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Lasher X2

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Page Contents Current As of Patch: 2017-01-12

Lasher X2
Lasher X2
The experimental Lasher X2 fires volatile orbs of plasma that explode on contact with hard surfaces. Field trials have demonstrated its effectiveness at suppressing fire, flushing out enemies and melting infantry
Costs
Cert Cost: 1000 Icon resource certpoints 25x25
DC Cost: 699 Icon Daybreak Cash
General Info
Empire: Icon VS
Can Use: Icon Heavy Assault
Weapon Type: Heavy Gun
Fire Rate: 333 RPM
Muzzle Velocity: 100m/s
Effective Range: Long
Fire Modes: Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Damage[?]
Max Damage: 155 before 10m
Min Damage: 105 after 65m
Max Indirect Damage: 75 before 1m
Min Indirect Damage: 25 after 3m
Reload Speed
Short Reload: 4.2s
Long Reload: 5.2s
Ammunition
Magazine Size: 75
Ammunition Pool: 300
Accuracy[?]
Hip Aim
Crouch Still: 1 0.3
Move: 1.5 0.3
Stand Still: 1.5 0.3
Move: 2 0.5
Bloom per Shot: 0 0
Recoil[?]
Vertical: 0.4
Horizontal, Min/Max: 0.1/0.2
Horizontal Tolerance: 0.75
Angle Min/Max: 10°/10°
Bias:
Recoil Decrease: 15
First Shot Recoil Multiplier: 1.5x
Data source: 1. 2.

Lasher X2 AE
Lasher X2 AE
The experimental Lasher X2 fires volatile orbs of plasma that explode on contact with hard surfaces. Field trials have demonstrated its effectiveness at suppressing fire, flushing out enemies and melting infantry
Costs
Cert Cost: N/A Icon resource certpoints 25x25
DC Cost: N/A Icon Daybreak Cash
General Info
Empire: Icon VS
Can Use: Icon Heavy Assault
Weapon Type: Heavy Gun
Fire Rate: 333 RPM
Muzzle Velocity: 100m/s
Effective Range: Long
Fire Modes: Automatic
Headshot Multiplier: 2x
ADS Move Speed Multiplier: 0.5x
Damage[?]
Max Damage: 155 before 10m
Min Damage: 105 after 65m
Max Indirect Damage: 75 before 1m
Min Indirect Damage: 25 after 3m
Reload Speed
Short Reload: 4.2s
Long Reload: 5.2s
Ammunition
Magazine Size: 75
Ammunition Pool: 300
Accuracy[?]
Hip Aim
Crouch Still: 1 0.3
Move: 1.5 0.3
Stand Still: 1.5 0.3
Move: 2 0.5
Bloom per Shot: 0 0
Recoil[?]
Vertical: 0.4
Horizontal, Min/Max: 0.1/0.2
Horizontal Tolerance: 0.75
Angle Min/Max: 10°/10°
Bias:
Recoil Decrease: 15
First Shot Recoil Multiplier: 1.5x
Data source: 1. 2.
Note: Available as part of Three-Year Anniversary Bundle[1].

The Lasher X2 is a Heavy Gun for the VS that shoots slow-moving orbs of plasma that deal heavy damage on direct hits to the enemy as well as minor splash damage around the point of impact. Note that when directly hitting an enemy, the splash damage stacks additively with the damage from the initial projectile. To compensate for its immense power, the Lasher's slow rate of fire and slow projectile velocity makes it a sub-par weapon for conventional infantry killing. It is best used to provide suppressive fire in close-quarters engagements working astonishingly well when used with other Lashers and conventional weapons. Although the friendly-fire damage of the Lasher is reduced, players should still be mindful of your location, your allies' location, and any surrounding terrain or structures, as to not inflict any collateral damage.

Damage with Range: ( Here for Direct Hit = Damage + Indirect Damage)

230 @ 10 meters [ 155 + 75 ]

200 @ 43 meters [ 125 + 75 ]

180 @ 65 meters [ 105 + 75 ]

Attachments Edit

Available attachments
Optics
HS/NV Scope (1X) Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
Ns weapon scope hsnv scope
30Icon resource certpoints 25x25 50Icon Daybreak Cash
HPR Reflex (1x) Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates an accurate dot-and-circle reticle above the top rail.
More reticles for this scope available, see full article.
Icon weaponAttachment vs redDotSight01
30Icon resource certpoints 25x25 50Icon Daybreak Cash
VHO Reflex (2x) The revolutionary Vanu Holo-Optic reflex utilizes nanotechnology to project a circle and dot reticle. Additionally, it features a 2X magnitude zoom for better performance in urban combat scenarios.
More reticles for this scope available, see full article.
Icon weaponAttachment vs redDotSight02
30Icon resource certpoints 25x25 50Icon Daybreak Cash
VMS (3.4x) The Vanu Marksman's Scope is the standard for mid-range engagements. It uses a minimalistic chevron reticle inside of its Vanu-styled housing.
Vs weapon scope vms x3.4
30Icon resource certpoints 25x25 50Icon Daybreak Cash
V3 Holo (3.4x) Within its ornate triangular housing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.
Vs weapon scope v3 holo x3.4
30Icon resource certpoints 25x25 50Icon Daybreak Cash
OG-4 (4x) Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
Vs weapon scope og-4 x4
30Icon resource certpoints 25x25 50Icon Daybreak Cash
CSZ (4x) The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. This scope uses a triple chevron reticle.
Vs weapon scope csz x4
30Icon resource certpoints 25x25 50Icon Daybreak Cash
TriGon-6 (6x) The TriGon-6 won the Vanu Sovereignty's bid as their standard sniper scope. It features 6x magnification and standard mil-dot sighting.
TriGon-6 (VS 6x)
30Icon resource certpoints 25x25 50Icon Daybreak Cash
Barrel Attachments
No Barrel Attachments available.
Rail Attachments
Darklight Flashlight The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.
Flashlight
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Laser Sight A laser sight increases the user's hipfire accuracy by 25%.
Laser Sight
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Extended Magazine Increases the available ammunition per magazine by 100%.
Extended Magazine (VS)
100Icon resource certpoints 25x25 75Icon Daybreak Cash
Ammo
No Ammo available.

Ribbons and MedalsEdit

It is possible to get both Ribbons and Medals for using the Lasher X2. Each Ribbon is a standard reward for achieving a set amount of kills with the Lasher. Medals relate to how many overall kills you have with the Lasher.

RibbonsEdit

Ribbon Icon Requirements
Lasher X2 Service Ribbon
Assault Rifle Ribbon
10 kills.

See more available ribbons on the Service Ribbons page.


MedalsEdit

Medal Icon Requirements Certification Rewards
No Medal
Medal Empty
0 kill No Reward
Copper Medal
Medal Copper
10 kills 2 Icon resource certpoints 25x25
Silver Medal
Medal Silver
60 kills 10 Icon resource certpoints 25x25
Gold Medal
Medal Gold
160 kills 20 Icon resource certpoints 25x25
Auraxium Medal
Medal Araxium
1160 kills 200 Icon resource certpoints 25x25

History Edit

  • January 12, 2017 Hotfix
    • Heavy Shield will no longer obscure optics while firing
    • Hipfire cone of fire bloom from 0.1 to 0
    • ADS cone of fire bloom from 0.05 to 0
    • Dev Note: This is a minor change to increase the sustained fire capabilities of what could be considered one of the most suppression-dedicated weapons in the game.

References Edit

  1. https://www.planetside2.com/news/planetside2-third-anniverary-bundle

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