Page Contents Current As of Patch: | PU02 |
Shotgun Overview
Usable By:
Shotguns excel in close quarters and indoors, where they can quickly blow even the toughest of enemies to pieces. However, their performance suffers at medium range and longer.
There are 5 types of shotguns for each faction, a "low-capacity short-reload semi-auto shotgun", a "high-capacity long-reload semi-auto shotgun", a "fully automatic shotgun", a "heavy pump action shotgun", and a pump action shotgun.
Mechanics
Unlike most weapons ingame, shotguns fire a moderate number of pellets per shot instead of a single bullet. The base accuracy is the same across all models, with each pellet doing 130 damage within 10 meters. Pellet count is tiered, with semi/full auto having the least, standard pump action shotguns in the middle, and heavy pump actions having the most of all. The high pellet count of the pump actions mean that 1-hit-kills will be common in close range.
Underbarrel shotguns function similarly to the heavy pump-action shotgun, but they are single-shot and lack a magazine. The NC05 Jackhammer heavy gun is different compared to other shotguns. It has a higher base accuracy while aiming down sights, has a burst-fire mode, and does 112x6 damage max instead of 130x6. It cannot utilize slug ammunition and can only be used by NC Heavy Assaults. The NC08 Mag-Scatter is a sidearm available for all NC classes (except the MAX) and does 100x6 damage. Its damage dropoff ranges are longer than other shotguns, and its minimum damage at range is 60x6 instead of 50x6 like most semi-auto shotguns.
Use of the Slug Ammunition will change the shotgun's signature buckshot spread to a single, high-damage round, similar to a sniper rifle bullet. At close range, the damage profiles of each shotgun will be akin to with the default buckshot. However, at longer ranges the slug will do the same amount of a damage with any of the shotguns. Thus, if you plan to utilize a scope with your slug shotgun for long-range engagements, using a pump action is not recommended as you will not have any extra damage to compensate for their low magazine size, slow reload, and pitiful rate of fire. Note that VS shotguns using this will experience bullet drop.
Shotgun Statistics
Weapon Certification Cost and General Availability | |||||||||||
Type | AS16 Nighthawk | FA1 Barrage | TS4 Haymaker | TRS-12 Uppercut | TRS-16 BlackJack | ||||||
Optics | |||||||||||
Reflex Sight | |||||||||||
Reflex Sight 2x | |||||||||||
3.4x Scope | |||||||||||
Laser 3.4x Scope | |||||||||||
4x Scope | |||||||||||
Laser 4x Scope | |||||||||||
HSNV Scope | |||||||||||
Rail Attachments | |||||||||||
Darklight Flashlight | |||||||||||
Laser Sight | |||||||||||
Forward Grip | |||||||||||
Extended Magazine | |||||||||||
Ammo | |||||||||||
Slug Ammunition |
AS16 NightHawk | |||
Costs | |||
Cert Cost: | 1,000 | ||
DC Cost: | 699 | ||
General Info | |||
Fire Rate: | 260 RPM | ||
Muzzle Velocity: | 300m/s | ||
Effective Range: | Short | ||
Fire Modes: | Auto | ||
Headshot Multiplier: | 1.5x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Damage[?] | |||
Max Damage: | 112x6
672
| ||
Min Damage: | 50x6
300
| ||
Reload Speed | |||
Short Reload: | 2.6s | ||
Long Reload: | 3.8s | ||
Ammunition | |||
Magazine Size: | 6 | ||
Ammunition Pool: | 54 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 0.15 | 0.15 |
Move: | 0.15 | 0.15 | |
Stand | Still: | 0.15 | 0.15 |
Move: | 0.15 | 0.15 | |
Bloom per Shot: | 0.3 | 0.15 | |
Sprint: | 5 | ||
Jump/Airborne: | 6 | ||
Pellets Spread: | 4 | ||
Recoil[?] | |||
Vertical: | 2 | ||
Horizontal, Min/Max: | 0.95/0.95 | ||
Horizontal Tolerance: | 5 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 8 | ||
First Shot Recoil Multiplier: | 1x |
FA1 Barrage | |||
Costs | |||
Auto Granted | |||
General Info | |||
Fire Rate: | 225 RPM | ||
Muzzle Velocity: | 300m/s | ||
Effective Range: | Short | ||
Fire Modes: | Semi-Auto | ||
Headshot Multiplier: | 1.5x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Damage[?] | |||
Max Damage: | 100x6
600
| ||
Min Damage: | 84x6
504
| ||
Reload Speed | |||
Short Reload: | 2.1s | ||
Long Reload: | 3.22s | ||
Ammunition | |||
Magazine Size: | 8 | ||
Ammunition Pool: | 56 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 0.15 | 0.15 |
Move: | 0.15 | 0.15 | |
Stand | Still: | 0.15 | 0.15 |
Move: | 0.15 | 0.15 | |
Bloom per Shot: | 0.3 | 0.15 | |
Sprint: | 5 | ||
Jump/Airborne: | 6 | ||
Pellets Spread: | 3 | ||
Recoil[?] | |||
Vertical: | 2.8 | ||
Horizontal, Min/Max: | 0.5/0.5 | ||
Horizontal Tolerance: | 1.5 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 8 | ||
First Shot Recoil Multiplier: | 1x |
TS4 Haymaker | |||
Costs | |||
Cert Cost: | 650 | ||
DC Cost: | 499 | ||
General Info | |||
Fire Rate: | 225 RPM | ||
Muzzle Velocity: | 275m/s | ||
Effective Range: | Short | ||
Fire Modes: | Semi-Auto | ||
Headshot Multiplier: | 1.5x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Damage[?] | |||
Max Damage: | 100x6
600
| ||
Min Damage: | 67x6
402
| ||
Reload Speed | |||
Short Reload: | 3s | ||
Long Reload: | 4s | ||
Ammunition | |||
Magazine Size: | 10 | ||
Ammunition Pool: | 70 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 0.15 | 0.15 |
Move: | 0.15 | 0.15 | |
Stand | Still: | 0.15 | 0.15 |
Move: | 0.15 | 0.15 | |
Bloom per Shot: | 0.3 | 0.15 | |
Sprint: | 5 | ||
Jump/Airborne: | 6 | ||
Pellets Spread: | 3 | ||
Recoil[?] | |||
Vertical: | 2.5 | ||
Horizontal, Min/Max: | 0.65/0.65 | ||
Horizontal Tolerance: | 1.5 | ||
Angle Min/Max: | 12°/12° | ||
Bias: | ← = → | ||
Recoil Decrease: | 8 | ||
First Shot Recoil Multiplier: | 1x |
TRS-12 Uppercut | |||
Costs | |||
Cert Cost: | 1,000 | ||
DC Cost: | 699 | ||
General Info | |||
Fire Rate: | 80 RPM | ||
Muzzle Velocity: | 300m/s | ||
Effective Range: | Short | ||
Fire Modes: | Pump-Action | ||
Headshot Multiplier: | 1.5x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Damage[?] | |||
Max Damage: | 100x10
1000
| ||
Min Damage: | 63x10
630
| ||
Ammunition | |||
Magazine Size: | 5 | ||
Ammunition Pool: | 35 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 0.15 | 0.15 |
Move: | 0.15 | 0.15 | |
Stand | Still: | 0.15 | 0.15 |
Move: | 0.15 | 0.15 | |
Bloom per Shot: | 0.3 | 0.15 | |
Sprint: | 5 | ||
Jump/Airborne: | 6 | ||
Pellets Spread: | 3 | ||
Recoil[?] | |||
Vertical: | 1 | ||
Horizontal, Min/Max: | 0.2/0.2 | ||
Horizontal Tolerance: | 0.4 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 8 | ||
First Shot Recoil Multiplier: | 1x |
TAS-16 Blackjack | |||
Costs | |||
Cert Cost: | 1,000 | ||
DC Cost: | 699 | ||
General Info | |||
Fire Rate: | 71 RPM | ||
Muzzle Velocity: | 300m/s | ||
Effective Range: | Short | ||
Fire Modes: | Pump-Action | ||
Headshot Multiplier: | 1.5x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Equip Time: | 750 ms | ||
Damage[?] | |||
Max Damage: | 100x11
1100
| ||
Min Damage: | 63x11
693
| ||
Ammunition | |||
Magazine Size: | 4 | ||
Ammunition Pool: | 28 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 0.15 | 0.15 |
Move: | 0.15 | 0.15 | |
Stand | Still: | 0.15 | 0.15 |
Move: | 0.15 | 0.15 | |
Bloom per Shot: | 0.3 | 0.15 | |
Sprint: | 5 | ||
Jump/Airborne: | 6 | ||
Pellets Spread: | 3.5 | ||
Recoil[?] | |||
Vertical: | 1 | ||
Horizontal, Min/Max: | 0.2/0.2 | ||
Horizontal Tolerance: | 0.4 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 8 | ||
First Shot Recoil Multiplier: | 1x |
Havoc | |||
Costs | |||
Cert Cost: | Unavailable | ||
DC Cost: | Unavailable | ||
General Info | |||
Fire Rate: | 225 RPM | ||
Muzzle Velocity: | 300m/s | ||
Effective Range: | Short | ||
Fire Modes: | Automatic | ||
Headshot Multiplier: | 1.5x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Damage[?] | |||
Max Damage: | 100x6
600
| ||
Min Damage: | 84x6
504
| ||
Reload Speed | |||
Short Reload: | 2.4s | ||
Long Reload: | 3.4s | ||
Ammunition | |||
Magazine Size: | 10 | ||
Ammunition Pool: | 60 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 0.15 | 0.15 |
Move: | 0.15 | 0.15 | |
Stand | Still: | 0.15 | 0.15 |
Move: | 0.15 | 0.15 | |
Bloom per Shot: | 0.3 | 0.15 | |
Sprint: | 5 | ||
Jump/Airborne: | 6 | ||
Pellets Spread: | 3 | ||
Recoil[?] | |||
Vertical: | 3.2 | ||
Horizontal, Min/Max: | 0.5/0.5 | ||
Horizontal Tolerance: | 1.5 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 8 | ||
First Shot Recoil Multiplier: | 1x |
Weapon Certification Cost and General Availability | |||||||||||
Type | Mauler S6 | AF-57 Piston | NC12 Sweeper | GD-66 Claw | LA39 Bruiser | ||||||
Optics | |||||||||||
Reflex Sight | |||||||||||
Reflex Sight 2x | |||||||||||
3.4x Scope | |||||||||||
Laser 3.4x Scope | |||||||||||
4x Scope | |||||||||||
Laser 4x Scope | |||||||||||
6x Scope | |||||||||||
HSNV Scope | |||||||||||
Rail Attachments | |||||||||||
Darklight Flashlight | |||||||||||
Laser Sight | |||||||||||
Forward Grip | |||||||||||
Extended Magazine | |||||||||||
Ammo | |||||||||||
Slug Ammunition |
Mauler S6 | |||
Costs | |||
Auto Granted | |||
General Info | |||
Fire Rate: | 225 RPM | ||
Muzzle Velocity: | 300m/s | ||
Effective Range: | Short | ||
Fire Modes: | Semi-Auto | ||
Headshot Multiplier: | 1.5x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Damage[?] | |||
Max Damage: | 100x6
600
| ||
Min Damage: | 84x6
504
| ||
Reload Speed | |||
Short Reload: | 2.1s | ||
Long Reload: | 3.22s | ||
Ammunition | |||
Magazine Size: | 8 | ||
Ammunition Pool: | 56 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 0.15 | 0.15 |
Move: | 0.15 | 0.15 | |
Stand | Still: | 0.15 | 0.15 |
Move: | 0.15 | 0.15 | |
Bloom per Shot: | 0.3 | 0.15 | |
Sprint: | 5 | ||
Jump/Airborne: | 6 | ||
Pellets Spread: | 3 | ||
Recoil[?] | |||
Vertical: | 2.8 | ||
Horizontal, Min/Max: | 0.5/0.5 | ||
Horizontal Tolerance: | 1.5 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 8 | ||
First Shot Recoil Multiplier: | 1x |
AF-57 Piston | |||
Costs | |||
Cert Cost: | 1,000 | ||
DC Cost: | 699 | ||
General Info | |||
Fire Rate: | 260 RPM | ||
Muzzle Velocity: | 300m/s | ||
Effective Range: | Short | ||
Fire Modes: | Auto | ||
Headshot Multiplier: | 1.5x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Damage[?] | |||
Max Damage: | 112x6
672
| ||
Min Damage: | 50x6
300
| ||
Reload Speed | |||
Short Reload: | 2.6s | ||
Long Reload: | 3.8s | ||
Ammunition | |||
Magazine Size: | 6 | ||
Ammunition Pool: | 54 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 0.15 | 0.15 |
Move: | 0.15 | 0.15 | |
Stand | Still: | 0.15 | 0.15 |
Move: | 0.15 | 0.15 | |
Bloom per Shot: | 0.3 | 0.15 | |
Sprint: | 5 | ||
Jump/Airborne: | 6 | ||
Pellets Spread: | 4 | ||
Recoil[?] | |||
Vertical: | 2 | ||
Horizontal, Min/Max: | 0.95/0.95 | ||
Horizontal Tolerance: | 5 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 8 | ||
First Shot Recoil Multiplier: | 1x |
NC12 Sweeper | |||
Costs | |||
Cert Cost: | 650 | ||
DC Cost: | 499 | ||
General Info | |||
Fire Rate: | 225 RPM | ||
Muzzle Velocity: | 275m/s | ||
Effective Range: | Short | ||
Fire Modes: | Semi-Auto | ||
Headshot Multiplier: | 1.5x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Damage[?] | |||
Max Damage: | 100x6
600
| ||
Min Damage: | 67x6
402
| ||
Reload Speed | |||
Short Reload: | 3s | ||
Long Reload: | 4s | ||
Ammunition | |||
Magazine Size: | 10 | ||
Ammunition Pool: | 70 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 0.15 | 0.15 |
Move: | 0.15 | 0.15 | |
Stand | Still: | 0.15 | 0.15 |
Move: | 0.15 | 0.15 | |
Bloom per Shot: | 0.3 | 0.15 | |
Sprint: | 5 | ||
Jump/Airborne: | 6 | ||
Pellets Spread: | 3 | ||
Recoil[?] | |||
Vertical: | 2.5 | ||
Horizontal, Min/Max: | 0.65/0.65 | ||
Horizontal Tolerance: | 1.5 | ||
Angle Min/Max: | 12°/12° | ||
Bias: | ← = → | ||
Recoil Decrease: | 8 | ||
First Shot Recoil Multiplier: | 1x |
GD-66 Claw | |||
Costs | |||
Cert Cost: | 1,000 | ||
DC Cost: | 699 | ||
General Info | |||
Fire Rate: | 80 RPM | ||
Muzzle Velocity: | 300m/s | ||
Effective Range: | Short | ||
Fire Modes: | Pump-Action | ||
Headshot Multiplier: | 1.5x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Damage[?] | |||
Max Damage: | 100x10
1000
| ||
Min Damage: | 63x10
630
| ||
Ammunition | |||
Magazine Size: | 5 | ||
Ammunition Pool: | 35 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 0.15 | 0.15 |
Move: | 0.15 | 0.15 | |
Stand | Still: | 0.15 | 0.15 |
Move: | 0.15 | 0.15 | |
Bloom per Shot: | 0.3 | 0.15 | |
Sprint: | 5 | ||
Jump/Airborne: | 6 | ||
Pellets Spread: | 3 | ||
Recoil[?] | |||
Vertical: | 1 | ||
Horizontal, Min/Max: | 0.2/0.2 | ||
Horizontal Tolerance: | 0.4 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 8 | ||
First Shot Recoil Multiplier: | 1x |
LA39 Bruiser | |||
Costs | |||
Cert Cost: | 1,000 | ||
DC Cost: | 699 | ||
General Info | |||
Fire Rate: | 71 RPM | ||
Muzzle Velocity: | 300m/s | ||
Effective Range: | Short | ||
Fire Modes: | Pump-Action | ||
Headshot Multiplier: | 1.5x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Equip Time: | 750 ms | ||
Damage[?] | |||
Max Damage: | 100x11
1100
| ||
Min Damage: | 63x11
693
| ||
Ammunition | |||
Magazine Size: | 4 | ||
Ammunition Pool: | 28 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 0.15 | 0.15 |
Move: | 0.15 | 0.15 | |
Stand | Still: | 0.15 | 0.15 |
Move: | 0.15 | 0.15 | |
Bloom per Shot: | 0.3 | 0.15 | |
Sprint: | 5 | ||
Jump/Airborne: | 6 | ||
Pellets Spread: | 3.5 | ||
Recoil[?] | |||
Vertical: | 1 | ||
Horizontal, Min/Max: | 0.2/0.2 | ||
Horizontal Tolerance: | 0.4 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 8 | ||
First Shot Recoil Multiplier: | 1x |
The Brawler | |||
Costs | |||
DC Cost: | Unavailable | ||
General Info | |||
Fire Rate: | 225 RPM | ||
Muzzle Velocity: | 300m/s | ||
Effective Range: | Short | ||
Fire Modes: | Semi-Auto | ||
Headshot Multiplier: | 1.5x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Damage[?] | |||
Max Damage: | 100x6
600
| ||
Min Damage: | 84x6
504
| ||
Reload Speed | |||
Short Reload: | 2.6s | ||
Long Reload: | 3.6s | ||
Ammunition | |||
Magazine Size: | 10 | ||
Ammunition Pool: | 70 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 0.15 | 0.15 |
Move: | 0.15 | 0.15 | |
Stand | Still: | 0.15 | 0.15 |
Move: | 0.15 | 0.15 | |
Bloom per Shot: | 0.3 | 0.15 | |
Sprint: | 5 | ||
Jump/Airborne: | 6 | ||
Pellets Spread: | 3 | ||
Recoil[?] | |||
Vertical: | 2.8 | ||
Horizontal, Min/Max: | 0.5/0.5 | ||
Horizontal Tolerance: | 1.5 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 8 | ||
First Shot Recoil Multiplier: | 1x |
Weapon Certification Cost and General Availability | |||||||||||
Type | Nova | Pandora VX25 | Thanatos VE70 | Phobos VX86 | Deimos VA29 | ||||||
Optics | |||||||||||
Reflex Sight | |||||||||||
Reflex Sight 2x | |||||||||||
3.4x Scope | |||||||||||
Laser 3.4x Scope | |||||||||||
4x Scope | |||||||||||
Laser 4x Scope | |||||||||||
6x Scope | |||||||||||
HSNV Scope | |||||||||||
Rail Attachments | |||||||||||
Darklight Flashlight | |||||||||||
Laser Sight | |||||||||||
Forward Grip | |||||||||||
Extended Magazine | |||||||||||
Ammo | |||||||||||
Slug Ammunition |
Nova | |||
Costs | |||
Cert Cost: | 1,000 | ||
DC Cost: | 699 | ||
General Info | |||
Fire Rate: | 225 RPM | ||
Muzzle Velocity: | 255m/s | ||
Effective Range: | Short | ||
Fire Modes: | Semi-Auto | ||
Headshot Multiplier: | 1.5x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Damage[?] | |||
Max Damage: | 100x6
600
| ||
Min Damage: | 67x6
402
| ||
Reload Speed | |||
Short Reload: | 3s | ||
Long Reload: | 4s | ||
Ammunition | |||
Magazine Size: | 10 | ||
Ammunition Pool: | 70 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 0.15 | 0.15 |
Move: | 0.15 | 0.15 | |
Stand | Still: | 0.15 | 0.15 |
Move: | 0.15 | 0.15 | |
Bloom per Shot: | 0.3 | 0.15 | |
Sprint: | 5 | ||
Jump/Airborne: | 6 | ||
Pellets Spread: | 3 | ||
Recoil[?] | |||
Vertical: | 2.5 | ||
Horizontal, Min/Max: | 0.65/0.65 | ||
Horizontal Tolerance: | 1.5 | ||
Angle Min/Max: | 12°/12° | ||
Bias: | ← = → | ||
Recoil Decrease: | 8 | ||
First Shot Recoil Multiplier: | 1x |
Pandora VX25 | |||
Costs | |||
Cert Cost: | 1,000 | ||
DC Cost: | 699 | ||
General Info | |||
Fire Rate: | 260 RPM | ||
Muzzle Velocity: | 275m/s | ||
Effective Range: | Short | ||
Fire Modes: | Auto | ||
Headshot Multiplier: | 1.5x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Damage[?] | |||
Max Damage: | 112x6
672
| ||
Min Damage: | 50x6
300
| ||
Reload Speed | |||
Short Reload: | 2.6s | ||
Long Reload: | 3.8s | ||
Ammunition | |||
Magazine Size: | 6 | ||
Ammunition Pool: | 54 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 0.15 | 0.15 |
Move: | 0.15 | 0.15 | |
Stand | Still: | 0.15 | 0.15 |
Move: | 0.15 | 0.15 | |
Bloom per Shot: | 0.3 | 0.15 | |
Sprint: | 5 | ||
Jump/Airborne: | 6 | ||
Pellets Spread: | 4 | ||
Recoil[?] | |||
Vertical: | 2 | ||
Horizontal, Min/Max: | 0.95/0.95 | ||
Horizontal Tolerance: | 5 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 8 | ||
First Shot Recoil Multiplier: | 1x |
Thanatos VE70 | |||
Costs | |||
Auto Granted | |||
General Info | |||
Fire Rate: | 225 RPM | ||
Muzzle Velocity: | 275m/s | ||
Effective Range: | Short | ||
Fire Modes: | Semi-Auto | ||
Headshot Multiplier: | 1.5x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Damage[?] | |||
Max Damage: | 100x6
600
| ||
Min Damage: | 84x6
504
| ||
Reload Speed | |||
Short Reload: | 2.1s | ||
Long Reload: | 3.22s | ||
Ammunition | |||
Magazine Size: | 8 | ||
Ammunition Pool: | 56 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 0.15 | 0.15 |
Move: | 0.15 | 0.15 | |
Stand | Still: | 0.15 | 0.15 |
Move: | 0.15 | 0.15 | |
Bloom per Shot: | 0.3 | 0.15 | |
Sprint: | 5 | ||
Jump/Airborne: | 6 | ||
Pellets Spread: | 3 | ||
Recoil[?] | |||
Vertical: | 2.8 | ||
Horizontal, Min/Max: | 0.5/0.5 | ||
Horizontal Tolerance: | 1.5 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 8 | ||
First Shot Recoil Multiplier: | 1x |
Phobos VX86 | |||
Costs | |||
Cert Cost: | 1,000 | ||
DC Cost: | 699 | ||
General Info | |||
Fire Rate: | 80 RPM | ||
Muzzle Velocity: | 275m/s | ||
Effective Range: | Short | ||
Fire Modes: | Pump-Action | ||
Headshot Multiplier: | 1.5x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Damage[?] | |||
Max Damage: | 100x10
1000
| ||
Min Damage: | 63x10
630
| ||
Ammunition | |||
Magazine Size: | 5 | ||
Ammunition Pool: | 35 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 0.15 | 0.15 |
Move: | 0.15 | 0.15 | |
Stand | Still: | 0.15 | 0.15 |
Move: | 0.15 | 0.15 | |
Bloom per Shot: | 0.3 | 0.15 | |
Sprint: | 5 | ||
Jump/Airborne: | 6 | ||
Pellets Spread: | 3 | ||
Recoil[?] | |||
Vertical: | 1 | ||
Horizontal, Min/Max: | 0.2/0.2 | ||
Horizontal Tolerance: | 0.4 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 8 | ||
First Shot Recoil Multiplier: | 1x |
Deimos VA29 | |||
Costs | |||
Cert Cost: | 1,000 | ||
DC Cost: | 699 | ||
General Info | |||
Fire Rate: | 71 RPM | ||
Muzzle Velocity: | 275m/s | ||
Effective Range: | Short | ||
Fire Modes: | Pump-Action | ||
Headshot Multiplier: | 1.5x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Equip Time: | 750 ms | ||
Damage[?] | |||
Max Damage: | 100x11
1100
| ||
Min Damage: | 63x11
693
| ||
Ammunition | |||
Magazine Size: | 4 | ||
Ammunition Pool: | 28 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 0.15 | 0.15 |
Move: | 0.15 | 0.15 | |
Stand | Still: | 0.15 | 0.15 |
Move: | 0.15 | 0.15 | |
Bloom per Shot: | 0.3 | 0.15 | |
Sprint: | 5 | ||
Jump/Airborne: | 6 | ||
Pellets Spread: | 3.5 | ||
Recoil[?] | |||
Vertical: | 1 | ||
Horizontal, Min/Max: | 0.2/0.2 | ||
Horizontal Tolerance: | 0.4 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 8 | ||
First Shot Recoil Multiplier: | 1x |
Chaos | |||
Costs | |||
Cert Cost: | Unavailable | ||
DC Cost: | Unavailable | ||
General Info | |||
Fire Rate: | 225 RPM | ||
Muzzle Velocity: | 275m/s | ||
Effective Range: | Short | ||
Fire Modes: | Semi-Auto | ||
Headshot Multiplier: | 1.5x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Damage[?] | |||
Max Damage: | 100x6
600
| ||
Min Damage: | 84x6
504
| ||
Reload Speed | |||
Reload Speed: | 2.1s | ||
Ammunition | |||
Magazine Size: | 7 | ||
Ammunition Pool: | |||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 0.15 | 0.15 |
Move: | 0.15 | 0.15 | |
Stand | Still: | 0.15 | 0.15 |
Move: | 0.15 | 0.15 | |
Bloom per Shot: | 0.3 | 0.15 | |
Sprint: | 5 | ||
Jump/Airborne: | 6 | ||
Pellets Spread: | 3 | ||
Recoil[?] | |||
Vertical: | 2.8 | ||
Horizontal, Min/Max: | 0.5/0.5 | ||
Horizontal Tolerance: | 1.5 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 8 | ||
First Shot Recoil Multiplier: | 1x |
Weapon Certification Cost and General Availability | |||||||||||
Type | NS Baron G5 | ||||||||||
Optics | |||||||||||
Reflex Sight | |||||||||||
Reflex Sight 2x | |||||||||||
3.4x Scope | |||||||||||
Laser 3.4x Scope | |||||||||||
4x Scope | |||||||||||
Laser 4x Scope | |||||||||||
6x Scope | |||||||||||
HSNV Scope | |||||||||||
Rail Attachments | |||||||||||
Darklight Flashlight | |||||||||||
Laser Sight | |||||||||||
Forward Grip | |||||||||||
Extended Magazine | |||||||||||
Ammo | |||||||||||
Slug Ammunition |
NS Baron G5 | |||
Costs | |||
Cert Cost: | 1,000 | ||
DC Cost: | 799 | ||
General Info | |||
Fire Rate: | 200 RPM | ||
Muzzle Velocity: | 400m/s | ||
Effective Range: | Short | ||
Fire Modes: | Semi-Automatic | ||
Headshot Multiplier: | 1.5x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Damage[?] | |||
Max Damage: | 84x7
588
| ||
Min Damage: | 67x7
469
| ||
Reload Speed | |||
Short Reload: | 0.5 | ||
Long Reload: | 0.58 | ||
Ammunition | |||
Magazine Size: | 8 | ||
Ammunition Pool: | 56 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 0.15 | 0.15 |
Move: | 0.15 | 0.15 | |
Stand | Still: | 0.15 | 0.15 |
Move: | 0.15 | 0.15 | |
Bloom per Shot: | 0.3 | 0.15 | |
Sprint: | 5 | ||
Jump/Airborne: | 6 | ||
Pellets Spread: | 2.5 | ||
Recoil[?] | |||
Vertical: | 2.2 | ||
Horizontal, Min/Max: | 0.45/0.45 | ||
Horizontal Tolerance: | 1.5 | ||
Angle Min/Max: | -12°/-12° | ||
Bias: | ← | ||
Recoil Decrease: | 8 | ||
First Shot Recoil Multiplier: | 1x |