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Page Contents Current As of Patch: 16/04/2014
TAR
TAR
Many TR soldiers praise the Terran Assault Rifle's performance in the field, crediting many victories to its incredible hip fire accuracy and high rate of fire.
Costs
Cert Cost: 250 Certification Points
DC Cost: 500 Daybreak Cash
General Info
Empire: Icon TR
Can Use: Icon Combat Medic
Weapon Type: Assault Rifles
Fire Rate: 800 RPM
Muzzle Velocity: 570m/s
Effective Range: Close to medium
Fire Modes: Automatic,
Semi-Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.75x
Damage[?]
Max Damage: 143 before 10m
Min Damage: 112 after 60m
Reload Speed
Short Reload: 2.97s
Long Reload: 4.11s
Ammunition
Magazine Size: 40
Ammunition Pool: 240
Accuracy[?]
Hip Aim
Crouch Still: 1.125 0.1
Move: 1.75 0.2
Stand Still: 1.5 0.1
Move: 2.25 0.35
Bloom per Shot: 0.1 0.05
Recoil[?]
Vertical: 0.3
Horizontal, Min/Max: 0.3/0.3
Angle Min/Max: 17°/20°
Bias:
Recoil Decrease: 18
First Shot Recoil Multiplier: 3x
Data Sources?
Census DBG API source:

TAR API Data

Census LF API source: TAR API Data


The TAR is a Terran Republic Assault Rifle. A relatively cheap weapon at only 250 Certification Points, this weapon is excellent at close-to-medium range. It has traits that the starting T1 Cycler can't match. Its main advantages over the Cycler are the higher rate of fire that allows it to compete even with SMGs and that great hipfire cone of fire. It is still quite competitive at medium ranges with its 40-round magazine and a very slight bullet velocity decrease, meaning your bullets can still hit targets nearly as fast as most of the TR Assault Rifles.

Its ability to equip an Advanced Laser Sight reduces its hipfire even more, emphasizing its hipfire role. The 0.75 movement speed is another important factor to consider so better mobility will help with firefight engagements.

Conventional recoil pattern (vertical up and to the right) is what makes this weapon a bit more favorable to the players that are used to it.

Attachments

Attachments
Optic
HS/NV Scope (1x)
Ns weapon scope hsnv scope
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 30
Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
DMO (3.4x)
Tr weapon scope dmo x3.4
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 30
Equipped with a combination chevron/crosshair reticle and 3.4x magnification capabilities, the TR's Designated Marksman Optics functions well at many ranges.
HDS (3.4x)
Tr weapon scope hds x3.4
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 30
Using a red dot reticle with 3.4x optical magnification, the TR's Holographic Dot Sight performs well in close and mid-range combat scenarios.
TMS (4x)
Tr weapon scope tms x4
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 30
Sharpshooters have long preferred the Terran Marksman Scope, praising its simple 4x magnified crosshair for its versatility and efficiency.
ACS (4x)
Tr weapon scope acs x4
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 30
The Terran Republic's Advanced Combat Scope utilizes a triple chevron reticle and 4x magnification, making it a good choice for all-around use.
Barrel
Flash Suppressor
Flash Suppressor (TR)
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 100
A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Suppressor
Suppressor (TR)
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 100
The weapon's muzzle flash and noise generation is reduced, and the player no longer appears on the minimap when firing. In exchange, the weapon's damage falls off 20 meters sooner and bullet velocity is reduced by 15%.
Rail
Forward Grip
Forward Grip (TR)
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 100
A forward grip increases control of the weapon, reducing horizontal recoil by 25%, but increases equip time by 0.15 sec.
Ammo
Impact Ammunition
Impact Ammunition
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 100
Increases the weapon's minimum damage from to , while reducing magazine size by .

Ribbons and Medals

It is possible to get both Ribbons and Medals for using the TAR. Each Ribbon is a standard reward for achieving a set amount of kills with the TAR. Medals relate to how many overall kills you have with the TAR.

Ribbons

Ribbon Icon Requirements
TAR Service Ribbon
Assault Rifle Ribbon
10 kills.
Find out more on the Service Ribbons article.


Medals

Medal Icon Requirement Award
No Medal
Medal Empty
0 kills N/A
Copper Medal
Medal Copper
10 kills Certification Points
Silver Medal
Medal Silver
60 kills 10 Certification Points
Gold Medal
Medal Gold
160 kills 20 Certification Points
Auraxium Medal
Medal Auraxium
1,160 kills 200 Certification Points

Videos

Planetside_2_TAR_Weapon_Overview_TR_Assault_Rifle

Planetside 2 TAR Weapon Overview TR Assault Rifle

TAR Weapon Overview [ZoranTheBear]

 

Gallery

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