Page Contents Current As of Patch: | 2017-01-12 |
NC05 Jackhammer | |||
The legendary NC05 Jackhammer heavy shotgun's stopping power and sustained fire capabilities make it a frightening weapon in close quarters combat. | |||
Costs | |||
Cert Cost: | 1,000 | ||
DC Cost: | 699 | ||
General Info | |||
Empire: | |||
Can Use: | |||
Weapon Type: | Heavy Gun | ||
Fire Rate: | 225 RPM | ||
Muzzle Velocity: | 400m/s | ||
Effective Range: | Short | ||
Fire Modes: | Semi-Auto, 3x Burst | ||
Headshot Multiplier: | 1.5x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Damage[?] | |||
Max Damage: | 112x5
560
| ||
Min Damage: | 112x5
560
| ||
Reload Speed | |||
Short Reload: | 2.7s | ||
Long Reload: | 3.7s | ||
Ammunition | |||
Magazine Size: | 15 | ||
Ammunition Pool: | 75 | ||
Pellet Count: | 5 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 1 | 0.1 |
Move: | 1.5 | 0.325 | |
Stand | Still: | 1.5 | 0.1 |
Move: | 2 | 0.75 | |
Bloom per Shot: | 0 | 0 | |
Pellets Spread: | 2.5 | ||
Recoil[?] | |||
Vertical: | 1.2 | ||
Horizontal, Min/Max: | 0.4/0.4 | ||
Horizontal Tolerance: | 2 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 8 | ||
First Shot Recoil Multiplier: | 2x | ||
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | NC05 Jackhammer API Data |
NC05 Jackhammer AE | |||
The legendary NC05 Jackhammer heavy shotgun's stopping power and sustained fire capabilities make it a frightening weapon in close quarters combat. | |||
Costs | |||
Cert Cost: | Unavailable | ||
DC Cost: | Unavailable | ||
General Info | |||
Empire: | |||
Can Use: | |||
Weapon Type: | Heavy Gun | ||
Fire Rate: | 225 RPM | ||
Muzzle Velocity: | 400m/s | ||
Effective Range: | Short | ||
Fire Modes: | Semi-Auto, 3x Burst | ||
Headshot Multiplier: | 1.5x | ||
ADS Move Speed Multiplier: | 0.75x | ||
Damage[?] | |||
Max Damage: | 112x5
560
| ||
Min Damage: | 112x5
560
| ||
Reload Speed | |||
Short Reload: | 2.7s | ||
Long Reload: | 3.7s | ||
Ammunition | |||
Magazine Size: | 15 | ||
Ammunition Pool: | 75 | ||
Pellet Count: | 5 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 1 | 0.1 |
Move: | 1.5 | 0.325 | |
Stand | Still: | 1.5 | 0.1 |
Move: | 2 | 0.75 | |
Bloom per Shot: | 0 | 0 | |
Pellets Spread: | 2.5 | ||
Recoil[?] | |||
Vertical: | 1.2 | ||
Horizontal, Min/Max: | 0.4/0.4 | ||
Horizontal Tolerance: | 2 | ||
Angle Min/Max: | 0°/0° | ||
Bias: | ← = → | ||
Recoil Decrease: | 8 | ||
First Shot Recoil Multiplier: | 2x | ||
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | NC05 Jackhammer AE API Data | ||
Note: | Available as part of Three-Year Anniversary Bundle[1]. |
The NC05 Jackhammer is the New Conglomerate heavy shotgun available exclusive to Heavy Assault. With its unique 3x burst mode, it can mow down enemies at close range almost as fast as pump action shotguns. The Jackhammer is essentially a shotgun that has bigger magazine than regular shotguns, has fewer pellets and deals less overall damage, but have no damage drop, and has a 3x burst mode. Because of the burst-fire mode, it is highly recommended to use an extended magazine. The burst-fire mode also increases the Jackhammer's fire rate to around 450 RPM, although there is a split second of chamber time after each burst.
Since Jackhammer has no damage drop, theoretically its effective range is only limited by pellet spread and pellet velocity.
Attachments
Attachments |
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Optic | |||||||
---|---|---|---|---|---|---|---|
HS/NV Scope (1x) 49 OR 30 | Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers. | ||||||
DMO (3.4x) 49 OR 30 | Equipped with a combination chevron/crosshair reticle and 3.4x magnification capabilities, the TR's Designated Marksman Optics functions well at many ranges. | ||||||
HDS (3.4x) 49 OR 30 | Using a red dot reticle with 3.4x optical magnification, the TR's Holographic Dot Sight performs well in close and mid-range combat scenarios. | ||||||
TMS (4x) 49 OR 30 | Sharpshooters have long preferred the Terran Marksman Scope, praising its simple 4x magnified crosshair for its versatility and efficiency. | ||||||
ACS (4x) 49 OR 30 | The Terran Republic's Advanced Combat Scope utilizes a triple chevron reticle and 4x magnification, making it a good choice for all-around use. | ||||||
S3 (6x) 49 OR 30 | The 6x magnified S3 comes standard on many Terran sniper rifles. Its moderate zoom level and mil-dot sighting makes it perfect for mid-to-long range combat. |
Barrel |
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Rail | |||||||
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Extended Magazine 49 OR 100 | Increases the amount of ammunition in each magazine by 3 rounds rounds, and the weapon takes longer to equip and unequip. | ||||||
Laser Sight 49 OR 100 | A laser sight increases the user's hipfire accuracy by 33%. |
Ammo | |||||||
---|---|---|---|---|---|---|---|
Impact Ammunition 49 OR 100 | Increases the weapon's minimum damage from to , while reducing magazine size by . |
Ribbons and Medals
It is possible to get both Ribbons and Medals for using the NC05 Jackhammer. Each Ribbon is a standard reward for achieving a set amount of kills with the Jackhammer. Medals relate to how many overall kills you have with the Jackhammer.
Ribbons
Ribbon | Icon | Requirements |
NC05 Jackhammer Service Ribbon | 10 kills. |
Medals
Medal | Icon | Requirement | Award |
---|---|---|---|
No Medal | 0 kills | N/A | |
Copper Medal | 10 kills | 2 | |
Silver Medal | 60 kills | 10 | |
Gold Medal | 160 kills | 20 | |
Auraxium Medal | 1,160 kills | 200 |
History
- January 12, 2017 Hotfix
- Max damage from 112@10m to 112@all ranges
- Magazine size from 9 to 15
- Ammo capacity from 54 to 75
- Pellets from 6 to 5
- Cone of Fire bloom from 0.5 to 0
- First shot multiplier from 1 to 2
- Horizontal recoil from 0.2 to 0.4
- Horizontal recoil tolerance from 0.4 to 2
- Hipfire recoil recovery rate from 15 to 8
- Equip time from 750ms to 1000ms
- Hipfire crosshairs now accurately represent the actual pellet spread
Media
References
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