Page Contents Current As of Patch: | 2017-01-12 |
The Phalanx turrets are fixed base defenses that can be manned by defenders to augment their firepower. There are three varieties: Spear (anti-vehicle), Aspis (anti-air) and Xiphos (anti-infantry). Like the MANA turret , Phalanx turrets can overheat, requiring management of fire. The turrets are by default only accessible to the faction that owns the base, but they can be hacked by Infiltrators to allow their own faction to access them. Having been destroyed, Phalanx turrets must be rebuilt by an Engineer before they can be used again.
As of October 29, 2015 Update, capturing an Amp Station or in close proximity to one that belongs to your empire grants a reduction of turret overheating by 500%. Also, turrets at Amp Stations will repair automatically over time, meaning that a full-damaged turret can be restored to full health in just 3 minutes.
Aspis (Anti-Air)
Aspis Phalanx Turret | |||
The Aspis Phalanx Turret launches 20mm explosive shells into the sky that burst within proximity of aircraft. | |||
Empire: | |||
Fire Rate: | 300 RPM | ||
Muzzle Velocity: | 375m/s | ||
Effective Range: | Long | ||
Fire Modes: | Automatic | ||
Damage[?] | |||
Max Damage: | 150 before 50m | ||
Min Damage: | 40 after 200m | ||
Max Indirect Damage: | 90 before 6m | ||
Min Indirect Damage: | 1 at 8m | ||
Damage Type: | Aircraft Machine Guns, Flak Explosion | ||
Accuracy[?] | |||
Cone of Fire: | 1.25 | ||
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | Aspis Phalanx Turret API Data |
The Aspis is the anti-air Phalanx variant. It fires flak shells that explode when in close proximity to enemy aircraft, or after traveling 450 meters. It can also be used against ground targets.
Spear (Anti-Vehicle)
Spear Phalanx Turret | |||
The Spear Phalanx Turret is capable of rapidly firing 120mm AP tank rounds capable of damaging heavily armored targets. | |||
Empire: | |||
Fire Rate: | 30 RPM | ||
Muzzle Velocity: | 250m/s | ||
Effective Range: | Long | ||
Fire Modes: | Automatic | ||
Damage[?] | |||
Max Damage: | 1550 before 175m | ||
Min Damage: | 1250 after 300m | ||
Max Indirect Damage: | 700 before 0.5m | ||
Min Indirect Damage: | 1 at 4m | ||
Damage Type: | Armor-Piercing Shells, Explosive Splash | ||
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | Spear Phalanx Turret API Data |
The Spear is the anti-vehicle Phalanx variant. It fires a single shell, which is also very effective against infantry.
Xiphos (Anti-Infantry)
Xiphos Phalanx Turret | |||
The Xiphos Phalanx Turret is armed with two high accuracy gatling guns that are capable of shredding infantry. | |||
Empire: | |||
Fire Rate: | 545 RPM | ||
Muzzle Velocity: | 600m/s | ||
Effective Range: | Short | ||
Fire Modes: | Automatic | ||
Damage[?] | |||
Max Damage: | 200 before 10m | ||
Min Damage: | 167 after 85m | ||
Damage Type: | Tier 1 AV | ||
Accuracy[?] | |||
Min Cone of Fire: | 0.75 | ||
Max Cone of Fire: | 0.25 | ||
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | Xiphos Phalanx Turret API Data |
The Xiphos is the anti-infantry Phalanx variant. Its heavy machine guns are also capable of doing some damage to vehicles. This Phalanx turret is the hardest to stumble upon in the continents of Auraxis.
Gallery
Potential Future Content
Spoiler warning! This article may contain details about possible future PlanetSide 2 updates. |
Missile (Anti-Air)
Missile Phalanx Turret | |||
Empire: | |||
Effective Range: | Long | ||
Fire Modes: | Semi-Automatic | ||
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | Missile Phalanx Turret API Data |