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NS-11A

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Page Contents Current As of Patch: 2017-02-02

NS-11A
NS-11A
This rifle was designed as a highly adaptable weapons system that could be customized to nearly any situation. Its large, rapid-reload magazine and high-velocity cartridges complement its variety of attachments.
Costs
Cert Cost: 1000 Icon resource certpoints 25x25
DC Cost: 799 Icon Daybreak Cash
General Info
Empire: Icon NS
Can Use: Icon Combat Medic
Weapon Type: Assault Rifles
Fire Rate: 652 RPM
Muzzle Velocity: 640m/s
Effective Range: Long
Fire Modes: Automatic,
Semi-Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.75x
Damage[?]
Max Damage: 143 before 10m
Min Damage: 125 after 65m
Reload Speed
Short Reload: 2s
Long Reload: 2.45s
Ammunition
Magazine Size: 35
Ammunition Pool: 210
Accuracy[?]
Hip Aim
Crouch Still: 1.25 0.1
Move: 1.75 0.15
Stand Still: 1.5 0.1
Move: 2.25 0.25
Bloom per Shot: 0.1 0.05
Recoil[?]
Vertical: 0.22
Horizontal, Min/Max: 0.2/0.2
Horizontal Tolerance: 0.6
Angle Min/Max: -20°/-17°
Bias:
Recoil Decrease: 18
First Shot Recoil Multiplier: 3x
Data source: 1. 2.

NS-11AB
NS-11AB
The 11AB was designed as a customizable weapon system that could adapt to nearly every situation. This variant of the 11A features a sleek black finish.
Costs
Cert Cost: Unavailable Icon resource certpoints 25x25
DC Cost: 1499 Icon Daybreak Cash
General Info
Empire: Icon NS
Can Use: Icon Combat Medic
Weapon Type: Assault Rifles
Fire Rate: 652 RPM
Muzzle Velocity: 640m/s
Effective Range: Long
Fire Modes: Automatic,
Semi-Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.75x
Damage[?]
Max Damage: 143 before 10m
Min Damage: 125 after 65m
Reload Speed
Short Reload: 2s
Long Reload: 2.45s
Ammunition
Magazine Size: 35
Ammunition Pool: 210
Accuracy[?]
Hip Aim
Crouch Still: 1.25 0.1
Move: 1.75 0.15
Stand Still: 1.5 0.1
Move: 2.25 0.25
Bloom per Shot: 0.1 0.05
Recoil[?]
Vertical: 0.22
Horizontal, Min/Max: 0.2/0.2
Horizontal Tolerance: 0.6
Angle Min/Max: -20°/-17°
Bias:
Recoil Decrease: 18
First Shot Recoil Multiplier: 3x
Data source: 1. 2.

NS-11AG
NS-11AG
The 11AG is the gold high-end variant of the adaptable 11A assault rifle platform. Reliable with a wide assortment of attachments, the 11AG can change itself to excel in nearly any situation.
Costs
Cert Cost: Unavailable Icon resource certpoints 25x25
DC Cost: 1999 Icon Daybreak Cash
General Info
Empire: Icon NS
Can Use: Icon Combat Medic
Weapon Type: Assault Rifles
Fire Rate: 652 RPM
Muzzle Velocity: 640m/s
Effective Range: Long
Fire Modes: Automatic,
Semi-Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.75x
Damage[?]
Max Damage: 143 before 10m
Min Damage: 125 after 65m
Reload Speed
Short Reload: 2s
Long Reload: 2.45s
Ammunition
Magazine Size: 35
Ammunition Pool: 210
Accuracy[?]
Hip Aim
Crouch Still: 1.25 0.1
Move: 1.75 0.15
Stand Still: 1.5 0.1
Move: 2.25 0.25
Bloom per Shot: 0.1 0.05
Recoil[?]
Vertical: 0.22
Horizontal, Min/Max: 0.2/0.2
Horizontal Tolerance: 0.6
Angle Min/Max: -20°/-17°
Bias:
Recoil Decrease: 18
First Shot Recoil Multiplier: 3x
Data source: 1. 2.

NS-11P
NS-11P
The NS-11P is a platinum variant of the NS-11A. Its large, rapid-reload magazine and high-velocity cartridges complement its variety of attachments.
Costs
Cert Cost: Unavailable Icon resource certpoints 25x25
DC Cost: Unavailable Icon Daybreak Cash
General Info
Empire: Icon NS
Can Use: Icon Combat Medic
Weapon Type: Assault Rifles
Fire Rate: 652 RPM
Muzzle Velocity: 640m/s
Effective Range: Long
Fire Modes: Automatic,
Semi-Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.75x
Damage[?]
Max Damage: 143 before 10m
Min Damage: 125 after 65m
Reload Speed
Short Reload: 2s
Long Reload: 2.45s
Ammunition
Magazine Size: 35
Ammunition Pool: 210
Accuracy[?]
Hip Aim
Crouch Still: 1.25 0.1
Move: 1.75 0.15
Stand Still: 1.5 0.1
Move: 2.25 0.25
Bloom per Shot: 0.1 0.05
Recoil[?]
Vertical: 0.22
Horizontal, Min/Max: 0.2/0.2
Horizontal Tolerance: 0.6
Angle Min/Max: -20°/-17°
Bias:
Recoil Decrease: 18
First Shot Recoil Multiplier: 3x
Data source: 1. 2.
Note: Exclusively available as part of a promotion with GameStop US or as reward.

The NS-11A Assault Rifle, is a common pool weapon available only to the Combat Medic. The most expensive assault rifle in the game at 1000 Certs or 799 DB but this cost comes with some unique traits that set this assault rifle apart from the ES (Empire Specific) Assault Rifles.

Edit

The NS-11A is a highly versatile assault rifle with minimal recoil, a highly desirable 25% (.75) movement speed decrease when ADS (aiming down sights) as well as a bullet velocity barely slower than the fastest sniper rifles (excluding the Railjack) in addition to access to high-velocity ammo. It has 5 more rounds in its magazine than its VS and NC AR counterparts but still falls short to the unrivaled magazine sizes wielded by the Terran Republic. It possesses a lightning fast reload similar to the Vanu Sovereignty's, further signalling that it is a mix of all three faction traits. Nanite Systems weapons give off a bright white bullet tracer and unique audio when firing that makes determining position and faction affiliation difficult, this rifle is no different.

Overall, the NS-11A is an accurate and controllable assault rifle with a below-average rate of fire. The lower RoF is not a bad trait as it renders the gun very easy to use at longer ranges, however the gun still fares well to close-quarters engagements even though its theoretical TTK (time to kill) is somewhat lower in comparison to most weapons that you are facing at close range thanks to its tight hip fire. This gun is best used as an all-rounder weapon that can manage any situation, but should be switched out if a battle is permanently stuck at unique ranges.

AttachmentsEdit

Available attachments
Optics
HS/NV Scope (1X) Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
Ns weapon scope hsnv scope
30Icon resource certpoints 25x25 50Icon Daybreak Cash
NiCO (1x) The Illuminated Combat Optic Line of gunsights from Nanite Systems are praised for their ability to quickly acquire targets in close quarters combat situations.
More reticles for this scope available, see full article.
Icon WeaponAttachment Common ReflexSight 001
30Icon resource certpoints 25x25 50Icon Daybreak Cash
NiCO XR (2x) Many soldiers choose Nanite Systems' popular illuminated Combat Optic series over stock iron sights for superior target acquisition in both close quarters and low-light situations.
More reticles for this scope available, see full article.
Icon WeaponAttachment Common ReflexSight 002
30Icon resource certpoints 25x25 50Icon Daybreak Cash
NiSGO (3.4x) Nanite Systems launched the NiSGO gun optic much to the delight of designated marksmen across Auraxis. The NiSGO utilize a triple chevron reticule with 3.4x magnification.
Icon WeaponAttachment NS Scope4x 003
30Icon resource certpoints 25x25 50Icon Daybreak Cash
LANS (3.4x) Nanite Systems' laser-assisted gunsight is perfect for situations that need a little more range than a standard reflex scope. The LANS uses a simple red dot reticule with 3.4x magnification.
Icon WeaponAttachment NS Scope4x 004
30Icon resource certpoints 25x25 50Icon Daybreak Cash
Quadra (4x) For marksmen that prefer to not put themselves directly in the fray, the Nanite Systems Quadra scope allows users distance between themselves and their intended targets. The Quadra comes equipped with a simple crosshair at 4x magnification.
Icon WeaponAttachment NS Scope4x 002
30Icon resource certpoints 25x25 50Icon Daybreak Cash
Tetra (4x) Nanite Systems' Tetra scope gives its users a significant advantage at target acquisition at mid to long ranges thanks to its triple chevron reticule and 4x magnification.
Icon WeaponAttachment NS Scope4x 001
30Icon resource certpoints 25x25 50Icon Daybreak Cash
Barrel Attachments
Suppressor The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Suppressor (NC)
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Flash Suppressor A flash suppressor makes the shooter less visible to the enemy, but will increase the range at which you'll appear on enemy minimaps.
Flash Suppressor (NC)
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Compensator A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show on the minimap from farther away, and increased weapon bulk reduces accuracy when firing from the hip.
Compensator (NC)
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Rail Attachments
Darklight Flashlight The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.
Flashlight
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Laser Sight A laser sight increases the user's hipfire accuracy by 25%.
Laser Sight
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Forward Grip A forward grip increases control of the weapon, reducing horizontal recoil by 25%.
Forward Grip (NC)
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Ammo
Soft Point Ammunition Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
Extended Magazine (NC)
100Icon resource certpoints 25x25 75Icon Daybreak Cash
High Velocity Ammunition High Velocity Ammunition increases the weapon's projectile velocity by 5% and minimum damage range by 20 meters, but reduces the weapon's maximum damage range by 2 meters.
Extended Magazine (NC)
100Icon resource certpoints 25x25 75Icon Daybreak Cash


Ribbons and MedalsEdit

It is possible to get both Ribbons and Medals for using the NS-11A. Each Ribbon is a standard reward for achieving a set amount of kills with the NS-11A. Medals relate to how many overall kills you have with the NS-11A.

RibbonsEdit

Ribbon Icon Requirements
NS-11A Service Ribbon
Assault Rifle Ribbon
10 kills.

See more available ribbons on the Service Ribbons page.


MedalsEdit

Medal Icon Requirements Certification Rewards
No Medal
Medal Empty
0 kill No Reward
Copper Medal
Medal Copper
10 kills 2 Icon resource certpoints 25x25
Silver Medal
Medal Silver
60 kills 10 Icon resource certpoints 25x25
Gold Medal
Medal Gold
160 kills 20 Icon resource certpoints 25x25
Auraxium Medal
Medal Araxium
1160 kills 200 Icon resource certpoints 25x25

History Edit

  • Game Update Number 4
    • When set to semi-automatic, the crosshair for the NS-11A and NS-11P should no longer disappear
  • Performance Update Number 2
    • Improved angle so initial burst is more accurate (no shots land on right side) and overall recoil is more controllable. (For NS-11A and NS-11C)
  • October 30, 2014 Update
    • NS-11AG added (Gold version)
    • NS-11AB added (Black version)

Trivia Edit

  • The NS-11A's model was originally the New Conglomerate's main rifle early in the alpha build and was usable by the Light and Heavy Infantry classes.
  • The Platinum variant has been available three times:
    • Until November 27, 2013, it was unlocked via the use of a regular Planetside 2 Game Card gift card purchased from U.S. Gamestop stores.
    • From June 21, 2014, it could be unlocked via the code "SummerReward". This code has since expired.
    • From Nov 11, 2014, until Dec 31, 2014, it came with an order of any SOE J!NX teeshirt.

Gallery Edit

MediaEdit

Start a Discussion Discussions about NS-11A

  • Spread SHeet

    2 messages
    • The spreadsheet over here  ( http://ps2.dynet.com/ ) seems to indicate that the standing values for the NS-11 are all wrong. (off by .25 avera...
    • Also while we're here, the weapon infobox doesn't pop up when i click on the NS-11a in the editor?
  • Empire

    2 messages
    • The Ns-11a i not empire specific!
    • It appears it was a typo in the faction option - (NC instead of NS). I've corrected this now.

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