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Page Contents Current As of Patch: 2022-07-13

M3 Pounder HEG
M3 Pounder HEG
The M3 Pounder fires High Explosive Grenade rounds that have a devastating effect on enemy armor.
Costs
Cert Cost: 1,000 Certification Points
DC Cost: 699 Daybreak Cash
General Info
Empire: Icon TR
Can Use: Icon MAX
Weapon Type: MAX Anti-Vehicle
Fire Rate: 80 RPM
Muzzle Velocity: 100m/s
Effective Range: Long
Fire Modes: Automatic
Damage[?]
Max Damage: 175
Min Damage: 175
Max Indirect Damage: 100 before 0.5m
Min Indirect Damage: 25 at 3m
Damage Type: Light Anti-Vehicle,
Common Explosive
Reload Speed
Short Reload: 1.75s
Long Reload: 2s
Ammunition
Magazine Size: 4
Ammunition Pool: 48
Accuracy
Hip
Crouch Still: 0.1
Move: 0.1
Stand Still: 0.1
Move: 0.1
Bloom per Shot: 0
Data Sources?
Census DBG API source:

M3 Pounder HEG API Data

Census LF API source: M3 Pounder HEG API Data

M3 Pounder HEG
M3 Pounder HEG
The M3 Pounder fires High Explosive Grenade rounds that have a devastating effect on enemy armor.
Costs
Auto Granted
General Info
Empire: Icon TR
Can Use: Icon MAX
Weapon Type: MAX Anti-Vehicle
Fire Rate: 80 RPM
Muzzle Velocity: 100m/s
Effective Range: Long
Fire Modes: Automatic
Damage[?]
Max Damage: 175
Min Damage: 175
Max Indirect Damage: 100 before 0.5m
Min Indirect Damage: 25 at 3m
Damage Type: Light Anti-Vehicle,
Common Explosive
Reload Speed
Short Reload: 1.75s
Long Reload: 2s
Ammunition
Magazine Size: 4
Ammunition Pool: 48
Accuracy
Hip
Crouch Still: 0.1
Move: 0.1
Stand Still: 0.1
Move: 0.1
Bloom per Shot: 0
Data Sources?
Census DBG API source:

M3 Pounder HEG API Data

Census LF API source: M3 Pounder HEG API Data


The M3 Pounder HEG is a MAX anti-vehicle arm available to the Terran Republic. The right arm is auto granted, and the left arm is unlocked through purchase with Certification Points or Daybreak Cash.

The M3 Pounder HEG is a close-range anti-armor arm. It has a moderately high damage output versus comparable MAX arms, though has a noticably limited range due to its low velocity and high gravity. The arm is more reliable against other MAXes than most other anti-armor arms, particularly the MR1 Fracture.

This weapon's indirect damage scales up as the projectile travels, with the weapon only dealing its listed indirect damage after the projectile has traveled at least ten meters.

Attachments[]

Attachments
This weapon does not have access to any attachments.

Effectiveness[]

Versus Infantry
Infantry Body part Shots to Kill
Icon Light AssaultInfantry Head 4
Torso 4(6)
Legs 4(6)
Icon InfiltratorInfiltrator Head 4
Torso 4(5)
Legs 4(6)
Icon Heavy AssaultHeavy Assault Overshield Head 6
Torso 6(8)
Legs 6(9)
Icon MAXMAX Head 8
Torso 8(10)
Legs 9(11)
Versus Vehicles
Vehicle Armor Facing Shots to Kill
Link=FlashFlash - 4 (on fire @ 3)
Composite Armor 4 - 5 (on fire @ 4)
Link=HarasserHarasser - 12 (on fire @ 10)
Composite Armor 4 - 14 (on fire @ 11)
Sunderer DiagramSunderer - 24 (on fire @ 20)
Blockade Armor 4 - 29 (on fire @ 23)
Deployment Shield 4 - 24 (Shield 12)
ANT DiagramANT - 20 (on fire @ 16)
Lightning DiagramLightning Front/Top 20 (on fire @ 16)
Side 17 (on fire @ 14)
Rear 13 (on fire @ 11)
Prowler DiagramProwler/
Magrider DiagramMagrider
Front/Top 24 (on fire @ 20)
Side 21 (on fire @ 17)
Rear 16 (on fire @ 13)
Chimera DiagramChimera Front/Top 27 (on fire @ 21)
Side 23 (on fire @ 19)
Rear 18 (on fire @ 14)
Vanguard DiagramVanguard Front/Top 29 (on fire @ 23)
Side 25 (on fire @ 20)
Rear 20 (on fire @ 16)
Mosquito DiagramReaver DiagramScythe DiagramESF - 9 (on fire @ 7)
Composite Armor 4 - 10 (on fire @ 8)
Valkyrie DiagramValkyrie Front/Side/Top/Rear 13 (on fire @ 10)
Bottom 25 (on fire @ 20)
Composite Armor 4 Front/Side/Top/Rear 15 (on fire @ 12)
Bottom 29 (on fire @ 23)
Dervish DiagramDervish - 10 (on fire @ 8)
Composite Armor 4 - 11 (on fire @ 9)
Liberator DiagramLiberator - 26 (on fire @ 21)
Composite Armor 4 - 29 (on fire @ 23)
Galaxy DiagramGalaxy - 40 (on fire @ 32)
Composite Armor 4 - 44 (on fire @ 36)
Bastion Fleet Carrier DiagramBastion Weak Point - 46 (Shield 6)

Assuming shots from both arms hits the target.

Versus Infantry
Infantry Body part Shots to Kill
Icon Light AssaultInfantry Head 2
Torso 2(3)
Legs 2(3)
Icon InfiltratorInfiltrator Head 2
Torso 2(3)
Legs 2(3)
Icon Heavy AssaultHeavy Assault Overshield Head 3
Torso 3(4)
Legs 3(5)
Icon MAXMAX Head 4
Torso 4(5)
Legs 5(6)
Versus Vehicles
Vehicle Armor Facing Shots to Kill
Link=FlashFlash - 2 (on fire @ 2)
Composite Armor 4 - 3 (on fire @ 2)
Link=HarasserHarasser - 6 (on fire @ 5)
Composite Armor 4 - 7 (on fire @ 6)
Sunderer DiagramSunderer - 12 (on fire @ 10)
Blockade Armor 4 - 15 (on fire @ 12)
Deployment Shield 4 - 12 (Shield 6)
ANT DiagramANT - 10 (on fire @ 8)
Lightning DiagramLightning Front/Top 10 (on fire @ 8)
Side 9 (on fire @ 7)
Rear 7 (on fire @ 6)
Prowler DiagramProwler/
Magrider DiagramMagrider
Front/Top 12 (on fire @ 10)
Side 11 (on fire @ 9)
Rear 8 (on fire @ 7)
Chimera DiagramChimera Front/Top 14 (on fire @ 11)
Side 12 (on fire @ 10)
Rear 9 (on fire @ 7)
Vanguard DiagramVanguard Front/Top 15 (on fire @ 12)
Side 13 (on fire @ 10)
Rear 10 (on fire @ 8)
Mosquito DiagramReaver DiagramScythe DiagramESF - 5 (on fire @ 4)
Composite Armor 4 - 5 (on fire @ 4)
Valkyrie DiagramValkyrie Front/Side/Top/Rear 7 (on fire @ 5)
Bottom 13 (on fire @ 10)
Composite Armor 4 Front/Side/Top/Rear 8 (on fire @ 6)
Bottom 15 (on fire @ 12)
Dervish DiagramDervish - 5 (on fire @ 4)
Composite Armor 4 - 6 (on fire @ 5)
Liberator DiagramLiberator - 13 (on fire @ 11)
Composite Armor 4 - 15 (on fire @ 12)
Galaxy DiagramGalaxy - 20 (on fire @ 16)
Composite Armor 4 - 22 (on fire @ 18)
Bastion Fleet Carrier DiagramBastion Weak Point - 23 (Shield 3)

Ribbons and Medals[]

It is possible to earn both Ribbons and Medals while using the M3 Pounder HEG. Each ribbon is a standard reward for achieving a set amount of kills with the arm. Medals are awarded upon reaching kill milestones with the weapon.

Ribbon(s)[]

Ribbon Icon Requirements
M3 Pounder HEG
Service Ribbon
MAX Weapon Ribbon
10 kills
Find out more on the Service Ribbons article.


Medals[]

Medal Icon Requirement Award
No Medal
Medal Empty
0 kills N/A
Copper Medal
Medal Copper
10 kills Certification Points
Silver Medal
Medal Silver
60 kills 10 Certification Points
Gold Medal
Medal Gold
160 kills 20 Certification Points
Auraxium Medal
Medal Auraxium
1,160 kills 200 Certification Points

History[]

  • Unknown date, potentially mid-2019 or earlier
    • Undocumented: The Comet VM2, M3 Pounder HEG, and NCM2 Falcon's indirect damage now scales up as the projectile travels, only dealing the listed damage after the projectile has traveled at least ten meters.
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