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SVA-88
SVA-88
The SVA-88's overclocked discharge coil allows it to fire plasma at a higher velocity than most weapons in its class. When firing at long distances, the user will need to lead targets much less than usual.
Costs
Cert Cost: 1000 Icon resource certpoints 25x25
DC Cost: 699 Icon Daybreak Cash
General Info
Empire: Icon VS
Can Use: Icon Heavy Assault
Weapon Type: LMG
Fire Rate: 698 RPM
Muzzle Velocity: 630m/s
Effective Range: Medium
Fire Modes: Automatic,
Semi-Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Damage[?]
Max Damage: 143 before 10m
Min Damage: 112 after 65m
Reload Speed
Short Reload: 3.38s
Long Reload: 4.7s
Ammunition
Magazine Size: 75
Ammunition Pool: 300
Accuracy[?]
Hip Aim
Crouch Still: 3 0.1
Move: 3.5 0.2
Stand Still: 3.5 0.1
Move: 4 0.4
Bloom per Shot: 0.1 0.05
Recoil[?]
Vertical: 0.4
Horizontal, Min/Max: 0.2/0.2
Horizontal Tolerance: 0.8
Angle Min/Max: 0°/0°
Bias: ← = →
Recoil Decrease: 12
First Shot Recoil Multiplier: 1.75x
Data Sources
External sources: 1. 2.
Census API source: SVA-88 API Data?

SVA-GG
SVA-GG
The SVA-GG's overclocked discharge coil allows it to fire plasma at a higher velocity than most weapons in its class. When firing at long distances, the user will need to lead targets much less than usual.
Costs
Cert Cost: N/A Icon resource certpoints 25x25
DC Cost: 1999 Icon Daybreak Cash
General Info
Empire: Icon VS
Can Use: Icon Heavy Assault
Weapon Type: LMG
Fire Rate: 698 RPM
Muzzle Velocity: 630m/s
Effective Range: Medium
Fire Modes: Automatic,
Semi-Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Damage[?]
Max Damage: 143 before 10m
Min Damage: 112 after 65m
Reload Speed
Short Reload: 3.38s
Long Reload: 4.7s
Ammunition
Magazine Size: 75
Ammunition Pool: 300
Accuracy[?]
Hip Aim
Crouch Still: 3 0.1
Move: 3.5 0.2
Stand Still: 3.5 0.1
Move: 4 0.4
Bloom per Shot: 0.1 0.05
Recoil[?]
Vertical: 0.4
Horizontal, Min/Max: 0.2/0.2
Horizontal Tolerance: 0.8
Angle Min/Max: 0°/0°
Bias: ← = →
Recoil Decrease: 12
First Shot Recoil Multiplier: 1.75x
Data Sources
External sources: 1. 2.
Census API source: SVA-GG API Data?

The SVA-88 is a Vanu LMG with a above average bullet velocity, making it easier to hit far away targets.  With its high bullet velocity and fast fire rate, the SVA-88 can be used at short to medium long ranges effectively.

Damage with Range:

143 @ 10 meters

125 @ 41 meters

112 @ 65 meters

AttachmentsEdit

Available attachments
Optics
HS/NV Scope (1x) Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
Ns weapon scope hsnv scope
30Icon resource certpoints 25x25 50Icon Daybreak Cash
HPR Reflex (1x) Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates an accurate dot-and-circle reticle above the top rail.
More reticles for this scope available, see full article.
Icon weaponAttachment vs redDotSight01
30Icon resource certpoints 25x25 50Icon Daybreak Cash
VHO Reflex (2x) The revolutionary Vanu Holo-Optic reflex utilizes nanotechnology to project a circle and dot reticle. Additionally, it features a 2X magnitude zoom for better performance in urban combat scenarios.
More reticles for this scope available, see full article.
Icon weaponAttachment vs redDotSight02
30Icon resource certpoints 25x25 50Icon Daybreak Cash
VMS (3.4x) The Vanu Marksman's Scope is the standard for mid-range engagements. It uses a minimalistic chevron reticle inside of its Vanu-styled housing.
Vs weapon scope vms x3.4
30Icon resource certpoints 25x25 50Icon Daybreak Cash
V3 Holo (3.4x) Within its ornate triangular housing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.
Vs weapon scope v3 holo x3.4
30Icon resource certpoints 25x25 50Icon Daybreak Cash
OG-4 (4x) Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
Vs weapon scope og-4 x4
30Icon resource certpoints 25x25 50Icon Daybreak Cash
CSZ (4x) The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. This scope uses a triple chevron reticle.
Vs weapon scope csz x4
30Icon resource certpoints 25x25 50Icon Daybreak Cash
TriGon-6 (6x) The TriGon-6 won the Vanu Sovereignty's bid as their standard sniper scope. It features 6x magnification and standard mil-dot sighting.
TriGon-6 (VS 6x)
30Icon resource certpoints 25x25 50Icon Daybreak Cash
Barrel Attachments
Suppressor The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Suppressor (VS)
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Compensator A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show on the minimap from farther away, and increased weapon bulk reduces accuracy when firing from the hip.
Compensator (VS)
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Rail Attachments
Darklight Flashlight The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.
Flashlight
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Laser Sight A laser sight increases the user's hipfire accuracy by 25%.
Laser Sight
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Forward Grip A forward grip increases control of the weapon, reducing horizontal recoil by 25%.
Forward Grip (VS)
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Ammo
High Velocity Ammunition High Velocity Ammunition increases the weapon's projectile velocity by 5% and minimum damage range by 20 meters, but reduces the weapon's maximum damage range by 2 meters.
Extended Magazine (VS)
100Icon resource certpoints 25x25 75Icon Daybreak Cash

Ribbons and MedalsEdit

It is possible to get both Ribbons and Medals for using the SVA-88. Each Ribbon is a standard reward for achieving a set amount of kills with the SVA-88. Medals relate to how many overall kills you have with the SVA-88.

RibbonsEdit

Ribbon Icon Requirements
SVA-88 Service Ribbon
Light Machine Gun Ribbon
10 kills.

See more available ribbons on the Service Ribbons page.


MedalsEdit

Medal Icon Requirements Certification Rewards
No Medal
Medal Empty
0 kill No Reward
Copper Medal
Medal Copper
10 kills 2 Icon resource certpoints 25x25
Silver Medal
Medal Silver
60 kills 10 Icon resource certpoints 25x25
Gold Medal
Medal Gold
160 kills 20 Icon resource certpoints 25x25
Auraxium Medal
Medal Araxium
1160 kills 200 Icon resource certpoints 25x25

History Edit

  • Performance Update Number 2
    • Long reload increased from 4.18 to 4.7 seconds
    • Short reload increased from 3.065 to 3.38 seconds
    • Vertical recoil reduced from 0.45 to 0.44
    • First shot recoil increased from 1.5 to 1.75
    • Max horizontal recoil increased from 0.2 to 0.225
      • New minimum hip-fire accuracy: 3.0
      • New maximum hip-fire accuracy: 4.0
  • April 16, 2014 Patch
    • Lowering the recoil recovery to match this weapon being a more closer range LMG (0.75x move speed + better than average hipfire).
    • Recoil recovery reduced from 13 to 12
  • May 19, 2015 Update
    • Cert Cost from 500Icon resource certpoints 25x25 > 1000Icon resource certpoints 25x25
    • DC Cost from 700Icon Daybreak Cash > 699Icon Daybreak Cash
  • October 29, 2015 Update
    • ADS movement modifier to 0.5, from 0.75
    • Horizontal recoil to 0.2/0.2, from 0.2/0.225
    • Horizontal tolerance to 0.8, from 0.9
    • Vertical recoil to 0.4, from 0.44
  • February 2, 2017 Update
    • Damage from 143@10m-125@60m to 143@10m-112@65m

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