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Page Contents Current As of Patch: 2022-04-05
M20 Basilisk-F
M20 Basilisk (Flash)
The Basilisk is a 20mm heavy machine gun that effectively damages all targets, especially at close range.
Costs
Cert Cost: 200 Certification Points
DC Cost: 150 Daybreak Cash
General Info
Empire: Icon NS
Can Use: Icon Flash
Weapon Type: Basilisk
Fire Rate: 400 RPM
Muzzle Velocity: 550m/s
Effective Range: Medium
Fire Modes: Automatic
Headshot Multiplier: 1x
Damage[?]
Max Damage: 250 before 10m
Min Damage: 167 after 60m
Damage Type: Heavy Machine Guns
Reload Speed
Reload Speed: 3s
Ammunition
Magazine Size: 50
Ammunition Pool: 300
Accuracy[?]
Min Cone of Fire: 0.2
Max Cone of Fire: 0.5
Bloom per Shot: 0.1
Data Sources?
Census DBG API source:

M20 Basilisk-F API Data

Census LF API source: M20 Basilisk-F API Data

The M20 Basilisk-F is a Nanite Systems all-purpose secondary weapon available to the Flash. The Basilisk is a slow firing machine gun capable of dealing moderate damage to all target types. Unlike most other ground vehicles, bar the ANT, the Flash does not have the Basilisk unlocked by default.

The M20 Basilisk-F enjoys a high degree of versatility. Whilst it may not specialize into any one job, it can fire upon all target types to a relatively good degree of success. However, due to the particularly fragile nature of the Flash, the Basilisk may not be as clear cut an option as it first seems.

As the Flash is the weakest vehicle available, alongside exposing the crew, it is in the driver's best interests to stay exposed for as short a duration as possible. Due to the slow fire rate of the Basilisk, the Flash may have to stay in the line of fire for longer than necessary in order to lock down a kill, which will more often than not prove fatal. As such, the specialized side grades, more specifically the M40 Fury-F, will prove more useful due to the faster time to kill, even if some versatility is sacrificed.

Attachments[]

Available attachments
Optics
Zoom Optics (1.25x)
Zoom Optics
Unlocks the 1.25x Zoom attachment.
1 Certification Points 1 Daybreak Cash
Zoom Optics (1.5x)
Zoom Optics
Unlocks the 1.5x Zoom attachment.
50 Certification Points 39 Daybreak Cash
Zoom Optics (1.75x)
Zoom Optics
Unlocks the 1.75x Zoom attachment.
150 Certification Points 89 Daybreak Cash
Zoom Optics (2x)
Zoom Optics
Unlocks the 2x Zoom attachment.
500 Certification Points 199 Daybreak Cash
Night Vision Optics
Night Vision Optics
Illuminates low light levels up to 1000 meters in a green monochrome display.
50 Certification Points 39 Daybreak Cash
Threat Detection Optics
Thermal Optics
Highlights vehicular threats in low light conditions up to 350 meters.
200 Certification Points 89 Daybreak Cash
Utility
Reload Speed
Magazine Size
Reload Speed 1 Decreases the time taken to reload weapon by
5
0.15 seconds decrease,
Reload Speed — 2.85 seconds
%.
150 Certification Points
Reload Speed 2 Decreases the time taken to reload weapon by
7
0.21 seconds decrease,
Reload Speed — 2.79 seconds
%.
200 Certification Points
Reload Speed 3 Decreases the time taken to reload weapon by
8.5
0.26 seconds decrease,
Reload Speed — 2.74 seconds
%.
400 Certification Points
Reload Speed 4 Decreases the time taken to reload weapon by
9.5
0.29 seconds decrease,
Reload Speed — 2.71 seconds
%.
500 Certification Points
Reload Speed 5 Decreases the time taken to reload weapon by
10
0.3 seconds decrease,
Reload Speed — 2.7 seconds
%.
1000 Certification Points
Magazine Size
Reload Speed
Magazine Size 1 Adds 6 rounds to the default magazine size.
100 Certification Points
Magazine Size 2 Adds 9 rounds to the default magazine size.
200 Certification Points
Magazine Size 3 Adds 12 rounds to the default magazine size.
400 Certification Points
Magazine Size 4 Adds 15 rounds to the default magazine size.
1000 Certification Points
Ammo
Maximum Ammo Capacity
Ammo Capacity
Maximum Ammo Capacity 1 Increases the maximum ammo capacity of the weapon by 60 rounds.
1 Certification Points
Maximum Ammo Capacity 2 Increases the maximum ammo capacity of the weapon by 120 rounds.
10 Certification Points
Maximum Ammo Capacity 3 Increases the maximum ammo capacity of the weapon by 180 rounds.
30 Certification Points
Maximum Ammo Capacity 4 Increases the maximum ammo capacity of the weapon by 240 rounds.
50 Certification Points
Maximum Ammo Capacity 5 Increases the maximum ammo capacity of the weapon by 300 rounds.
100 Certification Points
Maximum Ammo Capacity 6 Increases the maximum ammo capacity of the weapon by 360 rounds.
150 Certification Points
Maximum Ammo Capacity 7 Increases the maximum ammo capacity of the weapon by 420 rounds.
200 Certification Points
Maximum Ammo Capacity 8 Increases the maximum ammo capacity of the weapon by 480 rounds.
400 Certification Points
Maximum Ammo Capacity 9 Increases the maximum ammo capacity of the weapon by 540 rounds.
500 Certification Points
Maximum Ammo Capacity 10 Increases the maximum ammo capacity of the weapon by 600 rounds.
1000 Certification Points

Effectiveness[]

Versus Infantry
Infantry Body part Shots to Kill
0-10mAfter 60m
Icon Light AssaultInfantry Head 46
Torso 4(5)6(8)
Legs 5(6)7(9)
Icon InfiltratorInfiltrator Head 46
Torso 4(5)6(7)
Legs 4(5)6(8)
Icon Heavy AssaultHeavy Assault Overshield Head 69
Torso 6(7)9(11)
Legs 7(8)10(12)
Icon MAXMAX Head 2538
Torso 25(32)38(47)
Legs 28(35)42(52)
Versus Vehicles
Vehicle Armor Facing Shots to Kill
Before 10m After 60m
Link=FlashFlash - 9 (on fire @ 7) 13 (on fire @ 11)
Composite Armor 4 - 12 (on fire @ 9) 17 (on fire @ 14)
Link=HarasserHarasser - 67 (on fire @ 54) 100 (on fire @ 80)
Composite Armor 4 - 80 (on fire @ 64) 120 (on fire @ 96)
Sunderer DiagramSunderer - 100 (on fire @ 80) 150 (on fire @ 120)
Blockade Armor 4 - 120 (on fire @ 96) 180 (on fire @ 144)
Deployment Shield 4 - 100 (Shield 50) 150 (Shield 75)
ANT DiagramANT - 80 (on fire @ 64) 120 (on fire @ 96)
Lightning DiagramLightning Front/Top 80 (on fire @ 64) 120 (on fire @ 96)
Side 70 (on fire @ 56) 105 (on fire @ 84)
Rear 54 (on fire @ 43) 80 (on fire @ 64)
Prowler DiagramProwler/
Magrider DiagramMagrider
Front/Top 100 (on fire @ 80) 150 (on fire @ 120)
Side 87 (on fire @ 70) 131 (on fire @ 105)
Rear 67 (on fire @ 54) 100 (on fire @ 80)
Chimera DiagramChimera Front/Top 110 (on fire @ 88) 165 (on fire @ 132)
Side 96 (on fire @ 77) 144 (on fire @ 115)
Rear 74 (on fire @ 59) 110 (on fire @ 88)
Vanguard DiagramVanguard Front/Top 120 (on fire @ 96) 180 (on fire @ 144)
Side 105 (on fire @ 84) 157 (on fire @ 125)
Rear 80 (on fire @ 64) 120 (on fire @ 96)
Mosquito DiagramReaver DiagramScythe DiagramESF - 40 (on fire @ 32) 60 (on fire @ 48)
Composite Armor 4 - 44 (on fire @ 36) 66 (on fire @ 53)
Valkyrie DiagramValkyrie Front/Side/Top/Rear 48 (on fire @ 39) 72 (on fire @ 58)
Bottom 96 (on fire @ 77) 144 (on fire @ 115)
Composite Armor 4 Front/Side/Top/Rear 56 (on fire @ 45) 83 (on fire @ 67)
Bottom 111 (on fire @ 89) 166 (on fire @ 133)
Dervish DiagramDervish - 56 (on fire @ 45) 84 (on fire @ 68)
Composite Armor 4 - 62 (on fire @ 50) 93 (on fire @ 74)
Liberator DiagramLiberator - 72 (on fire @ 58) 108 (on fire @ 87)
Composite Armor 4 - 80 (on fire @ 64) 119 (on fire @ 95)
Galaxy DiagramGalaxy - 112 (on fire @ 90) 168 (on fire @ 135)
Composite Armor 4 - 124 (on fire @ 99) 185 (on fire @ 148)
Bastion Fleet Carrier DiagramBastion Weak Point - 320 (Shield 40) 480 (Shield 60)

Ribbons and Medals[]

It is possible to earn both Ribbons and Medals while using the M20 Basilisk-F. Each ribbon is a standard reward for achieving a set amount of kills with the machine gun. Medals are awarded upon reaching kill milestones with the weapon.

Ribbon(s)[]

Ribbon Icon Requirements
M20 Basilisk-F
Service Ribbon
Flash Vehicle Ribbon
10 kills
Find out more on the Service Ribbons article.


Medals[]

Medal Icon Requirement Award
No Medal
Medal Empty
0 kills N/A
Copper Medal
Medal Copper
10 kills Certification Points
Silver Medal
Medal Silver
60 kills 10 Certification Points
Gold Medal
Medal Gold
160 kills 20 Certification Points
Auraxium Medal
Medal Auraxium
1,160 kills 200 Certification Points

History[]

  • March 30, 2022 Update (The Arsenal Update)
    • The reload speed certification lines for main cannons, noseguns, ESF wing mounts, Liberator bellyguns, and Flash weapons have been standardized at 5/7/8.5/9.5/10% reload speed.
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