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Solstice SF

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Page Contents Current As of Patch: GU12
Solstice SF
Solstice SF
A built-in select fire mode gives users of the Solstice SF the ability to adapt to nearly any scenario.
Empire: Icon VS
Can Use: Icon Light AssaultIcon Engineer
Weapon Type: Carbines
Fire Rate: 652 RPM
Muzzle Velocity: 515m/s
Effective Range: Medium
Fire Modes: Automatic,
3x Burst,
Semi-Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Damage
Max Damage: 143 before 10m
Min Damage: 112 after 60m
Reload Speed
Short Reload: 1.875s
Long Reload: 2.78s
Ammunition
Magazine Size: 30
Ammunition Pool: 210
Accuracy
Hip Aim
Crouch Still: 1 0.1
Move: 1.5 0.15
Stand Still: 1.5 0.1
Move: 2 0.25
Bloom per Shot: 0.1 0.05
Recoil
Vertical: 0.28
Horizontal, Min/Max: 0.2/0.2
Angle Min/Max: 14°/17°
Bias:
Recoil Decrease: 18
First Shot Recoil Multiplier: 2.3x
Costs
Cert Cost: 500 Icon certification point
SC Cost: 700 Resource icon station cash

The Solstice SF is a variant of the Solstice VE3, the default carbine for the Vanu Sovereignty.

The Solstice SF provides slightly more versatility over the Solstice VE3 with its multiple firing modes and additional attachments. As a trade-off to its versatility, it will be outmatched in terms of rate of fire and reload speed. Like any standard carbine, the Solstice can be easily overpowered by Shotguns in close range, Assault Rifles and Light Machine Guns in medium range, and Sniper Rifles at long range. Your best chance for survival is to be agile and try to bait or flank an enemy out of their situational advantage.

This weapon has the unique option of equipping an Underbarrel Grenade Launcher, Underbarrel Smoke Grenade Launcher or Underbarrel Shotgun as a rail attachment. Keep in mind that ammo for an underbarrel weapon can be replenished by an engineer's ammo pack.

AttachmentsEdit

Available attachments
Optics
HS/NV Scope (1X) Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
Ns weapon scope hsnv scope
30Icon resource certpoints 25x25 50Resource icon station cash
HPR Reflex (1X) Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates an accurate dot-and-circle reticle above the top rail.
Icon weaponAttachment vs redDotSight01
30Icon resource certpoints 25x25 50Resource icon station cash
VHO Reflex (2X) The revolutionary Vanu Holo-Optic reflex utilizes nanotechnology to project a circle and dot reticle. Additionally, it features a 2X magnitude zoom for better performance in urban combat scenarios.
Icon weaponAttachment vs redDotSight02
30Icon resource certpoints 25x25 50Resource icon station cash
VMS (3.4X) The Vanu Marksman's Scope is the standard for mid-range engagements. It uses a minimalistic chevron reticle inside of its Vanu-styled housing.
Vs weapon scope vms x3.4
30Icon resource certpoints 25x25 50Resource icon station cash
V3 Holo (3.4X) Within its ornate triangular housing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.
Vs weapon scope v3 holo x3.4
30Icon resource certpoints 25x25 50Resource icon station cash
OG-4 (4X) Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
Vs weapon scope og-4 x4
30Icon resource certpoints 25x25 50Resource icon station cash
CSZ (4x) The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. This scope uses a triple chevron reticle.
Vs weapon scope csz x4
30Icon resource certpoints 25x25 50Resource icon station cash
TriGon-6 (6X) The TriGon-6 won the Vanu Sovereignty's bid as their standard sniper scope. It features 6x magnification and standard mil-dot sighting.
TriGon-6 (VS 6x)
30Icon resource certpoints 25x25 50Resource icon station cash
Barrel Attachments
Suppressor The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Suppressor (VS)
100Icon resource certpoints 25x25 75Resource icon station cash
Flash Suppressor A flash suppressor makes the shooter less visible to the enemy without affecting muzzle velocity or damage. A very small reduction in full-auto accuracy makes burst control necessary for extremely long ranges.
Flash Suppressor (VS)
100Icon resource certpoints 25x25 75Resource icon station cash
Compensator A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show on the minimap from farther away, and increased weapon bulk reduces accuracy when firing from the hip.
Compensator (VS)
100Icon resource certpoints 25x25 75Resource icon station cash
Rail Attachments
Darklight Flashlight The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.
Flashlight
100Icon resource certpoints 25x25 75Resource icon station cash
Laser Sight The laser sight increases accuracy when firing from the hip.
Laser Sight
100Icon resource certpoints 25x25 75Resource icon station cash
Forward Grip A forward grip increases control of the weapon, reducing horizontal recoil during sustained fire.
Forward Grip (VS)
100Icon resource certpoints 25x25 75Resource icon station cash
Grenade Launcher A single-shot grenade launcher attachment; increases the equip time of the attached weapon.
Pressing Gear Slot 1 hotkey will toggle the attachment.
VS Underbarrel Attachment
100Icon resource certpoints 25x25 75Resource icon station cash
Smoke Launcher Underbarrel smoke grenade launcher attachment; increases the equip time of the attached weapon.
Pressing Gear Slot 1 hotkey will toggle the attachment.
VS Underbarrel Attachment
100Icon resource certpoints 25x25 75Resource icon station cash
Underbarrel Shotgun A single-shot shotgun round attachment; increases the equip time of the attached weapon.
Pressing Gear Slot 1 hotkey will toggle the attachment.
VS Underbarrel Attachment
100Icon resource certpoints 25x25 75Resource icon station cash
Ammo
Soft Point Ammunition Soft point ammunition has increased wounding capability at medium range, though the bullet travels slightly slower in comparison to standard ammunition.
Extended Magazine (VS)
100Icon resource certpoints 25x25 75Resource icon station cash
High-Velocity Ammunition High velocity ammunition has a fast travel time and is more effective at long range. Vertical recoil is slightly higher in comparison to standard ammunition.
Extended Magazine (VS)
100Icon resource certpoints 25x25 75Resource icon station cash

Ribbons and MedalsEdit

It is possible to get both Ribbons and Medals for using the Solstice SF. Each Ribbon is a standard reward for achieving a set amount of kills with the Solstice SF. Medals relate to how many overall kills you have with the Solstice SF.

RibbonsEdit

Ribbon Icon Requirements
Solstice SF Service Ribbon
Assault Rifle Ribbon
10 kills.

See more available ribbons on the Service Ribbons page.


MedalsEdit

Medal Icon Requirements Certification Rewards
No Medal
Medal Empty
0 kills
Copper Medal
Medal Copper
10 kills Planetside2font-2Icon resource certpoints 25x25
Silver Medal
Medal Silver
60 kills Planetside2font-1Planetside2font-0Icon resource certpoints 25x25
Gold Medal
Medal Gold
160 kills Planetside2font-2Planetside2font-0Icon resource certpoints 25x25
Auraxium Medal
Medal Araxium
1160 kills Planetside2font-2Planetside2font-0Planetside2font-0Icon resource certpoints 25x25

Gallery Edit

Video Edit

Planetside 2 - Solstice Gun Review - Mr10:55

Planetside 2 - Solstice Gun Review - Mr. G4F-0

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