Page Contents Current As of Patch: 2017-02-02
Serpent VE92
Serpent VE92
The Serpent VE92's overclocked power core interface allows for an extremely high rate of fire, making it a lethal opponent in close quarters combat.
Cert Cost: 650 Icon resource certpoints 25x25
DC Cost: 499 Icon Daybreak Cash
General Info
Empire: Icon VS
Can Use: Icon Light AssaultIcon Engineer
Weapon Type: Carbines
Fire Rate: 845 RPM
Muzzle Velocity: 420m/s
Effective Range: Medium
Fire Modes: Automatic,
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Max Damage: 143 before 10m
Min Damage: 100 after 60m
Reload Speed
Short Reload: 2.59s
Long Reload: 2.89s
Magazine Size: 30
Ammunition Pool: 210
Hip Aim
Crouch Still: 1 0.1
Move: 1.5 0.2
Stand Still: 1.5 0.1
Move: 2 0.35
Bloom per Shot: 0.1 0.05
Sprint: 5
Jump/Airborne: 2.25?
Vertical: 0.26
Horizontal, Min/Max: 0.25/0.28
Horizontal Tolerance: 0.79
Angle Min/Max: -27°/-20°
Recoil Decrease: 18
First Shot Recoil Multiplier: 3x
Data Sources
Census API source: Serpent VE92 API Data?

The Serpent VE92 is a faction-specific carbine. It appears as a standard-issue VS carbine with a design that resembles the Pulsar C . As the manufacturer of this weapon is directly affiliated with the Vanu Sovereignty, this weapon is only available for use by VS Light Assault and Engineer troops.

Note that while the In-game icon looks like the default Solstice VE3, the Serpent VE92 is actually the same blue as the Phantom sniper rifle.

The main feature of this weapon is its blazing fast rate-of-fire at 845rpm. This combined with a 143 damage profile allows the weapon to quickly drop enemies at close range and also provide a good fighting chance at medium range. The weapon's rate of fire ties it with the New Conglomerate's GD-7F for the second fastest firing carbine in the game; both are second only to the Terran Republic's LC2 Lynx, the fastest at 909 RPM. It's hip-fire is decent enough to be used at close-quarters, especially when an advanced laser sight is equipped.

The main downside to this weapon is its considerably lengthy reload as well as slow muzzle velocity at 420m/s. Moderate recoil and an unconventional recoil pattern (up and left) can make this weapon difficult to use at longer ranges. However, it has decent ADS accuracy.

The Serpent VE92 currently has the highest close range DPS of any carbine in the game, tied with the New Conglomerates GD-7F.

Damage with Range:

143 @ 10 meters

125 @ 30 meters

112 @ 46 meters

100 @ 60 meters


Available attachments
HS/NV Scope (1x) Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
Ns weapon scope hsnv scope
30Icon resource certpoints 25x25 50Icon Daybreak Cash
HPR Reflex (1x) Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates an accurate dot-and-circle reticle above the top rail.
More reticles for this scope available, see full article.
Icon weaponAttachment vs redDotSight01
30Icon resource certpoints 25x25 50Icon Daybreak Cash
VHO Reflex (2x) The revolutionary Vanu Holo-Optic reflex utilizes nanotechnology to project a circle and dot reticle. Additionally, it features a 2X magnitude zoom for better performance in urban combat scenarios.
More reticles for this scope available, see full article.
Icon weaponAttachment vs redDotSight02
30Icon resource certpoints 25x25 50Icon Daybreak Cash
VMS (3.4x) The Vanu Marksman's Scope is the standard for mid-range engagements. It uses a minimalistic chevron reticle inside of its Vanu-styled housing.
Vs weapon scope vms x3.4
30Icon resource certpoints 25x25 50Icon Daybreak Cash
V3 Holo (3.4x) Within its ornate triangular housing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.
Vs weapon scope v3 holo x3.4
30Icon resource certpoints 25x25 50Icon Daybreak Cash
OG-4 (4x) Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
Vs weapon scope og-4 x4
30Icon resource certpoints 25x25 50Icon Daybreak Cash
CSZ (4x) The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. This scope uses a triple chevron reticle.
Vs weapon scope csz x4
30Icon resource certpoints 25x25 50Icon Daybreak Cash
Barrel Attachments
Suppressor The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Suppressor (VS)
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Flash Suppressor A flash suppressor makes the shooter less visible to the enemy, but will increase the range at which you'll appear on enemy minimaps.
Flash Suppressor (VS)
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Rail Attachments
Darklight Flashlight The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Advanced Laser Sight An advanced laser sight increases hipfire accuracy by 33%.
Advanced Laser Sight
200Icon resource certpoints 25x25 150Icon Daybreak Cash
Forward Grip A forward grip increases control of the weapon, reducing horizontal recoil by 25%.
Forward Grip (VS)
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Soft Point Ammunition Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
Extended Magazine (VS)
100Icon resource certpoints 25x25 75Icon Daybreak Cash

Serpent VE92 or VX6-7Edit

The Serpent VE92 and VX6-7 are both great CQC weapon options, but each have their pros/cons.  The Serpent VE92 has a minimal fire rate increase over the VX6-7 (45 more) and costs less (650 certs or 499 Station Cash), but has a lower bullet velocity and longer reload. They both have the same attachment options.

Ribbons and MedalsEdit

It is possible to get both Ribbons and Medals for using the Serpent VE92. Each Ribbon is a standard reward for achieving a set amount of kills with the Serpent VE92. Medals relate to how many overall kills you have with the Serpent VE92.

In addition, the Serpent VE92 has less vertical recoil, which can make it easier to control while aiming down sights. There is a catch to this though, as the Serpent has an unconventional recoil pattern of up and to the left (most weapons pull to the right). At the same time, the VX6-7 has a tighter hipfire cone of fire.


Ribbon Icon Requirements
Serpent VE92 Service Ribbon
Assault Rifle Ribbon
10 kills.

See more available ribbons on the Service Ribbons page.


Medal Icon Requirements Certification Rewards
No Medal
Medal Empty
0 kill No Reward
Copper Medal
Medal Copper
10 kills 2 Icon resource certpoints 25x25
Silver Medal
Medal Silver
60 kills 10 Icon resource certpoints 25x25
Gold Medal
Medal Gold
160 kills 20 Icon resource certpoints 25x25
Auraxium Medal
Medal Araxium
1160 kills 200 Icon resource certpoints 25x25

History Edit

  • December 1, 2016 Update
    • Hipfire minimum cone of fire while airborne now uses the same minimum hipfire cone of fire as a player who is walking.
      • For the Serpent VE92, VX6-7, LC2 Lynx, LC3 Jaguar, GD-7F, and AF-4A Bandit, these values are slightly larger.

Photo GalleryEdit

Video Edit