Page Contents Current As of Patch: | 2023-03-29 |
M30 Mustang AH | |||
The M30 Mustang Air Hammer fires a barrage of explosive rounds with each shot which are deadly to enemy infantry and lightly armored vehicles. | |||
Costs | |||
Cert Cost: | 875 | ||
DC Cost: | 599 | ||
General Info | |||
Empire: | |||
Can Use: | |||
Weapon Type: | Anti-Infantry | ||
Fire Rate: | 180 RPM | ||
Muzzle Velocity: | 550m/s | ||
Effective Range: | Short | ||
Fire Modes: | Automatic | ||
Damage[?] | |||
Max Damage: | 65x8
520
| ||
Min Damage: | 65x8
520
| ||
Max Indirect Damage: | 60 before 0.5m | ||
Min Indirect Damage: | 20 at 2m | ||
Damage Type: | Aircraft Machine Guns, Common Explosive | ||
Reload Speed | |||
Reload Speed: | 2.6s | ||
Ammunition | |||
Magazine Size: | 10 | ||
Ammunition Pool: | 120 | ||
Pellet Count: | 8 | ||
Accuracy[?] | |||
Cone of Fire: | 0 | ||
Pellets Spread: | 1.25 | ||
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | M30 Mustang AH API Data |
The M30 Mustang AH is a nose cannon available to the Reaver. It is unlocked through purchase with Certification Points or Daybreak Cash.
The M30 Mustang Air Hammer is the Reaver's dedicated anti-infantry nose cannon. Functioning similar to a shotgun, the Air Hammer fires a spread of explosive pellets that deal considerable damage to soft targets, capable of shredding through infantry faster than its contemporaries, although it is limited in range by a relatively low velocity and the moderate spread of its pellets.
Attachments[]
Effectiveness[]
The following values assume all pellets directly hit the target.
Versus Infantry | |
Infantry | Shots to Kill |
Infantry | 1 |
Infiltrator | 1 |
Heavy Assault Overshield | 2 |
MAX | 6 |
Versus Vehicles | |||
Vehicle | Armor Facing | Shots to Kill | |
Flash | - | 3 (on fire @ 2) | |
Composite Armor 4 | - | 4 (on fire @ 3) | |
Harasser | - | 25 (on fire @ 20) | |
Composite Armor 4 | - | 29 (on fire @ 24) | |
Sunderer | - | 193 (on fire @ 154) | |
Blockade Armor 4 | - | 231 (on fire @ 185) | |
Deployment Shield 4 | - | 193 (Shield 97) | |
ANT | - | 77 (on fire @ 62) | |
Lightning | Front/Top | 77 (on fire @ 62) | |
Side | 67 (on fire @ 54) | ||
Rear | 52 (on fire @ 42) | ||
Prowler/ Magrider |
Front/Top | 97 (on fire @ 77) | |
Side | 84 (on fire @ 67) | ||
Rear | 65 (on fire @ 52) | ||
Chimera | Front/Top | 106 (on fire @ 85) | |
Side | 92 (on fire @ 74) | ||
Rear | 71 (on fire @ 57) | ||
Vanguard | Front/Top | 116 (on fire @ 93) | |
Side | 101 (on fire @ 81) | ||
Rear | 77 (on fire @ 62) | ||
ESF | - | 12 (on fire @ 10) | |
Composite Armor 4 | - | 13 (on fire @ 11) | |
Valkyrie | Front/Side/Top/Rear | 29 (on fire @ 24) | |
Bottom | 58 (on fire @ 47) | ||
Composite Armor 4 | Front/Side/Top/Rear | 34 (on fire @ 27) | |
Bottom | 67 (on fire @ 54) | ||
Dervish | - | 27 (on fire @ 22) | |
Composite Armor 4 | - | 30 (on fire @ 24) | |
Liberator | - | 51 (on fire @ 41) | |
Composite Armor 4 | - | 56 (on fire @ 45) | |
Galaxy | - | 135 (on fire @ 108) | |
Composite Armor 4 | - | 149 (on fire @ 119) | |
Bastion Weak Point | - | 385 (Shield 49) |
Ribbons and Medals[]
It is possible to earn both Ribbons and Medals while using the M30 Mustang AH. Each ribbon is a standard reward for achieving a set amount of kills with the shotgun. Medals are awarded upon reaching kill milestones with the weapon.
Ribbon(s)[]
Ribbon | Icon | Requirements |
M30 Mustang AH Service Ribbon |
10 kills |
Medals[]
Medal | Icon | Requirement | Award |
---|---|---|---|
No Medal | 0 kills | N/A | |
Copper Medal | 10 kills | 2 | |
Silver Medal | 60 kills | 10 | |
Gold Medal | 160 kills | 20 | |
Auraxium Medal | 1,160 kills | 200 | |
Medals earned with the M30 Mustang AH contribute towards the Reaver directive tree. |
History[]
March 29, 2023 Update (MAX rebalance, New Abilities, Server Perf)
- Reduced Extended Magazine skill line ranks from 4 to 2. This skill line has been refunded due to the reduction in ranks and will need to be repurchased.
- Maximum blast damage from 100 to 60.
March 30, 2022 Update (The Arsenal Update)
- The reload speed certification lines for main cannons, noseguns, ESF wing mounts, Liberator bellyguns, and Flash weapons have been standardized at 5/7/8.5/9.5/10% reload speed.
- Air Hammer indirect minimum damage from 50 to 20
- Is now an automatic weapon
- Reload speed from 3sec. to 2.6sec.
- Magazine size from 5 to 10
- Ammo capacity from 60 to 120
- Ammo provided from Ammo Capacity cert line from 6 per rank to 10 per rank
- Direct damage from 175@50m-125@100m to 65 at all ranges
- Minimum indirect damage radius from 1m to 2m
- Maximum indirect damage from 200 to 100
- Minimum indirect damage from 1 to 50
- Bullet impact FX has been updated to have a small explosion, to better represent that these fire explosive rounds.
- Damage per pellet reduced from 175 to 150
- The projectile spread has been tightened up.
- Damage per projectile has been increased.
- Damage fall off will occur at a further distance.
|