Page Contents Current As of Patch: 2017-02-02
T1 Cycler
T1 Cycler
The standard assault rifle of the Terran Republic, the T1 Cycler features a 40-round magazine and a fast rate of fire, allowing it to remain effective in most situations.
Cert Cost: Default Icon resource certpoints 25x25
DC Cost: Default Icon Daybreak Cash
General Info
Empire: Icon TR
Can Use: Icon Combat Medic
Weapon Type: Assault Rifles
Fire Rate: 750 RPM
Muzzle Velocity: 580m/s
Effective Range: Medium
Fire Modes: Automatic,
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Max Damage: 143 before 10m
Min Damage: 112 after 80m
Reload Speed
Short Reload: 2.755s
Long Reload: 3.55s
Magazine Size: 40
Ammunition Pool: 240
Hip Aim
Crouch Still: 1.5 0.1
Move: 2 0.2
Stand Still: 2 0.1
Move: 2.5 0.3
Bloom per Shot: 0.1 0.05
Vertical: 0.27
Horizontal, Min/Max: 0.225/0.225
Horizontal Tolerance: 0.5
Angle Min/Max: 0°/0°
Bias: ← = →
Recoil Decrease: 18
First Shot Recoil Multiplier: 2.5x
Data source: 1. 2.

The T1 Cycler is the default Assault Rifle for the Terran Republic. Any starting Combat Medic will find themselves equipped with the cycler. As a starter assault rifle the weapon's rate of fire is 750 RPM, which lets it compete with other weapons built for close quarters. As it possesses a 40 round magazine, it is extremely effective in close to medium range, however, in long-range engagements, accuracy problems may force you to switch to the semi-automatic firing mode, which is activated by pressing B by default.

Damage with Range:

143 @ 10 meters

125 @ 50 meters

112 @ 80 meters


Available attachments
HS/NV Scope (1X) Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
Ns weapon scope hsnv scope
30Icon resource certpoints 25x25 50Icon Daybreak Cash
RTA Reflex Sight (1x) The TR's Rapid Target Acquisition sight provides no magnification, but uses a clear red dot sight for close-combat situations.
More reticles for this scope available, see full article.
Icon weaponAttachment tr redDotSight01
MH2 Reflex Sight (2x) The Terran MH2 features 2x magnification inside of a holographic red dot sight, giving it the advantage in urban combat situations.
More reticles for this scope available, see full article.
Icon weaponAttachment tr redDotSight05
5Icon resource certpoints 25x25 10Icon Daybreak Cash
DMO (3.4x) Equipped with a combination chevron/crosshair reticle and 3.4x magnification capabilities, the TR's Designated Marksman Optics functions well at many ranges.
Tr weapon scope dmo x3.4
30Icon resource certpoints 25x25 50Icon Daybreak Cash
HDS (3.4x) Using a red dot reticle with 3.4x optical magnification, the TR's Holographic Dot Sight performs well in close and mid-range combat scenarios.
Tr weapon scope hds x3.4
30Icon resource certpoints 25x25 50Icon Daybreak Cash
TMS (4x) Sharpshooters have long preferred the Terran Marksman Scope, praising its simple 4x magnified crosshair for its versatility and efficiency.
Tr weapon scope tms x4
30Icon resource certpoints 25x25 50Icon Daybreak Cash
ACS (4x) The Terran Republic's Advanced Combat Scope utilizes a triple chevron reticle and 4x magnification, making it a good choice for all-around use.
Tr weapon scope acs x4
30Icon resource certpoints 25x25 50Icon Daybreak Cash
Barrel Attachments
Suppressor The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Suppressor (TR)
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Flash Suppressor A flash suppressor makes the shooter less visible to the enemy, but will increase the range at which you'll appear on enemy minimaps.
Flash Suppressor (TR)
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Rail Attachments
Darklight Flashlight The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Laser Sight A laser sight increases the user's hipfire accuracy by 25%.
Laser Sight
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Forward Grip A forward grip increases control of the weapon, reducing horizontal recoil by 25%.
Forward Grip (TR)
No Ammo available.

Community General Tips and Strategies Edit

  • The T1 Cycler's versatility is a double-edged sword- it will be outclassed against other weapons that are suited for close quarters or long range engagements if caught in their effective ranges.
  • Like most TR assault rifles and carbines, it has more damage per magazine (although not terribly so) compared to faction equivalents at the cost of a longer reload time.
  • Only reload when necessary, having a larger magazine and more damage per mag is a virtue not to be wasted. You will also be more vulnerable while reloading due to the longer reload.
  • Other faction equivalents are the NC1 Gauss Rifle and the Pulsar VS1
  • In "one vs. one" long range fights (35-50+ meters) stand still in order to maintain good accuracy, but remember this will leave you vulnerable to snipers.

Ribbons and MedalsEdit

It is possible to get both Ribbons and Medals for using the T1 Cycler. Each Ribbon is a standard reward for achieving a set amount of kills with the T1 Cycler. Medals relate to how many overall kills you have with the T1 Cycler.


Ribbon Icon Requirements
T1 Cycler Service Ribbon
Assault Rifle Ribbon
10 kills.

See more available ribbons on the Service Ribbons page.


Medal Icon Requirements Certification Rewards
No Medal
Medal Empty
0 kill No Reward
Copper Medal
Medal Copper
10 kills 2 Icon resource certpoints 25x25
Silver Medal
Medal Silver
60 kills 10 Icon resource certpoints 25x25
Gold Medal
Medal Gold
160 kills 20 Icon resource certpoints 25x25
Auraxium Medal
Medal Araxium
1160 kills 200 Icon resource certpoints 25x25

History Edit


See Also Edit

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