The T5 AMC's damage output and controllable recoil was designed around giving Terran Republic soldiers increased effectiveness in medium range encounters.
ADS Move Speed Multiplier:
143 before 10m
112 after 60m
Bloom per Shot:
First Shot Recoil Multiplier:
T5 AMC, or T5 Automatic Marksman Carbine, is a Terran Republic carbine, designed for easy handling with low vertical and horizontal recoil. As a medium range carbine, the T5 AMC also has the best bullet velocity out of all the carbines. However it also has one of the lowest rates of fire(652) for its damage range(143).
While lacking the precision of higher damage long range carbines which have lower horizontal recoil and starting cone of fire and thus are better for burst firing, it has the smaller hip fire cone of fire typical of 143 damage carbines and a slower cone of fire increase allowing for more accurate sustained fire.
Damage with Range:
HS/NV Scope (1X)
Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
RTA Reflex Sight (1x)
The TR's Rapid Target Acquisition sight provides no magnification, but uses a clear red dot sight for close-combat situations. More reticles for this scope available, see full article.
MH2 Reflex Sight (2x)
The Terran MH2 features 2x magnification inside of a holographic red dot sight, giving it the advantage in urban combat situations. More reticles for this scope available, see full article.
Equipped with a combination chevron/crosshair reticle and 3.4x magnification capabilities, the TR's Designated Marksman Optics functions well at many ranges.
Using a red dot reticle with 3.4x optical magnification, the TR's Holographic Dot Sight performs well in close and mid-range combat scenarios.
Sharpshooters have long preferred the Terran Marksman Scope, praising its simple 4x magnified crosshair for its versatility and efficiency.
The Terran Republic's Advanced Combat Scope utilizes a triple chevron reticle and 4x magnification, making it a good choice for all-around use.
The 6x magnified S3 comes standard on many Terran sniper rifles. Its moderate zoom level and mil-dot sighting makes it perfect for mid-to-long range combat.
The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show on the minimap from farther away, and increased weapon bulk reduces accuracy when firing from the hip.
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.
A laser sight increases the user's hipfire accuracy by 25%.
Advanced Forward Grip
An advanced forward grip greatly increases control of the weapon, reducing horizontal recoil by 33%.
High Velocity Ammunition
High Velocity Ammunition increases the weapon's projectile velocity by 5% and minimum damage range by 20 meters, but reduces the weapon's maximum damage range by 2 meters.
Ribbons and Medals Edit
It is possible to get both Ribbons and Medals for using the T5 AMC. Each Ribbon is a standard reward for achieving a set amount of kills with the T5 AMC. Medals relate to how many overall kills you have with the T5 AMC.
T5 AMC Service Ribbon
See more available ribbons on the
Service Ribbons page.
December 1, 2016 Update
Hipfire minimum cone of fire while airborne now uses the same minimum hipfire cone of fire as a player who is walking.
Hipfire bloom from 0.1 to 0.06