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Page Contents Current As of Patch: 2022-10-13

TX1 Repeater
TX1 Repeater
The reliable TX1 Repeater is the latest iteration of a firearm design that has stretched back for 300 years. Its three round burst fire mode provides considerable stopping power at close range.
Costs
Auto Granted
General Info
Empire: Icon TR
Can Use: Icon InfiltratorIcon Light AssaultIcon Combat MedicIcon EngineerIcon Heavy Assault
Weapon Type: Pistols
Fire Rate: 845 RPM
Muzzle Velocity: 375m/s
Effective Range: Short
Fire Modes: 3x Burst
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.75x
Equip Time: 250 ms
Damage[?]
Max Damage: 112 before 8m
Min Damage: 77 after 50m
Reload Speed
Short Reload: 1.7s
Long Reload: 2s
Ammunition
Magazine Size: 21
Ammunition Pool: 105
Accuracy[?]
Hip Aim
Crouch Still: 1 0.8
Move: 1.5 0.8
Stand Still: 1 0.8
Move: 1.5 0.8
Bloom per Shot: 0.1 0.05
Recoil[?]
Vertical: 0.65
Horizontal, Min/Max: 0.175/0.175
Horizontal Tolerance: 0.5
Angle Min/Max: 0°/0°
Bias: ← = →
Recoil Decrease: 18
First Shot Recoil Multiplier: 1.5x
Data Sources?
Census DBG API source:

TX1 Repeater API Data

Census LF API source: TX1 Repeater API Data

TX1-FB Repeater
TX1-FB Repeater
The reliable TX1 Repeater's 3-round burst fire mode provides considerable stopping power at close range. This variant features a unique gold plating.
Costs
Cert Cost: Unavailable Certification Points
DC Cost: Unavailable Daybreak Cash
General Info
Empire: Icon TR
Can Use: Icon InfiltratorIcon Light AssaultIcon Combat MedicIcon EngineerIcon Heavy Assault
Weapon Type: Pistols
Fire Rate: 845 RPM
Muzzle Velocity: 375m/s
Effective Range: Short
Fire Modes: 3x Burst
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.75x
Equip Time: 250 ms
Damage[?]
Max Damage: 112 before 10m
Min Damage: 77 after 50m
Reload Speed
Short Reload: 1.7s
Long Reload: 2s
Ammunition
Magazine Size: 21
Ammunition Pool: 105
Accuracy[?]
Hip Aim
Crouch Still: 1 0.8
Move: 1.5 0.8
Stand Still: 1 0.8
Move: 1.5 0.8
Bloom per Shot: 0.1 0.05
Recoil[?]
Vertical: 0.65
Horizontal, Min/Max: 0.175/0.175
Horizontal Tolerance: 0.5
Angle Min/Max: 0°/0°
Bias: ← = →
Recoil Decrease: 18
First Shot Recoil Multiplier: 1.5x
Data Sources?
Census DBG API source:

TX1-FB Repeater API Data

Census LF API source: TX1-FB Repeater API Data
Note: Was only obtainable during Facebook challenge.


The TX1 Repeater is a pistol available to the Terran Republic. It is unlocked by default.

The TX1 Repeater is the standard issue pistol in the Terran Republic. It serves as an excellent introduction to the faction's general design philosophy, sacrificing accuracy and reload speed for raw rate-of-fire, which is especially clear when compared to the Icon VS Beamer VS3 and Icon NC NC4 Mag-Shot.

Attachments[]

Attachments
Optic
RTA Reflex Sight (1x)
Icon weaponAttachment tr redDotSight01
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 30
The TR's Rapid Target Acquisition sight provides no magnification, but uses a clear red dot sight for close-combat situations.
More reticles for this scope available, see full article.
MH2 Reflex Sight (2x)
Icon weaponAttachment tr redDotSight05
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 30
The Terran MH2 features 2x magnification inside of a holographic red dot sight, giving it the advantage in urban combat situations.
More reticles for this scope available, see full article.
Barrel
Flash Suppressor
Flash Suppressor (TR)
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 100
A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Suppressor
Suppressor (TR Alternate)
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 100
The weapon's muzzle flash and noise generation is reduced, and the player no longer appears on the minimap when firing. In exchange, the weapon's damage falls off 20 meters sooner and bullet velocity is reduced by 15%.
Rail
Darklight Flashlight
Darklight Flashlight (Sidearm)
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 100
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.
The light can be turned on and off with Toggle Attachment hotkey.
Extended Magazine
Extended Magazine (TR Alternate)
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 100
Increases the amount of ammunition in each magazine by 6 rounds, and the weapon takes 15% longer to equip and unequip.
Laser Sight
Laser Sight
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 100
A laser sight increases the user's hipfire accuracy by 33%.
Ammo
KCAP Ammunition
KCAP Ammunition
Icon Daybreak Cash 99 OR Icon resource certpoints 25x25 200
KCAP ammunition removes the legshot damage penalty, and increases damage to the leg area by 20%, but decreases headshot damage by 50%.

Damage Fall-off[]

  • 112 at 8 meters
  • 100 at 22 meters
  • 91 at 33 meters
  • 84 at 41 meters
  • 77 at 50 meters

Effectiveness[]

Versus Infantry
Infantry Body part Shots to Kill
0-8m8-22m22-33m33-50m
Icon Light AssaultInfantry Head 5567
Torso 9(9)10(10)11(11)13(13)
Legs 10(10)12(12)13(13)15(15)
Icon InfiltratorInfiltrator Head 5556
Torso 9(9)9(9)10(10)12(12)
Legs 9(9)10(10)11(11)13(13)
Icon Heavy AssaultHeavy Assault Overshield Head 78810
Torso 13(13)15(15)16(16)19(19)
Legs 15(15)17(17)18(18)21(21)
Icon MAXMAX Head 45505565
Torso 90(112)100(125)110(138)130(163)
Legs 100(125)112(139)123(153)145(181)
Versus Vehicles
Vehicle Armor Facing Shots to Kill
Before 8m After 50m
Link=FlashFlash - 67 (on fire @ 54) 98 (on fire @ 78)
Composite Armor 4 - 88 (on fire @ 70) 127 (on fire @ 102)
Link=HarasserHarasser - 172 (on fire @ 138) 250 (on fire @ 200)
Composite Armor 4 - 207 (on fire @ 165) 300 (on fire @ 240)
Sunderer DiagramSunderer - Immune
Blockade Armor 4 - Immune
Deployment Shield 4 - Immune
ANT DiagramANT - Immune
Lightning DiagramLightning Front/Top Immune
Side
Rear
Prowler DiagramProwler/
Magrider DiagramMagrider
Front/Top Immune
Side
Rear
Chimera DiagramChimera Front/Top Immune
Side
Rear
Vanguard DiagramVanguard Front/Top Immune
Side
Rear
Mosquito DiagramReaver DiagramScythe DiagramESF - 108 (on fire @ 86) 156 (on fire @ 125)
Composite Armor 4 - 118 (on fire @ 95) 172 (on fire @ 138)
Valkyrie DiagramValkyrie Front/Side/Top/Rear 268 (on fire @ 215) 390 (on fire @ 312)
Bottom 536 (on fire @ 429) 780 (on fire @ 624)
Composite Armor 4 Front/Side/Top/Rear 309 (on fire @ 247) 449 (on fire @ 359)
Bottom 617 (on fire @ 493) 897 (on fire @ 717)
Dervish DiagramDervish - 209 (on fire @ 167) 304 (on fire @ 243)
Composite Armor 4 - 230 (on fire @ 184) 334 (on fire @ 267)
Liberator DiagramLiberator - Immune
Composite Armor 4 - Immune
Galaxy DiagramGalaxy - Immune
Composite Armor 4 - Immune
Bastion Fleet Carrier DiagramBastion Weak Point - Immune

Ribbons and Medals[]

It is possible to earn both Ribbons and Medals while using the TX1 Repeater. Each ribbon is a standard reward for achieving a set amount of kills with the pistol. Medals are awarded upon reaching kill milestones with the weapon.

Ribbon(s)[]

Ribbon Icon Requirements
TX1 Repeater
Service Ribbon
Pistol Ribbon
10 kills
Find out more on the Service Ribbons article.


Medals[]

Medal Icon Requirement Award
No Medal
Medal Empty
0 kills N/A
Copper Medal
Medal Copper
10 kills Certification Points
Silver Medal
Medal Silver
60 kills 10 Certification Points
Gold Medal
Medal Gold
160 kills 20 Certification Points
Auraxium Medal
Medal Auraxium
1,160 kills 200 Certification Points
Medals earned with the TX1 Repeater contribute towards the Sidearms directive tree.

History[]

October 13, 2022 Hotfix

  • Extended Magazine on the TX1 Repeater now adds 6 rounds, appropriate to the 3-round burst size, instead of 5.

March 30, 2022 Update (Arsenal Update)

  • Hipfire CoF bloom from 0.2 to 0.1
  • ADS CoF bloom from 0.1 to 0.05

April 5, 2018 Update

  • Hipfire CoF while standing or crouching from 1.5 to 1
  • Hipfire CoF while walking or crouchwalking from 2 to 1.5
  • Hipfire maximum CoF from 7 to 2.5
  • Removed the semi-auto firing mode

Game Update Number 13 (2013-07-24)

  • Max damage now starts scaling at 8 meters, decreased from 10 meters
  • Minimum damage is now reached at 50 meters, down from 60

Game Update Number 4 (2013-03-13)

  • Default capacity increased from 84 to 105

Trivia[]

  • According to a design video for the Terran Republic, the Repeater uses TR-PR003 9x19mm ammunition

Media[]

See Also[]

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