Page Contents Current As of Patch:
GU09
Sniper Rifle Overview Edit
Usable By:
Sniper Rifles allow the Infiltrator to take out enemy squads from a long distance, then move to another position without being caught.
Sniper Rifle Statistics Edit
Terran Republic Edit
The 99SV is the standard issue semi-automatic sniper rifle of TR Infiltrators. An accurized variant of the DMR-99, the 99SV allows the shooter to hit multiple follow-up shots at long range.
Empire:
Weapon Type:
Sniper Rifles
Can Use:
Fire Rate:
231 RPM
Muzzle Velocity:
550m/s
Range:
Very Long
Fire Modes:
Semi-Automatic
Reload Speed
Fast Reload:
2.6s
Slow Reload:
3.6s
Damage
Max Damage:
400 before 10m
Min Damage:
334 after 75m
Ammunition
Magazine Size:
10
Ammunition Pool:
70
Accuracy
Hip
Aim
Crouch
Still:
6.5
?
Move:
6
?
Stand
Still:
6.75
0.55
Move:
6.75
2
Bloom per Shot:
1
1
Costs
Cert Cost:
Default
SC Cost:
Default
The KSR-35's high-powered 7x65 cartridge is extremely effective at dropping targets at medium range.
Empire:
Weapon Type:
Sniper Rifles
Can Use:
Fire Rate:
231 RPM
Muzzle Velocity:
500m/s
Range:
Very Long
Fire Modes:
Semi-Automatic
Reload Speed
Fast Reload:
2.6s
Slow Reload:
3.6s
Damage
Max Damage:
400 before 10m
Min Damage:
334 after 75m
Ammunition
Magazine Size:
10
Ammunition Pool:
70
Accuracy
Hip
Aim
Crouch
Still:
6.5
?
Move:
6
?
Stand
Still:
6.75
0.55
Move:
6.75
2
Bloom per Shot:
1
1
Costs
Cert Cost:
500
SC Cost:
700
The versatile M77-B's balance of stopping power, accuracy, and rate of fire make it an excellent choice for Infiltrators that have been provided with limited information for a mission.
Empire:
Weapon Type:
Sniper Rifles
Can Use:
Fire Rate:
353 RPM
Muzzle Velocity:
550m/s
Range:
Very Long
Fire Modes:
Bolt Action
Reload Speed
Fast Reload:
3.5s
Slow Reload:
5s
Damage
Max Damage:
750 before 10m
Min Damage:
550 after 75m
Ammunition
Magazine Size:
5
Ammunition Pool:
40
Accuracy
Hip
Aim
Crouch
Still:
5
?
Move:
4.5
?
Stand
Still:
6
0.55
Move:
6
2
Bloom per Shot:
1
1
Costs
Cert Cost:
100
SC Cost:
250
The powerful bolt-action SR-7 is capable of eliminating targets from extremely long distances.
Empire:
Weapon Type:
Sniper Rifles
Can Use:
Fire Rate:
353 RPM
Muzzle Velocity:
600m/s
Range:
Very Long
Fire Modes:
Bolt Action
Reload Speed
Fast Reload:
3.75s
Slow Reload:
5s
Damage
Max Damage:
750 before 10m
Min Damage:
550 after 75m
Ammunition
Magazine Size:
5
Ammunition Pool:
40
Accuracy
Hip
Aim
Crouch
Still:
5
?
Move:
4.5
?
Stand
Still:
6
0.55
Move:
6
2
Bloom per Shot:
1
1
Costs
Cert Cost:
1000
SC Cost:
700
Deadly in the hands of a skilled Infiltrator, the bolt action TSAR-42's features a unique bolt rotation system designed to improve the time between shots.
Empire:
Weapon Type:
Sniper Rifles
Can Use:
Fire Rate:
353 RPM
Muzzle Velocity:
550m/s
Range:
Long
Fire Modes:
Bolt Action
Reload Speed
Fast Reload:
3.11s
Slow Reload:
4
Damage
Max Damage:
750 before 10m
Min Damage:
550 after 75m
Ammunition
Magazine Size:
5
Ammunition Pool:
40
Accuracy
Hip
Aim
Crouch
Still:
5
?
Move:
4.5
?
Stand
Still:
6
0.55
Move:
6
2
Bloom per Shot:
1
1
Costs
Cert Cost:
250
SC Cost:
500
Chambered for the powerful 12.7x75mm round, the high muzzle velocity and stopping power afforded by the RAMS .50M ensures shots will hit harder and faster than others in its class.
Empire:
Weapon Type:
Sniper Rifles
Can Use:
Fire Rate:
353 RPM
Muzzle Velocity:
650m/s
Range:
Very Long
Fire Modes:
Bolt Action
Reload Speed
Fast Reload:
4s
Slow Reload:
6s
Damage
Max Damage:
800 before 10m
Min Damage:
550 after 75m
Ammunition
Magazine Size:
5
Ammunition Pool:
40
Accuracy
Hip
Aim
Crouch
Still:
5.5
?
Move:
5
?
Stand
Still:
6.5
0.55
Move:
6.5
2
Bloom per Shot:
1
1
Costs
Cert Cost:
1000
SC Cost:
700
New Conglomerate Edit
The semi-automatic Special Purpose Rifle (SPR) is a marksman rifle built on the highly-configurable Gauss platform. Developed after the start of the Auraxis War, it has remained in use due to its accuracy when making long-distance shots.
Empire:
Weapon Type:
Sniper Rifles
Can Use:
Fire Rate:
231 RPM
Muzzle Velocity:
550m/s
Range:
Very Long
Fire Modes:
Semi-Automatic
Reload Speed
Fast Reload:
2.6s
Slow Reload:
3.6s
Damage
Max Damage:
400 before 10m
Min Damage:
334 after 75m
Ammunition
Magazine Size:
10
Ammunition Pool:
70
Accuracy
Hip
Aim
Crouch
Still:
6.5
?
Move:
6
?
Stand
Still:
6.75
0.55
Move:
6.75
2
Bloom per Shot:
1
1
Costs
Cert Cost:
100
SC Cost:
250
The semi-automatic Impetus sniper rifle is a favorite amongst Infiltrators for covert operations. It excels at medium range due to its considerable stopping power and rate of fire.
Empire:
Weapon Type:
Sniper Rifles
Can Use:
Fire Rate:
231 RPM
Muzzle Velocity:
500m/s
Range:
Long
Fire Modes:
Semi-Automatic
Reload Speed
Fast Reload:
2.6s
Slow Reload:
3.6s
Damage
Max Damage:
400 before 10m
Min Damage:
334 after 75m
Ammunition
Magazine Size:
10
Ammunition Pool:
70
Accuracy
Hip
Aim
Crouch
Still:
6.5
?
Move:
6
?
Stand
Still:
6.75
0.55
Move:
6.75
2
Bloom per Shot:
1
1
Costs
Cert Cost:
500
SC Cost:
700
The high muzzle velocity of the LA80's projectiles reduces the amount that a target must be lead, making it an excellent choice for sniping targets at extreme distances.
Empire:
Weapon Type:
Sniper Rifles
Can Use:
Fire Rate:
353 RPM
Muzzle Velocity:
600m/s
Range:
Very Long
Fire Modes:
Bolt Action
Reload Speed
Fast Reload:
3.75s
Slow Reload:
5s
Damage
Max Damage:
750 before 10m
Min Damage:
550 after 75m
Ammunition
Magazine Size:
5
Ammunition Pool:
40
Accuracy
Hip
Aim
Crouch
Still:
5
?
Move:
4.5
?
Stand
Still:
6
0.55
Move:
6
2
Bloom per Shot:
1
1
Costs
Cert Cost:
1000
SC Cost:
700
An upgraded version of the successful NC11, the magazine-fed NC14 Bolt Driver is common on the battlefield due to its versatility and high stopping power.
Empire:
Weapon Type:
Sniper Rifles
Can Use:
Fire Rate:
353 RPM
Muzzle Velocity:
550m/s
Range:
Very Long
Fire Modes:
Bolt Action
Reload Speed
Fast Reload:
3.5s
Slow Reload:
5s
Damage
Max Damage:
750 before 10m
Min Damage:
550 after 75m
Ammunition
Magazine Size:
5
Ammunition Pool:
40
Accuracy
Hip
Aim
Crouch
Still:
5
?
Move:
4.5
?
Stand
Still:
6
0.55
Move:
6
2
Bloom per Shot:
1
1
Costs
Cert Cost:
Default
SC Cost:
Default
The medium-range SAS-R's sniper rifle features a rapid bolt action that allows users to make follow up shots on targets before they can reach cover.
Empire:
Weapon Type:
Sniper Rifles
Can Use:
Fire Rate:
353 RPM
Muzzle Velocity:
500m/s
Range:
Very Long
Fire Modes:
Bolt Action
Reload Speed
Fast Reload:
3.1s
Slow Reload:
4.5s
Damage
Max Damage:
750 before 10m
Min Damage:
550 after 75m
Ammunition
Magazine Size:
5
Ammunition Pool:
40
Accuracy
Hip
Aim
Crouch
Still:
5
?
Move:
4.5
?
Stand
Still:
6
0.55
Move:
6
2
Bloom per Shot:
1
1
Costs
Cert Cost:
250
SC Cost:
500
The bulky EM4 Longshot's overclocked propulsion coils allow for projectiles that both travel faster and hit harder in comparison to other bolt-action sniper rifles.
Empire:
Weapon Type:
Sniper Rifles
Can Use:
Fire Rate:
353 RPM
Muzzle Velocity:
650m/s
Range:
Long
Fire Modes:
Bolt Action
Reload Speed
Fast Reload:
4s
Slow Reload:
6s
Damage
Max Damage:
800 before 10m
Min Damage:
550 after 75m
Ammunition
Magazine Size:
5
Ammunition Pool:
40
Accuracy
Hip
Aim
Crouch
Still:
5.5
?
Move:
5
?
Stand
Still:
6.5
0.55
Move:
6.5
2
Bloom per Shot:
1
1
Costs
Cert Cost:
1000
SC Cost:
700
Vanu Sovereignty Edit
The Ghost VS12's high rate of fire provides considerable lethality at medium range due to its modified heat-shunting discharge coil.
Empire:
Weapon Type:
Sniper Rifles
Can Use:
Fire Rate:
353 RPM
Muzzle Velocity:
500m/s
Range:
Very Long
Fire Modes:
Bolt Action
Reload Speed
Fast Reload:
3.15s
Slow Reload:
4.5s
Damage
Max Damage:
750 before 10m
Min Damage:
550 after 75m
Ammunition
Magazine Size:
5
Ammunition Pool:
40
Accuracy
Hip
Aim
Crouch
Still:
5
?
Move:
4.5
?
Stand
Still:
6
0.55
Move:
6
2
Bloom per Shot:
1
1
Costs
Cert Cost:
250
SC Cost:
500
Recoil dampeners throughout the hefty Phantom VA23 make pulling off medium-range follow up shots effortless.
Empire:
Weapon Type:
Sniper Rifles
Can Use:
Fire Rate:
231 RPM
Muzzle Velocity:
525m/s
Range:
Very Long
Fire Modes:
Semi-Automatic
Reload Speed
Fast Reload:
3.6s
Slow Reload:
4.6s
Damage
Max Damage:
400 before 8m
Min Damage:
260 after 200m
Ammunition
Magazine Size:
10
Ammunition Pool:
70
Accuracy
Hip
Aim
Crouch
Still:
6.5
?
Move:
6
?
Stand
Still:
6.75
0.55
Move:
6.75
2
Bloom per Shot:
1
1
Costs
Cert Cost:
500
SC Cost:
700
The high velocity plasma projectiles the Vanu Sovereignty's V10 fires reduces the amount that moving targets must be lead, making it one of the easiest to use long range weapons on Auraxis.
Empire:
Weapon Type:
Sniper Rifles
Can Use:
Fire Rate:
353 RPM
Muzzle Velocity:
600m/s
Range:
Very Long
Fire Modes:
Bolt Action
Reload Speed
Fast Reload:
3.75s
Slow Reload:
5s
Damage
Max Damage:
750 before 10m
Min Damage:
550 after 75m
Ammunition
Magazine Size:
5
Ammunition Pool:
40
Accuracy
Hip
Aim
Crouch
Still:
5
?
Move:
4.5
?
Stand
Still:
6
0.55
Move:
6
2
Bloom per Shot:
1
1
Costs
Cert Cost:
1000
SC Cost:
700
The VA39 Spectre semi-automatic sniper rifle is the standard squad support weapon of Vanu Sovereignty Infiltrators
Empire:
Weapon Type:
Sniper Rifles
Can Use:
Fire Rate:
231 RPM
Muzzle Velocity:
570m/s
Range:
Very Long
Fire Modes:
Semi-Automatic
Reload Speed
Fast Reload:
2.6s
Slow Reload:
3.6s
Damage
Max Damage:
400 before 8m
Min Damage:
260 after 200m
Ammunition
Magazine Size:
10
Ammunition Pool:
70
Accuracy
Hip
Aim
Crouch
Still:
6.5
?
Move:
6
?
Stand
Still:
6.75
0.55
Move:
6.75
2
Bloom per Shot:
1
1
Costs
Cert Cost:
Default
SC Cost:
Default
The bolt-action XM98's dialed-in power core interface draws allows for a remarkably versatile plasma sniper rifle.
Empire:
Weapon Type:
Sniper Rifles
Can Use:
Fire Rate:
353 RPM
Muzzle Velocity:
550m/s
Range:
Very Long
Fire Modes:
Bolt Action
Reload Speed
Fast Reload:
3.5s
Slow Reload:
5s
Damage
Max Damage:
750 before 10m
Min Damage:
550 after 75m
Ammunition
Magazine Size:
5
Ammunition Pool:
40
Accuracy
Hip
Aim
Crouch
Still:
5
?
Move:
4.5
?
Stand
Still:
6
0.55
Move:
6
2
Bloom per Shot:
1
1
Costs
Cert Cost:
100
SC Cost:
250
The powerful Parallax VX3 sniper rifle's heavy-hitting, high velocity plasma projectiles allow for easy long distance shots.
Empire:
Weapon Type:
Sniper Rifles
Can Use:
Fire Rate:
353 RPM
Muzzle Velocity:
650m/s
Range:
Very Long
Fire Modes:
Bolt Action
Reload Speed
Fast Reload:
4s
Slow Reload:
6s
Damage
Max Damage:
800 before 10m
Min Damage:
550 after 75m
Ammunition
Magazine Size:
5
Ammunition Pool:
40
Accuracy
Hip
Aim
Crouch
Still:
5.5
?
Move:
5
?
Stand
Still:
6.5
0.55
Move:
6.5
2
Bloom per Shot:
1
1
Costs
Cert Cost:
1000
SC Cost:
700
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