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Nanoweave Armor

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Page Contents Current As of Patch: 2016-09-07
Nanoweave Armor

The Nanoweave Armor is a Suit certification that increases the amount of small arms resistance the player will have to weapons such as assault rifles, pistols, shotguns, etc. At the lowest level it provides enough health to survive being hit by one more bullet within most weapon's maximum damage range.

Nanoweave armor does not protect against headshots or explosive damage and doesn't stack with the Heavy Assault's Resist Shield or Infiltrator Nano-Armor Cloaking.

CertificationsEdit

"Nanoweave Armor is capable of absorbing more damage than its standard issue counterpart."

Combat Medic Edit

Level Cost Description
1 Default When equipped adds a 7.5% increased resistance to small arms projectiles.
2 10 Icon resource certpoints 25x25 When equipped adds a 10% increased resistance to small arms projectiles.
3 50 Icon resource certpoints 25x25 When equipped adds a 12.5% increased resistance to small arms projectiles.
4 150 Icon resource certpoints 25x25 When equipped adds a 15% increased resistance to small arms projectiles.
5 1000 Icon resource certpoints 25x25 When equipped adds a 20% increased resistance to small arms projectiles.

Heavy Assault Edit

Level Cost Description
1 - When equipped adds a 7.5% increased resistance to small arms projectiles.
2 - When equipped adds a 10% increased resistance to small arms projectiles.
3 - When equipped adds a 12.5% increased resistance to small arms projectiles.
4 - When equipped adds a 15% increased resistance to small arms projectiles.
5 Default When equipped adds a 20% increased resistance to small arms projectiles.

All other Classes Edit

Level Cost Description
1 1 Icon resource certpoints 25x25 When equipped adds a 7.5% increased resistance to small arms projectiles.
2 10 Icon resource certpoints 25x25 When equipped adds a 10% increased resistance to small arms projectiles.
3 50 Icon resource certpoints 25x25 When equipped adds a 12.5% increased resistance to small arms projectiles.
4 150 Icon resource certpoints 25x25 When equipped adds a 15% increased resistance to small arms projectiles.
5 1000 Icon resource certpoints 25x25 When equipped adds a 20% increased resistance to small arms projectiles.

History Edit

  • Game Update Number 7
    • Fixed health and shield bars intermittently displaying as empty when wearing nanoweave.
  • Game Update Number 12
    • Health bars should no longer intermittently display as empty when nanoweave armor is equipped
  • Game Update Number 13
    • Improved explosives so they perform better against nanoweave equipped players
  • Performance Update Number 2
    • Nanoweave no longer increases the player’s health pool. It now adds a resistance against infantry small arms and rapid fire vehicle weapons only This change means that Nanoweave will no longer add survivability against damage types that it wasn’t intended to counter, like blast damage
      • The strength of Nanoweave against the valid damage types remains the same as before
      • Headshots will now always bypass the Nanoweave resist and do full damage
      • Nanoweave no longer stacks with the Heavy Assault’s Resist Shield ability. This was not intentional and it was granting the Heavy Assault too much survivability when compared to all other classes
      • All Nanoweave certs have been refunded
    • Warden: Improving damage at range and long reload. The damage improvement increases this weapon’s performance at range against targets with nanoweave armor equipped.
      • Minimum damage increased from 200 at 65 meters to 225 at 75 meters
      • Long reload improved from 3.5 to 3.4 seconds
    • C85 Canister: Nanoweave and MAX Kinetic armor protects against this damage type
    • AMR-66:
      • Minimum damage increased from 200 at 65 meters to 225 at 75 meters
      • Long reload improved from 3.5 to 3.4 seconds
    • Eidolon:
      • Minimum damage increased from 200 at 65 meters to 225 at 75 meters
      • Long reload improved from 3.5 to 3.4 seconds
  • The below explosives have had their blast damage reduced to match the Nanoweave change
    • NC Bouncer: Max damage reduced from 1225 to 1000
    • VS Proximity Mine: Max damage reduced from 1225 to 1000
    • C-4: Max blast damage range reduced from 2.5 to 2.0 meters
  • February 20, 2014 Patch
    • Hunter QCX
      • Minimum damage range increased from 30 to 35 meters
      • Maximum damage range increased from 50 to 60 meters
      • This makes the bolt a consistent 2 shot kill against full nanoweave targets for up to 40 meters
  • March 5, 2014 Patch
    • Heavy Assault Resist Shield and Nanoweave now properly resist Aircraft Machine Gun resist type.
    • Nano-Armor Cloak no longer stacks with Nanoweave armor

Video Edit

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