
Attachments
Attachments |
---|
Optic | |||||||
---|---|---|---|---|---|---|---|
HS/NV Scope (1x) 49 OR 30 | Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers. | ||||||
DMO (3.4x) 49 OR 30 | Equipped with a combination chevron/crosshair reticle and 3.4x magnification capabilities, the TR's Designated Marksman Optics functions well at many ranges. | ||||||
HDS (3.4x) 49 OR 30 | Using a red dot reticle with 3.4x optical magnification, the TR's Holographic Dot Sight performs well in close and mid-range combat scenarios. | ||||||
TMS (4x) 49 OR 30 | Sharpshooters have long preferred the Terran Marksman Scope, praising its simple 4x magnified crosshair for its versatility and efficiency. | ||||||
ACS (4x) 49 OR 30 | The Terran Republic's Advanced Combat Scope utilizes a triple chevron reticle and 4x magnification, making it a good choice for all-around use. |
Barrel |
---|
Rail |
---|
Ammo | |||||||
---|---|---|---|---|---|---|---|
Impact Ammunition 49 OR 100 | Increases the weapon's minimum damage from to , while reducing magazine size by . |
History
- January 12, 2017 Hotfix
- Max damage from 130@8m to 100@5m
- Min damage from 50@18m to 84@20m
- Magazine size from 6 to 8
- Ammo capacity from 48 to 56
- Cone of Fire bloom from 0.5 to 0
- ADS pellet spread from 2.5 to 2
- Vertical recoil from 1.3 to 2.8
- Horizontal recoil from 0.2 to 0.5
- Horizontal recoil tolerance from 0.4 to 1.5
- Hipfire recoil recovery rate from 15 to 8
Media
|