Specialized Heavy Assault Weaponry
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| Page Contents Current As of Patch: | GU08 |
Heavy Gun Overview
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| Heavy Guns | ||
| T7 Mini-Chaingun | NC05 Jackhammer | Lasher X2 |
Usable By:
Exclusive tools of the Heavy Assault, these weapons are a powerful deterrent to the enemy and a great asset to any squad looking to mount a devastating offensive or a strong defense.
Heavy Gun Statistics
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Terran Republic
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| Weapon Certification Cost and General Availability | |||||||||||
| Type | T7 Mini-Chaingun | ||||||||||
| Rail Attachments | |||||||||||
| Flashlight | |||||||||||
| Laser Sight | |||||||||||
| Forward Grip | |||||||||||
| Extended Magazine | |||||||||||
| T7 Mini-Chaingun | |||
| The sound of the menacing T7 MCG firing strikes fear into the heart of its enemies. It is capable of sustained fire that can tear apart entire squads. | |||
| Empire: | | ||
| Weapon Type: | Specialized Heavy Assault Weaponry | ||
| Fire Rate: | 800 RPM | ||
| Muzzle Velocity: | 550m/s | ||
| Range: | Short | ||
| Fire Modes: | Automatic | ||
| Damage | |||
| Max Damage: | 143 before 10m | ||
| Min Damage: | 125 after 65m | ||
| Reload Speed | |||
| Fast Reload: | 3.4s | ||
| Slow Reload: | 4s | ||
| Ammunition | |||
| Magazine Size: | 100 | ||
| Ammunition Pool: | 400 | ||
| Accuracy | |||
| Hip | Aim | ||
| Crouch | Still: | 2 | 0.1 |
| Move: | 1.5 | 0.1 | |
| Stand | Still: | 2.5 | 0.9 |
| Move: | 5 | 2 | |
| Bloom per Shot: | 0.1 | 0.05 | |
| Costs | |||
| Cert Cost: | 1000 | ||
| SC Cost: | 700 | ||
New Conglomerate
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| Weapon Certification Cost and General Availability | |||||||||||
| Type | Jackhammer | ||||||||||
| Rail Attachments | |||||||||||
| Flashlight | |||||||||||
| Laser Sight | |||||||||||
| Forward Grip | |||||||||||
| Extended Magazine | |||||||||||
| NC05 Jackhammer | |||
| The legendary NC05 Jackhammer heavy shotgun's stopping power and sustained fire capabilities make it a frightening weapon in close quarters combat. | |||
| Empire: | | ||
| Weapon Type: | Specialized Heavy Assault Weaponry | ||
| Can Use: | |||
| Fire Rate: | 250 RPM | ||
| Muzzle Velocity: | 400m/s | ||
| Range: | Short | ||
| Fire Modes: | Automatic, Semi-Automatic | ||
| Damage | |||
| Max Damage: | 112 before 10m | ||
| Min Damage: | 90 after 30m | ||
| Reload Speed | |||
| Fast Reload: | 2s | ||
| Slow Reload: | 3.5s | ||
| Ammunition | |||
| Magazine Size: | 6 | ||
| Ammunition Pool: | 48 | ||
| Accuracy | |||
| Hip | Aim | ||
| Crouch | Still: | 1.5 | 0.1 |
| Move: | 1 | 0.1 | |
| Stand | Still: | 2 | 0.75 |
| Move: | 5 | 2 | |
| Bloom per Shot: | 0.5 | 0.5 | |
| Costs | |||
| Cert Cost: | 1000 | ||
| SC Cost: | 700 | ||
Vanu Sovereignty
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| Weapon Certification Cost and General Availability | |||||||||||
| Type | Lasher | ||||||||||
| Rail Attachments | |||||||||||
| Flashlight | |||||||||||
| Laser Sight | |||||||||||
| Forward Grip | |||||||||||
| Extended Magazine | |||||||||||
| Lasher X2 | |||
| The experimental Lasher X2 fires volatile orbs of plasma that explode on contact with hard surfaces. Field trials have demonstrated its effectiveness at suppressing fire, flushing out enemies and melting infantry | |||
| Empire: | | ||
| Weapon Type: | Specialized Heavy Assault Weaponry | ||
| Can Use: | |||
| Fire Rate: | 300 RPM | ||
| Muzzle Velocity: | 100m/s | ||
| Range: | Long | ||
| Fire Modes: | Automatic | ||
| Damage | |||
| Max Damage: | 150 before 10m | ||
| Min Damage: | 100 after 60m | ||
| Reload Speed | |||
| Fast Reload: | 4.374s | ||
| Slow Reload: | 5.4s | ||
| Ammunition | |||
| Magazine Size: | 75 | ||
| Ammunition Pool: | 300 | ||
| Accuracy | |||
| Hip | Aim | ||
| Crouch | Still: | 0.12 | 0.4 |
| Move: | 0.12 | 0.4 | |
| Stand | Still: | 1 | 2 |
| Move: | 2 | 2 | |
| Bloom per Shot: | 0.05 | 0.03 | |
| Costs | |||
| Cert Cost: | 1000 | ||
| SC Cost: | 700 | ||