mNo edit summary Tag: rte-source |
No edit summary Tag: rte-source |
||
Line 21: | Line 21: | ||
|Horizontal Recoil = 0.225/0.225 |
|Horizontal Recoil = 0.225/0.225 |
||
|Recoil Angle = 17/20 |
|Recoil Angle = 17/20 |
||
+ | |Horizontal Tolerance = 0.55 |
||
|Recoil Bias = → |
|Recoil Bias = → |
||
|Recoil Decrease = 13 |
|Recoil Decrease = 13 |
Revision as of 01:09, 22 May 2015
Page Contents Current As of Patch: | 2015-05-19 |
MSW-R | |||
The MSW-R was designed to meet the needs of mobile Terran Republic shock troopers. Its light weight and fast reload time allows forward soldiers to push forward without stopping. | |||
Costs | |||
Cert Cost: | 325 | ||
DC Cost: | 250 | ||
General Info | |||
Empire: | |||
Can Use: | |||
Weapon Type: | LMG | ||
Fire Rate: | 750 RPM | ||
Muzzle Velocity: | 580m/s | ||
Effective Range: | Medium | ||
Fire Modes: | Automatic | ||
Headshot Multiplier: | 2x | ||
ADS Move Speed Multiplier: | 0.5x | ||
Damage[?] | |||
Max Damage: | 143 before 10m | ||
Min Damage: | 125 after 65m | ||
Reload Speed | |||
Short Reload: | 3.045s | ||
Long Reload: | 3.305s | ||
Ammunition | |||
Magazine Size: | 50 | ||
Ammunition Pool: | 250 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 2.25 | 0.1 |
Move: | 3 | 0.2 | |
Stand | Still: | 3 | 0.1 |
Move: | 3.75 | 0.35 | |
Bloom per Shot: | 0.1 | 0.05 | |
Recoil[?] | |||
Vertical: | 0.35 | ||
Horizontal, Min/Max: | 0.225/0.225 | ||
Horizontal Tolerance: | 0.55 | ||
Angle Min/Max: | 17°/20° | ||
Bias: | → | ||
Recoil Decrease: | 13 | ||
First Shot Recoil Multiplier: | 2.5x | ||
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | MSW-R API Data |
The MSW-R is a TR LMG that boasts a high rate of fire (the same as that of the standard T9 CARV), a better hipfire cone of fire when compared to the other LMGs, and a quick reload at the cost of having only 50 rounds in the magazine. As the description suggests, this LMG is best used for mobile TR heavy assaults who prefer get back into the situation as quickly as possible regardless of magazine size. The MSW-R has a unique recoil pattern of up into the right, this leaves rail selction for the highly recommended and exclusive Advanced Laser Sight to emphasize its close quarters role and already great hipfire.
Attachments
Attachments |
---|
Optic | |||||||
---|---|---|---|---|---|---|---|
HS/NV Scope (1x) 49 OR 30 | Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers. | ||||||
DMO (3.4x) 49 OR 30 | Equipped with a combination chevron/crosshair reticle and 3.4x magnification capabilities, the TR's Designated Marksman Optics functions well at many ranges. | ||||||
HDS (3.4x) 49 OR 30 | Using a red dot reticle with 3.4x optical magnification, the TR's Holographic Dot Sight performs well in close and mid-range combat scenarios. | ||||||
TMS (4x) 49 OR 30 | Sharpshooters have long preferred the Terran Marksman Scope, praising its simple 4x magnified crosshair for its versatility and efficiency. | ||||||
ACS (4x) 49 OR 30 | The Terran Republic's Advanced Combat Scope utilizes a triple chevron reticle and 4x magnification, making it a good choice for all-around use. |
Barrel | |||||||
---|---|---|---|---|---|---|---|
Flash Suppressor 49 OR 100 | A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters. | ||||||
Suppressor 49 OR 100 | The weapon's muzzle flash and noise generation is reduced, and the player no longer appears on the minimap when firing. In exchange, the weapon's damage falls off 20 meters sooner and bullet velocity is reduced by 15%. |
Rail | |||||||
---|---|---|---|---|---|---|---|
Forward Grip 49 OR 100 | A forward grip increases control of the weapon, reducing horizontal recoil by 25%, but increases equip time by 0.15 sec. |
Ammo | |||||||
---|---|---|---|---|---|---|---|
Impact Ammunition 49 OR 100 | Increases the weapon's minimum damage from to , while reducing magazine size by . |
Ribbons and Medals
It is possible to get both Ribbons and Medals for using the MSW-R. Each Ribbon is a standard reward for achieving a set amount of kills with the MSW-R. Medals relate to how many overall kills you have with the MSW-R.
Ribbons
Ribbon | Icon | Requirements |
MSW-R Service Ribbon | 10 kills. |
Medals
Medal | Icon | Requirement | Award |
---|---|---|---|
No Medal | 0 kills | N/A | |
Copper Medal | 10 kills | 2 | |
Silver Medal | 60 kills | 10 | |
Gold Medal | 160 kills | 20 | |
Auraxium Medal | 1,160 kills | 200 |
Gallery
Videos
|