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Infantry Changes Edit

Heavy Assault Edit

Engineer Edit

  • Anti-Vehicle MANA Turret
    • Direct damage from 1335 to 700
    • Inner blast radius from 0.3 to 0.5 meters
    • Outer Blast Damage from 1 to 50

Underbarrel Launchers Edit

The underbarrel grenade launcher was on one of the resist types we removed, so it needed to be adjusted. We did a little tuning on the weapon while we were at it.

  • Now uses Light Anti-Vehicle resist type
  • Removed Aim Down Sights capability
  • Cone of Fire:
    • Crouching CoF from 2 to 1
    • Standing CoF from 2 to 1.5
    • Running CoF: from 2.5 to 2
  • Grenade
    • Damage from 800 to 500
  • Smoke
    • Damage from 750 to 250
    • Ammunition resupply tick rate from 4 seconds to 5 seconds

Vehicle Changes Edit

Armor ValuesEdit

  • Lightning
    • Front from 65% to 0%
    • Side/Top from 58% to 0%
    • Back/Underside from 32% to -100%
  • Prowler
    • Front from 63% to 0%
    • Side/Top from 58% to 0%
    • Back/Underside from 30% to -100%
  • Magrider
    • Front from 63% to 0%
    • Side/Top from 58% to 0%
    • Back/Underside from 30% to -100%
  • Vanguard
    • Front from 68% to 0%
    • Side/Top from 65% to 0%
    • Back/Underside from 30% to -100%
  • Sunderer
    • Front from 45% to 0%
    • Side/Top from 45% to 0%
    • Back/Underside from 45% to 0%
  • Harasser
    • Front from 39% to 0%
    • Side/Top from 39% to 0%
    • Back/Underside from 39% to 0%
  • ANT
    • Front from 35% to 0%
    • Side/Top from 35% to 0%
    • Back/Underside from 35% to 0%
  • Liberator
    • Underside from 0% to 50%

Health Value Edit

Certification Edit

Sunderer Edit

  • Blockade Armor
    • Now adds 1000 health at max rank
    • And C-4 damage reduction from 15/30/45/60% to 25/30/35/40% per rank

ANT Edit

  • Cortium Storage
    • Default storage from 5000 to 8000
    • Cortium Storage increase per rank from 6000/7000/8000/9000/10000 to 9000/9250/9500/9750/10000
  • Reinforced Armor
    • Now adds 400 health

Vehicle Weapon Changes Edit

Liberator Edit

  • C150 Dalton
    • Now on resist type 23 (Air to Ground)
    • Damage from 2000 to 1000
    • Blast
      • Inner Damage from 450 to 500
      • Outer Damage from 1 to 50
      • Outer Radius from 1 to 3
  • L105 Zephyr
    • Renamed "Zepher" to "Zephyr" for all variants.
    • Now on resist type 23 (Air to Ground)
    • Damage from 600 to 350
    • Blast
      • Inner Damage from 450 to 250
      • Inner Radius from 1.5 to 1
      • Outer Damage from 1 to 50
      • Outer Radius from 7 to 4
  • Dual-75 Duster
    • Now on Light Anti-Vehicle resist type
    • Direct damage from 900 to 175
    • Inner blast damage from 500 to 350
    • Outer Blast Damage from 1 to 50
  • CAS30 Tank Buster
    • Damage from 334-143 to 175-100

MBT/Harasser Edit

  • M96 Mjolnir
    • Now on Light Anti-Vehicle resist type (from Mjolnir resist type)
    • Damage from 150 to 80
    • Blast
      • Inner Damage from 50 to 125
      • Inner Radius from 0.2 to 0.5
      • Outer Damage from 20 to 10
      • Outer Radius from 2 to 3
    • Magazine certification down from 3 ranks to 2 ranks (from a total of 60 to 48) (this requires the line to be refunded)
    • Reload speed from 4 seconds to 3 seconds
    • Dev note: The magazine size upgrade was very strong compared to Vulcan and Aphelion. This change brings it closer in line with them. The reload speed change helps compensates for the loss of magazine size. The damage change results in the same volleys to kill for most targets but fixes an issue where one target type was getting killed one hit to soon.
    • Reload speed certifications changed to 20% reduction (max rank) across each weapon (rank 1 starts at 10%)
  • MR11 Gatekeeper
    • Now on Light Anti-Vehicle resist type (from Gatekeeper resist type)
    • Damage from 170 to 85
    • Burst from 1 to 8
      • Burst Fire Rate set to 0.1 seconds
    • Projectile Gravity from 4 to 6
    • Reload from 1.75 seconds to 3 seconds
    • Recoil from 0 to 2
    • Cone of Fire
      • Min remains 0.15
      • Max from 0.15 to 0.3 (Prowler only)
      • Max from 0.15 to 0.5 (Harasser only)
      • Growth per shot set to 0.05
    • Blast
      • Inner Damage from 75 to 50
      • Inner Blast Radius from 0.6 to 0.5
    • Magazine size from 30 to 8
    • Magazine certification removed and refunded
    • Dev note: The revamp of the weapon no longer warranted the magazine size certification.
    • Reload certification now scales from 5% to 10%, instead of 0.1sec. to 0.5sec.

Resistance ChangesEdit

Resistance Types Edit

Before Update After Update Status
ID Description ID Description
0 None 0 None Kept
1 Melee 1 Melee Kept
2 Small Arms 2 Small Arms Kept
3 Light Anti Armor(Tier 2 AV) 3 Icon No Removed
4 Heavy Machine Guns(Tier 1 AV) 4 Heavy Machine Guns Kept
5 Heavy Anti-Armor(Tier 3 AV) 5 Light Anti-Vehicle Kept
6 Explosive Splash 6 Explosive Splash Kept
7 Tank Shells 7 Tank Shells Kept
8 Aircraft Machine Guns 8 Aircraft Machine Guns Kept
9 Anti-Vehicle Explosive 9 Tank Mines Changed
11 C4 11 C4 Kept
12 Flak Explosion 12 Flak Explosion Kept
13 Dynamic Collisions 13 Dynamic Collisions Kept
14 Static Collisions 14 Static Collisions Kept
17 Falling Collisions 17 Falling Collisions Kept
18 Rocket Pods 18 Icon No Removed
19 Light Flak Projectile 19 Icon No Removed
22 Anti-Air Machine Gun 22 Anti-Air Machine Gun Kept
23 Anti-Vehicle MANA Turret 23 Air to Ground Warhead Changed
24 Lancer VS22 24 Icon No Removed
26 NC15 Phoenix 26 Icon No Removed
27 Armor-Piercing Shells 27 Icon No Removed
28 Armor-Piercing Machine Gun 28 Gatling Guns Kept
29 Vortex VM21(Charge LvL 1) 29 Icon No Removed
30 Vortex VM21(Charge LvL 2) 30 Icon No Removed
31 Vortex VM21(Charge LvL 3) 31 Icon No Removed
34 Dumbfire Rocket Launcher 34 Infantry Rocket Launchers Changed
35 C85 Canister 35 Icon No Removed
36 P525 Marauder 36 Icon No Removed
37 Liberator Cannons 37 Icon No Removed
38 T2 Striker 38 Icon No Removed
40 NS-AM7 Archer 40 NS-AM7 Archer Kept
41 Aphelion VEX-4 41 Icon No Removed
42 M96 Mjolnir 42 Icon No Removed
43 MR11 Gatekeeper 43 Icon No Removed
44 NS-20 Gorgon 44 Icon No Removed
45 A2A Missiles 45 A2A Missiles Kept
46 Core Explosion 46 Core Explosion Kept
47 Orbital Strike 47 Orbital Strike Kept

Resistance Values Edit

Damage Type Vehicle
MAX Flash Harasser Sunderer Lightning MBT ANT ESF Liberator Galaxy Valkyrie
Knife 90%

90%
100%

100%
100%

100%
100%

100%
100%

100%
100%

100%
100%

100%
100%

100%
100%

100%
100%

100%
100%

100%
Small Arms 80%

80%
80%

80%
82%

87%
100%

100%
100%

100%
100%

100%
100%

100%
75%

75%
100%

100%
100%

100%
88%

96%
Explosive Splash 50%

50%
25%

25%
100%

100
100%

100
100%

100
100%

100
100%

100
100%

100
100%

100
100%

100
100%

100
C4 -65%

-65%
-100%

-100%
-100%

-75%
-50%

-40%
-100%

-100%
-150%-125%

-100%-140%
-40%

-40%
-150%

-150%
-80%

-80%
-30%

-30%
-150%

-150%
Tank Mine -100%

-85%
-110%

-90%
-70%

-60%
-75%

-75%
-50%

-100%
-100%

-100%-140%
-75%

-75%
0%

-250%
0%

-100%
40%

0%
0%

-25%
Heavy Machine Guns 68%

68%
30%

30%
68%

85%
70%

87%
75%

87%
66%

87%
75%

87%
60%

75%
70%

75%
85%

67%
60%

75%
Anti-Air Machine Gun 75%

75%
25%

25%
70%

80%
75%

90%
75%

90%
75%

90%
75%

90%
35%

35%
75%

75%
75%

75%
70%

70%
Flak Explosion 50%

100%
0%

100%
100%

100%
100%

100%
100%

100%
100%

100%
100%

100%
-60%

-180%
35%

-130%
40%

-120%
25%

-126%
Light Anti-Vehicle 25%

-25%
-50%

-100%
-70%

-25%
-50%

0%
-50%

0%
-50%

0%
-50%

0%
-27.5%

-100%
32.5%

0%
55%

0%
16%

-40%
Infantry Rocket Launchers 25%

0%
-50%

-50%
-50%

0%
-12.5%

0%
-50%

0%
-50%

0%
-12.5%

0%
-162.5%

-225%
-88%

-70%
25%

-40%
-35%

-40%
Tank Shells 45%

0%
-10%

-100%
-10%

-20%
17.5%

0%
-10%

0%
-10%

0%
17.5%

0%
-92.5%

-425%
-33%

-150%
45%

-25%
25%

-65%
Armor-Piercing Machine Gun 60%

67%
30%

0%
52.5%

60%
63%

75%
55%

75%
41%43%

75%
63%

75%
33%

75%
62.5%

75%
77.5%

67%
50%

75%
Aircraft Machine Guns 70%

70%
25%

50%
69.5%

80%
92%

95%
83%

90%
83%

90%
92%

90%
62.5%

50%
86%

85%
91%

90%
85%

75%
A2G Weapons 25%

0%
-50%

-100%
-50%

-20%
-12.5%

25%
-50%

0%
-50%

0%
-12.5

25%
-50%

-140%
33%

-150%
55%

-25%
-25%

-140%
NS-AM7 Archer -92%

-25%
-50%

-25%
10%

25%
2%

25%
17%

20%
17%

20%
2%

25%
-32%

-25%
25%

-50
40%

-50
25%

-25%
A2A Missiles 50%

50%
20%

20%
20%

0%
20%

20%
20%

20%
20%

20%
20%

20%
10%

-25%
-5%

-100%
0%

-125%
15%

-50%

Weapons Resistance Damage Types Edit

Heavy Assault Rocket Launchers Edit

Weapon Before Update After Update Status
ID Description ID Description
ML-7 (Direct) 34 Dumbfire Rocket Launchers 34 Infantry Rocket Launchers Unchanged
Shrike (Direct) 34 Dumbfire Rocket Launchers 34 Infantry Rocket Launchers Unchanged
S1 (Direct) 34 Dumbfire Rocket Launchers 34 Infantry Rocket Launchers Unchanged
NS Decimator (Direct) 34 Dumbfire Rocket Launchers 34 Infantry Rocket Launchers Unchanged
M9 SKEP Launcher (Direct) 5 Heavy Anti-Armor 34 Infantry Rocket Launchers Moved
AF-22 Crow (Direct) 5 Heavy Anti-Armor 34 Infantry Rocket Launchers Moved
Hades VSH4 (Direct) 5 Heavy Anti-Armor 34 Infantry Rocket Launchers Moved
ASP-30 Grounder (Direct) 5 Heavy Anti-Armor 34 Infantry Rocket Launchers Moved
Hawk GD-68 (Direct) 5 Heavy Anti-Armor 34 Infantry Rocket Launchers Moved
Nemesis VSH9 (Direct) 5 Heavy Anti-Armor 34 Infantry Rocket Launchers Moved
NS Annihilator (Direct) 5 Heavy Anti-Armor 34 Infantry Rocket Launchers Moved
T2 Striker (Direct) 38 T2 Striker 34 Infantry Rocket Launchers Moved
NC15 Phoenix (Direct) 26 NC15 Phoenix 34 Infantry Rocket Launchers Moved
Lancer VS22 (Direct) 24 Lancer VS22 34 Infantry Rocket Launchers Moved
NS R3 Swarm (Direct) 5 Heavy Anti-Armor 34 Infantry Rocket Launchers Moved
NSX Masamune (Direct) 45 A2A Missiles 34 Infantry Rocket Launchers Moved
ML-7 (Indirect) 6 Explosive Splash 6 Explosive Splash Unchanged
Shrike (Indirect) 6 Explosive Splash 6 Explosive Splash Unchanged
S1 (Indirect) 6 Explosive Splash 6 Explosive Splash Unchanged
NS Decimator (Indirect) 6 Explosive Splash 6 Explosive Splash Unchanged
M9 SKEP Launcher (Indirect) 6 Explosive Splash 6 Explosive Splash Unchanged
AF-22 Crow (Indirect) 6 Explosive Splash 6 Explosive Splash Unchanged
Hades VSH4 (Indirect) 6 Explosive Splash 6 Explosive Splash Unchanged
ASP-30 Grounder (Indirect) 6 Explosive Splash 12 Flak Explosion Moved
Hawk GD-68 (Indirect) 6 Explosive Splash 12 Flak Explosion Moved
Nemesis VSH9 (Indirect) 6 Explosive Splash 12 Flak Explosion Moved
NS Annihilator (Indirect) 6 Explosive Splash 12 Flak Explosion Moved
T2 Striker (Indirect) 12 Flak Explosion 12 Flak Explosion Unchanged
NC15 Phoenix (Indirect) 6 Explosive Splash 6 Explosive Splash Unchanged
Lancer VS22 (Indirect) 6 Explosive Splash 6 Explosive Splash Unchanged
NS R3 Swarm (Indirect) 6 Explosive Splash 12 Flak Explosion Moved
NSX Masamune (Indirect) 6 Explosive Splash 6 Explosive Splash Unchanged

MAX Anti-Vehicle Edit

Weapon Before Update After Update Status
ID Description ID Description
M3 Pounder HEG 5 Heavy Anti-Armor 5 Light Anti-Vehicle Unchanged
NCM2 Falcon 5 Heavy Anti-Armor 5 Light Anti-Vehicle Unchanged
Comet VM2 5 Heavy Anti-Armor 5 Light Anti-Vehicle Unchanged
MR1 Fracture 5 Heavy Anti-Armor 5 Light Anti-Vehicle Unchanged
NCM3 Raven 5 Heavy Anti-Armor 5 Heavy Anti-Armor Unchanged
Vortex VM21 (Charge LvL 1) 29 Vortex VM21 (Charge LvL 1) 5 Light Anti-Vehicle Moved
Vortex VM21 (Charge LvL 2) 30 Vortex VM21 (Charge LvL 1) 5 Light Anti-Vehicle Moved
Vortex VM21 (Charge LvL 3) 31 Vortex VM21 (Charge LvL 1) 5 Light Anti-Vehicle Moved
NS-20 Gorgon 44 NS-20 Gorgon 4 Heavy Machine Guns Unchanged
NS-10 Burster (Direct) 19 Light Flak Projectile 2 Small Arms Moved
NS-10 Burster (Explosion) 12 Flak Explosion 12 Flak Explosion Unchanged

External Links Edit