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Page Contents Current As of Patch: 2022-04-05

TX2 Emperor
TX2 Emperor
A popular sidearm amongst TR soldiers, the high-capacity TX2 Emperor has been in service for over 200 years.
Costs
Cert Cost: 325 Certification Points
DC Cost: 250 Daybreak Cash
General Info
Empire: Icon TR
Can Use: Icon InfiltratorIcon Light AssaultIcon Combat MedicIcon EngineerIcon Heavy Assault
Weapon Type: Pistols
Fire Rate: 400 RPM
Muzzle Velocity: 390m/s
Effective Range: Short
Fire Modes: Semi-Auto
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.75x
Equip Time: 250 ms
Damage[?]
Max Damage: 167 before 15m
Min Damage: 112 after 60m
Reload Speed
Short Reload: 1.525s
Long Reload: 1.8s
Ammunition
Magazine Size: 21
Ammunition Pool: 84
Accuracy[?]
Hip Aim
Crouch Still: 1 0.1
Move: 1.5 0.1
Stand Still: 1 0.1
Move: 1.5 0.1
Bloom per Shot: 0.12 0.06
Recoil[?]
Vertical: 0.8
Horizontal, Min/Max: 0.1/0.1
Horizontal Tolerance: 0.3
Angle Min/Max: 0°/0°
Bias: ← = →
Recoil Decrease: 18
First Shot Recoil Multiplier: 1x
Data Sources?
Census DBG API source:

TX2 Emperor API Data

Census LF API source: TX2 Emperor API Data

TX2 "Jackpot" Emperor
TX2 "Jackpot" Emperor
A popular sidearm amongst TR soldiers, the high-capacity TX2 Emperor has been in service for over 200 years.
Costs
Cert Cost: Unavailable Certification Points
DC Cost: 1,499 Daybreak Cash
General Info
Empire: Icon TR
Can Use: Icon InfiltratorIcon Light AssaultIcon Combat MedicIcon EngineerIcon Heavy Assault
Weapon Type: Pistols
Fire Rate: 400 RPM
Muzzle Velocity: 390m/s
Effective Range: Short
Fire Modes: Semi-Auto
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.75x
Equip Time: 250 ms
Damage[?]
Max Damage: 167 before 15m
Min Damage: 112 after 60m
Reload Speed
Short Reload: 1.525s
Long Reload: 1.8s
Ammunition
Magazine Size: 21
Ammunition Pool: 84
Accuracy[?]
Hip Aim
Crouch Still: 1 0.1
Move: 1.5 0.1
Stand Still: 1 0.1
Move: 1.5 0.1
Bloom per Shot: 0.12 0.06
Recoil[?]
Vertical: 0.8
Horizontal, Min/Max: 0.1/0.1
Horizontal Tolerance: 0.3
Angle Min/Max: 0°/0°
Bias: ← = →
Recoil Decrease: 18
First Shot Recoil Multiplier: 1x
Data Sources?
Census DBG API source:

TX2 "Jackpot" Emperor API Data

Census LF API source: TX2 "Jackpot" Emperor API Data
Note: Available only during St. Patrick's Day Event.


The TX2 Emperor is a pistol available to the Terran Republic. It is unlocked through purchase with Certification Points or Daybreak Cash.

The TX2 Emperor appears as a more balanced take on a sidearm as compared to the TX1 Repeater. Though sharing the same magazine size as the Repeater, the Emperor has a far higher damage-per-magazine thanks to considerably higher damage-per-bullet, though at the expense of overall damage-per-second. The Emperor is also more accurate and reloads a fair amount faster.

With the Emperor's numerous differences to the Repeater in mind, it is fairer to compare it to the Icon VS Beamer VS3. The Emperor has a larger magazine size, plus slightly improved performance at range thanks to one less tier of damage fall-off and higher muzzle velocity, though fires notably slower (400 RPM versus the Beamer's 451 RPM) and reloads a bit slower.

Attachments[]

Attachments
Optic
RTA Reflex Sight (1x)
Icon weaponAttachment tr redDotSight01
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 30
The TR's Rapid Target Acquisition sight provides no magnification, but uses a clear red dot sight for close-combat situations.
More reticles for this scope available, see full article.
MH2 Reflex Sight (2x)
Icon weaponAttachment tr redDotSight05
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 30
The Terran MH2 features 2x magnification inside of a holographic red dot sight, giving it the advantage in urban combat situations.
More reticles for this scope available, see full article.
Barrel
Flash Suppressor
Flash Suppressor (TR)
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 100
A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Suppressor
Suppressor (TR Alternate)
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 100
The weapon's muzzle flash and noise generation is reduced, and the player no longer appears on the minimap when firing. In exchange, the weapon's damage falls off 20 meters sooner and bullet velocity is reduced by 15%.
Rail
Darklight Flashlight
Darklight Flashlight (Sidearm)
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 100
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.
The light can be turned on and off with Toggle Attachment hotkey.
Extended Magazine
Extended Magazine (TR Alternate)
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 100
Increases the amount of ammunition in each magazine by 5 rounds, and the weapon takes 15% longer to equip and unequip.
Laser Sight
Laser Sight
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 100
A laser sight increases the user's hipfire accuracy by 33%.
Ammo
KCAP Ammunition
KCAP Ammunition
Icon Daybreak Cash 99 OR Icon resource certpoints 25x25 200
KCAP ammunition removes the legshot damage penalty, and increases damage to the leg area by 20%, but decreases headshot damage by 50%.

Damage Fall-off[]

  • 167 before 15 meters
  • 143 at 34 meters
  • 125 at 49 meters
  • 112 after 60 meters

Effectiveness[]

Versus Infantry
Infantry Body part Shots to Kill
0-15m15-34m34-49m49-60m
Icon Light AssaultInfantry Head 3445
Torso 6(6)7(7)8(8)9(9)
Legs 7(7)8(8)9(9)10(10)
Icon InfiltratorInfiltrator Head 3445
Torso 6(6)7(7)8(8)9(9)
Legs 6(6)7(7)8(8)9(9)
Icon Heavy AssaultHeavy Assault Overshield Head 5667
Torso 9(9)11(11)12(12)13(13)
Legs 10(10)12(12)13(13)15(15)
Icon MAXMAX Head 30354045
Torso 60(75)70(88)80(100)90(112)
Legs 67(84)78(98)89(112)100(125)
Versus Vehicles
Vehicle Armor Facing Shots to Kill
Before 15m After 60m
Link=FlashFlash - 45 (on fire @ 36) 67 (on fire @ 54)
Composite Armor 4 - 59 (on fire @ 47) 88 (on fire @ 70)
Link=HarasserHarasser - 116 (on fire @ 93) 172 (on fire @ 138)
Composite Armor 4 - 139 (on fire @ 111) 207 (on fire @ 165)
Sunderer DiagramSunderer - Immune
Blockade Armor 4 - Immune
Deployment Shield 4 - Immune
ANT DiagramANT - Immune
Lightning DiagramLightning Front/Top Immune
Side
Rear
Prowler DiagramProwler/
Magrider DiagramMagrider
Front/Top Immune
Side
Rear
Chimera DiagramChimera Front/Top Immune
Side
Rear
Vanguard DiagramVanguard Front/Top Immune
Side
Rear
Mosquito DiagramReaver DiagramScythe DiagramESF - 72 (on fire @ 58) 108 (on fire @ 86)
Composite Armor 4 - 80 (on fire @ 64) 118 (on fire @ 95)
Valkyrie DiagramValkyrie Front/Side/Top/Rear 180 (on fire @ 144) 268 (on fire @ 215)
Bottom 360 (on fire @ 288) 536 (on fire @ 429)
Composite Armor 4 Front/Side/Top/Rear 207 (on fire @ 166) 309 (on fire @ 247)
Bottom 414 (on fire @ 331) 617 (on fire @ 493)
Dervish DiagramDervish - 140 (on fire @ 112) 209 (on fire @ 167)
Composite Armor 4 - 154 (on fire @ 123) 230 (on fire @ 184)
Liberator DiagramLiberator - Immune
Composite Armor 4 - Immune
Galaxy DiagramGalaxy - Immune
Composite Armor 4 - Immune
Bastion Fleet Carrier DiagramBastion Weak Point - Immune

Ribbons and Medals[]

It is possible to earn both Ribbons and Medals while using the TX2 Emperor. Each ribbon is a standard reward for achieving a set amount of kills with the pistol. Medals are awarded upon reaching kill milestones with the weapon.

Ribbon(s)[]

Ribbon Icon Requirements
TX2 Emperor
Service Ribbon
Pistol Ribbon
10 kills
Find out more on the Service Ribbons article.


Medals[]

Medal Icon Requirement Award
No Medal
Medal Empty
0 kills N/A
Copper Medal
Medal Copper
10 kills Certification Points
Silver Medal
Medal Silver
60 kills 10 Certification Points
Gold Medal
Medal Gold
160 kills 20 Certification Points
Auraxium Medal
Medal Auraxium
1,160 kills 200 Certification Points
Medals earned with the TX2 Emperor contribute towards the Sidearms directive tree.

History[]

Video[]

See Also[]

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