Page Contents Current As of Patch: | 2015-05-19 |
SMG-46 Armistice | |||
The SMG-46 Armistice fully automatic submachine gun features an extremely fast rate of fire. | |||
Costs | |||
Cert Cost: | 1,000 | ||
DC Cost: | 699 | ||
General Info | |||
Empire: | |||
Can Use: | |||
Weapon Type: | SMG | ||
Fire Rate: | 896 RPM | ||
Muzzle Velocity: | 370m/s | ||
Effective Range: | Short | ||
Fire Modes: | Automatic | ||
Headshot Multiplier: | 2x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Damage[?] | |||
Max Damage: | 125 before 6m | ||
Min Damage: | 84 after 42m | ||
Reload Speed | |||
Short Reload: | 2.25s | ||
Long Reload: | 2.92s | ||
Ammunition | |||
Magazine Size: | 30 | ||
Ammunition Pool: | 240 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 1 | 0.3 |
Move: | 1.25 | 0.3 | |
Stand | Still: | 1 | 0.3 |
Move: | 1.5 | 0.3 | |
Bloom per Shot: | 0.05 | 0.05 | |
Recoil[?] | |||
Vertical: | 0.15 | ||
Horizontal, Min/Max: | 0.347/0.376 | ||
Horizontal Tolerance: | 0.9 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 18 | ||
First Shot Recoil Multiplier: | 2x | ||
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | SMG-46 Armistice API Data |
SMG-46G Armistice | |||
The SMG-46 Armistice fully automatic submachine gun features an extremely fast rate of fire. | |||
Costs | |||
Cert Cost: | Unavailable | ||
DC Cost: | Unavailable | ||
General Info | |||
Empire: | |||
Can Use: | |||
Weapon Type: | SMG | ||
Fire Rate: | 896 RPM | ||
Muzzle Velocity: | 370m/s | ||
Effective Range: | Short | ||
Fire Modes: | Automatic | ||
Headshot Multiplier: | 2x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Damage[?] | |||
Max Damage: | 125 before 6m | ||
Min Damage: | 84 after 42m | ||
Reload Speed | |||
Short Reload: | 2.25s | ||
Long Reload: | 2.92s | ||
Ammunition | |||
Magazine Size: | 30 | ||
Ammunition Pool: | 240 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 1 | 0.3 |
Move: | 1.25 | 0.3 | |
Stand | Still: | 1 | 0.3 |
Move: | 1.5 | 0.3 | |
Bloom per Shot: | 0.05 | 0.05 | |
Recoil[?] | |||
Vertical: | 0.15 | ||
Horizontal, Min/Max: | 0.347/0.376 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 18 | ||
First Shot Recoil Multiplier: | 2x | ||
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | SMG-46G Armistice API Data |
SMG-46AE Armistice | |||
This 4th Anniversary Edition of the SMG-46 Armistice submachine gun features an extremely fast rate of fire. | |||
Costs | |||
Cert Cost: | Unavailable | ||
DC Cost: | Unavailable | ||
General Info | |||
Empire: | |||
Can Use: | |||
Weapon Type: | SMG | ||
Fire Rate: | 896 RPM | ||
Muzzle Velocity: | 370m/s | ||
Effective Range: | Short | ||
Fire Modes: | Automatic | ||
Headshot Multiplier: | 2x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Damage[?] | |||
Max Damage: | 125 before 6m | ||
Min Damage: | 84 after 42m | ||
Reload Speed | |||
Short Reload: | 2.25s | ||
Long Reload: | 2.92s | ||
Ammunition | |||
Magazine Size: | 30 | ||
Ammunition Pool: | 240 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 1 | 0.3 |
Move: | 1.25 | 0.3 | |
Stand | Still: | 1 | 0.3 |
Move: | 1.5 | 0.3 | |
Bloom per Shot: | 0.05 | 0.05 | |
Recoil[?] | |||
Vertical: | 0.15 | ||
Horizontal, Min/Max: | 0.347/0.376 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 18 | ||
First Shot Recoil Multiplier: | 2x | ||
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | SMG-46AE Armistice API Data | ||
Note: | Available as part of Fourth Anniversary Bundle. |
The SMG-46 Armistice is a fully automatic TR submachine gun featuring a slightly larger magazine than the other first generation SMGs. Its extremely high rate of fire allows it to dispatch enemies quickly and, when equipped with a suppressor, almost silently. Although available to all classes except the MAX, the Armistice along with other SMGs is best used on the infiltrator due to their lack of any close quarters weapon and the ability to cloak leaving almost no trace of their presence.
The Armistice has an extremely high rate of fire but low per-shot damage, as such it is best to engage an enemy and land as many shots on them as possible, whatever the range. By default it has very poor accuracy when aiming down sights at medium-range enemies with large recoil, however if the user wishes the compensator and forward grip will mitigate this. For those who intend to use this SMG for close-quarters combat and only that, the Advanced Laser Sight is a must.
Attachments
Attachments |
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Optic | |||||||
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HS/NV Scope (1x) 49 OR 30 | Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers. | ||||||
DMO (3.4x) 49 OR 30 | Equipped with a combination chevron/crosshair reticle and 3.4x magnification capabilities, the TR's Designated Marksman Optics functions well at many ranges. | ||||||
HDS (3.4x) 49 OR 30 | Using a red dot reticle with 3.4x optical magnification, the TR's Holographic Dot Sight performs well in close and mid-range combat scenarios. | ||||||
TMS (4x) 49 OR 30 | Sharpshooters have long preferred the Terran Marksman Scope, praising its simple 4x magnified crosshair for its versatility and efficiency. | ||||||
ACS (4x) 49 OR 30 | The Terran Republic's Advanced Combat Scope utilizes a triple chevron reticle and 4x magnification, making it a good choice for all-around use. |
Barrel | |||||||
---|---|---|---|---|---|---|---|
Compensator 49 OR 100 | A compensator redirects gases upward, reducing vertical recoil by 30%, and increasing hipfire cone of fire by 15%. The added sound pressure causes the player to show on the minimap 35m farther away. | ||||||
Flash Suppressor 49 OR 100 | A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters. | ||||||
Suppressor 49 OR 100 | The weapon's muzzle flash and noise generation is reduced, and the player no longer appears on the minimap when firing. In exchange, the weapon's damage falls off 20 meters sooner and bullet velocity is reduced by 15%. |
Rail | |||||||
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Extended Magazine 49 OR 100 | Increases the amount of ammunition in each magazine by 10 rounds, and the weapon takes longer to equip and unequip. | ||||||
Forward Grip 49 OR 100 | A forward grip increases control of the weapon, reducing horizontal recoil by 25%, but increases equip time by 0.15 sec. |
Ammo | |||||||
---|---|---|---|---|---|---|---|
Impact Ammunition 49 OR 100 | Increases the weapon's minimum damage from to , while reducing magazine size by . |
Hailstorm or Armistice?
Both are excellent in CQC, but the differences do start to show with the Hailstorm having a lower rate of fire and large magazine, while the Armistice having a much higher rate of fire and smaller magazine. The SMG-46 Armistice reward those who can land their shots on the target as it's magazine practically evaporates after a few seconds, while the Hailstorm rewards those who can take advantage of its continuous stream of bullets. Both SMGs cost the same, at 1000 certs, or 700 Daybreak Cash.
Ribbons and Medals
It is possible to get both Ribbons and Medals for using the SMG-46 Armistice. Each Ribbon is a standard reward for achieving a set amount of kills with the Armistice. Medals relate to how many overall kills you have with the Armistice.
Ribbons
Ribbon | Icon | Requirements |
SMG-46 Armistice Service Ribbon | 10 kills. |
Medals
Medal | Icon | Requirement | Award |
---|---|---|---|
No Medal | 0 kills | N/A | |
Copper Medal | 10 kills | 2 | |
Silver Medal | 60 kills | 10 | |
Gold Medal | 160 kills | 20 | |
Auraxium Medal | 1,160 kills | 200 |
Videos
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