Originally designed for spec-ops missions that can contain any number of situations, the TRAC-5's adaptability make it a solid choice for any soldier.
ADS Move Speed Multiplier:
143 before 10m
112 after 60m
Bloom per Shot:
First Shot Recoil Multiplier:
TRAC-5 is the standard issue carbine of the Terran Republic. It is available to all Terran Republic characters by default.
The TRAC-5 is the TR equivalent to the NC
AF-19 Mercenary and VS Solstice VE3, which tend to be the middle ground between all the available carbines and serve as solid starter weapons.
The scope of attachments available for the TRAC-5 is limited, with access to no alternate ammo types, no
compensator, and only the basic Laser Sight and Forward Grip. However, the TRAC-5 starts with the red dot variant of the RTA Reflex Sight unlocked, as well as the Laser Sight, serving as a suitable all-round starter carbine for a fresh Light Assault or Engineer.
Damage Fall-off Edit
143 before 10 meters
125 at 39 meters
112 after 60 meters
HS/NV Scope (1X)
Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
RTA Reflex Sight (1x)
The TR's Rapid Target Acquisition sight provides no magnification, but uses a clear red dot sight for close-combat situations. More reticles for this scope available, see full article.
MH2 Reflex Sight (2x)
The Terran MH2 features 2x magnification inside of a holographic red dot sight, giving it the advantage in urban combat situations. More reticles for this scope available, see full article.
Equipped with a combination chevron/crosshair reticle and 3.4x magnification capabilities, the TR's Designated Marksman Optics functions well at many ranges.
Using a red dot reticle with 3.4x optical magnification, the TR's Holographic Dot Sight performs well in close and mid-range combat scenarios.
Sharpshooters have long preferred the Terran Marksman Scope, praising its simple 4x magnified crosshair for its versatility and efficiency.
The Terran Republic's Advanced Combat Scope utilizes a triple chevron reticle and 4x magnification, making it a good choice for all-around use.
The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
A flash suppressor makes the shooter less visible to the enemy, but will increase the range at which you'll appear on enemy minimaps.
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.
A laser sight increases the user's hipfire accuracy by 25%.
A forward grip increases control of the weapon, reducing horizontal recoil by 25%.
Ribbons and Medals Edit
It is possible to get both Ribbons and Medals for using the TRAC-5. Each Ribbon is a standard reward for achieving a set amount of kills with the TRAC-5. Medals relate to how many overall kills you have with the TRAC-5.
TRAC-5 Service Ribbon
See more available ribbons on the
Service Ribbons page.
December 1, 2016 Update
Hipfire minimum cone of fire while airborne now uses the same minimum hipfire cone of fire as a player who is walking.