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T1S Cycler
T1S Cycler
The T1S Cycler performs well at many ranges, attributing its adaptability due to its multiple fire modes.
Costs
Cert Cost: 650 Icon resource certpoints 25x25
DC Cost: 499 Icon Daybreak Cash
General Info
Empire: Icon TR
Can Use: Icon Combat Medic
Weapon Type: Assault Rifles
Fire Rate: 698 RPM
Muzzle Velocity: 580m/s
Effective Range: Medium
Fire Modes: Automatic,
3x Burst,
Semi-Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Damage[?]
Max Damage: 143 before 10m
Min Damage: 112 after 80m
Reload Speed
Short Reload: 2.52s
Long Reload: 3.65s
Ammunition
Magazine Size: 40
Ammunition Pool: 240
Accuracy[?]
Hip Aim
Crouch Still: 1.5 0.1
Move: 2 0.2
Stand Still: 2 0.1
Move: 2.5 0.3
Bloom per Shot: 0.1 0.05
Recoil[?]
Vertical: 0.3
Horizontal, Min/Max: 0.225/0.225
Horizontal Tolerance: 0.5
Angle Min/Max: 0°/0°
Bias: ← = →
Recoil Decrease: 18
First Shot Recoil Multiplier: 1.75x
Data Sources
External sources: 1. 2.
Census API source: T1S Cycler API Data?

The T1S Cycler is a variant of the T1 Cycler. It is unlocked through purchase with Certification Points or Daybreak Cash.

The T1S Cycler is the TR equivalent to the NC Gauss Rifle S and the VS Equinox VE2, as a variant of the standard issue assault rifle that gains access to a large variety of attachments and burst firing mode in exchange for small reductions in some statistics.

The T1S Cycler gains access to, atop all other attachments available to the T1 Cycler, the S3 6x Scope, Compensator, Underbarrel Grenade Launcher, Underbarrel Smoke Launcher, Underbarrel Shotgun, Soft Point Ammunition and High Velocity Ammunition, giving it the largest selection of attachments in the Terran Republic assault rifle lineup.

In exchange for this adaptability, the T1S Cycler has a decreased Fire Rate and increased Vertical Recoil.

Damage Fall-off Edit

  • 143 before 10 meters
  • 125 at 50 meters
  • 112 at 80 meters

Tips and Tricks Edit

The T1S Cycler finds its most use at medium range engagements, due to the lower fire rate and access to a burst fire mode contributing to an increased ability to stay on target. Using the rifle's large array of attachment will allow the Combat Medic to tailor the weapon's playstyle to his or his squad's needs.   

The T1S Cycler is designed to be more accurate at multiple ranges through its varied firing modes. Use the Switch Fire Group key (default is B) to switch between full-auto, burst, and semi-auto as needed.   

Adaptability Edit

Though it may be expensive to do so, it is advisable to invest in a large number of the T1S Cycler's attachments. The key to using this weapon to its full potential is through swapping out attachments often to suit the situation. If you will end up in close quarters, consider using an Underbarrel Shotgun or Laser Sight, combined with Soft Point Ammunition. For longer range engagements, attach a Forward Grip and load High Velocity Ammunition. The difference in the weapon's capability to take down targets will be noticeable.

Group Play Edit

The T1S Cycler sacrifices potential time-to-kill speed in exchange for its ability to equip the attachments it can. Ensure you are not caught alone, even more so than normal as a Combat Medic, as you will be ill-equipped to reliably defend yourself at close range. Consider using a high damage sidearm, such as the NS-44 Commissioner, to try and help with close range defense, and position yourself carefully so that the enemy will struggle to land shots on you, rather than your team mates.

Recommended Attachments Edit

Your attachment loadout should change based on your scenario, so ensure you have an Equipment Terminal or S-AMS Sunderer nearby to allow you to quickly change your loadout.

For close-quarters engagements, use the RTA Reflex Sight with no barrel attachment, alongside a Laser Sight and Soft Point Ammunition. The Laser Sight can be substituted for an Underbarrel Shotgun to provide potential one-hit kills at extremely close range.

To fight effectively at medium range, use the MH2 Reflex Sight with no barrel attachment, alongside an Underbarrel Grenade Launcher or Forward Grip. You can use either no ammo attachment, or Soft Point Ammunition to reasonably good effect at this range.

For long range engagements, use the MH2 Reflex Sight or your choice between either 3.4x Scope. Equip a Compensator, Forward Grip, and High Velocity Ammunition, and ensure you make good use of your varied firing modes.

AttachmentsEdit

Available attachments
Optics
HS/NV Scope (1x) Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
Ns weapon scope hsnv scope
30Icon resource certpoints 25x25 50Icon Daybreak Cash
RTA Reflex Sight (1x) The TR's Rapid Target Acquisition sight provides no magnification, but uses a clear red dot sight for close-combat situations.
More reticles for this scope available, see full article.
Icon weaponAttachment tr redDotSight01
30Icon resource certpoints 25x25 50Icon Daybreak Cash
MH2 Reflex Sight (2x) The Terran MH2 features 2x magnification inside of a holographic red dot sight, giving it the advantage in urban combat situations.
More reticles for this scope available, see full article.
Icon weaponAttachment tr redDotSight05
30Icon resource certpoints 25x25 50Icon Daybreak Cash
DMO (3.4x) Equipped with a combination chevron/crosshair reticle and 3.4x magnification capabilities, the TR's Designated Marksman Optics functions well at many ranges.
Tr weapon scope dmo x3.4
30Icon resource certpoints 25x25 50Icon Daybreak Cash
HDS (3.4x) Using a red dot reticle with 3.4x optical magnification, the TR's Holographic Dot Sight performs well in close and mid-range combat scenarios.
Tr weapon scope hds x3.4
30Icon resource certpoints 25x25 50Icon Daybreak Cash
TMS (4x) Sharpshooters have long preferred the Terran Marksman Scope, praising its simple 4x magnified crosshair for its versatility and efficiency.
Tr weapon scope tms x4
30Icon resource certpoints 25x25 50Icon Daybreak Cash
ACS (4x) The Terran Republic's Advanced Combat Scope utilizes a triple chevron reticle and 4x magnification, making it a good choice for all-around use.
Tr weapon scope acs x4
30Icon resource certpoints 25x25 50Icon Daybreak Cash
S3 (6x) The 6x magnified S3 comes standard on many Terran sniper rifles. Its moderate zoom level and mil-dot sighting makes it perfect for mid-to-long range combat.
S3 (TR 6x)
30Icon resource certpoints 25x25 50Icon Daybreak Cash
Barrel Attachments
Suppressor The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Suppressor (TR)
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Flash Suppressor A flash suppressor makes the shooter less visible to the enemy, but will increase the range at which you'll appear on enemy minimaps.
Flash Suppressor (TR)
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Compensator A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show on the minimap from farther away, and increased weapon bulk reduces accuracy when firing from the hip.
Compensator (TR)
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Rail Attachments
Darklight Flashlight The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.
Flashlight
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Laser Sight A laser sight increases the user's hipfire accuracy by 25%.
Laser Sight
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Forward Grip A forward grip increases control of the weapon, reducing horizontal recoil by 25%.
Forward Grip (TR)
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Grenade Launcher A single-shot grenade launcher attachment; increases the equip time of the attached weapon.
Pressing Gear Slot 1 hotkey will toggle the attachment.
TR Underbarrel Attachment
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Smoke Launcher Underbarrel smoke grenade launcher attachment; increases the equip time of the attached weapon.
Pressing Gear Slot 1 hotkey will toggle the attachment.
TR Underbarrel Attachment
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Underbarrel Shotgun A single-shot shotgun round attachment; increases the equip time of the attached weapon.
Pressing Gear Slot 1 hotkey will toggle the attachment.
TR Underbarrel Attachment
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Ammo
Soft Point Ammunition Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
Extended Magazine (TR)
100Icon resource certpoints 25x25 75Icon Daybreak Cash
High Velocity Ammunition High Velocity Ammunition increases the weapon's projectile velocity by 5% and minimum damage range by 20 meters, but reduces the weapon's maximum damage range by 2 meters.
Extended Magazine (TR)
100Icon resource certpoints 25x25 75Icon Daybreak Cash


   

Ribbons and MedalsEdit

It is possible to get both Ribbons and Medals for using the T1S Cycler. Each Ribbon is a standard reward for achieving a set amount of kills with the T1S Cycler. Medals relate to how many overall kills you have with the T1S Cycler.

RibbonsEdit

Ribbon Icon Requirements
T1S Cycler Service Ribbon
Assault Rifle Ribbon
10 kills.

See more available ribbons on the Service Ribbons page.


MedalsEdit

Medal Icon Requirements Certification Rewards
No Medal
Medal Empty
0 kill No Reward
Copper Medal
Medal Copper
10 kills 2 Icon resource certpoints 25x25
Silver Medal
Medal Silver
60 kills 10 Icon resource certpoints 25x25
Gold Medal
Medal Gold
160 kills 20 Icon resource certpoints 25x25
Auraxium Medal
Medal Araxium
1160 kills 200 Icon resource certpoints 25x25

History Edit

GalleryEdit

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