Wikia

Planetside 2 Wiki

Magrider

Comments37
1,031pages on
this wiki
Page Contents Current As of Patch: PU02
Vehicle Magrider

Magrider Side View Icon
Magrider
Type: MBT
Empire: Icon VS
Cost: Planetside2font-4Planetside2font-5Planetside2font-0Icon resource catalysts 28x25 Mechanized
Health: 4000
For Armor and Damage resistance details see this article.
Decay: 5 Minutes
Primary Weapons: Supernova PC
Supernova FPC
Supernova VPC
Secondary Weapons: G30 Walker
G40-F Ranger
M12 Kobalt
M20 Basilisk
Proton II PPA
E540 Halberd
Saron HRB

The Magrider is the main battle tank (MBT) of the Vanu Sovereignty. While its main gun is not as powerful as the New Conglomerate Vanguard and does not have a fire rate as fast as the Terran Republic Prowler, it relies on its maneuverability, Magbooster turbo boost system, and low arc main gun in order to hopefully out maneuver and destroy its enemies. Like all other vehicles, it may be outfitted with unlocked weapons to either make the tank more versatile or specialized according to loadout.

Magrider Diagram

Certifications Edit

Magrider Vehicle Certifications
Category Certification Name Levels and Cost
Passive Systems Acquisition Timer
1Reduces the acquire timer of the Magrider by 90 seconds
10Reduces the acquire timer of the Magrider by 180 seconds
30Reduces the acquire timer of the Magrider by 270 seconds
50Reduces the acquire timer of the Magrider by 360 seconds
100Reduces the acquire timer of the Magrider by 450 seconds
150Reduces the acquire timer of the Magrider by 540 seconds
200Reduces the acquire timer of the Magrider by 630 seconds
400Reduces the acquire timer of the Magrider by 720 seconds
500Reduces the acquire timer of the Magrider by 810 seconds
1000Reduces the acquire timer of the Magrider by 900 seconds
Utility Slot Magburner
100Magburner can regen from zero to full in 35 seconds.
200Magburner can regen from zero to full in 30 seconds.
500Magburner can regen from zero to full in 25 seconds.
1000Magburner can regen from zero to full in 20 seconds.
IR Smoke
50Creates a smoke screen around the vehicle that prevents lock-on attempts.
Reuse time: 30 seconds.
100Creates a smoke screen around the vehicle that prevents lock-on attempts.
Reuse time: 25 seconds.
200Creates a smoke screen around the vehicle that prevents lock-on attempts.
Reuse time: 20 seconds.
500Creates a smoke screen around the vehicle that prevents lock-on attempts.
Reuse time: 15 seconds.
Fire Suppression System
30Activate to repair 3% of the vehicle over 5 seconds. If the vehicle is on fire when activated, it will also extinguish the fire. Can be activated once every 60 seconds.
100Activate to repair 6% of the vehicle over 5 seconds. If the vehicle is on fire when activated, it will also extinguish the fire. Can be activated once every 55 seconds.
200Activate to repair 9% of the vehicle over 5 seconds. If the vehicle is on fire when activated, it will also extinguish the fire. Can be activated once every 50 seconds.
500Activate to repair 12% of the vehicle over 5 seconds. If the vehicle is on fire when activated, it will also extinguish the fire. Can be activated once every 45 seconds.
Defense Slot Nanite Auto Repair System
30Repairs 3.75% of the vehicle's health each second. Damage disables repairs for 12 seconds.
50Repairs 4.38% of the vehicle's health each second. Damage disables repairs for 11 seconds.
100Repairs 5.00% of the vehicle's health each second. Damage disables repairs for 10 seconds.
200Repairs 5.63% of the vehicle's health each second. Damage disables repairs for 9 seconds.
500Repairs 6.25% of the vehicle's health each second. Damage disables repairs for 8 seconds.
Mine Guard
30Reduces damages taken from anti-tank mines by 25%
50Reduces damages taken from anti-tank mines by 37%
100Reduces damages taken from anti-tank mines by 50%
150Reduces damages taken from anti-tank mines by 62%
Vehicle Stealth
30Increases lock-on time by 0.25 seconds and also reduces the auto-detect range of the vehicle to 75 metres.
100Increases lock-on time by 0.5 seconds and also reduces the auto-detect range of the vehicle to 50 metres.
200Increases lock-on time by 0.75 seconds and also reduces the auto-detect range of the vehicle to 25 metres.
1000Increases lock-on time by 1 seconds and also completely prevents the vehicle from being auto-detected.
Reinforced Front Armor
100Damage from impacts striking the front of the Magrider are reduced by an additional 5%.
Reinforced Top Armor
100Damage from impacts striking the top of the Magrider are reduced by an additional 10%.
Reinforced Side Armor
100Damage from impacts striking the sides of the Magrider are reduced by an additional 10%.
Proximity Radar
100Increases the range of the Proximity Radar to 30 Meters.
200Increases the range of the Proximity Radar to 35 Meters.
400Increases the range of the Proximity Radar to 40 Meters.
500Increases the range of the Proximity Radar to 50 Meters.
Performance Slot Rival Combat Chassis
100Improved strafe, brakes, reverse speed and hover power.
200Improved strafe, brakes, reverse speed and hover power.
(More effective than previous rank)
400Improved strafe, brakes, reverse speed and hover power.
(More effective than previous rank)
Racer High Speed Chassis
100Improved speed, acceleration and hover power.
200Improved speed, acceleration and hover power.
(More effective than previous rank)
400Improved speed, acceleration and hover power.
(More effective than previous rank)

Magrider Strategy Edit

The Magrider is an ideal choice for long-range duels, where its strafe lets it effectively dodge incoming projectiles. Especially with the Saron HRB secondary, this is an almost ideal sniper tank, capable of reaching places many other tanks cannot and delivering good damage to distant targets.

However, it must be kept in mind that the Magrider has less front armor and damage than the NC Vanguard and lacks the speed of the TR Prowler. If it's to be used for close-up combat, at least two levels of either the Racer or Rival Chassis for increased hover height will greatly increase survivability, allowing the Magrider to actually coast over enemy vehicles to reach their weak rear armor with minimal risk to itself.

LinksEdit

Primary WeaponsEdit

Magrider Weapons Certifications
Category Certification Name Levels and Cost
Weapon Ammo Maximum Ammo Capacity
1Increases the ammo capacity of the weapon by 3 rounds.
10Increases the ammo capacity of the weapon by 5 rounds.
30Increases the ammo capacity of the weapon by 7 rounds.
50Increases the ammo capacity of the weapon by 10 rounds.
100Increases the ammo capacity of the weapon by 12 rounds.
150Increases the ammo capacity of the weapon by 15 rounds.
200Increases the ammo capacity of the weapon by 17 rounds.
400Increases the ammo capacity of the weapon by 20 rounds.
500Increases the ammo capacity of the weapon by 22 rounds.
1000Increases the ammo capacity of the weapon by 25 rounds.
Weapon Optics Zoom Optics
1Unlocks the 1.25x Zoom attachment
50Unlocks the 1.5x Zoom attachment
150Unlocks the 1.75x Zoom attachment
500Unlocks the 2x Zoom attachment
Night Vision Optics
50Illuminates low light levels up to 1000 meters in a green monochrome display.
Thermal Optics
200Uses thermal optics to expose heat sources in low light conditions up to range of 180 meters.
Weapon Utility Reload Speed
150Decreases the time taken to reload the weapon by 0.1 seconds.
200Decreases the time taken to reload the weapon by 0.2 seconds.
400Decreases the time taken to reload the weapon by 0.3 seconds.
500Decreases the time taken to reload the weapon by 0.4 seconds.
1000Decreases the time taken to reload the weapon by 0.5 seconds.
Supernova PC
Supernova PC
Muzzle Velocity: 200m/s
Range: Very Long
Fire Modes: Semi-Automatic
Damage
Max Damage: 1410
Min Damage: 1410
Max Indirect Damage: 1000 before 1.5m
Min Indirect Damage: 1 after 5m
Reload Speed
Short Reload: 3.75s
Long Reload: 3.75s
Ammunition
Magazine Size: 1
Ammunition Pool: 25
Costs
Cert Cost: Default Icon certification point
SC Cost: Default Resource icon station cash
Supernova FPC
Supernova FPC
Muzzle Velocity: 225m/s
Range: Very Long
Fire Modes: Semi-Automatic
Damage
Max Damage: 1865
Min Damage: 1865
Max Indirect Damage: 500 before 0.5m
Min Indirect Damage: 1 after 1m
Reload Speed
Short Reload: 3.75s
Long Reload: 3.75s
Ammunition
Magazine Size: 1
Ammunition Pool: 25
Costs
Cert Cost: 750 Icon certification point
SC Cost: 700 Resource icon station cash
Supernova VPC
Supernova VPC
Muzzle Velocity: 175m/s
Range: Very Long
Fire Modes: Semi-Automatic
Damage
Max Damage: 1175
Min Damage: 1175
Max Indirect Damage: 1000 before 2m
Min Indirect Damage: 1 after 8m
Reload Speed
Short Reload: 4.75s
Long Reload: 4.75s
Ammunition
Magazine Size: 1
Ammunition Pool: 25
Costs
Cert Cost: 1000 Icon certification point
SC Cost: 700 Resource icon station cash

Secondary Weapons Edit

Magrider Secondary Weapon Certifications
Category Certification Name Levels and Cost
Weapon Ammo Maximum Ammo Capacity
1Increases the ammo capacity of the weapon to X rounds.
G30 Walker: 113
G40-F Ranger: 16
M12 Kobalt: 100
M20 Basilisk: 60
Proton II PPA: 50
10Increases the ammo capacity of the weapon to X rounds.
G30 Walker: 225
G40-F Ranger: 32
M12 Kobalt: 200
M20 Basilisk: 120
Proton II PPA: 100
30Increases the ammo capacity of the weapon to X rounds.
G30 Walker: 338
G40-F Ranger: 48
M12 Kobalt: 300
M20 Basilisk: 180
Proton II PPA: 150
50Increases the ammo capacity of the weapon to X rounds.
G30 Walker: 450
G40-F Ranger: 64
M12 Kobalt: 400
M20 Basilisk: 240
Proton II PPA: 200
100Increases the ammo capacity of the weapon to X rounds.
G30 Walker: 563
G40-F Ranger: 80
M12 Kobalt: 500
M20 Basilisk: 300
Proton II PPA: 250
150Increases the ammo capacity of the weapon to X rounds.
G30 Walker: 675
G40-F Ranger: 96
M12 Kobalt: 600
M20 Basilisk: 360
Proton II PPA: 300
200Increases the ammo capacity of the weapon to X rounds.
G30 Walker: 788
G40-F Ranger: 112
M12 Kobalt: 700
M20 Basilisk: 420
Proton II PPA: 350
400Increases the ammo capacity of the weapon to X rounds.
G30 Walker: 900
G40-F Ranger: 128
M12 Kobalt: 800
M20 Basilisk: 480
Proton II PPA: 400
500Increases the ammo capacity of the weapon to X rounds.
G30 Walker: 1013
G40-F Ranger: 144
M12 Kobalt: 900
M20 Basilisk: 540
Proton II PPA: 450
1000Increases the ammo capacity of the weapon to X rounds.
G30 Walker: 1125
G40-F Ranger: 160
M12 Kobalt: 1000
M20 Basilisk: 600
Proton II PPA: 500
Weapon Optics Zoom Optics
1Unlocks the 1.25x Zoom attachment
50Unlocks the 1.5x Zoom attachment
150Unlocks the 1.75x Zoom attachment
500Unlocks the 2x Zoom attachment
Night Vision Optics
50Illuminates low light levels up to 1000 meters in a green monochrome display.
Thermal Optics
200Uses thermal optics to expose heat sources in low light conditions up to range of 180 meters.
Weapon Utility Magazine Size
100Adds X rounds to the default magazine size.
G30 Walker: 5 additional
G40-F Ranger: 3 additional
M12 Kobalt: 13 additional
M20 Basilisk: 6 additional
Proton II PPA: 5 additional
200Adds X rounds to the default magazine size.
G30 Walker: 10 additional
G40-F Ranger: 6 additional
M12 Kobalt: 25 additional
M20 Basilisk: 9 additional
Proton II PPA: 10 additional
400Adds X rounds to the default magazine size.
G30 Walker: 15 additional
G40-F Ranger: 9 additional
M12 Kobalt: 38 additional
M20 Basilisk: 12 additional
Proton II PPA: 15 additional
1000Adds X rounds to the default magazine size.
G30 Walker: 20 additional
G40-F Ranger: 12 additional
M12 Kobalt: 50 additional
M20 Basilisk: 15 additional
Proton II PPA: 20 additional
Reload Speed
150Decreases the time taken to reload the weapon by X
G30 Walker: 0.1 seconds.
G40-F Ranger: 0.12 seconds.
M12 Kobalt: 0.1 seconds.
M20 Basilisk: 0.1 seconds.
Proton II PPA: 0.12 seconds.
200Decreases the time taken to reload the weapon by X
G30 Walker: 0.2 seconds.
G40-F Ranger: 0.24 seconds.
M12 Kobalt: 0.2 seconds.
M20 Basilisk: 0.2 seconds.
Proton II PPA: 0.24 seconds.
400Decreases the time taken to reload the weapon by X
G30 Walker: 0.3 seconds.
G40-F Ranger: 0.36 seconds.
M12 Kobalt: 0.3 seconds.
M20 Basilisk: 0.3 seconds.
Proton II PPA: 0.36 seconds.
500Decreases the time taken to reload the weapon by X
G30 Walker: 0.4 seconds.
G40-F Ranger: 0.48 seconds.
M12 Kobalt: 0.4 seconds.
M20 Basilisk: 0.4 seconds.
Proton II PPA: 0.48 seconds.
1000Decreases the time taken to reload the weapon by X
G30 Walker: 0.5 seconds.
G40-F Ranger: 0.6 seconds.
M12 Kobalt: 0.5 seconds.
M20 Basilisk: 0.5 seconds.
Proton II PPA: 0.6 seconds.
G30 Walker
G30 Walker
Fire Rate: 600 RPM
Muzzle Velocity: 750m/s
Range: Medium
Fire Modes: Automatic
Damage
Max Damage: 130 before 50m
Min Damage: 85 after 400m
Reload Speed
Short Reload: 2s
Long Reload: 2s
Ammunition
Magazine Size: 75
Ammunition Pool: 1125
Accuracy
Minimum Cone of fire: 0.75
Costs
Cert Cost: 750 Icon certification point
SC Cost: 700 Resource icon station cash
G40-F Ranger
G40-F Ranger
Fire Rate: 330 RPM
Muzzle Velocity: 325m/s
Range: Long
Fire Modes: Automatic
Damage
Max Damage: 100 before 50m
Min Damage: 20 after 200m
Max Indirect Damage: 50 before 6m
Min Indirect Damage: 1 after 8m
Reload Speed
Short Reload: 3s
Long Reload: 3s
Ammunition
Magazine Size: 70
Ammunition Pool: 800
Accuracy
Minimum Cone of fire: 1.5
Bloom per Shot: 0.2
Costs
Cert Cost: 750 Icon certification point
SC Cost: 700 Resource icon station cash
M12 Kobalt
M12 Kobalt
Fire Rate: 550 RPM
Muzzle Velocity: 650m/s
Range: Medium
Fire Modes: Automatic
Damage
Max Damage: 200 before 10m
Min Damage: 154 after 110m
Reload Speed
Short Reload: 2.5s
Long Reload: 2.5s
Ammunition
Magazine Size: 100
Ammunition Pool: 500
Accuracy
Minimum Cone of fire: 0.2
Bloom per Shot: 0.1
Costs
Cert Cost: 100 Icon certification point
SC Cost: 250 Resource icon station cash
M20 Basilisk
M20 Basilisk
Fire Rate: 351 RPM
Muzzle Velocity: 550m/s
Range: Medium
Fire Modes: Automatic
Damage
Max Damage: 250 before 10m
Min Damage: 167 after 100m
Reload Speed
Short Reload: 3s
Long Reload: 3s
Ammunition
Magazine Size: 50
Ammunition Pool: 300
Accuracy
Minimum Cone of fire: 0.5
Bloom per Shot: 0.1
Costs
Cert Cost: Default Icon certification point
SC Cost: Default Resource icon station cash
Proton II PPA
Proton II PPA
Fire Rate: 150 RPM
Muzzle Velocity: 300m/s
Range: Long
Fire Modes: Automatic
Damage
Max Damage: 235 before 10m
Min Damage: 167 after 75m
Max Indirect Damage: 300 before 1m
Min Indirect Damage: 1.5 after 4m
Reload Speed
Short Reload: 4s
Long Reload: 4s
Ammunition
Magazine Size: 50
Ammunition Pool: 350
Accuracy
Minimum Cone of fire: 0.3
Costs
Cert Cost: 250 Icon certification point
SC Cost: 500 Resource icon station cash


Magrider Secondary Weapon Certifications, Set 2
Category Certification Name Levels and Cost
Weapon Ammo Maximum Ammo Capacity
1Increases the ammo capacity of the weapon by X rounds.
E540 Halberd: 3
Saron HRB: 6
10Increases the ammo capacity of the weapon by X rounds.
E540 Halberd: 6
Saron HRB: 12
30Increases the ammo capacity of the weapon by X rounds.
E540 Halberd: 9
Saron HRB: 18
50Increases the ammo capacity of the weapon by X rounds.
E540 Halberd: 12
Saron HRB: 24
100Increases the ammo capacity of the weapon by X rounds.
E540 Halberd: 15
Saron HRB: 30
150Increases the ammo capacity of the weapon by X rounds.
E540 Halberd: 18
Saron HRB: 36
200Increases the ammo capacity of the weapon by X rounds.
E540 Halberd: 21
Saron HRB: 42
400Increases the ammo capacity of the weapon by X rounds.
E540 Halberd: 24
Saron HRB: 48
500Increases the ammo capacity of the weapon by X rounds.
E540 Halberd: 27
Saron HRB: 54
1000Increases the ammo capacity of the weapon by X rounds.
E540 Halberd: 30
Saron HRB: 60
Weapon Optics Zoom Optics
1Unlocks the 1.25x Zoom attachment
50Unlocks the 1.5x Zoom attachment
150Unlocks the 1.75x Zoom attachment
500Unlocks the 2x Zoom attachment
Night Vision Optics
50Illuminates low light levels up to 1000 meters in a green monochrome display.
Thermal Optics
200Uses thermal optics to expose heat sources in low light conditions up to range of 180 meters.
Weapon Utility Reload Speed
150Decreases the time taken to reload the weapon by X
E540 Halberd: 0.1 seconds.
Saron HRB: 0.09 seconds.
200Decreases the time taken to reload the weapon by X
E540 Halberd: 0.2 seconds.
Saron HRB: 0.18 seconds.
400Decreases the time taken to reload the weapon by X
E540 Halberd: 0.3 seconds.
Saron HRB: 0.27 seconds.
500Decreases the time taken to reload the weapon by X
E540 Halberd: 0.4 seconds.
Saron HRB: 0.36 seconds.
1000Decreases the time taken to reload the weapon by X
E540 Halberd: 0.5 seconds.
Saron HRB: 0.45 seconds.
E540 Halberd
E540 Halberd
Fire Rate: 60 RPM
Muzzle Velocity: 275m/s
Range: Long
Fire Modes: Automatic
Damage
Max Damage: 1000
Min Damage: 1000
Max Indirect Damage: 450 before 0.5m
Min Indirect Damage: 1 after 3m
Reload Speed
Short Reload: 3.25s
Long Reload: 3.25s
Ammunition
Magazine Size: 1
Ammunition Pool: 30
Costs
Cert Cost: 750 Icon certification point
SC Cost: 700 Resource icon station cash
Saron HRB
Saron HRB
Fire Rate: 300 RPM
Muzzle Velocity: 300m/s
Range: Medium
Fire Modes: Semi-Automatic
Damage
Max Damage: 284
Min Damage: 284
Max Indirect Damage: 200 before 1m
Min Indirect Damage: 1 after 2m
Reload Speed
Short Reload: 3s
Long Reload: 3s
Ammunition
Magazine Size: 6
Ammunition Pool: 180
Costs
Cert Cost: 1000 Icon certification point
SC Cost: 700 Resource icon station cash

Weapon Ribbons and MedalsEdit

With any Magrider weapon, it is possible to get both Ribbons and Medals. Each Ribbon is a standard reward for achieving a set amount of kills with a Magrider weapon. Medals relate to how many overall kills you have with the Magriders weaponry.

RibbonsEdit

Ribbon Icon Requirements
Magrider Service Ribbon
MBT Vehicle Ribbon
10 kills.
Driver Service Ribbon
Piloting Ribbon
20 driver assists

See more available ribbons on the Service Ribbons page.


MedalsEdit

Medal Icon Requirements Certification Rewards
No Medal
Medal Empty
0 kills
Copper Medal
Medal Copper
10 kills Planetside2font-2Icon resource certpoints 25x25
Silver Medal
Medal Silver
60 kills Planetside2font-1Planetside2font-0Icon resource certpoints 25x25
Gold Medal
Medal Gold
160 kills Planetside2font-2Planetside2font-0Icon resource certpoints 25x25
Auraxium Medal
Medal Araxium
1160 kills Planetside2font-2Planetside2font-0Planetside2font-0Icon resource certpoints 25x25

CustomizationNavbox Button S1 CustomizationNavbox Button S2 CustomizationNavbox Button Mag3 CustomizationNavbox Button Mag4 CustomizationNavbox Button Mag5 CustomizationNavbox Button Mag6
The Vanu Soveryn Magrider features six total customization slots as of Game Update 11. These slots include CamoDecalOrnamentsExteriorTrim, and Lighting. A list of the possible customizations is below.
Magrider Customizations
Name Permanent Cost
(Station Cash only)
Style
Cyan Magrider Chassis Lights Icon resource station cash 450
Cyan Magrider Chasis Lights
MaceMadunususAdded by MaceMadunusus
White Magrider Chassis Lights Icon resource station cash 450
White Magrider Chasis Lights
MaceMadunususAdded by MaceMadunusus
Orange Magrider Chassis Lights Icon resource station cash 450
Orange Magrider Chasis Lights
MaceMadunususAdded by MaceMadunusus
Violet Magrider Chassis Lights Icon resource station cash 750
Violet Magrider Chasis Lights
MaceMadunususAdded by MaceMadunusus
Yellow Vanguard Chassis Lights Icon resource station cash 750
Magrider Bolstered Plating Icon resource station cash 650
Magrider Bolstered Plating
MaceMadunususAdded by MaceMadunusus
Magrider Carapace Plating Icon resource station cash 650
Magrider Carapace Plating
MaceMadunususAdded by MaceMadunusus
Magrider Spliced Plating Icon resource station cash 650
Magrider Spliced Plating
MaceMadunususAdded by MaceMadunusus
Magrider Lumifiber Trim

Icon resource station cash 750

Magrider Lumifiber Trim
MaceMadunususAdded by MaceMadunusus

Start a Discussion Discussions about Magrider

Advertisement | Your ad here

Around Wikia's network

Random Wiki