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Shotgun Overview

Shotguns
Icon-small-tr Icon-small-nc Icon-small-vs Logo ns
AS16 NightHawk Mauler S6 Nova NS Baron G5
FA1 Barrage AF-57 Piston Pandora VX25
TS4 Haymaker NC12 Sweeper Thanatos VE70
TRS-12 Uppercut GD-66 Claw Phobos VX86
TAS-16 Blackjack LA39 Bruiser Deimos VA29
Havoc The Brawler Chaos


Usable By:

Shotguns excel in close quarters and indoors, where they can quickly blow even the toughest of enemies to pieces. However, their performance suffers at medium range and longer.

There are 5 types of shotguns for each faction, a "low-capacity short-reload semi-auto shotgun", a "high-capacity long-reload semi-auto shotgun", a "fully automatic shotgun", a "heavy pump action shotgun", and a pump action shotgun.

Mechanics

Unlike most weapons ingame, shotguns fire a moderate number of pellets per shot instead of a single bullet. The base accuracy is the same across all models, with each pellet doing 130 damage within 10 meters. Pellet count is tiered, with semi/full auto having the least, standard pump action shotguns in the middle, and heavy pump actions having the most of all. The high pellet count of the pump actions mean that 1-hit-kills will be common in close range.

Underbarrel shotguns function similarly to the heavy pump-action shotgun, but they are single-shot and lack a magazine. The NC05 Jackhammer heavy gun is different compared to other shotguns. It has a higher base accuracy while aiming down sights, has a burst-fire mode, and does 112x6 damage max instead of 130x6. It cannot utilize slug ammunition and can only be used by NC Heavy Assaults. The NC08 Mag-Scatter is a sidearm available for all NC classes (except the MAX) and does 100x6 damage. Its damage dropoff ranges are longer than other shotguns, and its minimum damage at range is 60x6 instead of 50x6 like most semi-auto shotguns. 

Use of the Slug Ammunition will change the shotgun's signature buckshot spread to a single, high-damage round, similar to a sniper rifle bullet. At close range, the damage profiles of each shotgun will be akin to with the default buckshot. However, at longer ranges the slug will do the same amount of a damage with any of the shotguns. Thus, if you plan to utilize a scope with your slug shotgun for long-range engagements, using a pump action is not recommended as you will not have any extra damage to compensate for their low magazine size, slow reload, and pitiful rate of fire. Note that VS shotguns using this will experience bullet drop.

Shotgun Statistics

Weapon Certification Cost and General Availability
Type AS16 Nighthawk FA1 Barrage TS4 Haymaker TRS-12 Uppercut TRS-16 BlackJack
Optics
Reflex Sight Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20
Reflex Sight 2x Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20
3.4x Scope Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20
Laser 3.4x Scope Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20
4x Scope Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20
Laser 4x Scope Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20
HSNV Scope Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20
Rail Attachments
Darklight Flashlight Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20
Laser Sight Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20
Forward Grip Icon-death-20x20 Icon-death-20x20 Icon-death-20x20
Extended Magazine Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20
Ammo
Slug Ammunition Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20
AS16 NightHawk
AS16 Nighthawk
Costs
Cert Cost: 1,000 Certification Points
DC Cost: 699 Daybreak Cash
General Info
Fire Rate: 260 RPM
Muzzle Velocity: 300m/s
Effective Range: Short
Fire Modes: Auto
Headshot Multiplier: 1.5x
ADS Move Speed Multiplier: 0.75x
Damage[?]
Max Damage:
112x6
672
before 5m
Min Damage:
50x6
300
after 20m
Reload Speed
Short Reload: 2.6s
Long Reload: 3.8s
Ammunition
Magazine Size: 6
Ammunition Pool: 54
Accuracy[?]
Hip Aim
Crouch Still: 0.15 0.15
Move: 0.15 0.15
Stand Still: 0.15 0.15
Move: 0.15 0.15
Bloom per Shot: 0.3 0.15
Sprint: 5
Jump/Airborne: 6
Pellets Spread: 4
Recoil[?]
Vertical: 2
Horizontal, Min/Max: 0.95/0.95
Horizontal Tolerance: 5
Angle Min/Max: 0°/0°
Bias: ← = →
Recoil Decrease: 8
First Shot Recoil Multiplier: 1x
FA1 Barrage
FA1 Barrage
Costs
Auto Granted
General Info
Fire Rate: 225 RPM
Muzzle Velocity: 300m/s
Effective Range: Short
Fire Modes: Semi-Auto
Headshot Multiplier: 1.5x
ADS Move Speed Multiplier: 0.75x
Damage[?]
Max Damage:
100x6
600
before 5m
Min Damage:
84x6
504
after 20m
Reload Speed
Short Reload: 2.1s
Long Reload: 3.22s
Ammunition
Magazine Size: 8
Ammunition Pool: 56
Accuracy[?]
Hip Aim
Crouch Still: 0.15 0.15
Move: 0.15 0.15
Stand Still: 0.15 0.15
Move: 0.15 0.15
Bloom per Shot: 0.3 0.15
Sprint: 5
Jump/Airborne: 6
Pellets Spread: 3
Recoil[?]
Vertical: 2.8
Horizontal, Min/Max: 0.5/0.5
Horizontal Tolerance: 1.5
Angle Min/Max: 0°/0°
Bias: ← = →
Recoil Decrease: 8
First Shot Recoil Multiplier: 1x
TS4 Haymaker
TS4 Haymaker
Costs
Cert Cost: 650 Certification Points
DC Cost: 499 Daybreak Cash
General Info
Fire Rate: 225 RPM
Muzzle Velocity: 275m/s
Effective Range: Short
Fire Modes: Semi-Auto
Headshot Multiplier: 1.5x
ADS Move Speed Multiplier: 0.75x
Damage[?]
Max Damage:
100x6
600
before 8m
Min Damage:
67x6
402
after 20m
Reload Speed
Short Reload: 3s
Long Reload: 4s
Ammunition
Magazine Size: 10
Ammunition Pool: 70
Accuracy[?]
Hip Aim
Crouch Still: 0.15 0.15
Move: 0.15 0.15
Stand Still: 0.15 0.15
Move: 0.15 0.15
Bloom per Shot: 0.3 0.15
Sprint: 5
Jump/Airborne: 6
Pellets Spread: 3
Recoil[?]
Vertical: 2.5
Horizontal, Min/Max: 0.65/0.65
Horizontal Tolerance: 1.5
Angle Min/Max: 12°/12°
Bias: ← = →
Recoil Decrease: 8
First Shot Recoil Multiplier: 1x
TRS-12 Uppercut
TRS-12 Uppercut
Costs
Cert Cost: 1,000 Certification Points
DC Cost: 699 Daybreak Cash
General Info
Fire Rate: 80 RPM
Muzzle Velocity: 300m/s
Effective Range: Short
Fire Modes: Pump-Action
Headshot Multiplier: 1.5x
ADS Move Speed Multiplier: 0.75x
Damage[?]
Max Damage:
100x10
1000
before 5m
Min Damage:
63x10
630
after 18m
Ammunition
Magazine Size: 5
Ammunition Pool: 35
Accuracy[?]
Hip Aim
Crouch Still: 0.15 0.15
Move: 0.15 0.15
Stand Still: 0.15 0.15
Move: 0.15 0.15
Bloom per Shot: 0.3 0.15
Sprint: 5
Jump/Airborne: 6
Pellets Spread: 3
Recoil[?]
Vertical: 1
Horizontal, Min/Max: 0.2/0.2
Horizontal Tolerance: 0.4
Angle Min/Max: 0°/0°
Bias: ← = →
Recoil Decrease: 8
First Shot Recoil Multiplier: 1x
TAS-16 Blackjack
TAS-16 Blackjack
Costs
Cert Cost: 1,000 Certification Points
DC Cost: 699 Daybreak Cash
General Info
Fire Rate: 71 RPM
Muzzle Velocity: 300m/s
Effective Range: Short
Fire Modes: Pump-Action
Headshot Multiplier: 1.5x
ADS Move Speed Multiplier: 0.75x
Equip Time: 750 ms
Damage[?]
Max Damage:
100x11
1100
before 5m
Min Damage:
63x11
693
after 18m
Ammunition
Magazine Size: 4
Ammunition Pool: 28
Accuracy[?]
Hip Aim
Crouch Still: 0.15 0.15
Move: 0.15 0.15
Stand Still: 0.15 0.15
Move: 0.15 0.15
Bloom per Shot: 0.3 0.15
Sprint: 5
Jump/Airborne: 6
Pellets Spread: 3.5
Recoil[?]
Vertical: 1
Horizontal, Min/Max: 0.2/0.2
Horizontal Tolerance: 0.4
Angle Min/Max: 0°/0°
Bias: ← = →
Recoil Decrease: 8
First Shot Recoil Multiplier: 1x
Havoc
Havoc
Costs
Cert Cost: Unavailable Certification Points
DC Cost: Unavailable Daybreak Cash
General Info
Fire Rate: 225 RPM
Muzzle Velocity: 300m/s
Effective Range: Short
Fire Modes: Automatic
Headshot Multiplier: 1.5x
ADS Move Speed Multiplier: 0.75x
Damage[?]
Max Damage:
100x6
600
before 8m
Min Damage:
84x6
504
after 20m
Reload Speed
Short Reload: 2.4s
Long Reload: 3.4s
Ammunition
Magazine Size: 10
Ammunition Pool: 60
Accuracy[?]
Hip Aim
Crouch Still: 0.15 0.15
Move: 0.15 0.15
Stand Still: 0.15 0.15
Move: 0.15 0.15
Bloom per Shot: 0.3 0.15
Sprint: 5
Jump/Airborne: 6
Pellets Spread: 3
Recoil[?]
Vertical: 3.2
Horizontal, Min/Max: 0.5/0.5
Horizontal Tolerance: 1.5
Angle Min/Max: 0°/0°
Bias: ← = →
Recoil Decrease: 8
First Shot Recoil Multiplier: 1x

Weapon Certification Cost and General Availability
Type Mauler S6 AF-57 Piston NC12 Sweeper GD-66 Claw LA39 Bruiser
Optics
Reflex Sight Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20
Reflex Sight 2x Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20
3.4x Scope Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20
Laser 3.4x Scope Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20
4x Scope Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20
Laser 4x Scope Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20
6x Scope
HSNV Scope Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20
Rail Attachments
Darklight Flashlight Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20
Laser Sight Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20
Forward Grip Icon-death-20x20 Icon-death-20x20 Icon-death-20x20
Extended Magazine Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20
Ammo
Slug Ammunition Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20
Mauler S6
Mauler S6
Costs
Auto Granted
General Info
Fire Rate: 225 RPM
Muzzle Velocity: 300m/s
Effective Range: Short
Fire Modes: Semi-Auto
Headshot Multiplier: 1.5x
ADS Move Speed Multiplier: 0.75x
Damage[?]
Max Damage:
100x6
600
before 5m
Min Damage:
84x6
504
after 20m
Reload Speed
Short Reload: 2.1s
Long Reload: 3.22s
Ammunition
Magazine Size: 8
Ammunition Pool: 56
Accuracy[?]
Hip Aim
Crouch Still: 0.15 0.15
Move: 0.15 0.15
Stand Still: 0.15 0.15
Move: 0.15 0.15
Bloom per Shot: 0.3 0.15
Sprint: 5
Jump/Airborne: 6
Pellets Spread: 3
Recoil[?]
Vertical: 2.8
Horizontal, Min/Max: 0.5/0.5
Horizontal Tolerance: 1.5
Angle Min/Max: 0°/0°
Bias: ← = →
Recoil Decrease: 8
First Shot Recoil Multiplier: 1x
AF-57 Piston
AF-57 Piston
Costs
Cert Cost: 1,000 Certification Points
DC Cost: 699 Daybreak Cash
General Info
Fire Rate: 260 RPM
Muzzle Velocity: 300m/s
Effective Range: Short
Fire Modes: Auto
Headshot Multiplier: 1.5x
ADS Move Speed Multiplier: 0.75x
Damage[?]
Max Damage:
112x6
672
before 5m
Min Damage:
50x6
300
after 20m
Reload Speed
Short Reload: 2.6s
Long Reload: 3.8s
Ammunition
Magazine Size: 6
Ammunition Pool: 54
Accuracy[?]
Hip Aim
Crouch Still: 0.15 0.15
Move: 0.15 0.15
Stand Still: 0.15 0.15
Move: 0.15 0.15
Bloom per Shot: 0.3 0.15
Sprint: 5
Jump/Airborne: 6
Pellets Spread: 4
Recoil[?]
Vertical: 2
Horizontal, Min/Max: 0.95/0.95
Horizontal Tolerance: 5
Angle Min/Max: 0°/0°
Bias: ← = →
Recoil Decrease: 8
First Shot Recoil Multiplier: 1x
NC12 Sweeper
NC12 Sweeper
Costs
Cert Cost: 650 Certification Points
DC Cost: 499 Daybreak Cash
General Info
Fire Rate: 225 RPM
Muzzle Velocity: 275m/s
Effective Range: Short
Fire Modes: Semi-Auto
Headshot Multiplier: 1.5x
ADS Move Speed Multiplier: 0.75x
Damage[?]
Max Damage:
100x6
600
before 8m
Min Damage:
67x6
402
after 20m
Reload Speed
Short Reload: 3s
Long Reload: 4s
Ammunition
Magazine Size: 10
Ammunition Pool: 70
Accuracy[?]
Hip Aim
Crouch Still: 0.15 0.15
Move: 0.15 0.15
Stand Still: 0.15 0.15
Move: 0.15 0.15
Bloom per Shot: 0.3 0.15
Sprint: 5
Jump/Airborne: 6
Pellets Spread: 3
Recoil[?]
Vertical: 2.5
Horizontal, Min/Max: 0.65/0.65
Horizontal Tolerance: 1.5
Angle Min/Max: 12°/12°
Bias: ← = →
Recoil Decrease: 8
First Shot Recoil Multiplier: 1x
GD-66 Claw
GD-66 Claw
Costs
Cert Cost: 1,000 Certification Points
DC Cost: 699 Daybreak Cash
General Info
Fire Rate: 80 RPM
Muzzle Velocity: 300m/s
Effective Range: Short
Fire Modes: Pump-Action
Headshot Multiplier: 1.5x
ADS Move Speed Multiplier: 0.75x
Damage[?]
Max Damage:
100x10
1000
before 5m
Min Damage:
63x10
630
after 18m
Ammunition
Magazine Size: 5
Ammunition Pool: 35
Accuracy[?]
Hip Aim
Crouch Still: 0.15 0.15
Move: 0.15 0.15
Stand Still: 0.15 0.15
Move: 0.15 0.15
Bloom per Shot: 0.3 0.15
Sprint: 5
Jump/Airborne: 6
Pellets Spread: 3
Recoil[?]
Vertical: 1
Horizontal, Min/Max: 0.2/0.2
Horizontal Tolerance: 0.4
Angle Min/Max: 0°/0°
Bias: ← = →
Recoil Decrease: 8
First Shot Recoil Multiplier: 1x
LA39 Bruiser
LA39 Bruiser
Costs
Cert Cost: 1,000 Certification Points
DC Cost: 699 Daybreak Cash
General Info
Fire Rate: 71 RPM
Muzzle Velocity: 300m/s
Effective Range: Short
Fire Modes: Pump-Action
Headshot Multiplier: 1.5x
ADS Move Speed Multiplier: 0.75x
Equip Time: 750 ms
Damage[?]
Max Damage:
100x11
1100
before 5m
Min Damage:
63x11
693
after 18m
Ammunition
Magazine Size: 4
Ammunition Pool: 28
Accuracy[?]
Hip Aim
Crouch Still: 0.15 0.15
Move: 0.15 0.15
Stand Still: 0.15 0.15
Move: 0.15 0.15
Bloom per Shot: 0.3 0.15
Sprint: 5
Jump/Airborne: 6
Pellets Spread: 3.5
Recoil[?]
Vertical: 1
Horizontal, Min/Max: 0.2/0.2
Horizontal Tolerance: 0.4
Angle Min/Max: 0°/0°
Bias: ← = →
Recoil Decrease: 8
First Shot Recoil Multiplier: 1x
The Brawler
The Brawler
Costs
DC Cost: Unavailable Daybreak Cash
General Info
Fire Rate: 225 RPM
Muzzle Velocity: 300m/s
Effective Range: Short
Fire Modes: Semi-Auto
Headshot Multiplier: 1.5x
ADS Move Speed Multiplier: 0.75x
Damage[?]
Max Damage:
100x6
600
before 5m
Min Damage:
84x6
504
after 20m
Reload Speed
Short Reload: 2.6s
Long Reload: 3.6s
Ammunition
Magazine Size: 10
Ammunition Pool: 70
Accuracy[?]
Hip Aim
Crouch Still: 0.15 0.15
Move: 0.15 0.15
Stand Still: 0.15 0.15
Move: 0.15 0.15
Bloom per Shot: 0.3 0.15
Sprint: 5
Jump/Airborne: 6
Pellets Spread: 3
Recoil[?]
Vertical: 2.8
Horizontal, Min/Max: 0.5/0.5
Horizontal Tolerance: 1.5
Angle Min/Max: 0°/0°
Bias: ← = →
Recoil Decrease: 8
First Shot Recoil Multiplier: 1x

Weapon Certification Cost and General Availability
Type Nova Pandora VX25 Thanatos VE70 Phobos VX86 Deimos VA29
Optics
Reflex Sight Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20
Reflex Sight 2x Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20
3.4x Scope Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20
Laser 3.4x Scope Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20
4x Scope Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20
Laser 4x Scope Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20
6x Scope
HSNV Scope Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20
Rail Attachments
Darklight Flashlight Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20
Laser Sight Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20
Forward Grip Icon-death-20x20 Icon-death-20x20 Icon-death-20x20
Extended Magazine Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20
Ammo
Slug Ammunition Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20 Icon-death-20x20
Nova
Nova
Costs
Cert Cost: 1,000 Certification Points
DC Cost: 699 Daybreak Cash
General Info
Fire Rate: 225 RPM
Muzzle Velocity: 255m/s
Effective Range: Short
Fire Modes: Semi-Auto
Headshot Multiplier: 1.5x
ADS Move Speed Multiplier: 0.75x
Damage[?]
Max Damage:
100x6
600
before 8m
Min Damage:
67x6
402
after 20m
Reload Speed
Short Reload: 3s
Long Reload: 4s
Ammunition
Magazine Size: 10
Ammunition Pool: 70
Accuracy[?]
Hip Aim
Crouch Still: 0.15 0.15
Move: 0.15 0.15
Stand Still: 0.15 0.15
Move: 0.15 0.15
Bloom per Shot: 0.3 0.15
Sprint: 5
Jump/Airborne: 6
Pellets Spread: 3
Recoil[?]
Vertical: 2.5
Horizontal, Min/Max: 0.65/0.65
Horizontal Tolerance: 1.5
Angle Min/Max: 12°/12°
Bias: ← = →
Recoil Decrease: 8
First Shot Recoil Multiplier: 1x
Pandora VX25
Pandora VX25
Costs
Cert Cost: 1,000 Certification Points
DC Cost: 699 Daybreak Cash
General Info
Fire Rate: 260 RPM
Muzzle Velocity: 275m/s
Effective Range: Short
Fire Modes: Auto
Headshot Multiplier: 1.5x
ADS Move Speed Multiplier: 0.75x
Damage[?]
Max Damage:
112x6
672
before 5m
Min Damage:
50x6
300
after 20m
Reload Speed
Short Reload: 2.6s
Long Reload: 3.8s
Ammunition
Magazine Size: 6
Ammunition Pool: 54
Accuracy[?]
Hip Aim
Crouch Still: 0.15 0.15
Move: 0.15 0.15
Stand Still: 0.15 0.15
Move: 0.15 0.15
Bloom per Shot: 0.3 0.15
Sprint: 5
Jump/Airborne: 6
Pellets Spread: 4
Recoil[?]
Vertical: 2
Horizontal, Min/Max: 0.95/0.95
Horizontal Tolerance: 5
Angle Min/Max: 0°/0°
Bias: ← = →
Recoil Decrease: 8
First Shot Recoil Multiplier: 1x
Thanatos VE70
Thanatos VE70
Costs
Auto Granted
General Info
Fire Rate: 225 RPM
Muzzle Velocity: 275m/s
Effective Range: Short
Fire Modes: Semi-Auto
Headshot Multiplier: 1.5x
ADS Move Speed Multiplier: 0.75x
Damage[?]
Max Damage:
100x6
600
before 5m
Min Damage:
84x6
504
after 20m
Reload Speed
Short Reload: 2.1s
Long Reload: 3.22s
Ammunition
Magazine Size: 8
Ammunition Pool: 56
Accuracy[?]
Hip Aim
Crouch Still: 0.15 0.15
Move: 0.15 0.15
Stand Still: 0.15 0.15
Move: 0.15 0.15
Bloom per Shot: 0.3 0.15
Sprint: 5
Jump/Airborne: 6
Pellets Spread: 3
Recoil[?]
Vertical: 2.8
Horizontal, Min/Max: 0.5/0.5
Horizontal Tolerance: 1.5
Angle Min/Max: 0°/0°
Bias: ← = →
Recoil Decrease: 8
First Shot Recoil Multiplier: 1x
Phobos VX86
Phobos VX86
Costs
Cert Cost: 1,000 Certification Points
DC Cost: 699 Daybreak Cash
General Info
Fire Rate: 80 RPM
Muzzle Velocity: 275m/s
Effective Range: Short
Fire Modes: Pump-Action
Headshot Multiplier: 1.5x
ADS Move Speed Multiplier: 0.75x
Damage[?]
Max Damage:
100x10
1000
before 5m
Min Damage:
63x10
630
after 18m
Ammunition
Magazine Size: 5
Ammunition Pool: 35
Accuracy[?]
Hip Aim
Crouch Still: 0.15 0.15
Move: 0.15 0.15
Stand Still: 0.15 0.15
Move: 0.15 0.15
Bloom per Shot: 0.3 0.15
Sprint: 5
Jump/Airborne: 6
Pellets Spread: 3
Recoil[?]
Vertical: 1
Horizontal, Min/Max: 0.2/0.2
Horizontal Tolerance: 0.4
Angle Min/Max: 0°/0°
Bias: ← = →
Recoil Decrease: 8
First Shot Recoil Multiplier: 1x
Deimos VA29
Deimos VA29
Costs
Cert Cost: 1,000 Certification Points
DC Cost: 699 Daybreak Cash
General Info
Fire Rate: 71 RPM
Muzzle Velocity: 275m/s
Effective Range: Short
Fire Modes: Pump-Action
Headshot Multiplier: 1.5x
ADS Move Speed Multiplier: 0.75x
Equip Time: 750 ms
Damage[?]
Max Damage:
100x11
1100
before 5m
Min Damage:
63x11
693
after 18m
Ammunition
Magazine Size: 4
Ammunition Pool: 28
Accuracy[?]
Hip Aim
Crouch Still: 0.15 0.15
Move: 0.15 0.15
Stand Still: 0.15 0.15
Move: 0.15 0.15
Bloom per Shot: 0.3 0.15
Sprint: 5
Jump/Airborne: 6
Pellets Spread: 3.5
Recoil[?]
Vertical: 1
Horizontal, Min/Max: 0.2/0.2
Horizontal Tolerance: 0.4
Angle Min/Max: 0°/0°
Bias: ← = →
Recoil Decrease: 8
First Shot Recoil Multiplier: 1x
Chaos
Chaos
Costs
Cert Cost: Unavailable Certification Points
DC Cost: Unavailable Daybreak Cash
General Info
Fire Rate: 225 RPM
Muzzle Velocity: 275m/s
Effective Range: Short
Fire Modes: Semi-Auto
Headshot Multiplier: 1.5x
ADS Move Speed Multiplier: 0.75x
Damage[?]
Max Damage:
100x6
600
before 5m
Min Damage:
84x6
504
after 20m
Reload Speed
Reload Speed: 2.1s
Ammunition
Magazine Size: 7
Ammunition Pool:
Heat
Accuracy[?]
Hip Aim
Crouch Still: 0.15 0.15
Move: 0.15 0.15
Stand Still: 0.15 0.15
Move: 0.15 0.15
Bloom per Shot: 0.3 0.15
Sprint: 5
Jump/Airborne: 6
Pellets Spread: 3
Recoil[?]
Vertical: 2.8
Horizontal, Min/Max: 0.5/0.5
Horizontal Tolerance: 1.5
Angle Min/Max: 0°/0°
Bias: ← = →
Recoil Decrease: 8
First Shot Recoil Multiplier: 1x

Weapon Certification Cost and General Availability
Type NS Baron G5
Optics
Reflex Sight Icon-death-20x20
Reflex Sight 2x Icon-death-20x20
3.4x Scope Icon-death-20x20
Laser 3.4x Scope Icon-death-20x20
4x Scope Icon-death-20x20
Laser 4x Scope Icon-death-20x20
6x Scope
HSNV Scope Icon-death-20x20
Rail Attachments
Darklight Flashlight Icon-death-20x20
Laser Sight Icon-death-20x20
Forward Grip Icon-death-20x20
Extended Magazine Icon-death-20x20
Ammo
Slug Ammunition Icon-death-20x20
NS Baron G5
NS Baron G5
Costs
Cert Cost: 1,000 Certification Points
DC Cost: 799 Daybreak Cash
General Info
Fire Rate: 200 RPM
Muzzle Velocity: 400m/s
Effective Range: Short
Fire Modes: Semi-Automatic
Headshot Multiplier: 1.5x
ADS Move Speed Multiplier: 0.75x
Damage[?]
Max Damage:
84x7
588
before 15m
Min Damage:
67x7
469
after 30m
Reload Speed
Short Reload: 0.5
Long Reload: 0.58
Ammunition
Magazine Size: 8
Ammunition Pool: 56
Accuracy[?]
Hip Aim
Crouch Still: 0.15 0.15
Move: 0.15 0.15
Stand Still: 0.15 0.15
Move: 0.15 0.15
Bloom per Shot: 0.3 0.15
Sprint: 5
Jump/Airborne: 6
Pellets Spread: 2.5
Recoil[?]
Vertical: 2.2
Horizontal, Min/Max: 0.45/0.45
Horizontal Tolerance: 1.5
Angle Min/Max: -12°/-12°
Bias:
Recoil Decrease: 8
First Shot Recoil Multiplier: 1x

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