Page Contents Current As of Patch: | 2022-04-05 |
TX2 Emperor | |||
A popular sidearm amongst TR soldiers, the high-capacity TX2 Emperor has been in service for over 200 years. | |||
Costs | |||
Cert Cost: | 325 | ||
DC Cost: | 250 | ||
General Info | |||
Empire: | |||
Can Use: | |||
Weapon Type: | Pistols | ||
Fire Rate: | 400 RPM | ||
Muzzle Velocity: | 390m/s | ||
Effective Range: | Short | ||
Fire Modes: | Semi-Auto | ||
Headshot Multiplier: | 2x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Equip Time: | 250 ms | ||
Damage[?] | |||
Max Damage: | 167 before 15m | ||
Min Damage: | 112 after 60m | ||
Reload Speed | |||
Short Reload: | 1.525s | ||
Long Reload: | 1.8s | ||
Ammunition | |||
Magazine Size: | 21 | ||
Ammunition Pool: | 84 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 1 | 0.1 |
Move: | 1.5 | 0.1 | |
Stand | Still: | 1 | 0.1 |
Move: | 1.5 | 0.1 | |
Bloom per Shot: | 0.12 | 0.06 | |
Recoil[?] | |||
Vertical: | 0.8 | ||
Horizontal, Min/Max: | 0.1/0.1 | ||
Horizontal Tolerance: | 0.3 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 18 | ||
First Shot Recoil Multiplier: | 1x | ||
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | TX2 Emperor API Data |
TX2 "Jackpot" Emperor | |||
A popular sidearm amongst TR soldiers, the high-capacity TX2 Emperor has been in service for over 200 years. | |||
Costs | |||
Cert Cost: | Unavailable | ||
DC Cost: | 1,499 | ||
General Info | |||
Empire: | |||
Can Use: | |||
Weapon Type: | Pistols | ||
Fire Rate: | 400 RPM | ||
Muzzle Velocity: | 390m/s | ||
Effective Range: | Short | ||
Fire Modes: | Semi-Auto | ||
Headshot Multiplier: | 2x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Equip Time: | 250 ms | ||
Damage[?] | |||
Max Damage: | 167 before 15m | ||
Min Damage: | 112 after 60m | ||
Reload Speed | |||
Short Reload: | 1.525s | ||
Long Reload: | 1.8s | ||
Ammunition | |||
Magazine Size: | 21 | ||
Ammunition Pool: | 84 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 1 | 0.1 |
Move: | 1.5 | 0.1 | |
Stand | Still: | 1 | 0.1 |
Move: | 1.5 | 0.1 | |
Bloom per Shot: | 0.12 | 0.06 | |
Recoil[?] | |||
Vertical: | 0.8 | ||
Horizontal, Min/Max: | 0.1/0.1 | ||
Horizontal Tolerance: | 0.3 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 18 | ||
First Shot Recoil Multiplier: | 1x | ||
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | TX2 "Jackpot" Emperor API Data | ||
Note: | Available only during St. Patrick's Day Event. |
The TX2 Emperor is a pistol available to the Terran Republic. It is unlocked through purchase with Certification Points or Daybreak Cash.
The TX2 Emperor appears as a more balanced take on a sidearm as compared to the TX1 Repeater. Though sharing the same magazine size as the Repeater, the Emperor has a far higher damage-per-magazine thanks to considerably higher damage-per-bullet, though at the expense of overall damage-per-second. The Emperor is also more accurate and reloads a fair amount faster.
With the Emperor's numerous differences to the Repeater in mind, it is fairer to compare it to the Beamer VS3. The Emperor has a larger magazine size, plus slightly improved performance at range thanks to one less tier of damage fall-off and higher muzzle velocity, though fires notably slower (400 RPM versus the Beamer's 451 RPM) and reloads a bit slower.
Attachments[]
Attachments |
---|
Optic | |||||||
---|---|---|---|---|---|---|---|
RTA Reflex Sight (1x) 49 OR 30 | The TR's Rapid Target Acquisition sight provides no magnification, but uses a clear red dot sight for close-combat situations. More reticles for this scope available, see full article. | ||||||
MH2 Reflex Sight (2x) 49 OR 30 | The Terran MH2 features 2x magnification inside of a holographic red dot sight, giving it the advantage in urban combat situations. More reticles for this scope available, see full article. |
Barrel | |||||||
---|---|---|---|---|---|---|---|
Flash Suppressor 49 OR 100 | A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters. | ||||||
Suppressor 49 OR 100 | The weapon's muzzle flash and noise generation is reduced, and the player no longer appears on the minimap when firing. In exchange, the weapon's damage falls off 20 meters sooner and bullet velocity is reduced by 15%. |
Rail | |||||||
---|---|---|---|---|---|---|---|
Darklight Flashlight 49 OR 100 | The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position. The light can be turned on and off with Toggle Attachment hotkey. | ||||||
Extended Magazine 49 OR 100 | Increases the amount of ammunition in each magazine by 5 rounds, and the weapon takes 15% longer to equip and unequip. | ||||||
Laser Sight 49 OR 100 | A laser sight increases the user's hipfire accuracy by 33%. |
Ammo | |||||||
---|---|---|---|---|---|---|---|
KCAP Ammunition 99 OR 200 | KCAP ammunition removes the legshot damage penalty, and increases damage to the leg area by 20%, but decreases headshot damage by 50%. |
Damage Fall-off[]
- 167 before 15 meters
- 143 at 34 meters
- 125 at 49 meters
- 112 after 60 meters
Effectiveness[]
Versus Vehicles | |||
Vehicle | Armor Facing | Shots to Kill | |
Before 15m | After 60m | ||
Flash | - | 45 (on fire @ 36) | 67 (on fire @ 54) |
Composite Armor 4 | - | 59 (on fire @ 47) | 88 (on fire @ 70) |
Harasser | - | 116 (on fire @ 93) | 172 (on fire @ 138) |
Composite Armor 4 | - | 139 (on fire @ 111) | 207 (on fire @ 165) |
Sunderer | - | Immune | |
Blockade Armor 4 | - | Immune | |
Deployment Shield 4 | - | Immune | |
ANT | - | Immune | |
Lightning | Front/Top | Immune | |
Side | |||
Rear | |||
Prowler/ Magrider |
Front/Top | Immune | |
Side | |||
Rear | |||
Chimera | Front/Top | Immune | |
Side | |||
Rear | |||
Vanguard | Front/Top | Immune | |
Side | |||
Rear | |||
ESF | - | 72 (on fire @ 58) | 108 (on fire @ 86) |
Composite Armor 4 | - | 80 (on fire @ 64) | 118 (on fire @ 95) |
Valkyrie | Front/Side/Top/Rear | 180 (on fire @ 144) | 268 (on fire @ 215) |
Bottom | 360 (on fire @ 288) | 536 (on fire @ 429) | |
Composite Armor 4 | Front/Side/Top/Rear | 207 (on fire @ 166) | 309 (on fire @ 247) |
Bottom | 414 (on fire @ 331) | 617 (on fire @ 493) | |
Dervish | - | 140 (on fire @ 112) | 209 (on fire @ 167) |
Composite Armor 4 | - | 154 (on fire @ 123) | 230 (on fire @ 184) |
Liberator | - | Immune | |
Composite Armor 4 | - | Immune | |
Galaxy | - | Immune | |
Composite Armor 4 | - | Immune | |
Bastion Weak Point | - | Immune |
Ribbons and Medals[]
It is possible to earn both Ribbons and Medals while using the TX2 Emperor. Each ribbon is a standard reward for achieving a set amount of kills with the pistol. Medals are awarded upon reaching kill milestones with the weapon.
Ribbon(s)[]
Ribbon | Icon | Requirements |
TX2 Emperor Service Ribbon |
10 kills |
Medals[]
Medal | Icon | Requirement | Award |
---|---|---|---|
No Medal | 0 kills | N/A | |
Copper Medal | 10 kills | 2 | |
Silver Medal | 60 kills | 10 | |
Gold Medal | 160 kills | 20 | |
Auraxium Medal | 1,160 kills | 200 | |
Medals earned with the TX2 Emperor contribute towards the Sidearms directive tree. |
History[]
- November 18, 2016 Hotfix
- LA8 Rebel, Manticore SX40, and TX2 Emperor now use new models.
- April 5, 2018 Update
- Hipfire CoF bloom from 0.24 to 0.12
- ADS CoF while standing, crouching, walking, or crouchwalking from 0.3 to 0.1
- March 30, 2022 Update (The Arsenal Update)
- ADS CoF bloom from 0.12 to 0.06
Video[]
See Also[]
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