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Page Contents Current As of Patch: 2017-02-02
NC1 Gauss Rifle
NC1 Gauss Rifle
The standard issue NC1 Gauss Rifle was the first successful implementation of coilgun technology in small arms.
Costs
Cert Cost: Default Certification Points
DC Cost: Default Daybreak Cash
General Info
Empire: Icon NC
Can Use: Icon Combat Medic
Weapon Type: Assault Rifles
Fire Rate: 600 RPM
Muzzle Velocity: 620m/s
Effective Range: Long
Fire Modes: Automatic,
Semi-Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Damage[?]
Max Damage: 167 before 10m
Min Damage: 125 after 90m
Reload Speed
Short Reload: 1.95s
Long Reload: 2.6s
Ammunition
Magazine Size: 30
Ammunition Pool: 180
Accuracy[?]
Hip Aim
Crouch Still: 1.5 0.03
Move: 2 0.15
Stand Still: 2 0.03
Move: 2.5 0.3
Bloom per Shot: 0.12 0.06
Recoil[?]
Vertical: 0.3
Horizontal, Min/Max: 0.175/0.175
Horizontal Tolerance: 0.4
Angle Min/Max: 23°/25°
Bias:
Recoil Decrease: 18
First Shot Recoil Multiplier: 2.15x
Data Sources?
Census DBG API source:

NC1 Gauss Rifle API Data

Census LF API source: NC1 Gauss Rifle API Data

The NC1 Gauss Rifle is the standard assault rifle for the New Conglomerate. It has moderate kick and sway, so staying to the 5 Cert scope 2X is the best decision for players new to the New Conglomerate, Combat Medic class.

Damage with Range:

167 @ 10 meters

143 @ 55 meters

125 @ 90 meters

Attachments

Attachments
Optic
HS/NV Scope (1x)
Ns weapon scope hsnv scope
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 30
Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
DMO (3.4x)
Tr weapon scope dmo x3.4
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 30
Equipped with a combination chevron/crosshair reticle and 3.4x magnification capabilities, the TR's Designated Marksman Optics functions well at many ranges.
HDS (3.4x)
Tr weapon scope hds x3.4
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 30
Using a red dot reticle with 3.4x optical magnification, the TR's Holographic Dot Sight performs well in close and mid-range combat scenarios.
TMS (4x)
Tr weapon scope tms x4
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 30
Sharpshooters have long preferred the Terran Marksman Scope, praising its simple 4x magnified crosshair for its versatility and efficiency.
ACS (4x)
Tr weapon scope acs x4
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 30
The Terran Republic's Advanced Combat Scope utilizes a triple chevron reticle and 4x magnification, making it a good choice for all-around use.
Barrel
Flash Suppressor
Flash Suppressor (TR)
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 100
A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Suppressor
Suppressor (TR)
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 100
The weapon's muzzle flash and noise generation is reduced, and the player no longer appears on the minimap when firing. In exchange, the weapon's damage falls off 20 meters sooner and bullet velocity is reduced by 15%.
Rail
Forward Grip
Forward Grip (TR)
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 100
A forward grip increases control of the weapon, reducing horizontal recoil by 25%, but increases equip time by 0.15 sec.
Laser Sight
Laser Sight
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 100
A laser sight increases the user's hipfire accuracy by 33%.
Ammo
Impact Ammunition
Impact Ammunition
Icon Daybreak Cash 49 OR Icon resource certpoints 25x25 100
Increases the weapon's minimum damage from to , while reducing magazine size by .

General Tips and Strategies

  • ADS with this weapon. Its low rate of fire makes it hard to accurately hipfire.
  • Be sure to make every shot count. This weapon rewards users who are accurate and heavily punishes those who aren't.
  • It is a bit unwieldy in close quarters due to its slower ROF, but it hits hard and has very low recoil. Making consecutive headshots is not very difficult at longer ranges.
  • Keep your distance if you can, but this weapon can hold its ground well in cqc.
  • Standing still will give you a distinct accuracy advantage against strafing users at long range, but keep in mind that this strategy keeps you very vulnerable to snipers.
  • Its weapon equivalents are the T1 Cycler for the Terran Republic and the Pulsar VS1 for the Vanu Sovereignty.

Ribbons and Medals

It is possible to get both Ribbons and Medals for using the NC1 Gauss Rifle. Each Ribbon is a standard reward for achieving a set amount of kills with the Gauss Rifle. Medals relate to how many overall kills you have with the Gauss Rifle.

Ribbons

Ribbon Icon Requirements
NC1 Gauss Rifle Service Ribbon
Assault Rifle Ribbon
10 kills.
Find out more on the Service Ribbons article.


Medals

Medal Icon Requirement Award
No Medal
Medal Empty
0 kills N/A
Copper Medal
Medal Copper
10 kills Certification Points
Silver Medal
Medal Silver
60 kills 10 Certification Points
Gold Medal
Medal Gold
160 kills 20 Certification Points
Auraxium Medal
Medal Auraxium
1,160 kills 200 Certification Points

History

See Also

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