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(Muzzle velocity (550 because of SPA)) Tag: mobileedit |
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|MaxDamage = 143/15 |
|MaxDamage = 143/15 |
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|MinDamage = 125/65 |
|MinDamage = 125/65 |
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− | |Velocity = |
+ | |Velocity = 550 |
|Reload Speed = 2.755s/3.55s |
|Reload Speed = 2.755s/3.55s |
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|Ammunition = 40/240 |
|Ammunition = 40/240 |
Revision as of 20:50, 22 September 2014
Page Contents Current As of Patch: | 2014/08/30 |
T1A Unity | |||
The TR released the Unity to commemorate the time-tested Cycler assault rifle, a key weapon attributed to helping bring Earth together under the Terran Republic's harmonious rule. | |||
Costs | |||
Cert Cost: | Unavailable | ||
DC Cost: | Unavailable | ||
General Info | |||
Empire: | |||
Can Use: | |||
Weapon Type: | Assault Rifles | ||
Fire Rate: | 750 RPM | ||
Muzzle Velocity: | 550m/s | ||
Effective Range: | Medium | ||
Fire Modes: | Automatic, Semi-Automatic | ||
Headshot Multiplier: | 2x | ||
ADS Move Speed Multiplier: | 0.5x | ||
Damage[?] | |||
Max Damage: | 143 before 15m | ||
Min Damage: | 125 after 65m | ||
Reload Speed | |||
Short Reload: | 2.755s | ||
Long Reload: | 3.55s | ||
Ammunition | |||
Magazine Size: | 40 | ||
Ammunition Pool: | 240 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 2 | 0.1 |
Move: | 2.5 | 0.2 | |
Stand | Still: | 2.5 | 0.1 |
Move: | 3 | 0.3 | |
Bloom per Shot: | 0.1 | 0.05 | |
Recoil[?] | |||
Vertical: | 0.2565 | ||
Horizontal, Min/Max: | 0.18/0.18 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 18 | ||
First Shot Recoil Multiplier: | 2.5x | ||
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | T1A Unity API Data |
The T1A Unity is a directives variant of T1 Cycler, that comes with preinstalled Forward Grip and Soft Point Ammunition. It's available for completing directives Assault Rifle category.
Attachments
Attachments |
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Optic | |||||||
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HS/NV Scope (1x) 49 OR 30 | Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers. | ||||||
DMO (3.4x) 49 OR 30 | Equipped with a combination chevron/crosshair reticle and 3.4x magnification capabilities, the TR's Designated Marksman Optics functions well at many ranges. | ||||||
HDS (3.4x) 49 OR 30 | Using a red dot reticle with 3.4x optical magnification, the TR's Holographic Dot Sight performs well in close and mid-range combat scenarios. | ||||||
TMS (4x) 49 OR 30 | Sharpshooters have long preferred the Terran Marksman Scope, praising its simple 4x magnified crosshair for its versatility and efficiency. | ||||||
ACS (4x) 49 OR 30 | The Terran Republic's Advanced Combat Scope utilizes a triple chevron reticle and 4x magnification, making it a good choice for all-around use. |
Barrel |
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Rail |
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Ammo | |||||||
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Impact Ammunition 49 OR 100 | Increases the weapon's minimum damage from to , while reducing magazine size by . |