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NS Annihilator
NS Annihilator
Nanite Systems' Annihilator was the first rocket launcher to integrate both air and ground-based lockon capabilities, at cost to its dumbfire capabilities.
Flak detonation. Required Lockon: Aircraft or Armor
Costs
Cert Cost: 1000 Icon resource certpoints 25x25
DC Cost: 799 Icon Daybreak Cash
General Info
Empire: Icon NS
Can Use: Icon Heavy Assault
Weapon Type: Rocket Launchers
Fire Rate: 200 RPM
Muzzle Velocity: 100m/s
Effective Range: 300m(Armor),
350m(Aircraft)
Fire Modes: Lock-On (Aircraft/Armor)
Damage[?]
Max Damage: 650
Min Damage: 650
Max Indirect Damage: 325 before 5m
Min Indirect Damage: 1 after 8m
Damage Type: Infantry Rocket Launchers,
Flak Explosion
Reload Speed
Reload Speed: 3s
Ammunition
Magazine Size: 1
Ammunition Pool: 16
Accuracy[?]
Hip Aim
Crouch Still: 5 0.1
Move: 5 1
Stand Still: 5 0.1
Move: 5 1
Bloom per Shot: 2 2
Data Sources
External sources: 1. 2.
Census API source: NS Annihilator API Data?

NS Annihilator-B
NS Annihilator-B
Nanite Systems' Annihilator was the first rocket launcher to integrate both air and ground-based lockon capabilities, at cost to its dumbfire capabilities. This variant of the weapon sports a sleek black finish.
Flak detonation. Required Lockon: Aircraft or Armor
Costs
Cert Cost: Unavailable Icon resource certpoints 25x25
DC Cost: 1499 Icon Daybreak Cash
General Info
Empire: Icon NS
Can Use: Icon Heavy Assault
Weapon Type: Rocket Launchers
Fire Rate: 200 RPM
Muzzle Velocity: 100m/s
Effective Range: 300m(Armor),
350m(Aircraft)
Fire Modes: Lock-On (Aircraft/Vehicle)
Damage[?]
Max Damage: 650
Min Damage: 650
Max Indirect Damage: 325 before 5m
Min Indirect Damage: 1 after 8m
Damage Type: Infantry Rocket Launchers,
Flak Explosion
Reload Speed
Reload Speed: 3s
Ammunition
Magazine Size: 1
Ammunition Pool: 16
Accuracy[?]
Hip Aim
Crouch Still: 5 0.1
Move: 5 1
Stand Still: 5 0.1
Move: 5 1
Bloom per Shot: 2 2
Data Sources
External sources: 1. 2.
Census API source: NS Annihilator-B API Data?

NS Annihilator-G
NS Annihilator-G
Nanite Systems' Annihilator was the first rocket launcher to integrate both air and ground-based lockon capabilities, at cost to its dumbfire capabilities. This variant of the weapon sports a classy gold plating.
Flak detonation. Required Lockon: Aircraft or Armor
Costs
Cert Cost: Unavailable Icon resource certpoints 25x25
DC Cost: 1999 Icon Daybreak Cash
General Info
Empire: Icon NS
Can Use: Icon Heavy Assault
Weapon Type: Rocket Launchers
Fire Rate: 200 RPM
Muzzle Velocity: 100m/s
Effective Range: 300m(Armor),
350m(Aircraft)
Fire Modes: Lock-On (Aircraft/Vehicle)
Damage[?]
Max Damage: 650
Min Damage: 650
Max Indirect Damage: 325 before 5m
Min Indirect Damage: 1 after 8m
Damage Type: Infantry Rocket Launchers,
Flak Explosion
Reload Speed
Reload Speed: 3s
Ammunition
Magazine Size: 1
Ammunition Pool: 16
Accuracy[?]
Hip Aim
Crouch Still: 5 0.1
Move: 5 1
Stand Still: 5 0.1
Move: 5 1
Bloom per Shot: 2 2
Data Sources
External sources: 1. 2.
Census API source: NS Annihilator-G API Data?

The NS Annihilator is a rocket launcher produced by Nanite Systems, available to all factions. It is unlocked through purchase with Certification Points or Daybreak Cash.

The NS Annihilator is a purely lock-on based rocket launcher, completely sacrificing the dumb-fire ability available to near-all rocket launchers in exchange for the ability to lock onto all types of vehicles.

The Annihilator can lock onto air vehicles at a range of 350 meters, and ground vehicles at 300 meters. It does 650 damage, before resistances, compared to faction standard ground-to-air launchers which deal 700, and ground-to-ground which deal 750. It reloads slightly faster than most rocket launchers, however.


Effectiveness Edit

The below table lists the rockets required from an Annihilator to destroy each vehicle, from full health. The statistics assume the vehicle started at 100% health, received zero damage from other sources, and was not repaired.

Versus Vehicles
Vehicle Armor Facing Shots to Kill
Flash DiagramFlash - 2
Harasser DiagramHarasser - 4
Lightning DiagramLightning Front 7 (on fire @ 5)
Side/Top 6 (on fire @ 5)
Rear 4 (on fire @ 3)
Vanguard DiagramVanguard Front 10 (on fire @ 8)
Side/Top 8 (on fire @ 7)
Rear 5 (on fire @ 4)
Magrider DiagramMagrider Front 8 (on fire @ 7)
Side/Top 7 (on fire @ 6)
Rear 4
Prowler DiagramProwler Front 8 (on fire @ 7)
Side/Top 7 (on fire @ 6)
Rear 4
Sunderer DiagramSunderer - 8 (on fire @ 7)
Sunderer DiagramSunderer (Blockade Armor 5) - 10 (on fire @ 8)
Sunderer DiagramSunderer (Deployment Shield) - 12 (on fire @ 11)
Liberator DiagramLiberator - 7 (on fire @ 6)
Galaxy DiagramGalaxy - 10 (on fire @ 8)
Valkyrie DiagramValkyrie - 4 (on fire @ 3)
Mosquito DiagramReaver DiagramScythe DiagramESF - 5 (on fire @ 4)

Ribbons and MedalsEdit

It is possible to get both Ribbons and Medals for using the NS Annihilator. Each Ribbon is a standard reward for achieving a set amount of kills with the NS Annihilator. Medals relate to how many overall kills you have with the NS Annihilator.

RibbonsEdit

Ribbon Icon Requirements
NS Annihilator Service Ribbon
Rocket Launcher Ribbon
10 kills.

See more available ribbons on the Service Ribbons page.


MedalsEdit

Medal Icon Requirements Certification Rewards
No Medal
Medal Empty
0 kill No Reward
Copper Medal
Medal Copper
10 kills 2 Icon resource certpoints 25x25
Silver Medal
Medal Silver
60 kills 10 Icon resource certpoints 25x25
Gold Medal
Medal Gold
160 kills 20 Icon resource certpoints 25x25
Auraxium Medal
Medal Araxium
1160 kills 200 Icon resource certpoints 25x25

History Edit

    • Range to lock-on to ground targets reduced to 400 meters (matching the range of other ground lock-on rocket launchers). Range against aircraft remains at 500 meters.
  • Game Update Number 8
    • Damage increased from 1150 to 1200
  • Performance Update Number 2
    • Ground lock-on range reduced from 400 to 300 meters
    • Air lock-on range reduced from 500 to 450 meters
    • The Striker and Annihilator no longer have predictive tracking. Their projectiles now fly like the other lock-on types (they shouldn’t hit vehicles behind cover now)
    • Fast lock time: 1.5 seconds
    • Far lock time: 2.5 seconds
    • for lacking lock-free fire and it has a longer lock time: Damage increase (resist values)
  • August 5, 2014 Update
    • Updated the NS Annihilator description.
    • Active Hive Core
      • Increased resist for resist type 5 (Direct damage of Annihilator) to 25 from 0