Page Contents Current As of Patch: | 2023-04-05 |
M1 Heavy Cycler | |||
Originally developed as a stationary turret, the MAX-mounted, multi-barreled M1 Heavy Cycler is capable of shredding apart entire squads without needing to reload. | |||
Costs | |||
Auto Granted | |||
General Info | |||
Empire: | |||
Can Use: | |||
Weapon Type: | MAX Anti-Infantry | ||
Fire Rate: | 400 RPM | ||
Muzzle Velocity: | 450m/s | ||
Effective Range: | Short | ||
Fire Modes: | Auto | ||
Headshot Multiplier: | 1.5x | ||
ADS Move Speed Multiplier: | 1x | ||
Damage[?] | |||
Max Damage: | 143 before 10m | ||
Min Damage: | 125 after 65m | ||
Reload Speed | |||
Short Reload: | 2.2s | ||
Long Reload: | 2.8s | ||
Ammunition | |||
Magazine Size: | 60 | ||
Ammunition Pool: | 480 | ||
Accuracy | |||
Hip | |||
Crouch | Still: | 1.5 | |
Move: | 1.75 | ||
Stand | Still: | 1.75 | |
Move: | 2.25 | ||
Bloom per Shot: | 0.05 | ||
Recoil[?] | |||
Vertical: | 0.2 | ||
Horizontal, Min/Max: | 0/0 | ||
Horizontal Tolerance: | 0 | ||
Angle Min/Max: | -0.25°/0.25° | ||
Bias: | ← = → | ||
Recoil Decrease: | 7 | ||
First Shot Recoil Multiplier: | 1.5x | ||
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | M1 Heavy Cycler API Data |
M1 Heavy Cycler | |||
Originally developed as a stationary turret, the MAX-mounted, multi-barreled M1 Heavy Cycler is capable of shredding apart entire squads without needing to reload. | |||
Costs | |||
Cert Cost: | 1,000 | ||
DC Cost: | 699 | ||
General Info | |||
Empire: | |||
Can Use: | |||
Weapon Type: | MAX Anti-Infantry | ||
Fire Rate: | 400 RPM | ||
Muzzle Velocity: | 450m/s | ||
Effective Range: | Short | ||
Fire Modes: | Auto | ||
Headshot Multiplier: | 2x | ||
ADS Move Speed Multiplier: | 1x | ||
Damage[?] | |||
Max Damage: | 143 before 10m | ||
Min Damage: | 125 after 65m | ||
Reload Speed | |||
Short Reload: | 2.2s | ||
Long Reload: | 2.8s | ||
Ammunition | |||
Magazine Size: | 60 | ||
Ammunition Pool: | 480 | ||
Accuracy | |||
Hip | |||
Crouch | Still: | 1.5 | |
Move: | 1.75 | ||
Stand | Still: | 1.75 | |
Move: | 2.25 | ||
Bloom per Shot: | 0.05 | ||
Recoil[?] | |||
Vertical: | 0.2 | ||
Horizontal, Min/Max: | 0/0 | ||
Horizontal Tolerance: | 0 | ||
Angle Min/Max: | -0.25°/0.25° | ||
Bias: | ← = → | ||
Recoil Decrease: | 7 | ||
First Shot Recoil Multiplier: | 1.5x | ||
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | M1 Heavy Cycler API Data |
The M1 Heavy Cycler is the standard issue left arm weapon of the Terran Republic MAX. It is available to all Terran Republic characters by default.
Attachments[]
Attachments |
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Rail | |||||||
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Extended Magazine 249 OR 500 | Increases the amount of ammunition in each magazine by 50%. |
MAX weapons do not have access to any optic, barrel, or ammo type attachments. |
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Effectiveness[]
Versus Vehicles | |||
Vehicle | Armor Facing | Shots to Kill | |
Before 10m | After 65m | ||
Flash | - | 53 (on fire @ 42) | 60 (on fire @ 48) |
Composite Armor 4 | - | 69 (on fire @ 55) | 78 (on fire @ 63) |
Harasser | - | 135 (on fire @ 108) | 154 (on fire @ 124) |
Composite Armor 4 | - | 162 (on fire @ 130) | 185 (on fire @ 148) |
Sunderer | - | Immune | |
Blockade Armor 4 | - | Immune | |
Deployment Shield 4 | - | Immune | |
ANT | - | Immune | |
Lightning | Front/Top | Immune | |
Side | |||
Rear | |||
Prowler/ Magrider |
Front/Top | Immune | |
Side | |||
Rear | |||
Chimera | Front/Top | Immune | |
Side | |||
Rear | |||
Vanguard | Front/Top | Immune | |
Side | |||
Rear | |||
ESF | - | 84 (on fire @ 68) | 96 (on fire @ 77) |
Composite Armor 4 | - | 93 (on fire @ 74) | 106 (on fire @ 85) |
Valkyrie | Front/Side/Top/Rear | 210 (on fire @ 168) | 240 (on fire @ 192) |
Bottom | 420 (on fire @ 336) | 480 (on fire @ 384) | |
Composite Armor 4 | Front/Side/Top/Rear | 242 (on fire @ 194) | 276 (on fire @ 221) |
Bottom | 483 (on fire @ 387) | 552 (on fire @ 442) | |
Dervish | - | 164 (on fire @ 131) | 187 (on fire @ 150) |
Composite Armor 4 | - | 180 (on fire @ 144) | 206 (on fire @ 165) |
Liberator | - | Immune | |
Composite Armor 4 | - | Immune | |
Galaxy | - | Immune | |
Composite Armor 4 | - | Immune | |
Bastion Weak Point | - | Immune |
Assuming shots from both arms hit the target.
Versus Vehicles | |||
Vehicle | Armor Facing | Shots to Kill | |
Before 10m | After 65m | ||
Flash | - | 27 (on fire @ 21) | 30 (on fire @ 24) |
Composite Armor 4 | - | 35 (on fire @ 28) | 39 (on fire @ 32) |
Harasser | - | 68 (on fire @ 54) | 77 (on fire @ 62) |
Composite Armor 4 | - | 81 (on fire @ 65) | 93 (on fire @ 74) |
Sunderer | - | Immune | |
Blockade Armor 4 | - | Immune | |
Deployment Shield 4 | - | Immune | |
ANT | - | Immune | |
Lightning | Front/Top | Immune | |
Side | |||
Rear | |||
Prowler/ Magrider |
Front/Top | Immune | |
Side | |||
Rear | |||
Chimera | Front/Top | Immune | |
Side | |||
Rear | |||
Vanguard | Front/Top | Immune | |
Side | |||
Rear | |||
ESF | - | 42 (on fire @ 34) | 48 (on fire @ 39) |
Composite Armor 4 | - | 47 (on fire @ 37) | 53 (on fire @ 43) |
Valkyrie | Front/Side/Top/Rear | 105 (on fire @ 84) | 120 (on fire @ 96) |
Bottom | 210 (on fire @ 168) | 240 (on fire @ 192) | |
Composite Armor 4 | Front/Side/Top/Rear | 121 (on fire @ 97) | 138 (on fire @ 111) |
Bottom | 242 (on fire @ 194) | 276 (on fire @ 221) | |
Dervish | - | 82 (on fire @ 66) | 94 (on fire @ 75) |
Composite Armor 4 | - | 90 (on fire @ 72) | 103 (on fire @ 83) |
Liberator | - | Immune | |
Composite Armor 4 | - | Immune | |
Galaxy | - | Immune | |
Composite Armor 4 | - | Immune | |
Bastion Weak Point | - | Immune |
Ribbons and Medals[]
It is possible to earn both Ribbons and Medals while using the M1 Heavy Cycler. Each ribbon is a standard reward for achieving a set amount of kills with the arm. Medals are awarded upon reaching kill milestones with the weapon.
Ribbon(s)[]
Ribbon | Icon | Requirements |
M1 Heavy Cycler Service Ribbon |
10 kills |
Find out more on the Service Ribbons article.
Medals[]
Medal | Icon | Requirement | Award |
---|---|---|---|
No Medal | 0 kills | N/A | |
Copper Medal | 10 kills | 2 | |
Silver Medal | 60 kills | 10 | |
Gold Medal | 160 kills | 20 | |
Auraxium Medal | 1,160 kills | 200 |
History[]
- March 20, 2019 Update
- Short reload from 2.4sec. to 2.2sec.
- Standing CoF from 2 to 1.75
- Moving CoF from 2.5 to 2.25
- Crouchwalking CoF from 2 to 1.75
- Dev Note: This weapon was essentially an inferior Mutilator, with no real reason to use it if you had any other arsenal option unlocked. Without wanting to change the weapon too much, we increased its reload speed and initial accuracy to give it a more solid place in the arsenal.
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