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Implants

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Implants are currently in the July section of the Roadmap. Expect these to come into the game around that time!

Implants are a consumable item that can be used to enhance your soldier with gameplay perks for a limited period of time. Each implant is equipped per-loadout and has a limited duration which is consumed only while that loadout is active. The implants are designed to give unique benefits that allow players to further refine their role & personal play-style without imparting an over-the-top player-power benefit.

Implants will have relatively short durations (Measured in hours, not days) and low costs. Like weapons, they're available to purchase for both Certification Points and Station Cash. However, the actual durations have not yet been finalized.

An icon of the currently active Implant will also appear on the players Heads Up Display (HUD).

List of Implants Edit

Implant HUD Icon Benefit Certification Cost Station Cash Cost Duration
Implant Awareness
Awareness
Icon Implant HUD Awareness
Automatically spots enemies who damage or kill you; also spots enemies that you damage. N/A N/A N/A
Implant Battle Hardened
Battle Hardened
Icon Implant HUD Battle Hardened
Reduces camera shake from explosions; also reduces flinch when hit from enemy fire.
Does not function while in a vehicle.
N/A N/A N/A
Implant Clear Vision
Clear Vision
Icon Implant HUD Clear Vision
Protects against concussion and flash grenade effects. N/A N/A N/A
Implant EMP Shielding
EMP Shielding
Icon Implant HUD EMP Shielding
Protects against EMP grenade effects N/A N/A N/A
Implant Enhanced Targeting
Enhanced Targeting
Icon Implant HUD Enhanced Targeting
Displays the health of spotted enemies; also increases the range that the reticule can identify enemies.
Does not function while in a vehicle.
N/A N/A N/A
Implant EOD HUD
EOD HUD
Icon Implant HUD EOD HUD
Allows you to detect enemy explosives within a 20 meter radius.
Does not function while in a vehicle.
N/A N/A N/A
Implant Regeneration
Regeneration
Icon Implant HUD Regeneration
Slowly regenerates health over time when not taking damage. N/A N/A N/A
Implant Safe Landing
Safe Landing
Icon Implant HUD Safe Landing
Reduces fall damage, allowing you to survive falls from heights twice as high as you normally would.
Does not function while in a vehicle.
N/A N/A N/A
Implant Sensor Shield
Sensor Shield
Icon Implant HUD Sensor Shield
Makes you undetectable to enemy radar equipment and motion sensors.
Does not function while in a vehicle.
N/A N/A N/A
Implant Thermal Reduction
Thermal Reduction
Icon Implant HUD Thermal Reduction
Prevents you from being highlighted on thermal sensors.
Does not function while in a vehicle.
N/A N/A N/A

Future ImplantsEdit

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Spoiler warning!

This article may contain details about possible future PlanetSide 2 updates.

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This section is reserved for implants coming in the future after the release of Game Update 13 and are not currently implemented within PlantSide 2.

HistoryEdit

Nearing the release of Implants, Matthew Higby created a post detailing some of the upcoming items in Game Update 13. Some of which detailed the upcoming Implants, their abilities, and cost. These costs were in the form of certs and station cash and they decayed over time. The community at large disagreed with this and many believed they should be available permanently for large cert costs or via infantry resources. As a result of this feedback, SOE delayed Implants to change them up and take community feedback into play.

"After reading through your comments we have decided to go back to the drawing board on implants. They will not be coming with GU13." ~John Smedley (Tweet 1) (Tweet 2)

During development of Implants, there were three tiers of the implants with different icons similar to the design of Boosts. Some of these implants were removed, while others remained the same or merely changed names.

IconsEdit

Tier 1Edit

Tier 2Edit

Tier 3Edit

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