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Page Contents Current As of Patch: 2022-03-09
M9 SKEP Launcher
M9 SKEP Launcher
Equipped with an anti-armor SKEP warhead, the M9 was designed to lock-onto and destroy ground based vehicles, while retaining dumbfire capabilities for increased versatility.
Optional Lockon: Armor
Costs
Cert Cost: 650 Certification Points
DC Cost: 499 Daybreak Cash
General Info
Empire: Icon TR
Can Use: Icon Heavy Assault
Weapon Type: Rocket Launchers
Fire Rate: 200 RPM
Muzzle Velocity: (Lock-on) 115m/s,
(Dumbfire) 40m/s
Effective Range: 200m
Fire Modes: Lock-on (Ground),
Dumbfire
Damage[?]
Max Damage: 750
Min Damage: 750
Max Indirect Damage: 250 before 0.5m
Min Indirect Damage: 50 at 3m
Damage Type: Infantry Rocket Launchers,
Common Explosive
Reload Speed
Reload Speed: 4s
Ammunition
Magazine Size: 1
Ammunition Pool: 12
Accuracy[?]
Hip Aim
Crouch Still: 5 0.1
Move: 5 1
Stand Still: 5 0.1
Move: 5 1
Bloom per Shot: 2 2
Data Sources?
Census DBG API source:

M9 SKEP Launcher API Data

Census LF API source: M9 SKEP Launcher API Data

The M9 SKEP Launcher is a rocket launcher available to the Terran Republic. It is unlocked through purchase with Certification Points or Daybreak Cash.

The M9 Saboted Kinetic Energy Penetrator Launcher serves as a simple anti-ground vehicle lock-on launcher. Dealing a little bit more damage than the ML-7, though at the cost of reload speed, the SKEP Launcher is capable of threatening ground vehicles out to longer ranges thanks to a deadly accurate lock-on functionality, without surrendering the ability to fire without a lock.

The M9 SKEP Launcher, Icon NC AF-22 Crow, Icon VS Hades VSH4, and Icon NSO LAV-LG are statistically identical.

Effectiveness[]

Versus Infantry
Infantry Body part Shots to Kill
Icon Light AssaultInfantry Head 1
Torso 1(2)
Legs 2(2)
Icon InfiltratorInfiltrator Head 1
Torso 1(2)
Legs 1(2)
Icon Heavy AssaultHeavy Assault Overshield Head 2
Torso 2(2)
Legs 2(3)
Icon MAXMAX Head 3
Torso 3(4)
Legs 3(4)
Versus Vehicles
Vehicle Armor Facing Shots to Kill
Link=FlashFlash - 2 (on fire @ 1)
Composite Armor 4 - 2 (on fire @ 2)
Link=HarasserHarasser - 4 (on fire @ 3)
Composite Armor 4 - 4 (on fire @ 4)
Sunderer DiagramSunderer - 7 (on fire @ 6)
Blockade Armor 4 - 8 (on fire @ 7)
Deployment Shield 4 - 7 (Shield 4)
ANT DiagramANT - 6 (on fire @ 5)
Lightning DiagramLightning Front/Top 6 (on fire @ 5)
Side 5 (on fire @ 4)
Rear 4 (on fire @ 3)
Prowler DiagramProwler/
Magrider DiagramMagrider
Front/Top 7 (on fire @ 6)
Side 6 (on fire @ 5)
Rear 5 (on fire @ 4)
Chimera DiagramChimera Front/Top 8 (on fire @ 6)
Side 7 (on fire @ 6)
Rear 5 (on fire @ 4)
Vanguard DiagramVanguard Front/Top 8 (on fire @ 7)
Side 7 (on fire @ 6)
Rear 6 (on fire @ 5)
Mosquito DiagramReaver DiagramScythe DiagramESF - 2 (on fire @ 1)
Composite Armor 4 - 2 (on fire @ 2)
Valkyrie DiagramValkyrie Front/Side/Top/Rear 3 (on fire @ 3)
Bottom 6 (on fire @ 5)
Composite Armor 4 Front/Side/Top/Rear 4 (on fire @ 3)
Bottom 7 (on fire @ 6)
Dervish DiagramDervish - 3 (on fire @ 2)
Composite Armor 4 - 3 (on fire @ 3)
Liberator DiagramLiberator - 4 (on fire @ 3)
Composite Armor 4 - 4 (on fire @ 4)
Galaxy DiagramGalaxy - 7 (on fire @ 6)
Composite Armor 4 - 8 (on fire @ 6)
Bastion Fleet Carrier DiagramBastion Weak Point - 20 (Shield 3)

Ribbons and Medals[]

It is possible to earn both Ribbons and Medals while using the M9 SKEP Launcher. Each ribbon is a standard reward for achieving a set amount of kills with the rocket launcher. Medals are awarded upon reaching kill milestones with the weapon.

Ribbon(s)[]

Ribbon Icon Requirements
M9 SKEP Launcher
Service Ribbon
Rocket Launcher Ribbon
10 kills
Find out more on the Service Ribbons article.


Medals[]

Medal Icon Requirement Award
No Medal
Medal Empty
0 kills N/A
Copper Medal
Medal Copper
10 kills Certification Points
Silver Medal
Medal Silver
60 kills 10 Certification Points
Gold Medal
Medal Gold
160 kills 20 Certification Points
Auraxium Medal
Medal Auraxium
1,160 kills 200 Certification Points
Medals earned with the M9 SKEP Launcher contribute towards the Launchers directive tree.

History[]

  • December 16, 2020 Update
    • Standardized minimum blast radius of 0.35m to 0.5m. Impacted weapons below.
    • Dev Note: The changes here are closer to cleanup, as its impact on damage output is miniscule.
  • June 9, 2021 Hotfix
    • Lock-on Rocket Launchers once again deal damage past 250m. (This change was implemented last week.)
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