The versatile Solstice VE3 is an effective carbine suitable for most situations.
ADS Move Speed Multiplier:
143 before 10m
112 after 60m
Bloom per Shot:
First Shot Recoil Multiplier:
Census API source:
Solstice VE3 API Data
Solstice VE3 is the standard issue carbine of the Vanu Sovereignty. It is available to all Vanu Sovereignty characters by default.
The Solstice VE3 is the VS equivalent to the NC
AF-19 Mercenary and the TR TRAC-5, which tend to be the middle ground between all the available carbines and serve as solid starter weapons.
The scope of attachments available for the Solstice VE3 is limited, with access to no alternate ammo types, no
compensator, and only the basic Laser Sight and Forward Grip. However, the Solstice VE3 starts with the red dot-and-circle variant of the HPR Reflex unlocked, as well as the Laser Sight, serving as a suitable all-round starter carbine for a fresh Light Assault or Engineer.
Damage Fall-off Edit
143 before 10 meters
125 at 39 meters
112 after 60 meters
HS/NV Scope (1x)
Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
HPR Reflex (1x)
Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates an accurate dot-and-circle reticle above the top rail. More reticles for this scope available, see full article.
VHO Reflex (2x)
The revolutionary Vanu Holo-Optic reflex utilizes nanotechnology to project a circle and dot reticle. Additionally, it features a 2X magnitude zoom for better performance in urban combat scenarios. More reticles for this scope available, see full article.
The Vanu Marksman's Scope is the standard for mid-range engagements. It uses a minimalistic chevron reticle inside of its Vanu-styled housing.
V3 Holo (3.4x)
Within its ornate triangular housing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.
Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. This scope uses a triple chevron reticle.
The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
A flash suppressor makes the shooter less visible to the enemy, but will increase the range at which you'll appear on enemy minimaps.
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.
A laser sight increases the user's hipfire accuracy by 25%.
A forward grip increases control of the weapon, reducing horizontal recoil by 25%.
Ribbons and Medals Edit
It is possible to get both Ribbons and Medals for using the Solstice VE3. Each Ribbon is a standard reward for achieving a set amount of kills with the Solstice VE3. Medals relate to how many overall kills you have with the Solstice VE3.
Solstice VE3 Service Ribbon
See more available ribbons on the
Service Ribbons page.
December 1, 2016 Update
Hipfire minimum cone of fire while airborne now uses the same minimum hipfire cone of fire as a player who is walking.
Hipfire Bloom from 0.1 to 0.08
Planetside 2 - Solstice Gun Review - Mr. G4F