Page Contents Current As of Patch: | 2022-11-17 |
Lancer VS22 | |||
The Lancer VS22's particle accelerator is capable of firing a focused, high-velocity anti-armor projectile with pinpoint accuracy. The weapon has three charge-levels which increases damage and ammunition used. | |||
Costs | |||
Cert Cost: | 1,000 | ||
DC Cost: | 699 | ||
General Info | |||
Empire: | |||
Can Use: | |||
Weapon Type: | Rocket Launchers | ||
Fire Rate: | 120 RPM | ||
Muzzle Velocity: | 450m/s | ||
Effective Range: | Long | ||
Fire Modes: | Unguided, Charge | ||
Damage[?] | |||
Max Damage: | 200 before 150m | ||
Min Damage: | 100 after 300m | ||
Max Damage Charge level 2: | 400 before 150m | ||
Min Damage Charge level 2: | 200 after 300m | ||
Max Damage Charge level 3: | 800 before 150m | ||
Min Damage Charge level 3: | 400 after 300m | ||
Damage Type: | Infantry Lock-on | ||
Reload Speed | |||
Reload Speed: | 4s | ||
Ammunition | |||
Magazine Size: | 9 | ||
Ammunition Pool: | 36 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 5 | 0 |
Move: | 5 | 0 | |
Stand | Still: | 5 | 0 |
Move: | 5 | 0 | |
Bloom per Shot: | 0.5 | 0.5 | |
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | Lancer VS22 API Data |
Lancer AE | |||
The Lancer AE's particle accelerator is capable of firing a focused, high-velocity anti-armor projectile with pinpoint accuracy. The weapon has three charge-levels which increases damage and ammunition used. | |||
Costs | |||
DC Cost: | 3,999 | ||
General Info | |||
Empire: | |||
Can Use: | |||
Weapon Type: | Rocket Launchers | ||
Fire Rate: | 120 RPM | ||
Muzzle Velocity: | 450m/s | ||
Effective Range: | Long | ||
Fire Modes: | Unguided, Charge | ||
Damage[?] | |||
Max Damage: | 200 before 150m | ||
Min Damage: | 100 after 300m | ||
Max Damage Charge level 2: | 400 before 150m | ||
Min Damage Charge level 2: | 200 after 300m | ||
Max Damage Charge level 3: | 800 before 150m | ||
Min Damage Charge level 3: | 400 after 300m | ||
Damage Type: | Infantry Lock-on | ||
Reload Speed | |||
Reload Speed: | 4s | ||
Ammunition | |||
Magazine Size: | 9 | ||
Ammunition Pool: | 36 | ||
Accuracy[?] | |||
Hip | Aim | ||
Crouch | Still: | 5 | 0 |
Move: | 5 | 0 | |
Stand | Still: | 5 | 0 |
Move: | 5 | 0 | |
Bloom per Shot: | 0.5 | 0.5 | |
Data Sources? | |||
Census DBG API source: | |||
Census LF API source: | Lancer AE API Data | ||
Note: | Available as part of the One-Year Anniversary Bundle |
The Lancer VS22 is a rocket launcher available to the Vanu Sovereignty. It is unlocked through purchase with Certification Points or Daybreak Cash.
The Lancer VS22 is a range-oriented rocket launcher exclusive to the Vanu Sovereignty. It features a very high muzzle velocity and zero bullet drop, allowing it to strike accurately at targets out to very long distances. Its charge mechanic is dependent on the duration the Fire key is held. Charging for 0 to 1.5 seconds will result in charge level one, 1.5 to 3 seconds results in level two, and 3 to 5 seconds will result in level three, with the Lancer automatically firing after 5 seconds of charging. Each charge level deals progressively more damage and each shot will consume 1 ammo per charge.
The damage dealt by the Lancer VS22 depends on the charge level. Charge level 1 will deal a maximum of 200 damage, charge level 2 will deal a maximum of 400 damage, and charge level 3 will deal a maximum of 800 damage. The muzzle velocity of the projectile does not change depending on the charge level, it will always travel at 450 m/s. With a projectile lifespan of 1 second, the Lancer will always have a maximum effective range of 450 meters.
Unlike other rocket launchers, the Lancer VS22's projectiles feature damage fall-off, beginning at 150 meters, and also lack any indirect damage. Additionally, unlike other dumbfire launchers which deal Infantry Rocket Launchers type damage, the Lancer deals Infantry Lock-on type damage, affecting the damage it deals to various aircraft.
Effectiveness[]
Versus Vehicles | |||
Vehicle | Armor Facing | Shots to Kill | |
Before 150m | After 300m | ||
Flash | - | 5 (on fire @ 4) | 10 (on fire @ 8) |
Composite Armor 4 | - | 7 (on fire @ 6) | 13 (on fire @ 11) |
Harasser | - | 13 (on fire @ 10) | 25 (on fire @ 20) |
Composite Armor 4 | - | 15 (on fire @ 12) | 30 (on fire @ 24) |
Sunderer | - | 25 (on fire @ 20) | 50 (on fire @ 40) |
Blockade Armor 4 | - | 30 (on fire @ 24) | 60 (on fire @ 48) |
Deployment Shield 4 | - | 25 (Shield 13) | 50 (Shield 25) |
ANT | - | 20 (on fire @ 16) | 40 (on fire @ 32) |
Lightning | Front/Top | 20 (on fire @ 16) | 40 (on fire @ 32) |
Side | 18 (on fire @ 14) | 35 (on fire @ 28) | |
Rear | 14 (on fire @ 11) | 27 (on fire @ 22) | |
Prowler/ Magrider |
Front/Top | 25 (on fire @ 20) | 50 (on fire @ 40) |
Side | 22 (on fire @ 18) | 44 (on fire @ 35) | |
Rear | 17 (on fire @ 14) | 34 (on fire @ 27) | |
Chimera | Front/Top | 28 (on fire @ 22) | 55 (on fire @ 44) |
Side | 24 (on fire @ 20) | 48 (on fire @ 39) | |
Rear | 19 (on fire @ 15) | 37 (on fire @ 30) | |
Vanguard | Front/Top | 30 (on fire @ 24) | 60 (on fire @ 48) |
Side | 27 (on fire @ 21) | 53 (on fire @ 42) | |
Rear | 20 (on fire @ 16) | 40 (on fire @ 32) | |
ESF | - | 8 (on fire @ 6) | 15 (on fire @ 12) |
Composite Armor 4 | - | 9 (on fire @ 7) | 17 (on fire @ 14) |
Valkyrie | Front/Side/Top/Rear | 11 (on fire @ 9) | 21 (on fire @ 17) |
Bottom | 21 (on fire @ 17) | 42 (on fire @ 34) | |
Composite Armor 4 | Front/Side/Top/Rear | 12 (on fire @ 10) | 24 (on fire @ 20) |
Bottom | 24 (on fire @ 20) | 48 (on fire @ 39) | |
Dervish | - | 11 (on fire @ 9) | 22 (on fire @ 18) |
Composite Armor 4 | - | 13 (on fire @ 10) | 25 (on fire @ 20) |
Liberator | - | 15 (on fire @ 12) | 30 (on fire @ 24) |
Composite Armor 4 | - | 17 (on fire @ 14) | 33 (on fire @ 27) |
Galaxy | - | 25 (on fire @ 20) | 50 (on fire @ 40) |
Composite Armor 4 | - | 28 (on fire @ 22) | 55 (on fire @ 44) |
Bastion Weak Point | - | 72 (Shield 9) | 143 (Shield 18) |
Versus Vehicles | |||
Vehicle | Armor Facing | Shots to Kill | |
Before 150m | After 300m | ||
Flash | - | 3 (on fire @ 2) | 5 (on fire @ 4) |
Composite Armor 4 | - | 4 (on fire @ 3) | 7 (on fire @ 6) |
Harasser | - | 7 (on fire @ 5) | 13 (on fire @ 10) |
Composite Armor 4 | - | 8 (on fire @ 6) | 15 (on fire @ 12) |
Sunderer | - | 13 (on fire @ 10) | 25 (on fire @ 20) |
Blockade Armor 4 | - | 15 (on fire @ 12) | 30 (on fire @ 24) |
Deployment Shield 4 | - | 13 (Shield 7) | 25 (Shield 13) |
ANT | - | 10 (on fire @ 8) | 20 (on fire @ 16) |
Lightning | Front/Top | 10 (on fire @ 8) | 20 (on fire @ 16) |
Side | 9 (on fire @ 7) | 18 (on fire @ 14) | |
Rear | 7 (on fire @ 6) | 14 (on fire @ 11) | |
Prowler/ Magrider |
Front/Top | 13 (on fire @ 10) | 25 (on fire @ 20) |
Side | 11 (on fire @ 9) | 22 (on fire @ 18) | |
Rear | 9 (on fire @ 7) | 17 (on fire @ 14) | |
Chimera | Front/Top | 14 (on fire @ 11) | 28 (on fire @ 22) |
Side | 12 (on fire @ 10) | 24 (on fire @ 20) | |
Rear | 10 (on fire @ 8) | 19 (on fire @ 15) | |
Vanguard | Front/Top | 15 (on fire @ 12) | 30 (on fire @ 24) |
Side | 14 (on fire @ 11) | 27 (on fire @ 21) | |
Rear | 10 (on fire @ 8) | 20 (on fire @ 16) | |
ESF | - | 4 (on fire @ 3) | 8 (on fire @ 6) |
Composite Armor 4 | - | 5 (on fire @ 4) | 9 (on fire @ 7) |
Valkyrie | Front/Side/Top/Rear | 6 (on fire @ 5) | 11 (on fire @ 9) |
Bottom | 11 (on fire @ 9) | 21 (on fire @ 17) | |
Composite Armor 4 | Front/Side/Top/Rear | 6 (on fire @ 5) | 12 (on fire @ 10) |
Bottom | 12 (on fire @ 10) | 24 (on fire @ 20) | |
Dervish | - | 6 (on fire @ 5) | 11 (on fire @ 9) |
Composite Armor 4 | - | 7 (on fire @ 5) | 13 (on fire @ 10) |
Liberator | - | 8 (on fire @ 6) | 15 (on fire @ 12) |
Composite Armor 4 | - | 9 (on fire @ 7) | 17 (on fire @ 14) |
Galaxy | - | 13 (on fire @ 10) | 25 (on fire @ 20) |
Composite Armor 4 | - | 14 (on fire @ 11) | 28 (on fire @ 22) |
Bastion Weak Point | - | 36 (Shield 5) | 72 (Shield 9) |
Versus Vehicles | |||
Vehicle | Armor Facing | Shots to Kill | |
Before 150m | After 300m | ||
Flash | - | 2 (on fire @ 1) | 3 (on fire @ 2) |
Composite Armor 4 | - | 2 (on fire @ 2) | 4 (on fire @ 3) |
Harasser | - | 4 (on fire @ 3) | 7 (on fire @ 5) |
Composite Armor 4 | - | 4 (on fire @ 3) | 8 (on fire @ 6) |
Sunderer | - | 7 (on fire @ 5) | 13 (on fire @ 10) |
Blockade Armor 4 | - | 8 (on fire @ 6) | 15 (on fire @ 12) |
Deployment Shield 4 | - | 7 (Shield 4) | 13 (Shield 7) |
ANT | - | 5 (on fire @ 4) | 10 (on fire @ 8) |
Lightning | Front/Top | 5 (on fire @ 4) | 10 (on fire @ 8) |
Side | 5 (on fire @ 4) | 9 (on fire @ 7) | |
Rear | 4 (on fire @ 3) | 7 (on fire @ 6) | |
Prowler/ Magrider |
Front/Top | 7 (on fire @ 5) | 13 (on fire @ 10) |
Side | 6 (on fire @ 5) | 11 (on fire @ 9) | |
Rear | 5 (on fire @ 4) | 9 (on fire @ 7) | |
Chimera | Front/Top | 7 (on fire @ 6) | 14 (on fire @ 11) |
Side | 6 (on fire @ 5) | 12 (on fire @ 10) | |
Rear | 5 (on fire @ 4) | 10 (on fire @ 8) | |
Vanguard | Front/Top | 8 (on fire @ 6) | 15 (on fire @ 12) |
Side | 7 (on fire @ 6) | 14 (on fire @ 11) | |
Rear | 5 (on fire @ 4) | 10 (on fire @ 8) | |
ESF | - | 2 (on fire @ 2) | 4 (on fire @ 3) |
Composite Armor 4 | - | 3 (on fire @ 2) | 5 (on fire @ 4) |
Valkyrie | Front/Side/Top/Rear | 3 (on fire @ 3) | 6 (on fire @ 5) |
Bottom | 6 (on fire @ 5) | 11 (on fire @ 9) | |
Composite Armor 4 | Front/Side/Top/Rear | 3 (on fire @ 3) | 6 (on fire @ 5) |
Bottom | 6 (on fire @ 5) | 12 (on fire @ 10) | |
Dervish | - | 3 (on fire @ 3) | 6 (on fire @ 5) |
Composite Armor 4 | - | 4 (on fire @ 3) | 7 (on fire @ 5) |
Liberator | - | 4 (on fire @ 3) | 8 (on fire @ 6) |
Composite Armor 4 | - | 5 (on fire @ 4) | 9 (on fire @ 7) |
Galaxy | - | 7 (on fire @ 5) | 13 (on fire @ 10) |
Composite Armor 4 | - | 7 (on fire @ 6) | 14 (on fire @ 11) |
Bastion Weak Point | - | 18 (Shield 3) | 36 (Shield 5) |
Ribbons and Medals[]
It is possible to earn both Ribbons and Medals while using the Lancer VS22. Each ribbon is a standard reward for achieving a set amount of kills with the rocket launcher. Medals are awarded upon reaching kill milestones with the weapon.
Ribbon(s)[]
Ribbon | Icon | Requirements |
Lancer VS22 Service Ribbon |
10 kills |
Medals[]
Medal | Icon | Requirement | Award |
---|---|---|---|
No Medal | 0 kills | N/A | |
Copper Medal | 10 kills | 2 | |
Silver Medal | 60 kills | 10 | |
Gold Medal | 160 kills | 20 | |
Auraxium Medal | 1,160 kills | 200 | |
Medals earned with the Lancer VS22 contribute towards the Launchers directive tree. |
History[]
November 17, 2022 Update (10-Year Anniversary)
- Direct damage resist type from 34 (Infantry Rocket Launchers) to 68 (Infantry Lock-on)
- Max direct damage at each charge level from 150/350/700 to 200/400/800.
- Min direct damage at each charge level from 50/175/350 to 100/200/400.
See Also[]
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