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Page Contents Current As of Patch: 2021-08-03
Concussion Grenade
Concussion Grenade Cert Icon
The Concussion Grenade disorients targets in the blast area, temporarily blurring vision and hindering motor control.
3 second fuse.
Usable By: Icon Heavy Assault
Resource Cost: 50 Nanites
Max Stock: 40
Damage
Max Indirect Damage: 100 before 0.5m
Min Indirect Damage: 1 at 10m

The Concussion Grenade is a grenade available to the Heavy Assault and — through A.S.P. — the Light Assault and Combat Medic. It is unlocked using Certification Points.

The fuse is on a 3 second timer, and it will detonate to apply a blur to the screen of all targets hit, and heavily slow their aiming and movement.

The effect of the concussion grenade scales down linearly outside of the grenade's maximum damage radius, with penalties to both visibility and mobility easing off at range. Though a support grenade (with a largely non-lethal effect), the Concussion Grenade will show itself on the HUD of nearby enemy players, warning them of its presence.

To throw a Concussion Grenade, press the Use Grenade hotkey (G by default). You will throw it using your right arm after a short animation.

Related Implants[]

Ocular Shield[]

Main article: Ocular Shield

Ocular Shield is an uncommon implant that reduces the duration and effectiveness of Concussion, Flash, and EMP Grenades by the listed percentage.

At rank 5, the implant additionally causes the use of a Medical Kit or Restoration Kit to immunize the player against the effect of the aforementioned grenades for 5 seconds, although they do not clear pre-existing effects.

Implant Tier
Icon Benefit
Ocular Shield 1
Ocular Shield 1
Reduces the duration of Concussion, Flash, and EMP Grenades used against you by 45%.
MAX units can equip.
Ocular Shield 2
Ocular Shield 2
Reduces the duration of Concussion, Flash, and EMP Grenades used against you by 50%.
MAX units can equip.
Ocular Shield 3
Ocular Shield 3
Reduces the duration of Concussion, Flash, and EMP Grenades used against you by 60%.
MAX units can equip.
Ocular Shield 4
Ocular Shield 4
Reduces the duration of Concussion, Flash, and EMP Grenades used against you by 75%.
MAX units can equip.
Ocular Shield 5
Ocular Shield 5
Reduces the duration of Concussion, Flash, and EMP Grenades used against you by 75%, and you are no longer affected by your own Flash, Concussion, or EMP grenades.
MAX units can equip.

Certification[]

Cost Description
200 Certification Points Slows and disorientates enemies within its blast radius.

History[]

  • April 15, 2020 Update (Tactical Improvements)
    • Concussion Grenades' turning speed reduction now scales on distance from the blast, similar to the blurred screen visuals.
  • June 17, 2020 Update (Enter: Colossus)
    • Concussion turning speed reductions no longer stack, which would cause inverted movement controls.
    • Moved the resist type from this grenade from type 2 (small arms) to type 6 (common explosives.)
  • May 19, 2021 Update (PlanetSide Legacy)
    • Speculative fix for Flash and Concussion Grenades disappearing after they're thrown.
    • Changed the color of the Concussion Grenade model from pumpkin orange to light grey.

Media[]

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