The powerful and accurate Reaper DMR was developed to fulfill the needs of soldiers who prefer to provide support from a distance.
ADS Move Speed Multiplier:
200 before 10m
167 after 85m
Bloom per Shot:
← = →
First Shot Recoil Multiplier:
Census API source:
Reaper DMR API Data
Reaper DMR ( Designated Marksman Rifle) is an Assault Rifle for the New Conglomerate's Combat Medic class. It deals extremely high damage with excellent accuracy, with the cost of a bad hip-fire cone of fire, a short 24 round magazine, and high overall recoil.
Consider this a NC6 Gauss Saw without the large magazine. If you can use the SAW effectively, you can use this rifle just as well. The magazine is small but takes little time to reload, so always reload when there is no immediate threat.
HS/NV Scope (1x)
Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
TekLyte Reflex (1x)
TekLyte's standard reflex sight allows for superior close-range target acquisition over traditional iron sights. More reticles for this scope available, see full article.
GD RefleXR (2x)
The RefleXR from Genudine Dynamics includes 2x magnification, making it the preferred sight for urban combat scenarios. More reticles for this scope available, see full article.
LX Tacti-Eye (3.4x)
Featuring 3.4x magnification and a simple crosshair, OcuLuxx's Tacti-Eye owes its success to its simplicity and ease of use.
Utilizing a holographic red dot and 3.4x magnification, the NC's Laser-Assisted Combat Optics has significant flexibility over other mid-range scopes.
The TrueShot makes use of a simple crosshair and 4x magnification. Its lightweight 'box' housing obscures less than typical scopes of its class.
LX Mark IV (4x)
OcuLuxx's sturdy Mark IV scope features 4x magnification and a triple chevron reticle, allowing the user to compensate for bullet drop.
The New Conglomerate's versatile Bolt Driver Standard uses a mil-dot reticle and 6x magnification.
The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show on the minimap from farther away, and increased weapon bulk reduces accuracy when firing from the hip.
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.
A laser sight increases the user's hipfire accuracy by 25%.
Advanced Forward Grip
An advanced forward grip greatly increases control of the weapon, reducing horizontal recoil by 33%.
High Velocity Ammunition
High Velocity Ammunition increases the weapon's projectile velocity by 5% and minimum damage range by 20 meters, but reduces the weapon's maximum damage range by 2 meters.
Ribbons and Medals Edit
It is possible to get both Ribbons and Medals for using the Reaper DMR. Each Ribbon is a standard reward for achieving a set amount of kills with the Reaper DMR. Medals relate to how many overall kills you have with the Reaper DMR.
Reaper DMR Service Ribbon
See more available ribbons on the
Service Ribbons page.
Planetside 2 - New Conglomerate Reaper DMR Review - Mr. G4F
Full stats and gameplay comparison against other Assault Rifles