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Scout Rifles

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Page Contents Current As of Patch: 27/02/2014

Scout Rifle Overview Edit

Scout Rifles
Icon-small-tr Icon-small-nc Icon-small-vs Logo ns
HSR-1 AF-6 Shadow Artemis VX26 NS-30 Vandal
SOAS-20 AF-18 Stalker Nyx VX31

Usable By:


Scout Rifles are used primarily by Infiltrators for taking objectives, hacking, scouting, or frequently finding themselves in head-to-head combat.

The VS scout rifles are unaffected by the bullet drop (even if you use a suppressor). All others have normal bullet drop.

Each empire has 2 types of Scout Rifles:

  • A lower-recoil, slightly faster-firing (than a semi-auto sniper rifle) semi-auto scout rifle with a mag-size of 12 bullets.  It has 2 more bullets than its semi-automatic Sniper Rifle counterpart (albeit with less damage at range).
  • An extremely accurate, moderately fast, fully automatic rifle with a debilitatingly small 24 round mag.


The primary trade-offs between the two types are:

  • Damage per second in a close-to-mid range fire fight, a match easily won by the full auto variants.
  • Effectiveness at mid-to-long range, where the full-auto rifles greatly suffer from their small clip size and reliance on rapid headshots (made increasingly more difficult at longer ranges).


Full AutoEdit

The full-auto scout rifles are best used within 15-50 metres, with a focus on headshots due to their extremely reliable full-auto accuracy; with this, you can out-damage even the dreaded "heavy assault with their shields up", by focusing fire into the neck and head. If they were to try to do the same, they would have a much lower percent of hits (hopefully due to their aim jumping from being shot in the face, or from the naturally higher recoil of their LMGs) and lose the DPS battle by a decent margin. Alternatively, if both shooters are firing for the body, the LMG's higher damage and the HA's higher health pool will make short work of the cornered Infiltrator. Avoid moving into extremely close ranges where hip-fire can reliably hit the head, as the fully-automatic Scout Rifle loses all advantage. Also note that scout rifles except the NS-30 Vandal generally have faster reload times then it's close quarter rival, the SMG (with the exception of the AF-4 Cyclone). Whether this is a useful feature to you or not depends on how many times you have been killed because you had to reload.

Note: The maximum effective range of this weapon is very synergistic with the IRNV Scope.

Semi AutoEdit

The semi-auto Scout Rifle should be compared to its Sniper Rifle counterpart, where it maintains the same class advantages as the fully-automatic Scout Rifle: low recoil, no sway. 

While the sniper variant has the same clip size, more damage and faster projectile speed, the scout-class advantages weigh heavily in the semi-auto Scout Rifle's favor as the engagement gets closer. There comes a tipping point where losing damage and projectile speed is minor compared to the accuracy gained by not dealing with sway or bullet drop, and the extra damage boasted by the sniper variant may not have mattered anyway, as they both kill in 1 headshot, with a quick follow up to the body (Though the Scout Rifle loses this ability at longer ranges, especially with a suppressor attached).

Scout Rifle StatisticsEdit

Weapon Certification Cost and General Availability
Type HSR-1 SOAS-20
Barrel Attachments
Suppressor Icon-death-20x20 Icon-death-20x20
Flash Suppressor Icon-death-20x20 Icon-death-20x20
Compensator Icon-death-20x20 Icon-death-20x20
Optics
3.4x Scope Icon-death-20x20 Icon-death-20x20
Laser 3.4x Scope Icon-death-20x20 Icon-death-20x20
4x Scope Icon-death-20x20 Icon-death-20x20
Laser 4x Scope Icon-death-20x20 Icon-death-20x20
6x Scope Icon-death-20x20 Icon-death-20x20
IRNV Scope Icon-death-20x20 Icon-death-20x20
Reflex Sight Icon-death-20x20 Icon-death-20x20
Reflex Sight 2x Icon-death-20x20 Icon-death-20x20
Rail Attachments
Darklight Flashlight Icon-death-20x20 Icon-death-20x20
Laser Sight Icon-death-20x20 Icon-death-20x20
Forward Grip Icon-death-20x20 Icon-death-20x20
HSR-1
HSR-1
Fire Rate: 225 RPM
Muzzle Velocity: 570m/s
Effective Range: Long
Fire Modes: Semi-Automatic
Damage
Max Damage: 334 before 15m
Min Damage: 280 after 65m
Reload Speed
Short Reload: 1.95s
Long Reload: 2.4s
Ammunition
Magazine Size: 12
Ammunition Pool: 84
Accuracy
Hip Aim
Crouch Still: 2.5 0.1
Move: 3 0.15
Stand Still: 3 0.1
Move: 3.5 0.25
Bloom per Shot: 0.6 0.3
Costs
Cert Cost: 750 Icon certification point
SC Cost: 700 Resource icon station cash
SOAS-20
SOAS-20
Fire Rate: 652 RPM
Muzzle Velocity: 500m/s
Effective Range: Long
Fire Modes: Automatic
Damage
Max Damage: 143 before 10m
Min Damage: 125 after 65m
Reload Speed
Short Reload: 2s
Long Reload: 3s
Ammunition
Magazine Size: 24
Ammunition Pool: 240
Accuracy
Hip Aim
Crouch Still: 2.5 0.1
Move: 3 0.2
Stand Still: 3 0.1
Move: 3.5 0.3
Bloom per Shot: 0.1 0.05
Costs
Cert Cost: 250 Icon certification point
SC Cost: 500 Resource icon station cash

Weapon Certification Cost and General Availability
Type AF-6 Shadow AF-18 Stalker
Barrel Attachments
Suppressor Icon-death-20x20 Icon-death-20x20
Flash Suppressor Icon-death-20x20 Icon-death-20x20
Compensator Icon-death-20x20 Icon-death-20x20
Optics
3.4x Scope Icon-death-20x20 Icon-death-20x20
Laser 3.4x Scope Icon-death-20x20 Icon-death-20x20
4x Scope Icon-death-20x20 Icon-death-20x20
Laser 4x Scope Icon-death-20x20 Icon-death-20x20
6x Scope Icon-death-20x20 Icon-death-20x20
IRNV Scope Icon-death-20x20 Icon-death-20x20
Reflex Sight Icon-death-20x20 Icon-death-20x20
Reflex Sight 2x Icon-death-20x20 Icon-death-20x20
Rail Attachments
Darklight Flashlight Icon-death-20x20 Icon-death-20x20
Laser Sight Icon-death-20x20 Icon-death-20x20
Forward Grip Icon-death-20x20 Icon-death-20x20
AF-6 Shadow
AF-6 Shadow
Fire Rate: 255 RPM
Muzzle Velocity: 570m/s
Effective Range: Long
Fire Modes: Semi-Automatic
Damage
Max Damage: 334 before 15m
Min Damage: 280 after 75m
Reload Speed
Short Reload: 1.95s
Long Reload: 2.4s
Ammunition
Magazine Size: 12
Ammunition Pool: 84
Accuracy
Hip Aim
Crouch Still: 2.5 0.1
Move: 3 0.15
Stand Still: 3 0.1
Move: 3.5 0.25
Bloom per Shot: 0.6 0.3
Costs
Cert Cost: 750 Icon certification point
SC Cost: 700 Resource icon station cash
AF-18 Stalker
AF-18 Stalker
Fire Rate: 652 RPM
Muzzle Velocity: 500m/s
Effective Range: Long
Fire Modes: Automatic
Damage
Max Damage: 143 before 10m
Min Damage: 125 after 65m
Reload Speed
Short Reload: 2s
Long Reload: 3s
Ammunition
Magazine Size: 24
Ammunition Pool: 240
Accuracy
Hip Aim
Crouch Still: 2.5 0.1
Move: 3 0.2
Stand Still: 3 0.1
Move: 3.5 0.3
Bloom per Shot: 0.1 0.05
Costs
Cert Cost: 250 Icon certification point
SC Cost: 500 Resource icon station cash

Weapon Certification Cost and General Availability
Type Artemis VX26 Nyx VX31
Barrel Attachments
Suppressor Icon-death-20x20 Icon-death-20x20
Flash Suppressor Icon-death-20x20 Icon-death-20x20
Compensator Icon-death-20x20 Icon-death-20x20
Optics
3.4x Scope Icon-death-20x20 Icon-death-20x20
Laser 3.4x Scope Icon-death-20x20 Icon-death-20x20
4x Scope Icon-death-20x20 Icon-death-20x20
Laser 4x Scope Icon-death-20x20 Icon-death-20x20
6x Scope Icon-death-20x20 Icon-death-20x20
IRNV Scope Icon-death-20x20 Icon-death-20x20
Reflex Sight Icon-death-20x20 Icon-death-20x20
Reflex Sight 2x Icon-death-20x20 Icon-death-20x20
Rail Attachments
Darklight Flashlight Icon-death-20x20 Icon-death-20x20
Laser Sight Icon-death-20x20 Icon-death-20x20
Forward Grip Icon-death-20x20 Icon-death-20x20
Nyx VX31
Nyx VX31
Fire Rate: 255 RPM
Muzzle Velocity: 540m/s
Effective Range: Long
Fire Modes: Semi-Automatic
Damage
Max Damage: 334 before 15m
Min Damage: 280 after 75m
Reload Speed
Short Reload: 1.95s
Long Reload: 2.4s
Ammunition
Magazine Size: 12
Ammunition Pool: 84
Accuracy
Hip Aim
Crouch Still: 2.5 0.1
Move: 3 0.15
Stand Still: 3 0.1
Move: 3.5 0.25
Bloom per Shot: 0.6 0.3
Costs
Cert Cost: 750 Icon certification point
SC Cost: 700 Resource icon station cash
Artemis VX26
Artemis VX26
Fire Rate: 652 RPM
Muzzle Velocity: 500m/s
Effective Range: Long
Fire Modes: Automatic
Damage
Max Damage: 143 before 10m
Min Damage: 125 after 65m
Reload Speed
Short Reload: 2s
Long Reload: 3s
Ammunition
Magazine Size: 24
Ammunition Pool: 240
Accuracy
Hip Aim
Crouch Still: 2.5 0.1
Move: 3 0.2
Stand Still: 3 0.1
Move: 3.5 0.3
Bloom per Shot: 0.1 0.05
Costs
Cert Cost: 250 Icon certification point
SC Cost: 500 Resource icon station cash

Weapon Certification Cost and General Availability
Type NS-30 Vandal
Barrel Attachments
Suppressor Icon-death-20x20
Flash Suppressor Icon-death-20x20
Compensator Icon-death-20x20
Optics
3.4x Scope Icon-death-20x20
Laser 3.4x Scope Icon-death-20x20
4x Scope Icon-death-20x20
Laser 4x Scope Icon-death-20x20
6x Scope Icon-death-20x20
IRNV Scope Icon-death-20x20
Reflex Sight Icon-death-20x20
Reflex Sight 2x Icon-death-20x20
Rail Attachments
Darklight Flashlight Icon-death-20x20
Laser Sight Icon-death-20x20
Forward Grip Icon-death-20x20
NS-30 Vandal
NS-30 Vandal
Fire Rate: 255 RPM
Muzzle Velocity: 520m/s
Effective Range: Medium
Fire Modes: Semi-Automatic
Damage
Max Damage: 334 before 15m
Min Damage: 280 after 75m
Reload Speed
Short Reload: 2.6s
Long Reload: 3.5s
Ammunition
Magazine Size: 15
Ammunition Pool: 90
Accuracy
Hip Aim
Crouch Still: 2.25 0.1
Move: 2.75 0.15
Stand Still: 2.75 0.1
Move: 3.25 0.25
Bloom per Shot: 0.6 0.3
Costs
Cert Cost: 1000 Icon certification point
SC Cost: 700 Resource icon station cash

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