Page Contents Current As of Patch: | 2017-02-02 |
Orion VS54 | |||
The Orion VS54 is the standard issue LMG for Vanu Heavy Assault soldiers. Its lightweight construction allows for more accurate hip fire and stability when on the move when compared to most weapons in its class. | |||
Costs | |||
Cert Cost: | Default | ||
DC Cost: | Default | ||
General Info | |||
Empire: | |||
Can Use: | |||
Weapon Type: | LMG | ||
Fire Rate: | 750 RPM | ||
Muzzle Velocity: | 540m/s | ||
Effective Range: | Close-Medium | ||
Fire Modes: | Automatic | ||
Headshot Multiplier: | 2x | ||
ADS Move Speed Multiplier: | 0.5x | ||
Damage[?] | |||
Max Damage: | 143 before 10m | ||
Min Damage: | 112 after 65m | ||
Reload Speed | |||
Short Reload: | 3s | ||
Long Reload: | 3.44s | ||
Ammunition | |||
Magazine Size: | 50 | ||
Ammunition Pool: | 250 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 2.25 | 0.1 |
Move: | 2.75 | 0.2 | |
Stand | Still: | 2.5 | 0.1 |
Move: | 3.25 | 0.4 | |
Bloom per Shot: | 0.1 | 0.04 | |
Recoil[?] | |||
Vertical: | 0.4 | ||
Horizontal, Min/Max: | 0.22/0.22 | ||
Horizontal Tolerance: | 0.8 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 13 | ||
First Shot Recoil Multiplier: | 2.25x | ||
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | Orion VS54 API Data |
The Orion VS54 is a faction-specific light machine gun. It appears as a standard-issue VS LMG, with many other LMGs in the VS arsenal sporting a similar design. As the manufacturer of the weapon is directly affiliated with the Vanu Sovereignty, this weapon is reserved for use by VS Heavy Assault soldiers.
The main trait of this weapon is its firerate. At 750rpm, it is the fastest-firing LMG in the VS arsenal, and ties it with the Terran Republic's MSW-R and T9 CARV for the second fastest firing LMG in the game, after the TR's Watchman. This allows the weapon to drop people at close range with ease. It also has decent ADS and hipfire accuracy.
The weapon's main drawback is its recoil. Because of its high firerate, the weapon has a strong initial kick, which can make it harder to aim when engaging targets that are farther away. Due to its high firerate, it can also run through ammunition relatively quickly, resulting in multiple lengthy reloads.
The Orion is popular with VS troops due to it being a starter weapon, as well as its high-degree of effectiveness at close range.
There is no cost for the Orion. It is unlocked once you have created a VS character.
Damage with Range:
143 @ 10 meters
125 @ 41 meters
112 @ 65 meters
Attachments
Attachments |
---|
Optic | |||||||
---|---|---|---|---|---|---|---|
HS/NV Scope (1x) 49 OR 30 | Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers. | ||||||
DMO (3.4x) 49 OR 30 | Equipped with a combination chevron/crosshair reticle and 3.4x magnification capabilities, the TR's Designated Marksman Optics functions well at many ranges. | ||||||
HDS (3.4x) 49 OR 30 | Using a red dot reticle with 3.4x optical magnification, the TR's Holographic Dot Sight performs well in close and mid-range combat scenarios. | ||||||
TMS (4x) 49 OR 30 | Sharpshooters have long preferred the Terran Marksman Scope, praising its simple 4x magnified crosshair for its versatility and efficiency. | ||||||
ACS (4x) 49 OR 30 | The Terran Republic's Advanced Combat Scope utilizes a triple chevron reticle and 4x magnification, making it a good choice for all-around use. |
Barrel | |||||||
---|---|---|---|---|---|---|---|
Flash Suppressor 49 OR 100 | A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters. | ||||||
Suppressor 49 OR 100 | The weapon's muzzle flash and noise generation is reduced, and the player no longer appears on the minimap when firing. In exchange, the weapon's damage falls off 20 meters sooner and bullet velocity is reduced by 15%. |
Rail | |||||||
---|---|---|---|---|---|---|---|
Forward Grip 49 OR 100 | A forward grip increases control of the weapon, reducing horizontal recoil by 25%, but increases equip time by 0.15 sec. | ||||||
Laser Sight 49 OR 100 | A laser sight increases the user's hipfire accuracy by 33%. |
Ammo | |||||||
---|---|---|---|---|---|---|---|
Impact Ammunition 49 OR 100 | Increases the weapon's minimum damage from to , while reducing magazine size by . |
Ribbons and Medals
It is possible to get both Ribbons and Medals for using the Orion VS54. Each Ribbon is a standard reward for achieving a set amount of kills with the Orion. Medals relate to how many overall kills you have with the Orion.
Ribbons
Ribbon | Icon | Requirements |
Orion VS54 Service Ribbon | 10 kills. |
Medals
Medal | Icon | Requirement | Award |
---|---|---|---|
No Medal | 0 kills | N/A | |
Copper Medal | 10 kills | 2 | |
Silver Medal | 60 kills | 10 | |
Gold Medal | 160 kills | 20 | |
Auraxium Medal | 1,160 kills | 200 |
History
- Performance Update Number 2
- Long reload improved from 4.0 to 3.655 seconds
- Short reload increased from 3.045 to 3.28 seconds
- First shot recoil increased from 2.15 to 2.25
- New minimum hip-fire accuracy: 2.25
- New maximum hip-fire accuracy: 3.5
- April 16, 2014 Patch
- Lowering the muzzle velocity to match this weapon’s short-to-medium range role.
- Projectile velocity reduced from 615 to 570
- October 29, 2015 Update
- ADS movement modifier to 0.5, from 0.75
- ADS CoF recoil to 0.04, from 0.05
- Horizontal recoil to 0.22/0.22, from 0.2/0.225
- Horizontal tolerance to 0.8, from 0.9
- Standing hipfire to 2.5, from 2.75
- Moving hipfire to 3.25, from 3.5
- Projectile velocity to 540, from 570
- Short and long reloads to 3.0/3.44, from 3.28/3.655
- February 2, 2017 Update
- Damage from 143@10m-125@60m to 143@10m-112@65m
Photo Gallery
|