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Lightning

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Page Contents Current As of Patch: GU09

Vehicle Overview Edit

Vehicle Lightning

Lightning Side View Icon
Lightning
Weapons C75 Viper
L100 Python Heat
L100 Python AP
L100 Python HE
Skyguard
Customizations

The Lightning is a light one man battle tank. The Lightning can be outfitted with various types of turrets allowing it to fill anti-air, anti-personnel and anti-armor roles when neccesary.

Lightning Diagram

Defenses Edit

The lightning tank has 3,00 health regardless of faction and upgrades. Depending on the shooter's position relative to the tank, it will resist 65% damage (take 35%) from the front, 58% from the sides and top, and full 100% from the rear. These values (excluding the rear) can be boosted via the relevant upgrades in the defense slot. Considering that ranged AV weapons can deal from 1400 to 2000 damage per hit, a lightning can sustain from 2 hits in the rear to as many as 8 in the front (with reinforced armor).

(These stats should be placed in a table by a competent wiki user)

Lightning Strategy LinksEdit

  • Tech Plant Basic Base Strategies
    1. Lightning Tanks play a key role in attacking the Tech Plant.
  • Bio Lab Basic Base Strategies
    1. A good combination of fast moving Lightnings and a few of your empire-specific heavy tanks will provide the best defense. The quick Lightnings should support the initial battles first.
  • Bio Lab Advanced Offensive Strategies
    1. When assaulting a Bio Lab in this vehicle, clear the way for your team to reach the outposts surrounding the main dome.
  • Amp Station Basic Base Strategies
    1. These are very useful in taking out the turrets defending the Amp Station & using their speed to roam the area clearing defending infantry.
  • Heavy Assault Class Strategy
    1. It takes 2 C4 charges from a Heavy Assault to blow you up. Watch out for heavies!
  • Engineer Class Strategy
    1. One of the main Engineer roles is to repair your tank. Try not to back over them!
  • Movement Strategy
    1. '​'It's a lot faster than going on foot and provides more protection than a Flash. The lightning does attract more attention so its not good for sneaking behind enemy lines.

Certifications Edit

Lightning Vehicle Certifications
Category Certification Name Levels and Cost
Passive Systems Acquisition Timer
1Reduces the acquire timer of the Lightning by 60 seconds
10Reduces the acquire timer of the Lightning by 120 seconds
30Reduces the acquire timer of the Lightning by 180 seconds
50Reduces the acquire timer of the Lightning by 240 seconds
100Reduces the acquire timer of the Lightning by 300 seconds
150Reduces the acquire timer of the Lightning by 360 seconds
200Reduces the acquire timer of the Lightning by 420 seconds
400Reduces the acquire timer of the Lightning by 480 seconds
500Reduces the acquire timer of the Lightning by 540 seconds
1000Reduces the acquire timer of the Lightning by 600 seconds
Utility Slot IR Smoke
50Creates a smoke screen around the vehicle that prevents lock-on attempts. Reuse time: 30 seconds.
100Creates a smoke screen around the vehicle that prevents lock-on attempts. Reuse time: 25 seconds.
200Creates a smoke screen around the vehicle that prevents lock-on attempts. Reuse time: 20 seconds.
500Creates a smoke screen around the vehicle that prevents lock-on attempts. Reuse time: 15 seconds.
Proximity Radar
100Increases the range of the Proximity radar to 20 Meters.
200Increases the range of the Proximity radar to 30 Meters.
400Increases the range of the Proximity radar to 40 Meters.
500Increases the range of the Proximity radar to 50 Meters.
Fire Suppression System
30Fire Suppression can be activated once every 40 seconds.
50Fire Suppression can be activated once every 35 seconds.
100Fire Suppression can be activated once every 30 seconds.
200Fire Suppression can be activated once every 25 seconds.
Defense Slot Nanite Auto Repair System
30Repairs 7.5% every 5 seconds. Damage disable auto repairs for 12 second.
50Repairs 8.33% every 5 seconds. Damage disable auto repairs for 11 second.
100Repairs 9.17% every 5 seconds. Damage disable auto repairs for 10 second.
200Repairs 10% every 5 seconds. Damage disable auto repairs for 9 second.
500Repairs 10.83% every 5 seconds. Damage disable auto repairs for 8 second.
Vehicle Stealth
30Increases the it takes to lock-on to the vehicle by 0.25 seconds and prevents the vehicle from automatically appearing to hostiles based on proximity or radar detection.
100Increases lock-on time by 0.5 seconds
200Increases lock-on time by 0.75 seconds
1000Increases lock-on time by 1.0 seconds
Reinforced Front Armor
150Damage from impacts striking the front of the Lightning are reduced by an additional 10%.
Reinforced Top Armor
200Damage from impacts striking the top of the Lightning are reduced by an additional 10%.
Reinforced Side Armor
200Damage from impacts striking the sides of the Ligntning are reduced by an additional 15%.
Mine Guard
30Reduces damage taken from anti-tank mines by 33%.
50Reduces damage taken from anti-tank mines by 40%.
100Reduces damage taken from anti-tank mines by 55%.
150Reduces damage taken from anti-tank mines by 60%.
Performance Slot Rival Combat Chassis
100Improved tank rotation, brakes and reverse speed.
200Improved tank rotation, brakes and reverse speed. (More effective than previous rank)
400Improved tank rotation, brakes and reverse speed. (More effective than previous rank)
Racer High Speed Chassis
100Improved speed and acceleration.
200Improved speed and acceleration. (More effective than previous rank)
400Improved speed and acceleration. (More effective than previous rank)

WeaponsEdit

Lightning Weapons Certifications
Category Certification Name Levels and Cost
Weapon Ammunition Maximum Ammo Capacity
1Increases the ammo capacity of the weapon to X rounds.
C75 Viper: 126
L100 Python Heat, AP and HE: 27
Skyguard: 620
10Increases the ammo capacity of the weapon to X rounds.
C75 Viper: 138
L100 Python Heat, AP and HE: 29
Skyguard: 680
30Increases the ammo capacity of the weapon to X rounds.
C75 Viper: 150
L100 Python Heat, AP and HE: 32
Skyguard: 740
50Increases the ammo capacity of the weapon to X rounds.
C75 Viper: 162
L100 Python Heat, AP and HE: 34
Skyguard: 800
100Increases the ammo capacity of the weapon to X rounds.
C75 Viper: 174
L100 Python Heat, AP and HE: 37
Skyguard: 860
150Increases the ammo capacity of the weapon to X rounds.
C75 Viper: 186
L100 Python Heat, AP and HE: 39
Skyguard: 920
200Increases the ammo capacity of the weapon to X rounds.
C75 Viper: 198
L100 Python Heat, AP and HE: 42
Skyguard: 980
400Increases the ammo capacity of the weapon to X rounds.
C75 Viper: 210
L100 Python Heat, AP and HE: 44
Skyguard: 1040
500Increases the ammo capacity of the weapon to X rounds.
C75 Viper: 222
L100 Python Heat, AP and HE: 47
Skyguard: 1100
1000Increases the ammo capacity of the weapon to X rounds.
C75 Viper: 234
L100 Python Heat, AP and HE: 49
Skyguard: 1160
Weapon Optics Zoom Optics
1Unlocks the 1.25x Zoom attachment
50Unlocks the 1.5x Zoom attachment
150Unlocks the 1.75x Zoom attachment
500Unlocks the 2x Zoom attachment
Infrared Optics
50Unlocks the Infrared night vision attachment.
Thermal Optics
200Unlocks the Thermal Optics attachment.
Weapon Utility Reload Speed
150Reduces the time to reload by 2%
200Reduces the time to reload by an additional 4%
400Reduces the time to reload by an additional 6%
500Reduces the time to reload by an additional 8%
1000Reduces the time to reload by an additional 10%


C75 Viper
C75 Viper
The C75 Viper uses high explosive anti-tank rounds that are effective against infantry and armor.

Fire Rate: 240 RPM
Muzzle Velocity: 200m/s
Range: Long
Fire Modes: Automatic
Damage
Max Damage: 475
Min Damage: 475
Max Indirect Damage: 550 before 1m
Min Indirect Damage: 1 after 4m
Reload Speed
Short Reload: 4.5s
Long Reload: 4.5s
Ammunition
Magazine Size: 6
Ammunition Pool: 120
Costs
Cert Cost: Default Icon certification point
SC Cost: Default Resource icon station cash
L100 Python HEAT
Python HEAT
The Python HEAT high explosive anti-tank rounds inflict good damage to armored targets.

Muzzle Velocity: 200m/s
Range: Very Long
Fire Modes: Semi-Automatic
Damage
Max Damage: 1400
Min Damage: 1400
Max Indirect Damage: 1000 before 1m
Min Indirect Damage: 1 after 5m
Reload Speed
Short Reload: 3s
Long Reload: 3s
Ammunition
Magazine Size: 1
Ammunition Pool: 25
Costs
Cert Cost: 250 Icon certification point
SC Cost: 500 Resource icon station cash
L100 Python AP
Python AP
The Python AP uses armor piercing rounds that are effective against armored targets but has almost no blast radius.
Muzzle Velocity: 225m/s
Range: Very Long
Fire Modes: Semi-Automatic
Damage
Max Damage: 1540
Min Damage: 1540
Max Indirect Damage: 500 before 0.5m
Min Indirect Damage: 1 after 1m
Reload Speed
Short Reload: 3s
Long Reload: 3s
Ammunition
Magazine Size: 1
Ammunition Pool: 25
Costs
Cert Cost: 500 Icon certification point
SC Cost: 700 Resource icon station cash
L100 Python HE
Python HE
The Python HE high explosive rounds have a large damage radius but do less armor damage.
Muzzle Velocity: 175m/s
Range: Very Long
Fire Modes: Semi-Automatic
Damage
Max Damage: 925
Min Damage: 925
Max Indirect Damage: 1000 before 1.5m
Min Indirect Damage: 1 after 8m
Reload Speed
Short Reload: 3.75s
Long Reload: 3.75s
Ammunition
Magazine Size: 1
Ammunition Pool: 25
Costs
Cert Cost: 750 Icon certification point
SC Cost: 700 Resource icon station cash
Skyguard
Skyguard
The Skyguard fires 40mm flak rounds that are highly effective against enemy aircraft.
Muzzle Velocity: 375m/s
Range: Long
Fire Modes: Automatic
Damage
Max Damage: 200 before 100m
Min Damage: 150 after 300m
Max Indirect Damage: 60 before 6m
Min Indirect Damage: 1 after 8m
Reload Speed
Short Reload: 3s
Long Reload: 3s
Ammunition
Magazine Size: 50
Ammunition Pool: 750
Accuracy
Move (?): 1.25
Costs
Cert Cost: 1000 Icon certification point
SC Cost: 700 Resource icon station cash

Weapon Ribbons and MedalsEdit

With any Lightning weapon, it is possible to get both Ribbons and Medals. Each Ribbon is a standard reward for achieving a set amount of kills with a Lightning weapon. Medals relate to how many overall kills you have with the Lightnings weaponry.

RibbonsEdit

Ribbon Icon Requirements
Lightning Service Ribbon
Lightning Vehicle Ribbon
10 kills.

See more available ribbons on the Service Ribbons page.


MedalsEdit

Medal Icon Requirements Certification Rewards
No Medal
Medal Empty
0 kills
Copper Medal
Medal Copper
10 kills Planetside2font-2Icon resource certpoints 25x25
Silver Medal
Medal Silver
60 kills Planetside2font-1Planetside2font-0Icon resource certpoints 25x25
Gold Medal
Medal Gold
160 kills Planetside2font-2Planetside2font-0Icon resource certpoints 25x25
Auraxium Medal
Medal Araxium
1160 kills Planetside2font-2Planetside2font-0Planetside2font-0Icon resource certpoints 25x25

Customizations Edit

Lightning Customizations
Name Permanent Cost
(Station Cash only)
Faction Requirements Style
Cyan Lightning Chassis Lights Icon resource station cash 450
Cyan Lightning Chasis Lights
White Lightning Chassis Lights Icon resource station cash 450
White Lightning Chasis Lights
Red Lightning Chassis Lights Icon resource station cash 750 Icon-small-tr
Red Lightning Chasis Lights
Blue Lightning Chassis Lights Icon resource station cash 750 Icon-small-nc
Blue Lightning Chasis Lights
Orange Lightning Chassis Lights Icon resource station cash 450
Orange Lightning Chasis Lights
Yellow Lightning Chassis Lights Icon resource station cash 750 Icon-small-nc
Yellow Lightning Chasis Lights
Green Lightning Chassis Lights Icon resource station cash 750 Icon-small-vs
Green Lightning Chasis Lights
Violet Lightning Chassis Lights Icon resource station cash 750 Icon-small-vs
Violet Lightning Chasis Lights
Lightning Plating 1

Icon resource station cash -

(Coming Soon)

Lightning Plating 1
Lightning Plating 2

Icon resource station cash -

(Coming Soon)

Lightning Plating 2
Lightning Plating 3

Icon resource station cash -

(Coming Soon)

Lightning Plating 3
Lightning Plating 4

Icon resource station cash -

(Coming Soon)

Lightning Plating 4
Yellow Lumifiber Trim

Icon resource station cash -

(Coming Soon)

Icon-small-nc
Yellow Lumifiber Trim
Red Lumifiber Trim

Icon resource station cash -

(Coming Soon)

Icon-small-tr
Red Lumifiber Trim
Cyan Lumifiber Trim

Icon resource station cash -

(Coming Soon)

Icon-small-vs
Cyan Lumifiber Trim

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