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Reaver

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Page Contents Current As of Patch: 23/01/2014
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Vehicle Reaver

Reaver Side View Icon
Reaver
Type: ESF
Empire: Icon NC
Cost: Planetside2font-2Planetside2font-5Planetside2font-0Icon resource polymers 28x25 Aerospace
Health: 3000
For Armor and Damage resistance details see this article.
Top Speed: 200 km/h
Top Afterburner Speed: 348 km/h
Decay: 5 Minutes
Primary Weapons: M20 Mustang
Vortek Rotary
M30 Mustang AH
M20 Kestrel
Secondary Weapons: Tomcat A2AM Pods
Breaker Rocket Pods
Coyote Missiles
Hornet Missiles

The Reaver is the empire specific fighter (ESF) of the New Conglomerate. Its large engines provide powerful hover thrust and a high forward-flight afterburner top speed. It is heavily armed; its noseguns pack a burst damage punch, and its dumbfire rockets deliver strong splash damage. It excels at sprinting surprise attacks in air combat, and delivering hover-strafing ground attack barrages.

Reaver Diagram

Certifications Edit

Reaver Vehicle Certifications
Category Certification Name Levels and Cost
Passive Systems Acquisition Timer
1Reduces the acquire timer of the Reaver by 60 seconds
10Reduces the acquire timer of the Reaver by 120 seconds
30Reduces the acquire timer of the Reaver by 180 seconds
50Reduces the acquire timer of the Reaver by 240 seconds
100Reduces the acquire timer of the Reaver by 300 seconds
150Reduces the acquire timer of the Reaver by 360 seconds
200Reduces the acquire timer of the Reaver by 420 seconds
400Reduces the acquire timer of the Reaver by 480 seconds
500Reduces the acquire timer of the Reaver by 540 seconds
1000Reduces the acquire timer of the Reaver by 600 seconds
Utility Slot Scout Radar
50Enemies near the aircraft will appear on the map of nearby allies for up to 50 meters.
100Enemies near the aircraft will appear on the map of nearby allies for up to 100 meters.
200Enemies near the aircraft will appear on the map of nearby allies for up to 150 meters.
500Enemies near the aircraft will appear on the map of nearby allies for up to 200 meters.
Decoy Flares
100Disrupts active lock-on missiles and blocks new lock-ons for 5 seconds. Can be activated once every 40 seconds.
200Disrupts active lock-on missiles and blocks new lock-ons for 5 seconds. Can be activated once every 35 seconds.
500Disrupts active lock-on missiles and blocks new lock-ons for 5 seconds. Can be activated once every 30 seconds.
1000Disrupts active lock-on missiles and blocks new lock-ons for 5 seconds. Can be activated once every 25 seconds.
Ejection System
500When exiting the vehicle, the pilot will now safetly "bail out". The pilot will not take fall damage and will not inherit the vehicles momentum.
Fire Suppression System
30Activate to repair 6% of the vehicle in 5 seconds. If the vehicle is on fire when activated, it will also immediately extinguish the fire. Can be activated once every 60 seconds..
100Activate to repair 12% of the vehicle in 5 seconds. If the vehicle is on fire when activated, it will also immediately extinguish the fire. Can be activated once every 55 seconds.
200Activate to repair 20% of the vehicle in 5 seconds. If the vehicle is on fire when activated, it will also immediately extinguish the fire. Can be activated once every 50 seconds.
500Activate to repair 25% of the vehicle in 5 seconds. If the vehicle is on fire when activated, it will also immediately extinguish the fire. Can be activated once every 45 seconds.
Engagement Radar
1Causes the HUD to highlight and track hostile aircraft at range of 300 meters.
10Causes the HUD to highlight and track hostile aircraft at range of 400 meters.
50Causes the HUD to highlight and track hostile aircraft at range of 500 meters.
100Causes the HUD to highlight and track hostile aircraft at range of 600 meters.
Defense Slot Composite Armor
100Reduces damage taken from flak by an additional 15% and infantry small arms fire by an additional 4%.
200Reduces damage taken from flak by an additional 20% and infantry small arms fire by an additional 6%.
500Reduces damage taken from flak by an additional 25% and infantry small arms fire by an additional 8%.
1000Reduces damage taken from flak by an additional 30% and infantry small arms fire by an additional 10%.
Nanite Auto Repair System
50Repairs 5% every 5 seconds. Damage disables auto repair for 12 seconds.
100Repairs 5.83% every 5 seconds. Damage disables auto repair for 11 seconds.
150Repairs 6.67% every 5 seconds. Damage disables auto repair for 10 seconds.
200Repairs 7.5% every 5 seconds. Damage disables auto repair for 9 seconds.
500Repairs 8.33% every 5 seconds. Damage disables auto repair for 8 seconds.
Vehicle Stealth
30Increases lock-on time by 0.25 seconds and also reduces the auto-detect range of the vehicle to 174 metres.
100Increases lock-on time by 0.5 seconds and also reduces the auto-detect range of the vehicle to 116 metres.
200Increases lock-on time by 0.75 seconds and also reduces the auto-detect range of the vehicle to 58 metres.
1000Increases lock-on time by 1 seconds and also completely prevents the vehicle from being auto-detected.
Performance Slot Dogfighting Airframe
100Improved turn, roll and agility.
200Improved turn, roll and agility. (More effective than previous rank)
400Improved turn, roll and agility. (More effective than previous rank)
Hover Stability Airframe
100Improved hover, air brake and vertical thrust.
200Improved hover, air brake and vertical thrust. (More effective than previous rank)
400Improved hover, air brake and vertical thrust. (More effective than previous rank)
Racer High Speed Airframe
100Improved cruising and afterburner speed.
200Improved cruising and afterburner speed. (More effective than previous rank)
400Improved cruising and afterburner speed. (More effective than previous rank)
Wing Mount External Fuel Tanks
0External Fuel Tanks causes afterburner fuel to replenish 15% faster.
10External Fuel Tanks also increase the maximum capacity of afterburner fuel by 40%.
30External Fuel Tanks afterburner fuel replenishment bonus increased to 40%.
50External Fuel Tanks maximum afterburner fuel capacity bonus increased to 80%.
100External Fuel Tanks afterburner fuel replenishment bonus increased to 70%.

Reaver Strategy LinksEdit

Primary Edit

Reaver Weapon Certifications
Category Certification Name Levels and Cost
Weapon Ammunition Maximum Ammo Capacity
1Increases the ammo capacity of the weapon by X rounds.
M20 Mustang: 55
M30 Mustang AH: 6
Vortek Rotary: 25
10Increases the ammo capacity of the weapon by X rounds.
M20 Mustang: 110
M30 Mustang AH: 12
Vortek Rotary: 50
30Increases the ammo capacity of the weapon by X rounds.
M20 Mustang: 165
M30 Mustang AH: 18
Vortek Rotary: 75
50Increases the ammo capacity of the weapon by X rounds.
M20 Mustang: 220
M30 Mustang AH: 24
Vortek Rotary: 100
100Increases the ammo capacity of the weapon by X rounds.
M20 Mustang: 275
M30 Mustang AH: 30
Vortek Rotary: 125
150Increases the ammo capacity of the weapon by X rounds.
M20 Mustang: 330
M30 Mustang AH: 36
Vortek Rotary: 150
200Increases the ammo capacity of the weapon by X rounds.
M20 Mustang: 385
M30 Mustang AH: 42
Vortek Rotary: 175
400Increases the ammo capacity of the weapon by X rounds.
M20 Mustang: 440
M30 Mustang AH: 48
Vortek Rotary: 200
500Increases the ammo capacity of the weapon by X rounds.
M20 Mustang: 495
M30 Mustang AH: 54
Vortek Rotary: 225
1000Increases the ammo capacity of the weapon by X rounds.
M20 Mustang: 550
M30 Mustang AH: 60
Vortek Rotary: 250
Weapon Optics Zoom Optics
1Unlocks the 1.25x Zoom attachment
50Unlocks the 1.5x Zoom attachment
150Unlocks the 1.75x Zoom attachment
500Unlocks the 2x Zoom attachment
Night Vision Optics
50Illuminates low light levels up to 1000 meters in a green monochrome display.
Thermal Optics
200Uses thermal optics to expose heat sources in low light conditions up to range of 350 meters.
Weapon Performance Magazine Size
100Adds X rounds to the default magazine.
M20 Mustang: 2 additional
M30 Mustang AH: 1 additional
Vortek Rotary: 2 additional
200Adds X rounds to the default magazine.
M20 Mustang: 5 additional
M30 Mustang AH: 2 additional
Vortek Rotary: 4 additional
400Adds X rounds to the default magazine.
M20 Mustang: 7 additional
M30 Mustang AH: 3 additional
Vortek Rotary: 6 additional
1000Adds X rounds to the default magazine.
M20 Mustang: 10 additional
M30 Mustang AH: 4 additional
Vortek Rotary: 8 additional
Reload Speed
150Decreases the time taken to reload weapon by X
M20 Mustang: 0.075 seconds.
Vortek Rotary: 0.1 seconds.
M30 Mustang AH: 0.06 seconds.
200Decreases the time taken to reload weapon by X
M20 Mustang: 0.15 seconds.
Vortek Rotary: 0.2 seconds.
M30 Mustang AH: 0.12 seconds.
400Decreases the time taken to reload weapon by X
M20 Mustang: 0.225 seconds.
Vortek Rotary: 0.3 seconds.
M30 Mustang AH: 0.18 seconds.
500Decreases the time taken to reload weapon by X
M20 Mustang: 0.3 seconds.
Vortek Rotary: 0.4 seconds.
M30 Mustang AH: 0.24 seconds.
1000Decreases the time taken to reload weapon by X
M20 Mustang: 0.375 seconds.
Vortek Rotary: 0.5 seconds.
M30 Mustang AH: 0.3 seconds.
M20 Mustang
M20 Mustang
Fire Rate: 667 RPM
Muzzle Velocity: 750m/s
Effective Range: Medium
Fire Modes: Automatic
Damage
Max Damage: 250 before 230m
Min Damage: 200 after 330m
Reload Speed
Short Reload: 2.4s
Long Reload: 2.4s
Ammunition
Magazine Size: 55
Ammunition Pool: 660
Accuracy
Minimum Cone of fire: 0.3
Costs
Cert Cost: Default Icon certification point
SC Cost: Default Resource icon station cash
Vortek Rotary
Vortek Rotary
Fire Rate: 750 RPM
Muzzle Velocity: 650m/s
Effective Range: Medium
Fire Modes: Automatic
Damage
Max Damage: 320 before 130m
Min Damage: 210 after 230m
Reload Speed
Short Reload: 2.25s
Long Reload: 2.25s
Ammunition
Magazine Size: 25
Ammunition Pool: 250
Accuracy
Minimum Cone of fire: 0.5
Costs
Cert Cost: 250 Icon certification point
SC Cost: 500 Resource icon station cash
M30 Mustang AH
M30 Mustang AH
Fire Rate: 180 RPM
Muzzle Velocity: 550m/s
Effective Range: Short
Fire Modes: Semi-Automatic
Damage
Max Damage: 175x8 before 50m
Min Damage: 125x8 after 100m
Max Indirect Damage: 200 before 0.5m
Min Indirect Damage: 1 after 1m
Reload Speed
Short Reload: 3s
Long Reload: 3s
Ammunition
Magazine Size: 5
Ammunition Pool: 60
Pellet Count: 8
Accuracy
Minimum Cone of fire: 3
Pellets Spread: 1.25
Costs
Cert Cost: 100 Icon certification point
SC Cost: 250 Resource icon station cash
M20 Kestrel
M20 Kestrel
Fire Rate: 600 RPM
Muzzle Velocity: 750m/s
Effective Range: Medium
Fire Modes: Automatic
Damage
Max Damage: 250 before 230m
Min Damage: 200 after 330m
Reload Speed
Short Reload: 2.4s
Long Reload: 2.4s
Ammunition
Magazine Size: 96
Ammunition Pool: 665
Accuracy
Minimum Cone of fire: 0.5
Costs
Cert Cost: 1000 Icon certification point
SC Cost: 700 Resource icon station cash

Secondary Edit

Reaver Secondary Weapon Certifications
Category Certification Name Levels and Cost
Weapon Ammo Maximum Ammo Capacity
1Increases the ammo capacity of the weapon to 1 rounds.
10Increases the ammo capacity of the weapon to 2 rounds.
30Increases the ammo capacity of the weapon to 3 rounds.
50Increases the ammo capacity of the weapon to 4 rounds.
100Increases the ammo capacity of the weapon to 5 rounds.
Weapon Optics Zoom Optics
1Unlocks the 1.25x Zoom attachment
50Unlocks the 1.5x Zoom attachment
150Unlocks the 1.75x Zoom attachment
500Unlocks the 2x Zoom attachment
Night Vision Optics
50Illuminates low light levels up to 1000 meters in a green monochrome display.
Thermal Optics
200Uses thermal optics to expose heat sources in low light conditions up to range of 350 meters.
Weapon Utility Reload Speed
150Decreases the time taken to reload the weapon by 0.12 seconds.
200Decreases the time taken to reload the weapon by 0.24 seconds.
400Decreases the time taken to reload the weapon by 0.36 seconds.
500Decreases the time taken to reload the weapon by 0.48 seconds.
1000Decreases the time taken to reload the weapon by 0.6 seconds.
Lock On Range
100Increases the lock on range of the missile launcher by 10 meters.
150Increases the lock on range of the missile launcher by 20 meters.
200Increases the lock on range of the missile launcher by 30 meters.
400Increases the lock on range of the missile launcher by 40 meters.
1000Increases the lock on range of the missile launcher by 50 meters.
Lock On Time
100Reduces the lock on time of the missile launcher by 5%.
150Reduces the lock on time of the missile launcher by 10%.
200Reduces the lock on time of the missile launcher by 15%.
1000Reduces the lock on time of the missile launcher by 20%.
Tomcat A2AM Pods
Tomcat A2AM Pods
Muzzle Velocity: 125m/s
Effective Range: Far
Fire Modes: Lock-on
Damage
Max Damage: 850
Min Damage: 850
Max Indirect Damage: 500 before 1m
Min Indirect Damage: 1 after 8m
Reload Speed
Short Reload: 4s
Long Reload: 4s
Ammunition
Magazine Size: 1
Ammunition Pool: 5
Costs
Cert Cost: 500 Icon certification point
SC Cost: 700 Resource icon station cash
Coyote Missiles
Coyote Missiles
Fire Rate: 400 RPM
Muzzle Velocity: 150m/s
Fire Modes: Lock-on
Damage
Max Damage: 100
Min Damage: 100
Max Indirect Damage: 200 before 0.35m
Min Indirect Damage: 1 after 3m
Reload Speed
Short Reload: 4s
Long Reload: 4s
Ammunition
Magazine Size: 6
Ammunition Pool: 48
Accuracy
Minimum Cone of fire: 0.25
Costs
Cert Cost: 1000 Icon certification point
SC Cost: 700 Resource icon station cash
Reaver Secondary Weapon Certifications, Set 2
Category Certification Name Levels and Cost
Weapon Ammunition Maximum Ammo Capacity
1Increases the ammo capacity of the weapon by 6 rounds.
10Increases the ammo capacity of the weapon by 12 rounds.
30Increases the ammo capacity of the weapon by 18 rounds.
50Increases the ammo capacity of the weapon by 24 rounds.
100Increases the ammo capacity of the weapon by 30 rounds.
150Increases the ammo capacity of the weapon by 36 rounds.
Weapon Optics Zoom Optics
1Unlocks the 1.25x Zoom attachment
50Unlocks the 1.5x Zoom attachment
150Unlocks the 1.75x Zoom attachment
500Unlocks the 2x Zoom attachment
Night Vision Optics
50Illuminates low light levels up to 1000 meters in a green monochrome display.
Thermal Optics
200Uses thermal optics to expose heat sources in low light conditions up to range of 350 meters.
Weapon Utility Reload Speed
150Decreases the time taken to reload the weapon by 0.15 seconds.
200Decreases the time taken to reload the weapon by 0.3 seconds.
400Decreases the time taken to reload the weapon by 0.45 seconds.
500Decreases the time taken to reload the weapon by 0.6 seconds.
1000Decreases the time taken to reload the weapon by 0.75 seconds.
Breaker Rocket Pods
Breaker Rocket Pods
Fire Rate: 218 RPM
Muzzle Velocity: 250m/s
Effective Range: Long
Fire Modes: Automatic
Damage
Max Damage: 550
Min Damage: 550
Max Indirect Damage: 250 before 1.5m
Min Indirect Damage: 1 after 5m
Reload Speed
Short Reload: 5s
Long Reload: 5s
Ammunition
Magazine Size: 12
Ammunition Pool: 36
Accuracy
Minimum Cone of fire: 0.5
Costs
Cert Cost: 1000 Icon certification point
SC Cost: 700 Resource icon station cash
Hornet Missiles
Hornet Missiles
Fire Rate: 120 RPM
Muzzle Velocity: 125m/s
Effective Range: Far
Fire Modes: Laser Guided
Damage
Max Damage: 2000
Min Damage: 2000
Max Indirect Damage: 550 before 0.35m
Min Indirect Damage: 1 after 4m
Reload Speed
Short Reload: 4s
Long Reload: 4s
Ammunition
Magazine Size: 2
Ammunition Pool: 40
Accuracy
Minimum Cone of fire: 0.5
Costs
Cert Cost: 1000 Icon certification point
SC Cost: 700 Resource icon station cash

Weapon Ribbons and MedalsEdit

With any Reaver weapon, it is possible to get both Ribbons and Medals. Each Ribbon is a standard reward for achieving a set amount of kills with a Reaver weapon. Medals relate to how many overall kills you have with the Reaver weaponry.

RibbonsEdit

Ribbon Icon Requirements
Reaver Service Ribbon
ESF Vehicle Ribbon
10 kills.

See more available ribbons on the Service Ribbons page.


MedalsEdit

Medal Icon Requirements Certification Rewards
No Medal
Medal Empty
0 kills
Copper Medal
Medal Copper
10 kills Planetside2font-2Icon resource certpoints 25x25
Silver Medal
Medal Silver
60 kills Planetside2font-1Planetside2font-0Icon resource certpoints 25x25
Gold Medal
Medal Gold
160 kills Planetside2font-2Planetside2font-0Icon resource certpoints 25x25
Auraxium Medal
Medal Araxium
1160 kills Planetside2font-2Planetside2font-0Planetside2font-0Icon resource certpoints 25x25

CustomizationNavbox Button R1 CustomizationNavbox Button R2 CustomizationNavbox Button Lib3 CustomizationNavbox Button R4 CustomizationNavbox Button R5

The New Conglomerate Reaver features five total customization slots as of Game Update 11. These slots include Camo, Decal, Glass, Exterior, and Trim. An list of the possible customizations is below.

Exterior Edit

Reaver Customizations - Exterior
Name Permanent Cost
(Station Cash only)
Style
Reaver: Razor Fins Icon resource station cash 450
Reaver Razor Fins
Reaver: Chrome Razor Fins Icon resource station cash 550
Reaver Chrome Razor Fins
Reaver: Gold Razor Fins Icon resource station cash -
Or
Recruiter Rewards
Reaver Gold Razor Fins
Reaver: Tiger Fins Icon resource station cash 450
Reaver Tiger Fins
Reaver: Chrome Tiger Fins Icon resource station cash 550
Reaver Chrome Tiger Fins
Reaver: Gold Tiger Fins Icon resource station cash -
Or
Recruiter Rewards
Reaver Gold Tiger Fins
Reaver: Viper Fins Icon resource station cash 450
Reaver Viper Fins
Reaver: Chrome Viper Fins Icon resource station cash 550
Reaver Chrome Viper Fins
Reaver: Gold Viper Fins Icon resource station cash -
Or
Recruiter Rewards
Reaver Gold Viper Fins

Glass Edit

Reaver Customizations - Glass
Name Permanent Cost
(Station Cash only)
Style
Reaver Chrome Glass Decal Icon resource station cash 450
Chrome Glass Decal
Reaver Gold Glass Decal Icon resource station cash 250
Gold Glass Decal
Reaver Jet Black Glass Decal Icon resource station cash 450
Jet Black Glass Decal
Reaver Glowing Blue Glass Decal Icon resource station cash -
(Coming Soon)
Reaver Blue Glow Glass Decal
Reaver Glowing Yellow Glass Decal Icon resource station cash -
(Coming Soon)
Reaver Yellow Glow Glass Decal
Reaver Lightning Glass Decal Icon resource station cash 100
Lightning Glass Decal
Reaver Daisy Glass Decal Icon resource station cash 100
Daisy Glass Decal
Reaver Hearts Glass Decal Icon resource station cash 250
Hearts Glass Decal
Reaver L337 Glass Decal Icon resource station cash 250
L337 Glass Decal
Reaver Smiley Face Glass Decal Icon resource station cash 450
Smiley Face Glass Decal
Reaver Tiger Face Glass Decal Icon resource station cash 250
Tiger Face Glass Decal
Reaver NC Logo Glass Decal Icon resource station cash 250
NC Logo Glass Decal

Trim Edit

Reaver Customizations - Trim
Name Permanent Cost
(Station Cash only)
Style
Reaver: Yellow Lumifiber Trim

Icon resource station cash 750

Reaver Yellow Lumifiber Trim
Reaver: Blue Lumifiber Luna Icon resource station cash 750
Reaver Blue Lumifiber Luna
Reaver: Yellow Lumifiber-SE Trim Recruiter Only
Recruiter Rewards
Reaver Yellow Lumifiber Trim2
Reaver: Blue Lumifiber Ray Icon resource station cash 750
Reaver Blue Lumifiber Ray

Icon Player Studio Large

Player Studio Content Edit


This article contains content created by players and has been included in the game. All creators receive a portion of the profits gained from depot purchases.

Icon Player Studio Large

Glass Decals Edit

Player Studio Galaxy Glass Decals all currently cost Icon resource station cash 250.

PlanetSide 2 Mosquito Reaver Scythe - Ground Assault Guide-011:01

PlanetSide 2 Mosquito Reaver Scythe - Ground Assault Guide-0

Fighter Ground Assault Guide

Prior to the patch on April 2nd, 2014 the Reaver had a different look to it. You can see some images of the old Reaver look below.

Vehicle Reaver

Screenshots Edit

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