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Page Contents Current As of Patch: 2017-11-22

L105 Zephyr
L105 Zephyr
The L105 Zephyr fires a salvo of 105mm high-explosive rounds which are effective against both armor and personnel.
Costs
Cert Cost: 875 Icon resource certpoints 25x25
DC Cost: 599 Icon Daybreak Cash
General Info
Empire: Icon NS
Can Use: Icon Liberator
Fire Rate: 120 RPM
Muzzle Velocity: 250m/s
Effective Range: Long
Fire Modes: Automatic
Damage[?]
Max Damage: 500
Min Damage: 500
Max Indirect Damage: 250 before 1m
Min Indirect Damage: 50 after 4m
Damage Type: Air To Ground Warheads,
Explosive Splash
Reload Speed
Reload Speed: 4s
Ammunition
Magazine Size: 6
Ammunition Pool: 80
Accuracy[?]
Minimum Cone of fire: 0.5
Data Sources
External sources: 1. 2.
Census API source: L105 Zephyr API Data?

L105 Zephyr PX
L105 Zephyr
The L105 Zephyr PX fires a salvo of 105mm high-explosive rounds which are effective against both armor and personnel.
Costs
Cert Cost: N/A Icon resource certpoints 25x25
DC Cost: N/A Icon Daybreak Cash
General Info
Empire: Icon NS
Can Use: Icon Liberator
Fire Rate: 120 RPM
Muzzle Velocity: 250m/s
Effective Range: Long
Fire Modes: Automatic
Damage[?]
Max Damage: 500
Min Damage: 500
Max Indirect Damage: 250 before 1m
Min Indirect Damage: 50 after 4m
Damage Type: Air To Ground Warheads,
Explosive Splash
Reload Speed
Reload Speed: 4s
Ammunition
Magazine Size: 6
Ammunition Pool: 80
Accuracy[?]
Minimum Cone of fire: 0.5
Data Sources
External sources: 1. 2.
Census API source: L105 Zephyr PX API Data?
Note: Was exclusively available as part of a PS2 Nvidia Bundle.

The L105 Zephyr is a belly weapon available for the Liberator gunship. Primarily, an anti-infantry weapon, the Zephyr is very useful for killing enemy infantry in the open.

Attachments Edit

Available attachments
Optics
Zoom Optics (1.5x)
Zoom Optics
Unlocks the 1.5x Zoom attachment.
1Icon resource certpoints 25x25 1Icon Daybreak Cash
Zoom Optics (2x)
Zoom Optics
Unlocks the 2x Zoom attachment.
50Icon resource certpoints 25x25 40Icon Daybreak Cash
Zoom Optics (2.5x)
Zoom Optics
Unlocks the 2.5x Zoom attachment.
150Icon resource certpoints 25x25 100Icon Daybreak Cash
Zoom Optics (3x)
Zoom Optics
Unlocks the 3x Zoom attachment.
500Icon resource certpoints 25x25 200Icon Daybreak Cash
Night Vision Optics
Night Vision Optics
Illuminates low light levels up to 1000 meters in a green monochrome display.
50Icon resource certpoints 25x25 40Icon Daybreak Cash
Threat Detection Optics
Thermal Optics
Highlights vehicular threats in low light conditions up to 500 meters.
200Icon resource certpoints 25x25 100Icon Daybreak Cash
Utility
Reload Speed
Magazine Size
Reload Speed 1 Decreases the time taken to reload weapon by 0.12 seconds.
150Icon resource certpoints 25x25
Reload Speed 2 Decreases the time taken to reload weapon by 0.24 seconds.
200Icon resource certpoints 25x25
Reload Speed 3 Decreases the time taken to reload weapon by 0.36 seconds.
400Icon resource certpoints 25x25
Reload Speed 4 Decreases the time taken to reload weapon by 0.48 seconds.
500Icon resource certpoints 25x25
Reload Speed 5 Decreases the time taken to reload weapon by 0.6 seconds.
1000Icon resource certpoints 25x25
Ammo
Maximum Ammo Capacity
Ammo Capacity
Maximum Ammo Capacity 1 Increases the maximum ammo capacity of the weapon by 2 rounds.
1Icon resource certpoints 25x25
Maximum Ammo Capacity 2 Increases the maximum ammo capacity of the weapon by 4 rounds.
10Icon resource certpoints 25x25
Maximum Ammo Capacity 3 Increases the maximum ammo capacity of the weapon by 6 rounds.
30Icon resource certpoints 25x25
Maximum Ammo Capacity 4 Increases the maximum ammo capacity of the weapon by 8 rounds.
50Icon resource certpoints 25x25
Maximum Ammo Capacity 5 Increases the maximum ammo capacity of the weapon by 10 rounds.
100Icon resource certpoints 25x25
Maximum Ammo Capacity 6 Increases the maximum ammo capacity of the weapon by 12 rounds.
150Icon resource certpoints 25x25
Maximum Ammo Capacity 7 Increases the maximum ammo capacity of the weapon by 14 rounds.
200Icon resource certpoints 25x25
Maximum Ammo Capacity 8 Increases the maximum ammo capacity of the weapon by 16 rounds.
400Icon resource certpoints 25x25
Maximum Ammo Capacity 9 Increases the maximum ammo capacity of the weapon by 18 rounds.
500Icon resource certpoints 25x25
Maximum Ammo Capacity 10 Increases the maximum ammo capacity of the weapon by 20 rounds.
1000Icon resource certpoints 25x25

History Edit

  • Game Update Number 1
    • Aircraft and Phalanx Turret resistance to the following weapons has been reduced:
      • L105 Zepher
  • Game Update Number 4
    • Outer radius blast reduced from 8 to 7 meters.
  • April 16, 2014 Patch
    • Dalton and Zephyr now have different sound effects.
  • June 19th, 2014 Patch
    • The Zepher is receiving a reduction in effectiveness against infantry but will remain a more effective anti-personnel option than the Dalton due to its six round magazine and blast size. In addition, it will be receiving a small direct damage reduction to make the Dalton stand out more in that regard.
    • This is the Zephers intended role; A variant of the Dalton that trades some vehicle damage for being more forgiving and more effective against infantry.
      • Blast damage reduced from 750 to 450
        • Direct hits now use the same damage type that the Dalton uses
      • This makes the damage more comparable/consistent between the two
      • Direct hit damage lowered from 1200 to 600
        • This will result in some vehicles requiring 1 to 2 more Zepher hits to destroy (except Galaxy).
      • The resist and damage adjustments results in the following changes
        • MAX (3 HK to 4HK)
        • Flash (1HK to 2 HK)
        • Harasser (4 HK to 6 HK)
          • Note: This corrects an issue that the Zepher was superior to the Dalton at destroying Harassers.
        • Sunderer (16 HK to 17 HK)
        • Lightning (9 HK to 10 HK)
        • MBT (10 HK to 11 HK)
        • Phalanx (9 HK to 11 HK)
        • Galaxy (12 HK to 16 HK)
          • Note: TTK was previously identical between Dalton and Zepher, this provides a greater distinction
      • Ammo Capacity
        • Base Capacity reduced from 90 to 60 rounds
        • Certified ammo capacity reduced from 18 rounds per rank to 6 rounds per rank
  • August 5, 2014 Update
    • Fixed issue where Dalton and Zepher rounds impacting a vehicle would not play the correct impact audio for the vehicle occupants.
  • December 18, 2014 Update
    • Added a longer trail the Liberator Zepher and Dalton projectiles, similar to the duster trail
  • May 19, 2015 Update
    • Zepher and Dalton will now be more visible for first person
  • October 24, 2016 Update
    • L105 Zepher PX should no longer show in the cert list for players who do not own it.
  • September 26, 2017 Update(D&UC)
    • Renamed "Zepher" to "Zephyr" for all variants.
    • Now on resist type 23 (Air to Ground)
    • Damage from 600 to 350
    • Blast
      • Inner Damage from 450 to 250
      • Inner Radius from 1.5 to 1
      • Outer Damage from 1 to 50
      • Outer Radius from 7 to 4
  • November 20, 2017 Update
    • Damage from 350 to 500
    • Cone of Fire max from 0.75 to 0.5
    • Velocity from 200 to 250
    • Recoil recovery rate from 0.175 to 20
    • Dev Note: Zephyr is receiving a slight handling increase to make it more competitive in an anti-vehicle setting. The damage adjustment (pair with the A2G resistance buff,) keeps ESF at the same 4 shots to kill as it did prior to the update. Hits to kill versus MBT go from 15 to 10; Galaxy from 27 to 19; Valkyrie from 6 to 4; Liberator and Sunderer from 20 to 14; ANT from 16 to 11; and Harasser from 6 to 5 hits to kill.