Page Contents Current As of Patch: | 2022-10-13 |
TX1 Repeater | |||
The reliable TX1 Repeater is the latest iteration of a firearm design that has stretched back for 300 years. Its three round burst fire mode provides considerable stopping power at close range. | |||
Costs | |||
Auto Granted | |||
General Info | |||
Empire: | |||
Can Use: | |||
Weapon Type: | Pistols | ||
Fire Rate: | 845 RPM | ||
Muzzle Velocity: | 375m/s | ||
Effective Range: | Short | ||
Fire Modes: | 3x Burst | ||
Headshot Multiplier: | 2x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Equip Time: | 250 ms | ||
Damage[?] | |||
Max Damage: | 112 before 8m | ||
Min Damage: | 77 after 50m | ||
Reload Speed | |||
Short Reload: | 1.7s | ||
Long Reload: | 2s | ||
Ammunition | |||
Magazine Size: | 21 | ||
Ammunition Pool: | 105 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 1 | 0.8 |
Move: | 1.5 | 0.8 | |
Stand | Still: | 1 | 0.8 |
Move: | 1.5 | 0.8 | |
Bloom per Shot: | 0.1 | 0.05 | |
Recoil[?] | |||
Vertical: | 0.65 | ||
Horizontal, Min/Max: | 0.175/0.175 | ||
Horizontal Tolerance: | 0.5 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 18 | ||
First Shot Recoil Multiplier: | 1.5x | ||
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | TX1 Repeater API Data |
TX1-FB Repeater | |||
The reliable TX1 Repeater's 3-round burst fire mode provides considerable stopping power at close range. This variant features a unique gold plating. | |||
Costs | |||
Cert Cost: | Unavailable | ||
DC Cost: | Unavailable | ||
General Info | |||
Empire: | |||
Can Use: | |||
Weapon Type: | Pistols | ||
Fire Rate: | 845 RPM | ||
Muzzle Velocity: | 375m/s | ||
Effective Range: | Short | ||
Fire Modes: | 3x Burst | ||
Headshot Multiplier: | 2x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Equip Time: | 250 ms | ||
Damage[?] | |||
Max Damage: | 112 before 10m | ||
Min Damage: | 77 after 50m | ||
Reload Speed | |||
Short Reload: | 1.7s | ||
Long Reload: | 2s | ||
Ammunition | |||
Magazine Size: | 21 | ||
Ammunition Pool: | 105 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 1 | 0.8 |
Move: | 1.5 | 0.8 | |
Stand | Still: | 1 | 0.8 |
Move: | 1.5 | 0.8 | |
Bloom per Shot: | 0.1 | 0.05 | |
Recoil[?] | |||
Vertical: | 0.65 | ||
Horizontal, Min/Max: | 0.175/0.175 | ||
Horizontal Tolerance: | 0.5 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 18 | ||
First Shot Recoil Multiplier: | 1.5x | ||
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | TX1-FB Repeater API Data | ||
Note: | Was only obtainable during Facebook challenge. |
The TX1 Repeater is a pistol available to the Terran Republic. It is unlocked by default.
The TX1 Repeater is the standard issue pistol in the Terran Republic. It serves as an excellent introduction to the faction's general design philosophy, sacrificing accuracy and reload speed for raw rate-of-fire, which is especially clear when compared to the Beamer VS3 and NC4 Mag-Shot.
Attachments[]
Attachments |
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Optic | |||||||
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RTA Reflex Sight (1x) 49 OR 30 | The TR's Rapid Target Acquisition sight provides no magnification, but uses a clear red dot sight for close-combat situations. More reticles for this scope available, see full article. | ||||||
MH2 Reflex Sight (2x) 49 OR 30 | The Terran MH2 features 2x magnification inside of a holographic red dot sight, giving it the advantage in urban combat situations. More reticles for this scope available, see full article. |
Barrel | |||||||
---|---|---|---|---|---|---|---|
Flash Suppressor 49 OR 100 | A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters. | ||||||
Suppressor 49 OR 100 | The weapon's muzzle flash and noise generation is reduced, and the player no longer appears on the minimap when firing. In exchange, the weapon's damage falls off 20 meters sooner and bullet velocity is reduced by 15%. |
Rail | |||||||
---|---|---|---|---|---|---|---|
Darklight Flashlight 49 OR 100 | The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position. The light can be turned on and off with Toggle Attachment hotkey. | ||||||
Extended Magazine 49 OR 100 | Increases the amount of ammunition in each magazine by 6 rounds, and the weapon takes 15% longer to equip and unequip. | ||||||
Laser Sight 49 OR 100 | A laser sight increases the user's hipfire accuracy by 33%. |
Ammo | |||||||
---|---|---|---|---|---|---|---|
KCAP Ammunition 99 OR 200 | KCAP ammunition removes the legshot damage penalty, and increases damage to the leg area by 20%, but decreases headshot damage by 50%. |
Damage Fall-off[]
- 112 at 8 meters
- 100 at 22 meters
- 91 at 33 meters
- 84 at 41 meters
- 77 at 50 meters
Effectiveness[]
Versus Vehicles | |||
Vehicle | Armor Facing | Shots to Kill | |
Before 8m | After 50m | ||
Flash | - | 67 (on fire @ 54) | 98 (on fire @ 78) |
Composite Armor 4 | - | 88 (on fire @ 70) | 127 (on fire @ 102) |
Harasser | - | 172 (on fire @ 138) | 250 (on fire @ 200) |
Composite Armor 4 | - | 207 (on fire @ 165) | 300 (on fire @ 240) |
Sunderer | - | Immune | |
Blockade Armor 4 | - | Immune | |
Deployment Shield 4 | - | Immune | |
ANT | - | Immune | |
Lightning | Front/Top | Immune | |
Side | |||
Rear | |||
Prowler/ Magrider |
Front/Top | Immune | |
Side | |||
Rear | |||
Chimera | Front/Top | Immune | |
Side | |||
Rear | |||
Vanguard | Front/Top | Immune | |
Side | |||
Rear | |||
ESF | - | 108 (on fire @ 86) | 156 (on fire @ 125) |
Composite Armor 4 | - | 118 (on fire @ 95) | 172 (on fire @ 138) |
Valkyrie | Front/Side/Top/Rear | 268 (on fire @ 215) | 390 (on fire @ 312) |
Bottom | 536 (on fire @ 429) | 780 (on fire @ 624) | |
Composite Armor 4 | Front/Side/Top/Rear | 309 (on fire @ 247) | 449 (on fire @ 359) |
Bottom | 617 (on fire @ 493) | 897 (on fire @ 717) | |
Dervish | - | 209 (on fire @ 167) | 304 (on fire @ 243) |
Composite Armor 4 | - | 230 (on fire @ 184) | 334 (on fire @ 267) |
Liberator | - | Immune | |
Composite Armor 4 | - | Immune | |
Galaxy | - | Immune | |
Composite Armor 4 | - | Immune | |
Bastion Weak Point | - | Immune |
Ribbons and Medals[]
It is possible to earn both Ribbons and Medals while using the TX1 Repeater. Each ribbon is a standard reward for achieving a set amount of kills with the pistol. Medals are awarded upon reaching kill milestones with the weapon.
Ribbon(s)[]
Ribbon | Icon | Requirements |
TX1 Repeater Service Ribbon |
10 kills |
Find out more on the Service Ribbons article.
Medals[]
Medal | Icon | Requirement | Award |
---|---|---|---|
No Medal | 0 kills | N/A | |
Copper Medal | 10 kills | 2 | |
Silver Medal | 60 kills | 10 | |
Gold Medal | 160 kills | 20 | |
Auraxium Medal | 1,160 kills | 200 | |
Medals earned with the TX1 Repeater contribute towards the Sidearms directive tree. |
History[]
- Extended Magazine on the TX1 Repeater now adds 6 rounds, appropriate to the 3-round burst size, instead of 5.
March 30, 2022 Update (Arsenal Update)
- Hipfire CoF bloom from 0.2 to 0.1
- ADS CoF bloom from 0.1 to 0.05
- Hipfire CoF while standing or crouching from 1.5 to 1
- Hipfire CoF while walking or crouchwalking from 2 to 1.5
- Hipfire maximum CoF from 7 to 2.5
- Removed the semi-auto firing mode
Game Update Number 13 (2013-07-24)
- Max damage now starts scaling at 8 meters, decreased from 10 meters
- Minimum damage is now reached at 50 meters, down from 60
Game Update Number 4 (2013-03-13)
- Default capacity increased from 84 to 105
Trivia[]
- According to a design video for the Terran Republic, the Repeater uses TR-PR003 9x19mm ammunition
Media[]
See Also[]
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