Page Contents Current As of Patch: 2017-01-12
Phaseshift VX-S
Phaseshift VX-S
Equipped with an experimental regenerating power core, the Phaseshift VX-S has no use for traditional ammunition, and can switch between semi-auto and bolt action firing modes to fit the engagement range.
Cert Cost: 1000 Icon resource certpoints 25x25
DC Cost: 699 Icon Daybreak Cash
General Info
Empire: Icon VS
Can Use: Icon Infiltrator
Weapon Type: Sniper Rifles
Fire Rate: 184 RPM
Muzzle Velocity: 550m/s
Effective Range: Long (Bolt-Action mode),
Mid (Semi-Auto)
Fire Modes: Semi-Auto, Bolt-Action
Headshot Multiplier: 2.2x (Bolt-Action mode)
ADS Move Speed Multiplier: 0.5x
Max Damage: 400 before 10m
Min Damage: 334 after 85m
Max Damage Charge level 2: 550 before 10m
Min Damage Charge level 2: 350 after 400m
Magazine Size: 6(Uncharged, Before overheat), 2(Charged, Before overheat)
Ammunition Pool:
Hip Aim
Crouch Still: 5.5 0
Move: 6 0.2
Stand Still: 6 0
Move: 6.5 0.55
Bloom per Shot: 0.8 0.8
Vertical: 4.5 Bolt-Action, 1.2 Semi-Auto
Horizontal, Min/Max: 0.1/0.2
Horizontal Tolerance: 0.2
Angle Min/Max: 6°/15°
Recoil Decrease: 6
First Shot Recoil Multiplier: 1x
Data Sources
Census API source: Phaseshift VX-S API Data?

The Phaseshift VX-S, is one of the faction specific sniper rifles that belongs to the Vanu Sovereignty. It is the only sniper rifle to utilize heat dispersion mechanic that allows rogue Infiltrators to not worry about running out of ammunition. By default it is semi-automatic with each shot adding to the heat bar (by 180, 6 round per Magazine), but the fire mode can be changed to Bolt-Action (adding 800 Heat per shot, 2 shots per Mag). Upon overheating heat bleedoff is delayed by 1 second in addition to the normal delay of one second after every shot. It's not possible to manually reload weapon to dispose of heat.

The mechanics of the Phaseshift allow infiltrators to stray away from ammunition sources and take up sniping spots in obscure locations that would otherwise be impractical. Additionally, Phaseshift is the only Bolt-Action sniper rifle with no bullet drop.

Bolt-Action shots have the ability to one-hit headshot kill standard infantry at ranges up to 255m, and can one-hit headshot non Nano-Armor Cloaking infiltrators at ranges up to 342m.

Equipping a suppressor would cause bullet to vanish after certain range, causing unequipping suppressor mandatory for extreme long range (400m+) sniping.


Available attachments
TSO (7x) The 7x magnification on the TSO gives it an edge over the typical standard-issue sniper optics. It uses mil-dot sighting inside of its triangular body.
30Icon resource certpoints 25x25 50Icon Daybreak Cash
TriGon-8 (8x) Designed as a longer range option to the standard TriGon, the TG-8 features increased 8x magnification and mil-dot sighting.
TriGon-8 (VS 8X)
30Icon resource certpoints 25x25 50Icon Daybreak Cash
Mach-10 (10x) The Mach-10 scope was designed by the Vanu Sovereignty's internal AdvMat labs. It possesses 10x magnification and mil-dot sighting inside of its circular housing.
Mach-10 (VS 10x)
30Icon resource certpoints 25x25 50Icon Daybreak Cash
Mach-12 (12x) Created by the VS's AdvMat labs, the Mach-12's extreme 12x magnification and mil-dot sighting provides the user with clear shots at distant targets.
Mach-12 (VS 12X)
30Icon resource certpoints 25x25 50Icon Daybreak Cash
Barrel Attachments
Suppressor The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Suppressor (VS)
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Rail Attachments
Darklight Flashlight The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Forward Grip A forward grip increases control of the weapon, reducing horizontal recoil by 25%.
Forward Grip (VS)
100Icon resource certpoints 25x25 75Icon Daybreak Cash
No Ammo available.

History Edit

  • January 12, 2017 Hotfix
    • Semi-auto and Bolt-action are now separate firing modes
    • Semi-auto and Bolt Action firing modes now use different crosshairs
    • The charge-up mechanic has been removed
    • Weapon can no longer be manually reloaded
    • Adjusted bolt-action muzzle special effects
    • Semi-auto heat per shot from 200 to 190 (6 rounds per mag)
    • Bolt-action heat per shot from 1000 to 800 (2 rounds per mag)
    • Upon overheat, 1 second cooldown
    • Heat bleedoff from 334 to 500
    • Heat delay per shot from 700ms to 1000ms
    • Recoil recovery delay from 0ms to -150ms
    • Recoil recovery of semi-auto from 10 to 15
    • Recoil recovery rate acceleration from 1000 to 300
    • Bolt-action vertical recoil from 1.2 to 4.5
    • Bolt-action headshot multiplier from 2.1x to 2.2x
    • Max damage range from 8m to 10m
    • Min damage range from 260@200m to 334@85m
    • Dev Note: This weapon has been revamped to provide two firing modes (semi-auto and bolt-action) that can be swapped between mid-stream. The result should be a weapon that has similar effectiveness to traditional bolt-action weapons, with the flexibility to compete at shorter ranges.

Start a Discussion Discussions about Phaseshift VX-S

  • Phaseshift vx s

    4 messages
    • so it is a bolt-action and semi auto rifle...Where do I sign up?
    • reminds me of the m1 Garand in ww2 shooters, a very odd but cool duck