|Page Contents Current As of Patch:||2018-02-14|
|A Nanite based Medical Applicator tool that has been specialized to repair and revive infantry soldiers.|
The Medical Applicator allows the Medic to heal the health of a friendly non-MAX infantryman as well as revive all infantry, including downed MAX suits.
The Medical Applicator will lock onto the first ally under the crosshair within range once the Fire key (Heal, default is ) or Aim key (Revive, default is ) is held. In contrast to the Nano-Armor Kit, the Medical Applicator can be used infinitely without pause. Until the target leaves the tool's range, is revived, or the Heal or Revive key is released, the Medical Applicator will remain locked to the target.
Healing allied infantry will reward 10 XP per tick, increased to 15 XP if healing a squad mate. Healing damage caused by a friendly or self-inflicted will not reward XP.
Reviving infantry or a MAX suit will reward 75 XP per revive, increased to 100 XP if reviving a squad mate. If the death was caused by a friendly or self-inflicted, it will not reward XP.