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Vehicles
Page Contents Current As of Patch: 2022-03-30
Vehicle Sunderer

Sunderer Side V
Sunderer
The Sunderer is a large transport capable of holding 12 soldiers. It can also be outfitted with several support functions such as a mobile respawn station, vehicle repair or vehicle ammo resupply.
Type: Transport
Empire: Icon NS
Cost: 200 Nanites
Health: 5,000
For Armor and Damage resistance details see this article.
Decay: 20 Minutes
Front/Rear Weapons: M20 Basilisk,
G30 Walker,
G40-F Ranger,
M12 Kobalt,
M40 Fury,
M60-G Bulldog
TR SpecificIcon TR: M18 Palisade-S
NC SpecificIcon NC: N30 Trawler-S
VS SpecificIcon VS: V42 Pariah-S
NSO SpecificIcon NSO: S2-20 HCG

The Sunderer is a transport vehicle produced by Nanite Systems, available to all factions as a part of the Common Pool.

The Sunderer is the primary ground transport and logistics vehicle on the battlefield. Alongside the driver, it features two gunners as well as capacity for up to nine additional passengers, including the ability to transport MAXes and Defectors.

It is also uniquely able to deploy into an Advanced Mobile Station at all times (Deploy Vehicle, B by default), without requiring the use of a upgrade to do so.

This vehicle has access to squad logistics, allowing members of the squad of any occupant to spawn into the vehicle.

Sunderer Diagram

Certifications[]

Sunderer Vehicle Certifications
Category Certification Name Levels and Cost
Passive Systems Sunderer Advanced Mobile Station (S-AMS)
Auto-grantedEnables the Sunderer to deploy into an Advanced Mobile Station, which acts as a respawn point for friendly soldiers.
Utility Slot Gate Shield Diffuser
100When activated, the vehicle is encased in a coating that allows it to slip through enemy gate shields and avoid damage caused by collisions with other vehicles. Lasts 15 seconds. Can be activated once every 55 seconds.
200When activated, the vehicle is encased in a coating that allows it to slip through enemy gate shields and avoid damage caused by collisions with other vehicles. Lasts 15 seconds. Can be activated once every 50 seconds.
400When activated, the vehicle is encased in a coating that allows it to slip through enemy gate shields and avoid damage caused by collisions with other vehicles. Lasts 15 seconds. Can be activated once every 47 seconds.
500When activated, the vehicle is encased in a coating that allows it to slip through enemy gate shields and avoid damage caused by collisions with other vehicles. Lasts 15 seconds. Can be activated once every 45 seconds.
Smoke Screen
50Creates a smoke screen around the vehicle which prevents you and nearby allied vehicles from automatically showing on minimap radar, and prevents lock-on attempts for 8 seconds. Can be used every 40 seconds.
100Creates a smoke screen around the vehicle which prevents you and nearby allied vehicles from automatically showing on minimap radar, and prevents lock-on attempts for 8 seconds. Can be used every 35 seconds.
200Creates a smoke screen around the vehicle which prevents you and nearby allied vehicles from automatically showing on minimap radar, and prevents lock-on attempts for 8 seconds. Can be used every 32 seconds.
500Creates a smoke screen around the vehicle which prevents you and nearby allied vehicles from automatically showing on minimap radar, and prevents lock-on attempts for 8 seconds. Can be used every 30 seconds.
Fire Suppression System
Auto GrantedActivate to repair 15% of the vehicle health over 5 seconds. If the vehicle is on fire when activated, it will also immediately extinguish the flames. Can be activated once every 55 seconds.
100Activate to repair 15% of the vehicle health over 5 seconds. If the vehicle is on fire when activated, it will also immediately extinguish the flames. Can be activated once every 50 seconds.
200Activate to repair 15% of the vehicle health over 5 seconds. If the vehicle is on fire when activated, it will also immediately extinguish the flames. Can be activated once every 47 seconds.
500Activate to repair 15% of the vehicle health over 5 seconds. If the vehicle is on fire when activated, it will also immediately extinguish the flames. Can be activated once every 45 seconds.
Defense Slot Blockade Armor
50Increases the vehicle's total health pool by 17.5%, and C-4 attacks are reduced by an additional 25%.
100Increases the vehicle's total health pool by 20%, and C-4 attacks are reduced by an additional 30%.
200Increases the vehicle's total health pool by 22.5%, and C-4 attacks are reduced by an additional 35%.
1000Increases the vehicle's total health pool by 25%, and C-4 attacks are reduced by an additional 40%.
Proximity Repair System
100Repairs ally vehicles within 30 meters of the Sunderer.
150Increases the power of the Nanite Proximity Repair system by 100%.
200Increases the power of the Nanite Proximity Repair system by 200%.
400Increases the power of the Nanite Proximity Repair system by 300%.
500Increases the power of the Nanite Proximity Repair system by 400%.
1000Increases the power of the Nanite Proximity Repair system by 500%.
Vehicle Ammo Dispenser
50Unlocks the ammo dispenser. Dispenses ammo to friendly vehicles within 20 meters.
100Increases the ammo dispense range to 23 meters.
200Increases the ammo dispense range to 26 meters.
500Increases the ammo dispense range to 30 meters.
Nanite Auto Repair System
30Repairs 2.5% every 5 seconds. Damage disables auto repair for 12 seconds.
50Repairs 3.13% every 5 seconds. Damage disables auto repair for 12 seconds.
100Repairs 3.75% every 5 seconds. Damage disables auto repair for 12 seconds.
200Repairs 4.38% every 5 seconds. Damage disables auto repair for 12 seconds.
500Repairs 5% every 5 seconds. Damage disables auto repair for 12 seconds.
Vehicle Stealth/Stealth Cloaking Module
30Increases the it takes to lock-on to the vehicle by 0.25 seconds and also reduces the auto-detect range of the vehicle to 75 meters.
100Increases lock-on time by 0.5 seconds and also reduces the auto-detect range of the vehicle to 50 meters.
200Increases lock-on time by 0.75 seconds and also reduces the auto-detect range of the vehicle to 25 meters.
1000Increases lock-on time by 1 second and completely prevents the vehicle from being auto-detected.
1000Increases lock-on time by 1 and prevents the vehicle from being auto-detected; also generates a cloaking bubble when the vehicle deployed.
Mine Guard
30Reduces damages taken from anti-tank mines by 25%.
50Reduces damages taken from anti-tank mines by 40%.
100Reduces damages taken from anti-tank mines by 60%.
150Reduces damages taken from anti-tank mines by 70%.
Proximity Radar
100Increases the range of the Proximity Radar to 20 Meters.
200Increases the range of the Proximity Radar to 30 Meters.
400Increases the range of the Proximity Radar to 40 Meters.
500Increases the range of the Proximity Radar to 50 Meters.
Deployment Shield
Auto-GrantedGenerates a shield for the Sunderer when deployed that will absorb up to a certain amount of damage, but will regenerate over time. Damage done to the Sunderer or the shield will delay the shields regeneration for 10 seconds.
100Next Rank: Regeneration delay caused by damage lowered to 9 seconds.
200Next Rank: Regeneration delay caused by damage lowered to 8 seconds.
500Next Rank: Regeneration delay caused by damage lowered to 6 seconds.
Performance Slot Rival Combat Chassis
100Improved traction, turning, brakes and reverse speed.
200Improved traction, turning, brakes and reverse speed. (More effective than previous rank)
400Improved traction, turning, brakes and reverse speed. (More effective than previous rank)
Racer High Speed Chassis
100Improved speed and acceleration.
200Improved speed and acceleration. (More effective than previous rank)
400Improved speed and acceleration. (More effective than previous rank)

Common Pool[]

G30 Walker
G30 Walker
Costs
Cert Cost: 875 Certification Points
DC Cost: 599 Daybreak Cash
General Info
Fire Rate: 600 RPM
Muzzle Velocity: 1000m/s
Effective Range: Medium
Fire Modes: Automatic
Damage[?]
Max Damage: 130 before 50m
Min Damage: 85 after 400m
Reload Speed
Reload Speed: 2s
Ammunition
Magazine Size: 75
Ammunition Pool: 1125
Accuracy[?]
Cone of Fire: 0.65
G40-F Ranger
G40-F Ranger
Costs
Cert Cost: 875 Certification Points
DC Cost: 599 Daybreak Cash
General Info
Fire Rate: 330 RPM
Muzzle Velocity: 325m/s
Effective Range: Long
Fire Modes: Automatic
Headshot Multiplier: 2x
Damage[?]
Max Damage: 100 before 50m
Min Damage: 20 after 200m
Max Indirect Damage: 30 before 5m
Min Indirect Damage: 1 at 8m
Reload Speed
Reload Speed: 3s
Ammunition
Magazine Size: 60
Ammunition Pool: 780
Accuracy[?]
Cone of Fire: 1.5
Bloom per Shot: 0.2
M12 Kobalt
M12 Kobalt
Costs
Cert Cost: 200 Certification Points
DC Cost: 150 Daybreak Cash
General Info
Fire Rate: 550 RPM
Muzzle Velocity: 650m/s
Effective Range: Medium
Fire Modes: Automatic
Headshot Multiplier: 2x
Damage[?]
Max Damage: 167 before 10m
Min Damage: 143 after 110m
Reload Speed
Reload Speed: 2.5s
Ammunition
Magazine Size: 60
Ammunition Pool: 600
Accuracy[?]
Min Cone of Fire: 0.2
Max Cone of Fire: 0.5
Bloom per Shot: 0.1
M20 Basilisk
M20 Basilisk
Costs
Auto Granted
General Info
Fire Rate: 400 RPM
Muzzle Velocity: 550m/s
Effective Range: Medium
Fire Modes: Automatic
Headshot Multiplier: 1x
Damage[?]
Max Damage: 250 before 10m
Min Damage: 167 after 100m
Reload Speed
Reload Speed: 3s
Ammunition
Magazine Size: 50
Ammunition Pool: 500
Accuracy[?]
Min Cone of Fire: 0.2
Max Cone of Fire: 0.5
Bloom per Shot: 0.1
M40 Fury
M40 Fury
Costs
Cert Cost: 875 Certification Points
DC Cost: 599 Daybreak Cash
General Info
Fire Rate: 171 RPM
Muzzle Velocity: 125m/s
Effective Range: Short
Fire Modes: Automatic
Damage[?]
Max Damage: 125
Min Damage: 125
Max Indirect Damage: 150 before 1m
Min Indirect Damage: 50 at 3m
Reload Speed
Reload Speed: 2.5s
Ammunition
Magazine Size: 8
Ammunition Pool: 160
Accuracy[?]
Cone of Fire: 0.5
M60-G Bulldog
M60-G Bulldog
Costs
Cert Cost: 550 Certification Points
DC Cost: 399 Daybreak Cash
General Info
Fire Rate: 48 RPM
Muzzle Velocity: 100m/s
Effective Range: Medium
Fire Modes: Automatic
Damage[?]
Max Damage: 400
Min Damage: 400
Max Indirect Damage: 500 before 1m
Min Indirect Damage: 50 at 5m
Reload Speed
Reload Speed: 4s
Ammunition
Magazine Size: 4
Ammunition Pool: 60

Empire Specific[]

Terran Republic[]

M18 Palisade-S
M18 Palisade-S
Costs
Cert Cost: 875 Certification Points
DC Cost: 599 Daybreak Cash
General Info
Fire Rate: 411 RPM
Muzzle Velocity: 600m/s
Effective Range: Medium
Fire Modes: Automatic
Headshot Multiplier: 1x
Damage[?]
Max Damage: 200 before 10m
Min Damage: 167 after 150m
Reload Speed
Reload Speed: 3.5s
Ammunition
Magazine Size: 100
Ammunition Pool: 900
Accuracy[?]
Min Cone of Fire: 0.2
Max Cone of Fire: 0.4

New Conglomerate[]

N30 Trawler-S
N30 Trawler-S
Costs
Cert Cost: 875 Certification Points
DC Cost: 599 Daybreak Cash
General Info
Fire Rate: 231 RPM
Muzzle Velocity: 425m/s
Effective Range: Medium
Fire Modes: Automatic
Headshot Multiplier: 1x
Damage[?]
Max Damage: 450 before 10m
Min Damage: 300 after 150m
Reload Speed
Short Reload: 2.65s
Long Reload: 2.65s
Ammunition
Magazine Size: 25
Ammunition Pool: 250
Accuracy[?]
Min Cone of Fire: 0.2
Max Cone of Fire: 0.5

Vanu Sovereignty[]

V42 Pariah-S
V42 Pariah-S
Costs
Cert Cost: 875 Certification Points
DC Cost: 599 Daybreak Cash
General Info
Fire Rate: 377 RPM
Muzzle Velocity: 575m/s
Effective Range: Medium
Fire Modes: Automatic
Headshot Multiplier: 1x
Damage[?]
Max Damage: 220 before 20m
Min Damage: 143 after 314m
Reload Speed
Reload Speed: 2.8s
Ammunition
Magazine Size: 65
Ammunition Pool: 650
Accuracy[?]
Min Cone of Fire: 0.1
Max Cone of Fire: 0.4
Bloom per Shot: 0.1

NSO[]

S2-20 HCG
S2-20 HCG
Costs
Cert Cost: 875 Certification Points
DC Cost: 599 Daybreak Cash
General Info
Fire Rate: 351 RPM
Muzzle Velocity: 650m/s
Effective Range: Long
Fire Modes: Auto
Damage[?]
Max Damage: 250 before 50m
Min Damage: 143 after 250m
Reload Speed
Reload Speed: 3s
Ammunition
Magazine Size: 50
Ammunition Pool: 500
Accuracy[?]
Min Cone of Fire: 0.2
Max Cone of Fire: 0.5
Bloom per Shot: 0.1

Weapon Ribbons and Medals[]

With any Sunderer weapon, it is possible to get both Ribbons and Medals. Each Ribbon is a standard reward for achieving a set amount of kills with a Sunderer weapon. Medals relate to how many overall kills you have with the Sunderers weaponry.

Ribbons[]

Ribbon Icon Requirements
Sunderer Service Ribbon
Sunderer Vehicle Ribbon
10 kills.
Driver Service Ribbon
Piloting Ribbon
20 driver assists
Find out more on the Service Ribbons article.


Medals[]

Medal Icon Requirement Award
No Medal
Medal Empty
0 kills N/A
Copper Medal
Medal Copper
10 kills Certification Points
Silver Medal
Medal Silver
60 kills 10 Certification Points
Gold Medal
Medal Gold
160 kills 20 Certification Points
Auraxium Medal
Medal Auraxium
1,160 kills 200 Certification Points

The Sunderer has access to seven separate cosmetic customization slots, each modifying a different part of the vehicle.

Alongside the expected ability to add Camouflage, Decals, and Vehicle Hood Ornaments, the player can also modify the exterior of the front of the vehicle, use the 'Other' to add attachments or plating to the rear of the bus, swap the tires and/or their hubcaps out for new ones, add lighting effects to beneath the transport's chassis, and add a trim effect to the body.

Though not necessarily defined as a cosmetic, the sound of the Sunderer's in-built horn can also be changed.


Sunderer Exterior
Name Style Acquisition
Icon Sunderer
Icon TR Icon NC Icon VS
APC Bumper Icon Player Studio Sunderer APC Bumper 249 Daybreak Cash
Adder Bumper Icon Player Studio Sunderer Adder Bumper 250 Daybreak Cash
Armadillo Bumper Icon Player Studio Sunderer Armadillo Bumper 399 Daybreak Cash
Barricade Bumper Icon Player Studio Sunderer Barricade Bumper 249 Daybreak Cash
Boar Grill Sunderer Boar Grill Sunderer Boar Grill Sunderer Boar Grill 250 Daybreak Cash (?)
Buffalo Hood Icon Player Studio Sunderer Buffalo Hood 249 Daybreak Cash
Bull Grill Sunderer Bull Grill Sunderer Bull Grill Sunderer Bull Grill 250 Daybreak Cash (?)
Bulwark Bumper Icon Player Studio Sunderer Bulwark Bumper 250 Daybreak Cash
Charged Bumper Icon Player Studio Sunderer Charged Bumper 250 Daybreak Cash
Chrome Havoc Shield Sunderer Havoc Shield Chrome 399 Daybreak Cash
Chrome Recon Guard Sunderer Recon Guard Chrome 99 Daybreak Cash
Chrome Side Steps Sunderer Side Steps Chrome 99 Daybreak Cash
Duskbuster Headlights Sunderer Duskbuster Headlights 99 Daybreak Cash
Floodlights Sunderer Floodlights 399 Daybreak Cash
Fogbreach Headlights Sunderer Fogbreach Headlights 399 Daybreak Cash
Foxhound Grill Icon Player Studio Sunderer Foxhound Grill (TR) Sunderer Foxhound Grill (NC) Sunderer Foxhound Grill (VS) 250 Daybreak Cash (?)
Fuel Tanks Sunderer Fuel Tanks 550 Daybreak Cash
Gold Havoc Shield Sunderer Havoc Shield Gold 699 Daybreak Cash
Gold Recon Guard Sunderer Recon Guard Gold 49 Daybreak Cash
Gold Side Steps Sunderer Side Steps Gold 99 Daybreak Cash
Grim Bumper Icon Player Studio Sunderer Grim Bumper (TR) Sunderer Grim Bumper (NC) Sunderer Grim Bumper (VS) 550 Daybreak Cash (?)
Havoc Shield Sunderer Havoc Shield (TR) Sunderer Havoc Shield (NC) Sunderer Havoc Shield (VS) 250 Daybreak Cash (?)
NS Sunderer Pro Bundle (?)
Journeyman Bumper Icon Player Studio Sunderer Journeyman Bumper (TR) Sunderer Journeyman Bumper (NC) Sunderer Journeyman Bumper (VS) 550 Daybreak Cash (?)
Mr. Plow Bumper Icon Player Studio Sunderer Mr. Plow Bumper 250 Daybreak Cash
Plow Icon Player Studio Sunderer Plow 250 Daybreak Cash
Raider Bumper Icon Player Studio Sunderer Raider Bumper 399 Daybreak Cash
Recon Guard Sunderer Recon Guard 99 Daybreak Cash
Retro Grill Sunderer Retro Grill (TR) Sunderer Retro Grill (NC) Sunderer Retro Grill (VS) 250 Daybreak Cash (?)
Searchlights Sunderer Searchlights 399 Daybreak Cash
Sentinel Hood Icon Player Studio Sunderer Sentinel Hood 249 Daybreak Cash
Shadesplitter Headlights Sunderer Shadesplitter Headlights 99 Daybreak Cash
Sunderer Other
Name Style Acquisition
Icon Sunderer
Icon TR Icon NC Icon VS
A7Comm Array Icon Player Studio Sunderer A7Comm Array 399 Daybreak Cash
Ambulance Module Icon Player Studio Sunderer Ambulance Module 399 Daybreak Cash
Armadillo Armor Icon Player Studio Sunderer Armadillo Armor 399 Daybreak Cash
Barricade Plating Icon Player Studio Sunderer Barricade Plating 249 Daybreak Cash
Chrome Luggage Rack Sunderer Luggage Rack Chrome 99 Daybreak Cash
Custom Rear Hatch Sunderer Custom Rear Hatch (TR) Sunderer Custom Rear Hatch (NC) Sunderer Custom Rear Hatch (VS) 99 Daybreak Cash (?)
Exhaust Stacks Sunderer Exhaust Stacks 399 Daybreak Cash
Geared Riot Armor Icon Player Studio Sunderer Geared Riot Armor 249 Daybreak Cash
Gold Luggage Rack Sunderer Luggage Rack Gold 99 Daybreak Cash
Husky Plating Icon Player Studio Sunderer Husky Plating (TR) Sunderer Husky Plating (NC) Sunderer Husky Plating (VS) 250 Daybreak Cash (?)
Journeyman Infantry Bay Icon Player Studio Sunderer Journeyman Infantry Bay (TR) Sunderer Journeyman Infantry Bay (NC) Sunderer Journeyman Infantry Bay (VS) 250 Daybreak Cash (?)
Logistics Support Kit Icon Player Studio Sunderer Logistics Support Kit 250 Daybreak Cash
Raider Plating Icon Player Studio Sunderer Raider Plating 249 Daybreak Cash
Riot Armor Icon Player Studio Sunderer Riot Armor 250 Daybreak Cash
Spare Tire Sunderer Spare Tire Sunderer Spare Tire Sunderer Spare Tire 250 Daybreak Cash (?)
Spoiler Sunderer Spoiler (TR) Sunderer Spoiler (NC) Sunderer Spoiler (VS) 99 Daybreak Cash (?)
Sunderer Customizations - Tire
Name Cost Faction Requirement Style
Sunderer Goliath Hubcaps 99  Daybreak Cash
Sunderer Goliath Hubcaps
Sunderer Rhino Hubcaps 99  Daybreak Cash
Sunderer Rhino Hubcaps
Sunderer Baron Hubcaps 50  Daybreak Cash
Sunderer Baron Hubcaps
Sunderer Drifter Hubcaps 50  Daybreak Cash
Sunderer Drifter Hubcaps
Sunderer Vertigo Hubcaps 99  Daybreak Cash
Sunderer Vertigo Hubcaps
Sunderer Gripmaster Tire Spikes 399  Daybreak Cash
Gripmaster Tire Spikes
Sunderer Icecrusher Tire Spikes 250  Daybreak Cash
Icecrusher Tire Spikes
Sunderer Suregrip Tire Spikes 250  Daybreak Cash
Suregrip Tire Spikes
Sunderer Trailblazer Tire Spikes 250  Daybreak Cash
Trailblazer Tire Spikes
Sunderer Trail Thrasher Tire Spikes 250  Daybreak Cash
Trail Thraser Tire Spikes
Sunderer Customizations - Lighting
Name Cost Faction Requirement Style
White Sunderer Chassis Lights 250  Daybreak Cash
White Sunderer Chasis Lights
Red Sunderer Chassis Lights 399  Daybreak Cash Icon TR
Red Sunderer Chasis Lights
Cyan Sunderer Chassis Lights Icon NC — 250  Daybreak Cash
Icon VS — 399  Daybreak Cash
Icon TR — 250  Daybreak Cash
Cyan Sunderer Chasis Lights
Orange Sunderer Chassis Lights 250  Daybreak Cash
Orange Sunderer Chasis Lights
Blue Sunderer Chassis Lights 399  Daybreak Cash Icon NC
Blue Sunderer Chasis Lights
Yellow Sunderer Chassis Lights 399  Daybreak Cash Icon NC
Yellow Sunderer Chasis Lights
Green Sunderer Chassis Lights 399  Daybreak Cash Icon VS
Green Sunderer Chasis Lights
Violet Sunderer Chassis Lights 399  Daybreak Cash Icon VS
Violet Sunderer Chasis Lights
Sunderer Customizations - Trim
Name Cost Faction Requirement Style
Yellow Lumifiber Sunderer Trim 550  Daybreak Cash Icon NC
Yellow Lumifiber Sunderer Trim
Red Lumifiber Sunderer Trim 550  Daybreak Cash Icon TR
Red Lumifiber Sunderer Trim
Cyan Lumifiber Sunderer Trim 550  Daybreak Cash Icon VS
Cyan Lumifiber Sunderer Trim
Sunderer Customizations - Horn
Name Cost Style
Sunderer NS-A Horn Default
Sunderer Horn High
Sunderer NS-B Horn 599  Daybreak Cash
Sunderer Horn Low
Sunderer Ghoulish Horn 299  Daybreak Cash
Sunderer Ghostly Shriek Horn 299  Daybreak Cash
Sunderer Pipe Organ Horn 399  Daybreak Cash
Sunderer Witch Horn 399  Daybreak Cash
Sunderer Demonic Horn 599  Daybreak Cash
Sunderer Wolfpack Horn 599  Daybreak Cash
Sunderer Horn of Liberty Horn 650  Daybreak Cash
Sunderer Deathmarch Horn 650  Daybreak Cash
Sunderer Reveille Trumpet 799  Daybreak Cash

March 20, 2019 Update[]

  • Tank Shell resistance (type 7) from 0 to -20
  • Dev Note: These changes equate to roughly one less shot to kill from their Live versions. This brings the expectations to destroy these vehicles a bit closer to that of tank to tank combat, while still allowing them to remain more tanky as wheeled support vehicles.
  • Deployment Shield
    • While the shield is active, the vehicle no longer receives additional damage to Tank Shell (resist type 7)
    • Dev Note: This change nullifies the Tank Shell resistance adjustments above for Deploy Shield Sunderers whose shield is currently active

September 15, 2021 Update[]

  • Default Utility and Defense
  • Sunderer
    • Resist type 4(Heavy Machine Guns) reduced from 87 to 80 for the ANT, Chimera, Lightning, Vanguard, Prowler, Magrider, and Sunderer.

Sunderer/Media

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