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| style="text-align:center; width:14%; height:30px;" class="column-header" |[[NS-44 Commissioner]] |
| style="text-align:center; width:14%; height:30px;" class="column-header" |[[NS-44 Commissioner]] |
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| style="text-align:center; width:14%; height:30px;" class="column-header" |[[NS-357 Underboss]] |
| style="text-align:center; width:14%; height:30px;" class="column-header" |[[NS-357 Underboss]] |
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+ | | style="text-align:center; width:14%; height:30px;" class="column-header" |[[NS-44L Blackhand]] |
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| style="text-align:center; width:14%; height:30px;" class="column-header" |[[Hunter QCX]] |
| style="text-align:center; width:14%; height:30px;" class="column-header" |[[Hunter QCX]] |
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| style="text-align:center;" class="row-odd" |[[File:Icon-death-20x20.png]] |
| style="text-align:center;" class="row-odd" |[[File:Icon-death-20x20.png]] |
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| style="text-align:center;" class="row-odd" |[[File:Icon-death-20x20.png]] |
| style="text-align:center;" class="row-odd" |[[File:Icon-death-20x20.png]] |
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+ | | style="text-align:center;" class="row-odd" | |
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| style="text-align:center;" class="row-odd" |[[File:Icon-death-20x20.png]] |
| style="text-align:center;" class="row-odd" |[[File:Icon-death-20x20.png]] |
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| style="text-align:center;" class="row-even" |[[File:Icon-death-20x20.png]] |
| style="text-align:center;" class="row-even" |[[File:Icon-death-20x20.png]] |
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| style="text-align:center;" class="row-even" |[[File:Icon-death-20x20.png]] |
| style="text-align:center;" class="row-even" |[[File:Icon-death-20x20.png]] |
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+ | | style="text-align:center;" class="row-even" | |
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| style="text-align:center;" class="row-even" |[[File:Icon-death-20x20.png]] |
| style="text-align:center;" class="row-even" |[[File:Icon-death-20x20.png]] |
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|- |
|- |
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| class="row-odd" |[[3.4x Scope]] |
| class="row-odd" |[[3.4x Scope]] |
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+ | | style="text-align:center;" class="row-odd" | |
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| style="text-align:center;" class="row-odd" | |
| style="text-align:center;" class="row-odd" | |
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| style="text-align:center;" class="row-even" | |
| style="text-align:center;" class="row-even" | |
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| style="text-align:center;" class="row-even" | |
| style="text-align:center;" class="row-even" | |
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+ | | style="text-align:center;" class="row-even" |[[File:Icon-death-20x20.png]] |
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| style="text-align:center;" class="row-even" |[[File:Icon-death-20x20.png]] |
| style="text-align:center;" class="row-even" |[[File:Icon-death-20x20.png]] |
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|- |
|- |
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| class="row-odd" |[[Laser 3.4x Scope]] |
| class="row-odd" |[[Laser 3.4x Scope]] |
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+ | | style="text-align:center;" class="row-odd" | |
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| style="text-align:center;" class="row-odd" | |
| style="text-align:center;" class="row-odd" | |
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|- |
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| class="row-even" |[[Laser 4x Scope]] |
| class="row-even" |[[Laser 4x Scope]] |
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+ | | style="text-align:center;" class="row-even" | |
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| style="text-align:center;" class="row-even" | |
| style="text-align:center;" class="row-even" | |
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| style="text-align:center;" class="row-even" | |
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|- |
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| class="row-odd" |[[6x Scope]] |
| class="row-odd" |[[6x Scope]] |
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+ | | style="text-align:center;" class="row-odd" | |
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| style="text-align:center;" class="row-odd" | |
| style="text-align:center;" class="row-odd" | |
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| style="text-align:center;" class="row-odd" | |
| style="text-align:center;" class="row-odd" | |
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|- |
|- |
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| class="row-even" |[[HSNV Scope]] |
| class="row-even" |[[HSNV Scope]] |
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+ | | style="text-align:center;" class="row-even" | |
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| style="text-align:center;" class="row-even" | |
| style="text-align:center;" class="row-even" | |
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| class="row-even" |[[Darklight Flashlight]] |
| class="row-even" |[[Darklight Flashlight]] |
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+ | | style="text-align:center;" class="row-even" |[[File:Icon-death-20x20.png]] |
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| style="text-align:center;" class="row-even" |[[File:Icon-death-20x20.png]] |
| style="text-align:center;" class="row-even" |[[File:Icon-death-20x20.png]] |
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| style="text-align:center;" class="row-even" |[[File:Icon-death-20x20.png]] |
| style="text-align:center;" class="row-even" |[[File:Icon-death-20x20.png]] |
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| class="row-odd" |[[Laser Sight]] |
| class="row-odd" |[[Laser Sight]] |
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+ | | style="text-align:center;" class="row-odd" |[[File:Icon-death-20x20.png]] |
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| style="text-align:center;" class="row-odd" |[[File:Icon-death-20x20.png]] |
| style="text-align:center;" class="row-odd" |[[File:Icon-death-20x20.png]] |
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| style="text-align:center;" class="row-odd" |[[File:Icon-death-20x20.png]] |
| style="text-align:center;" class="row-odd" |[[File:Icon-death-20x20.png]] |
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| class="row-odd" |[[Explosive Bolt]] |
| class="row-odd" |[[Explosive Bolt]] |
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| class="row-even" |[[Detect Bolt]] |
| class="row-even" |[[Detect Bolt]] |
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+ | | style="text-align:center;" class="row-even" | |
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| style="text-align:center;" class="row-even" | |
| style="text-align:center;" class="row-even" | |
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| style="text-align:center;" class="row-even" | |
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Revision as of 13:16, 4 May 2015
Page Contents Current As of Patch: | 2015/04/09 |
Pistol Overview
Usable By:
Every class but the MAX is issued a sidearm.
Note that switching to your pistol is faster than reloading, and that in some situations, having a pistol out is more effective than your primary (e.g. a sniper expecting enemies nearer than 20 meters to his locations should adhere to this rule).
Pistol Statistics
Weapon Certification Cost and General Availability | |||||||||||
Type | TX1 Repeater | TX2 Emperor | TS2 Inquisitor | T4 AMP | |||||||
Barrel | |||||||||||
Suppressor | |||||||||||
Rail | |||||||||||
Darklight Flashlight | |||||||||||
Laser Sight |
TX1 Repeater | |||
Costs | |||
Auto Granted | |||
General Info | |||
Fire Rate: | 845 RPM | ||
Muzzle Velocity: | 375m/s | ||
Effective Range: | Short | ||
Fire Modes: | 3x Burst | ||
Headshot Multiplier: | 2x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Equip Time: | 250 ms | ||
Damage[?] | |||
Max Damage: | 112 before 8m | ||
Min Damage: | 77 after 50m | ||
Reload Speed | |||
Short Reload: | 1.7s | ||
Long Reload: | 2s | ||
Ammunition | |||
Magazine Size: | 21 | ||
Ammunition Pool: | 105 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 1 | 0.8 |
Move: | 1.5 | 0.8 | |
Stand | Still: | 1 | 0.8 |
Move: | 1.5 | 0.8 | |
Bloom per Shot: | 0.1 | 0.05 | |
Recoil[?] | |||
Vertical: | 0.65 | ||
Horizontal, Min/Max: | 0.175/0.175 | ||
Horizontal Tolerance: | 0.5 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 18 | ||
First Shot Recoil Multiplier: | 1.5x |
TX2 Emperor | |||
Costs | |||
Cert Cost: | 325 | ||
DC Cost: | 250 | ||
General Info | |||
Fire Rate: | 400 RPM | ||
Muzzle Velocity: | 390m/s | ||
Effective Range: | Short | ||
Fire Modes: | Semi-Auto | ||
Headshot Multiplier: | 2x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Equip Time: | 250 ms | ||
Damage[?] | |||
Max Damage: | 167 before 15m | ||
Min Damage: | 112 after 60m | ||
Reload Speed | |||
Short Reload: | 1.525s | ||
Long Reload: | 1.8s | ||
Ammunition | |||
Magazine Size: | 21 | ||
Ammunition Pool: | 84 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 1 | 0.1 |
Move: | 1.5 | 0.1 | |
Stand | Still: | 1 | 0.1 |
Move: | 1.5 | 0.1 | |
Bloom per Shot: | 0.12 | 0.06 | |
Recoil[?] | |||
Vertical: | 0.8 | ||
Horizontal, Min/Max: | 0.1/0.1 | ||
Horizontal Tolerance: | 0.3 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 18 | ||
First Shot Recoil Multiplier: | 1x |
TS2 Inquisitor | |||
Costs | |||
Cert Cost: | 1,000 | ||
DC Cost: | 699 | ||
General Info | |||
Fire Rate: | 531 RPM | ||
Muzzle Velocity: | 375m/s | ||
Effective Range: | Short | ||
Fire Modes: | 2x Burst, Semi-Auto | ||
Headshot Multiplier: | 2x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Equip Time: | 250 ms | ||
Damage[?] | |||
Max Damage: | 143 before 10m | ||
Min Damage: | 91 after 60m | ||
Reload Speed | |||
Short Reload: | 2.1s | ||
Long Reload: | 2.4s | ||
Ammunition | |||
Magazine Size: | 30 | ||
Ammunition Pool: | 120 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 1 | 0.3 |
Move: | 1.25 | 0.3 | |
Stand | Still: | 1 | 0.3 |
Move: | 1.25 | 0.3 | |
Bloom per Shot: | 0.1 | 0.05 | |
Recoil[?] | |||
Vertical: | 0.4 | ||
Horizontal, Min/Max: | 0.1/0.1 | ||
Horizontal Tolerance: | 0.3 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 18 | ||
First Shot Recoil Multiplier: | 1x |
T4 AMP | |||
Costs | |||
Cert Cost: | 1,000 | ||
DC Cost: | 699 | ||
General Info | |||
Fire Rate: | 937 RPM | ||
Muzzle Velocity: | 375m/s | ||
Effective Range: | Short | ||
Fire Modes: | Auto | ||
Headshot Multiplier: | 2x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Equip Time: | 250 ms | ||
Damage[?] | |||
Max Damage: | 100 before 8m | ||
Min Damage: | 71 after 50m | ||
Reload Speed | |||
Short Reload: | 1.6s | ||
Long Reload: | 2s | ||
Ammunition | |||
Magazine Size: | 25 | ||
Ammunition Pool: | 150 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 1 | 0.8 |
Move: | 1.5 | 0.8 | |
Stand | Still: | 1 | 0.8 |
Move: | 2 | 0.8 | |
Bloom per Shot: | 0.1 | 0.05 | |
Recoil[?] | |||
Vertical: | 0.45 | ||
Horizontal, Min/Max: | 0.2/0.225 | ||
Horizontal Tolerance: | 0.6 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 18 | ||
First Shot Recoil Multiplier: | 1.25x |
The President | |||
Costs | |||
Cert Cost: | Unavailable | ||
DC Cost: | Unavailable | ||
General Info | |||
Fire Rate: | 845 RPM | ||
Muzzle Velocity: | 375m/s | ||
Effective Range: | Short | ||
Fire Modes: | Auto | ||
Headshot Multiplier: | 2x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Equip Time: | 250 ms | ||
Damage[?] | |||
Max Damage: | 112 before 8m | ||
Min Damage: | 77 after 50m | ||
Reload Speed | |||
Short Reload: | 1.7s | ||
Long Reload: | 2s | ||
Ammunition | |||
Magazine Size: | 18 | ||
Ammunition Pool: | 108 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 1 | 0.8 |
Move: | 1.5 | 0.8 | |
Stand | Still: | 1 | 0.8 |
Move: | 1.5 | 0.8 | |
Bloom per Shot: | 0.1 | 0.05 | |
Recoil[?] | |||
Vertical: | 0.65 | ||
Horizontal, Min/Max: | 0.175/0.175 | ||
Horizontal Tolerance: | 0.5 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 18 | ||
First Shot Recoil Multiplier: | 1.5x |
Weapon Certification Cost and General Availability | |||||||||||
Type | NC4 Mag-Shot | LA8 Rebel | LA3 Desperado | NC08 Mag-Scatter | |||||||
Barrel | |||||||||||
Suppressor | |||||||||||
Smart-choke | |||||||||||
Rail | |||||||||||
Darklight Flashlight | |||||||||||
Laser Sight |
NC4 Mag-Shot | |||
Costs | |||
Auto Granted | |||
General Info | |||
Fire Rate: | 351 RPM | ||
Muzzle Velocity: | 375m/s | ||
Effective Range: | Short | ||
Fire Modes: | Semi-Auto | ||
Headshot Multiplier: | 2x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Equip Time: | 250 ms | ||
Damage[?] | |||
Max Damage: | 200 before 10m | ||
Min Damage: | 112 after 60m | ||
Reload Speed | |||
Short Reload: | 1.6s | ||
Long Reload: | 1.9s | ||
Ammunition | |||
Magazine Size: | 15 | ||
Ammunition Pool: | 75 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 1 | 0.3 |
Move: | 1.25 | 0.3 | |
Stand | Still: | 1 | 0.3 |
Move: | 1.25 | 0.3 | |
Bloom per Shot: | 0.14 | 0.14 | |
Recoil[?] | |||
Vertical: | 0.8 | ||
Horizontal, Min/Max: | 0.1/0.1 | ||
Horizontal Tolerance: | 0.3 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 18 | ||
First Shot Recoil Multiplier: | 1x |
LA8 Rebel | |||
Costs | |||
Cert Cost: | 325 | ||
DC Cost: | 250 | ||
General Info | |||
Fire Rate: | 261 RPM | ||
Muzzle Velocity: | 375m/s | ||
Effective Range: | Short | ||
Fire Modes: | Semi-Automatic | ||
Headshot Multiplier: | 2x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Equip Time: | 250 ms | ||
Damage[?] | |||
Max Damage: | 250 before 15m | ||
Min Damage: | 143 after 60m | ||
Reload Speed | |||
Short Reload: | 1.4s | ||
Long Reload: | 1.7s | ||
Ammunition | |||
Magazine Size: | 10 | ||
Ammunition Pool: | 60 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 1 | 0.1 |
Move: | 1.5 | 0.1 | |
Stand | Still: | 1 | 0.1 |
Move: | 1.25 | 0.1 | |
Bloom per Shot: | 0.16 | 0.08 | |
Recoil[?] | |||
Vertical: | 0.8 | ||
Horizontal, Min/Max: | 0.1/0.1 | ||
Horizontal Tolerance: | 0.3 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 18 | ||
First Shot Recoil Multiplier: | 1x |
LA3 Desperado | |||
Costs | |||
Cert Cost: | 1,000 | ||
DC Cost: | 699 | ||
General Info | |||
Fire Rate: | 500 RPM | ||
Muzzle Velocity: | 350m/s | ||
Effective Range: | Short | ||
Fire Modes: | 2x Burst, Semi-Auto | ||
Headshot Multiplier: | 2x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Equip Time: | 250 ms | ||
Damage[?] | |||
Max Damage: | 167 before 8m | ||
Min Damage: | 100 after 50m | ||
Reload Speed | |||
Short Reload: | 1.55s | ||
Long Reload: | 1.85s | ||
Ammunition | |||
Magazine Size: | 14 | ||
Ammunition Pool: | 84 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 1 | 0.6 |
Move: | 1.5 | 0.6 | |
Stand | Still: | 1 | 0.6 |
Move: | 1.5 | 0.6 | |
Bloom per Shot: | 0.06 | 0.12 | |
Recoil[?] | |||
Vertical: | 0.7 | ||
Horizontal, Min/Max: | 0.15/0.15 | ||
Horizontal Tolerance: | 0.3 | ||
Angle Min/Max: | 4°/4° | ||
Bias: | → | ||
Recoil Decrease: | 18 | ||
First Shot Recoil Multiplier: | 1x |
NC08 Mag-Scatter | |||
Costs | |||
Cert Cost: | 1,000 | ||
DC Cost: | 699 | ||
General Info | |||
Fire Rate: | 133 RPM | ||
Muzzle Velocity: | 300m/s | ||
Effective Range: | Short | ||
Fire Modes: | Semi-Auto | ||
Headshot Multiplier: | 1.5x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Equip Time: | 250 ms | ||
Damage[?] | |||
Max Damage: | 100x6
600
| ||
Min Damage: | 60x6
360
| ||
Reload Speed | |||
Short Reload: | 1.8s | ||
Long Reload: | 2.6s | ||
Ammunition | |||
Magazine Size: | 5 | ||
Ammunition Pool: | 30 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 0.5 | 0.5 |
Move: | 1 | 0.5 | |
Stand | Still: | 0.5 | 0.5 |
Move: | 1 | 0.5 | |
Bloom per Shot: | 0 | 0 | |
Pellets Spread: | 3 | ||
Recoil[?] | |||
Vertical, Min/Max: | 1/2 | ||
Horizontal, Min/Max: | 0.1/0.2 | ||
Horizontal Tolerance: | 0.3 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 12 | ||
First Shot Recoil Multiplier: | 1x |
The Executive | |||
Costs | |||
Cert Cost: | Unavailable | ||
DC Cost: | Unavailable | ||
General Info | |||
Fire Rate: | 351 RPM | ||
Muzzle Velocity: | 375m/s | ||
Effective Range: | Short | ||
Fire Modes: | Semi-Auto | ||
Headshot Multiplier: | 2x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Equip Time: | 250 ms | ||
Damage[?] | |||
Max Damage: | 222 before 10m | ||
Min Damage: | 112 after 60m | ||
Reload Speed | |||
Short Reload: | 1.6s | ||
Long Reload: | 1.9s | ||
Ammunition | |||
Magazine Size: | 13 | ||
Ammunition Pool: | 78 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 1 | 0.3 |
Move: | 1.25 | 0.3 | |
Stand | Still: | 1 | 0.3 |
Move: | 1.25 | 0.3 | |
Bloom per Shot: | 0.14 | 0.07 | |
Recoil[?] | |||
Vertical: | 0.8 | ||
Horizontal, Min/Max: | 0.1/0.1 | ||
Horizontal Tolerance: | 0.3 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 18 | ||
First Shot Recoil Multiplier: | 1x |
Weapon Certification Cost and General Availability | |||||||||||
Type | Beamer VS3 | Manticore | Cerberus | Spiker | |||||||
Barrel | |||||||||||
Suppressor | |||||||||||
Rail | |||||||||||
Darklight Flashlight | |||||||||||
Laser Sight |
Beamer VS3 | |||
Costs | |||
Auto Granted | |||
General Info | |||
Fire Rate: | 451 RPM | ||
Muzzle Velocity: | 325m/s | ||
Effective Range: | Short | ||
Fire Modes: | Semi-Auto | ||
Headshot Multiplier: | 2x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Equip Time: | 250 ms | ||
Damage[?] | |||
Max Damage: | 167 before 10m | ||
Min Damage: | 100 after 60m | ||
Reload Speed | |||
Short Reload: | 1.45s | ||
Long Reload: | 1.75s | ||
Ammunition | |||
Magazine Size: | 17 | ||
Ammunition Pool: | 85 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 1 | 0.3 |
Move: | 1.5 | 0.3 | |
Stand | Still: | 1.0 | 0.3 |
Move: | 1.5 | 0.3 | |
Bloom per Shot: | 0.12 | 0.06 | |
Recoil[?] | |||
Vertical: | 0.8 | ||
Horizontal, Min/Max: | 0.1/0.1 | ||
Horizontal Tolerance: | 0.8 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 18 | ||
First Shot Recoil Multiplier: | 1x |
Manticore SX40 | |||
Costs | |||
Cert Cost: | 325 | ||
DC Cost: | 250 | ||
General Info | |||
Fire Rate: | 351 RPM | ||
Muzzle Velocity: | 325m/s | ||
Effective Range: | Short | ||
Fire Modes: | Semi-Auto | ||
Headshot Multiplier: | 2x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Equip Time: | 250 ms | ||
Damage[?] | |||
Max Damage: | 200 before 15m | ||
Min Damage: | 112 after 60m | ||
Reload Speed | |||
Short Reload: | 1.6s | ||
Long Reload: | 1.9s | ||
Ammunition | |||
Magazine Size: | 15 | ||
Ammunition Pool: | 75 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 1 | 0.3 |
Move: | 1.5 | 0.3 | |
Stand | Still: | 1 | 0.3 |
Move: | 1.5 | 0.3 | |
Bloom per Shot: | 0.14 | 0.07 | |
Recoil[?] | |||
Vertical: | 0.8 | ||
Horizontal, Min/Max: | 0.1/0.1 | ||
Horizontal Tolerance: | 0.3 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 18 | ||
First Shot Recoil Multiplier: | 1x |
Cerberus | |||
Costs | |||
Cert Cost: | 1,000 | ||
DC Cost: | 699 | ||
General Info | |||
Fire Rate: | 300 RPM | ||
Muzzle Velocity: | 300m/s | ||
Effective Range: | Short | ||
Fire Modes: | Semi-Auto | ||
Headshot Multiplier: | 2x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Equip Time: | 250 ms | ||
Damage[?] | |||
Max Damage: | 250 before 8m | ||
Min Damage: | 112 after 50m | ||
Reload Speed | |||
Short Reload: | 1.65s | ||
Long Reload: | 2.0s | ||
Ammunition | |||
Magazine Size: | 10 | ||
Ammunition Pool: | 60 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 1 | 0.3 |
Move: | 1.25 | 0.3 | |
Stand | Still: | 1 | 0.3 |
Move: | 1.25 | 0.3 | |
Bloom per Shot: | 0.16 | 0.08 | |
Recoil[?] | |||
Vertical: | 0.8 | ||
Horizontal, Min/Max: | 0.1/0.1 | ||
Horizontal Tolerance: | 0.3 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 18 | ||
First Shot Recoil Multiplier: | 1x |
Spiker | |||
Costs | |||
Cert Cost: | 1,000 | ||
DC Cost: | 699 | ||
General Info | |||
Fire Rate: | 769 RPM | ||
Muzzle Velocity: | 325m/s | ||
Effective Range: | Short | ||
Fire Modes: | 2x Burst, Charge | ||
Headshot Multiplier: | 2x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Equip Time: | 250 ms | ||
Damage[?] | |||
Max Damage: | 167 before 10m | ||
Min Damage: | 84 after 60m | ||
Reload Speed | |||
Short Reload: | 1.53s | ||
Long Reload: | 1.845s | ||
Ammunition | |||
Magazine Size: | 16 | ||
Ammunition Pool: | 84 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 1 | 0.5 |
Move: | 1.5 | 0.5 | |
Stand | Still: | 1 | 0.5 |
Move: | 1.5 | 0.5 | |
Bloom per Shot: | 0.12 | 0.11 | |
Recoil[?] | |||
Vertical: | 0.7 | ||
Horizontal, Min/Max: | 0.175/0.175 | ||
Horizontal Tolerance: | 0.5 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 18 | ||
First Shot Recoil Multiplier: | 1x |
The Immortal | |||
Costs | |||
Cert Cost: | Unavailable | ||
DC Cost: | Unavailable | ||
General Info | |||
Fire Rate: | 451 RPM | ||
Muzzle Velocity: | 325m/s | ||
Effective Range: | Short | ||
Fire Modes: | Semi-Automatic | ||
Headshot Multiplier: | 2x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Equip Time: | 250 ms | ||
Damage[?] | |||
Max Damage: | 167 before 10m | ||
Min Damage: | 100 after 40m | ||
Reload Speed | |||
Reload Speed: | 1.45s | ||
Ammunition | |||
Magazine Size: | 16 | ||
Ammunition Pool: | |||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 1 | 0.3 |
Move: | 1.5 | 0.3 | |
Stand | Still: | 1 | 0.3 |
Move: | 1.5 | 0.3 | |
Bloom per Shot: | 0.12 | 0.06 | |
Recoil[?] | |||
Vertical: | 0.8 | ||
Horizontal, Min/Max: | 0.1/0.1 | ||
Horizontal Tolerance: | 0.3 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 18 | ||
First Shot Recoil Multiplier: | 1x |
Weapon Certification Cost and General Availability | |||||||||||
Type | NS-44 Commissioner | NS-357 Underboss | NS-44L Blackhand | Hunter QCX | |||||||
Optics | |||||||||||
Reflex Sight | |||||||||||
Reflex Sight 2x | |||||||||||
3.4x Scope | |||||||||||
4x Scope | |||||||||||
Laser 3.4x Scope | |||||||||||
Laser 4x Scope | |||||||||||
6x Scope | |||||||||||
HSNV Scope | |||||||||||
Rail Attachments | |||||||||||
Darklight Flashlight | |||||||||||
Laser Sight | |||||||||||
Ammo | |||||||||||
Explosive Bolt | |||||||||||
Detect Bolt |
NS-357 Underboss | |||
Costs | |||
Cert Cost: | 1,000 | ||
DC Cost: | 799 | ||
General Info | |||
Fire Rate: | 220 RPM | ||
Muzzle Velocity: | 350m/s | ||
Effective Range: | Medium | ||
Fire Modes: | Semi-Auto | ||
Headshot Multiplier: | 2x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Equip Time: | 250 ms | ||
Damage[?] | |||
Max Damage: | 375 before 8m | ||
Min Damage: | 200 after 42m | ||
Reload Speed | |||
Short Reload: | 2.5s | ||
Long Reload: | 3.5s | ||
Ammunition | |||
Magazine Size: | 6 | ||
Ammunition Pool: | 42 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 1.25 | 0.2 |
Move: | 1.75 | 0.2 | |
Stand | Still: | 1.25 | 0.2 |
Move: | 1.75 | 0.2 | |
Bloom per Shot: | 0.4 | 0.2 | |
Recoil[?] | |||
Vertical: | 1.5 | ||
Horizontal, Min/Max: | 0.18/0.18 | ||
Horizontal Tolerance: | 0.4 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 12 | ||
First Shot Recoil Multiplier: | 1x |
NS-44 Commissioner | |||
Costs | |||
Cert Cost: | 1,000 | ||
DC Cost: | 799 | ||
General Info | |||
Fire Rate: | 170 RPM | ||
Muzzle Velocity: | 450m/s | ||
Effective Range: | Medium | ||
Fire Modes: | Semi-Auto | ||
Headshot Multiplier: | 2x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Equip Time: | 450 ms | ||
Damage[?] | |||
Max Damage: | 450 before 8m | ||
Min Damage: | 225 after 42m | ||
Reload Speed | |||
Short Reload: | 3s | ||
Long Reload: | 4s | ||
Ammunition | |||
Magazine Size: | 6 | ||
Ammunition Pool: | 42 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 1.25 | 0.2 |
Move: | 1.75 | 0.2 | |
Stand | Still: | 1.25 | 0.2 |
Move: | 1.75 | 0.2 | |
Bloom per Shot: | 0.4 | 0.2 | |
Recoil[?] | |||
Vertical: | 1.8 | ||
Horizontal, Min/Max: | 0.18/0.18 | ||
Horizontal Tolerance: | 0.4 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 10 | ||
First Shot Recoil Multiplier: | 1x |
NS-44L Blackhand | |||
Costs | |||
Cert Cost: | 1,000 | ||
DC Cost: | 799 | ||
General Info | |||
Fire Rate: | 170 RPM | ||
Muzzle Velocity: | 550m/s | ||
Effective Range: | Medium | ||
Fire Modes: | Semi-Auto | ||
Headshot Multiplier: | 2x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Equip Time: | 450 ms | ||
Damage[?] | |||
Max Damage: | 450 before 20m | ||
Min Damage: | 275 after 125m | ||
Reload Speed | |||
Short Reload: | 3s | ||
Long Reload: | 4s | ||
Ammunition | |||
Magazine Size: | 4 | ||
Ammunition Pool: | 36 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 1.75 | 0.05 |
Move: | 2.5 | 0.1 | |
Stand | Still: | 1.75 | 0.1 |
Move: | 2.5 | 0.2 | |
Bloom per Shot: | 0.4 | 0.2 | |
Recoil[?] | |||
Vertical: | 1.8 | ||
Horizontal, Min/Max: | 0.1/0.2 | ||
Horizontal Tolerance: | 0.3 | ||
Angle Min/Max: | 15°/15° | ||
Bias: | ← = → | ||
Recoil Decrease: | 14 | ||
First Shot Recoil Multiplier: | 1x |
Hunter QCX | |||
Costs | |||
Cert Cost: | 1,000 | ||
DC Cost: | 799 | ||
General Info | |||
Fire Rate: | ~71 RPM | ||
Chamber Time: | 0.85s | ||
Muzzle Velocity: | 150m/s | ||
Effective Range: | Medium | ||
Fire Modes: | Semi-Auto | ||
Headshot Multiplier: | 1.5x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Equip Time: | 550 ms | ||
Damage[?] | |||
Max Damage: | 650 before 35m | ||
Min Damage: | 525 after 60m | ||
Reload Speed | |||
Short Reload: | 2.5s | ||
Long Reload: | 3.5s | ||
Ammunition | |||
Magazine Size: | 4 | ||
Ammunition Pool: | 28 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 1.5 | 0 |
Move: | 2 | 0.2 | |
Stand | Still: | 1.75 | 0 |
Move: | 2.25 | 0.55 | |
Bloom per Shot: | 1 | 1 | |
Recoil[?] | |||
Vertical: | 0.4 | ||
Horizontal, Min/Max: | 0.18/0.18 | ||
Horizontal Tolerance: | 0.4 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 10 | ||
First Shot Recoil Multiplier: | 1x |
NS Patriot Flare Gun | |||
Costs | |||
Cert Cost: | 1,000 | ||
DC Cost: | 299 | ||
General Info | |||
Fire Rate: | 109 RPM | ||
Muzzle Velocity: | 50m/s | ||
Effective Range: | Short | ||
Fire Modes: | Single Shot | ||
ADS Move Speed Multiplier: | 0.75x | ||
Damage[?] | |||
Max Damage: | 375 before 8m | ||
Min Damage: | 200 after 42m | ||
Reload Speed | |||
Short Reload: | 2s | ||
Long Reload: | 2s | ||
Ammunition | |||
Magazine Size: | 2 | ||
Ammunition Pool: | 22 | ||
Accuracy | |||
Hip | |||
Crouch | Still: | 1 | |
Move: | 1.5 | ||
Stand | Still: | 1 | |
Move: | 1.5 | ||
Bloom per Shot: | 0.28 | ||
Recoil[?] | |||
Vertical: | 0.8 | ||
Horizontal, Min/Max: | 0.1/0.1 | ||
Horizontal Tolerance: | 0.3 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 18 | ||
First Shot Recoil Multiplier: | 1x |
NS Deep Freeze | |||
Costs | |||
Cert Cost: | 1,000 | ||
DC Cost: | 699 | ||
General Info | |||
Fire Rate: | 109 RPM | ||
Muzzle Velocity: | 50m/s | ||
Effective Range: | Short | ||
Fire Modes: | Single Shot | ||
Headshot Multiplier: | 2x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Damage[?] | |||
Max Damage: | 375 before 8m | ||
Min Damage: | 200 after 42m | ||
Reload Speed | |||
Short Reload: | 2s | ||
Long Reload: | 2s | ||
Ammunition | |||
Magazine Size: | 2 | ||
Ammunition Pool: | 22 | ||
Accuracy | |||
Hip | |||
Crouch | Still: | 1 | |
Move: | 1.5 | ||
Stand | Still: | 1 | |
Move: | 1.5 | ||
Bloom per Shot: | 0.28 | ||
Recoil[?] | |||
Vertical: | 0.8 | ||
Horizontal, Min/Max: | 0.1/0.1 | ||
Horizontal Tolerance: | 0.3 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 18 | ||
First Shot Recoil Multiplier: | 1x |