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Solstice VE3
Solstice VE3
The versatile Solstice VE3 is an effective carbine suitable for most situations.
Costs
Cert Cost: Default Icon resource certpoints 25x25
DC Cost: Default Icon Daybreak Cash
General Info
Empire: Icon VS
Can Use: Icon Light AssaultIcon Engineer
Weapon Type: Carbines
Fire Rate: 698 RPM
Muzzle Velocity: 515m/s
Effective Range: Medium
Fire Modes: Automatic,
Semi-Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Damage[?]
Max Damage: 143 before 10m
Min Damage: 112 after 60m
Reload Speed
Short Reload: 1.65s
Long Reload: 2.28s
Ammunition
Magazine Size: 30
Ammunition Pool: 210
Accuracy[?]
Hip Aim
Crouch Still: 1 0.1
Move: 1.5 0.15
Stand Still: 1.5 0.1
Move: 2 0.25
Bloom per Shot: 0.1 0.05
Sprint: 5
Jump/Airborne: 2
Recoil[?]
Vertical: 0.25
Horizontal, Min/Max: 0.2/0.2
Horizontal Tolerance: 0.5
Angle Min/Max: 14°/17°
Bias:
Recoil Decrease: 18
First Shot Recoil Multiplier: 2.8x
Data source: 1. 2.

The Solstice VE3 is the default carbine for the Vanu Sovereignty. It is available to the Light Assault and Engineer class. When a new VS character drops into combat, they are using the Solstice as their primary as part of the Light Assault class. The Solstice is a versatile gun and can be used effectively from point blank range to about 60 meters.

The Solstice can easily take accurate shots at anyone from close to long range due to the high accuracy the weapon possesses. Like many other VS weaponry, the Solstice has no bullet drop so a standard suppressor can be added with only the muzzle velocity to worry about. However, it has relatively high horizontal recoil, so a forward grip is recommended for ADS-main players. For new players, laser sight is highly viable for hipfire, which bypass having to compensate for horizontal recoil while retaining high accuracy and mobility.

Damage with Range:

143 @ 10 meters

125 @ 39 meters

112 @ 60 meters

AttachmentsEdit

Available attachments
Optics
HS/NV Scope (1X) Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
Ns weapon scope hsnv scope
30Icon resource certpoints 25x25 50Icon Daybreak Cash
HPR Reflex (1x) Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates an accurate dot-and-circle reticle above the top rail.
More reticles for this scope available, see full article.
Icon weaponAttachment vs redDotSight01
Default
VHO Reflex (2x) The revolutionary Vanu Holo-Optic reflex utilizes nanotechnology to project a circle and dot reticle. Additionally, it features a 2X magnitude zoom for better performance in urban combat scenarios.
More reticles for this scope available, see full article.
Icon weaponAttachment vs redDotSight02
5Icon resource certpoints 25x25 10Icon Daybreak Cash
VMS (3.4x) The Vanu Marksman's Scope is the standard for mid-range engagements. It uses a minimalistic chevron reticle inside of its Vanu-styled housing.
Vs weapon scope vms x3.4
30Icon resource certpoints 25x25 50Icon Daybreak Cash
V3 Holo (3.4x) Within its ornate triangular housing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.
Vs weapon scope v3 holo x3.4
30Icon resource certpoints 25x25 50Icon Daybreak Cash
OG-4 (4x) Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
Vs weapon scope og-4 x4
30Icon resource certpoints 25x25 50Icon Daybreak Cash
CSZ (4x) The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. This scope uses a triple chevron reticle.
Vs weapon scope csz x4
30Icon resource certpoints 25x25 50Icon Daybreak Cash
Barrel Attachments
Suppressor The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Suppressor (VS)
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Flash Suppressor A flash suppressor makes the shooter less visible to the enemy, but will increase the range at which you'll appear on enemy minimaps.
Flash Suppressor (VS)
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Rail Attachments
Darklight Flashlight The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.
Flashlight
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Laser Sight A laser sight increases the user's hipfire accuracy by 25%.
Laser Sight
Default
Forward Grip A forward grip increases control of the weapon, reducing horizontal recoil by 25%.
Forward Grip (VS)
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Ammo
No Ammo available.

Ribbons and MedalsEdit

It is possible to get both Ribbons and Medals for using the Solstice VE3. Each Ribbon is a standard reward for achieving a set amount of kills with the Solstice VE3. Medals relate to how many overall kills you have with the Solstice VE3.

RibbonsEdit

Ribbon Icon Requirements
Solstice VE3 Service Ribbon
Assault Rifle Ribbon
10 kills.

See more available ribbons on the Service Ribbons page.


MedalsEdit

Medal Icon Requirements Certification Rewards
No Medal
Medal Empty
0 kill No Reward
Copper Medal
Medal Copper
10 kills 2 Icon resource certpoints 25x25
Silver Medal
Medal Silver
60 kills 10 Icon resource certpoints 25x25
Gold Medal
Medal Gold
160 kills 20 Icon resource certpoints 25x25
Auraxium Medal
Medal Araxium
1160 kills 200 Icon resource certpoints 25x25

History Edit

  • December 1, 2016 Update
    • Hipfire minimum cone of fire while airborne now uses the same minimum hipfire cone of fire as a player who is walking.
    • Hipfire Bloom from 0.1 to 0.08

Video Edit

Planetside 2 - Solstice Gun Review - Mr10:55

Planetside 2 - Solstice Gun Review - Mr. G4F

Weapon review

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